Abilites

Powers and Abilities
Dawn is stated to be the most infinitely and immensely all- powerful entity/Omni-Megaversal/Outerversal god in the whole infinite universes/galaxies /multiverse/omiverses/megaverses. She powerful enough to control/create/destory the entire multiverses/omiverses/megaverses with one finger or with her emotional state.The Celestial gods deemed her a major multi-megaversal and Outversal threat to the existence of all life in many megaverses, that she too powerful even surpassing the Omega-Level and Celestial God Level and is much higher than anyone in the megaverses and Outverses. Doctor Strange and Doctor Fate stated that she has surpassed the strongest characters in many other infinite  universes/multiverses/omnivereses/megaverses/Outverses. Tsunade also stated that she is supremely powerful than One Beyond All, The Beyonder, Lady Death, Galatctus,Thanos, Dormannu, Kaguya, Madara, Hiruzen, Azula, Tenzu, Fiona, Tobi and Hagramno. There is a dark secert about Dawn that Doctor Strange and Doctor Fate are aware of, the secret is she can control every nature type in the whole infinite multiverses/omiverses/universes/megaverses/outverses, can create/destory life in the infinite Outerverses with her unstable emotions or with one finger on a Outerversal/Celestial/Cosmic scale, she is a infinite primordial-celestial-cosmic goddess of infinite power/everything, and control every Primordial/Celestial/Cosmic powers in the universes/multiverses/omivereses/megaverses/The Outside. Her powers is a potential threat to the multiverses/omiverses/megaverses because if she can't fully control her powers, she can destroy the multiverses/omniverses/megaverses and will destroy friend or foe alike along with the multiple megaverses. With her extraordinary immense powerful powers can be used as a weapon powerful enough to destroy all life in the many multiverses/omiverses/megaverses. Dawn is shown to be exceptionally powerful able to control space-time, Omni-Weather, Omni-Elemental abilities, Omni-Reality Warping, Omni-Telepathy, Omni-Matter, Omni-Psconic, Omni-Gravity and etc in all the many multiverses/universes/omivereses/megaverses/Hyperspaces/The Outside. She can even do Blood Release, Power Release, Wave Release, Necromacy, Pyrokinesis, Hydrokinesis, Dark Release, Disruption Release, Soul Sucking, Demon Release, Swift Release, Shape-shifting, Telepathy, Telekinesis, Land Release, Lighting Release, Boil Release, Angel Release, Plasma Release, Pyschokinesis, The 7 Deadly Sins, Dry Release, Bubble Style, Light Style, Lava, Coal, Crystal, Leathe, Life Style, Death Style, Erase, Memory, Manget, Sand, Malestorm, Weather, Rose, Steel, Ice, Rose, Implosion, Explosion, Psychics/ Demon/Vampire/Alien/God/Witch Abilities, Star, Inferno, Incinreation, Shock, Scorch, Sky, Sludge, Scald, Sin, Bacteria, Blast, Sand, Flint, Rapid Healing, Leavation, Corrupt, Infinity, Invisbility, Snow, Snake, Slime, Nightmare, Witchcraft, Hex, Future Vision, Suassono, Charka Whip (Nature Type), Weapon, Brine, & The Way of The Evil Path. She can also do Realty Warping, Dimension Warping, Wood, Fire, Energy Manipulation,Water, Storm,Weather, Terrakiones, Earth, Ice, Blizzard, Creation Rebirth, Hundred Seals, Yin, Yang, Yin-Yang, Senjustu, Sage Mode,Dimension Traveling, Matter Movement,Sharigian, Electrokinies, Rinnegan, and Power granting. She can also use Portal Generation, Demon Charka, Transformation, Thermokinises, Chronokinies, Superhuman Strength, High Endurance, Omnipresent, Evil Generation, Ablity Betsowal, Ability Augmention, Resurrcation, Power Removing, Minion Generation, Elemantal Control, Ability Absorbation, Seismokinies, Skinkinies, Aurakinisies, Astra Control, and she can control every kinetic abilities in the universes/multiverses/omivereses/megaverses. She can also use Ultraviolet Energy Projection, Starbolts, Starbolt Wave, Starbolt Shield, Starblast (powerful attack if only anger), Laser Eye Beam, FTL Flight, Superhuman Strength, Superhuman Reflexes/Agility, Superhuman Stamina, Longevity, Superhuman Endurance, Invulnerability, Radiation Immunity, Space Survival, Absorption (through eyes, mouth, hands, hair etc.), Darkness/Shadow Manipulation, Soul Self, Astra Projection, Powerful Telekinetic Powers, Telekinetic Constructs, Telekinetic Force Field (Nature Type/ Kekkai Genkai), Telekinetic Teleportation, Levitation, Superhuman Condition, Multilingualism, Lighting Bolts, Superhuman Speed, Invulnerability, Superhuman Durability, Outer-space Adaption, Vocal Mimicry, Decelerated Aging, Starbolt Rain/shower, Starbolt Bomb, Lighting Generation, Starbolt- Snowball Barrage, Fire Generation (green, red, blue etc.),Teleportation, Jutsu/Spell Casting, Power/Ability Granting, Duplication, Apparition, Nth Degree, Shapeshift, Malleability, Healing, Camouflage, Density shifting, Brain/Mental Blast, Physic Illusion, Mind Control, Mental Detection, Physic Shield, Magic, Elemental Control (See Kekkai Genkai), Reality Warp, Dimension Travel, Antipathy, Deflection, Chronokinies, Weather Control, Eldritch Blast, Energy Construct Creation, Energy Transference, Force Field, Phasing, Size Alteration, Transformation, Prestidigitation, Hypnosis, Mediation, Astral Projection and Occultism meaning that Dawn is the most powerful Senju in the galaxy. She is capable of Memory Wrapping (Erasing/ Altering People Memories), Necromancy, Spectral Sight, Mystical Invulnerability, Probability Control, Energy Control, Telepathic Force Field (Defense), Telepathic Cloak, Cloak Mind, Psionic Shield, Telepathic Illusions, Telepathic Camouflage, Universe/Galaxy Control, Telepathic Control, Silence Control (the entire galaxy), Mind Control, Mind Possession, Personality Alteration, Mental Paralysis, Mental Amnesia, Soul Projection, Induce Pain, Heal Trauma, Mental Sedating, Neural Jumpstart, Senju State, Cosmic Elemental Generation, Dilate Power, Mind Link, Sensory, Psionic Elemental Creation, God-Like Nature /Elemental Control, Sound Control, Cosmic Pryokinies, Sensitivity Control, Pryo- Telekintic, Elemental Conversion, Magical Conversion, Macular Conversion, Regeration, Extraction Souls, Demon Summoning, Angel Summoning, Elemental Transumation, Soul Conversion, and Time Travling. Dawn also has the ability to project her own fear/anger into reality, Manipulate Time in space (galaxy), Generate Aura around her/other bodies, Hair Movement, Telekinetic Sensevity , Restruction, Can create powerful monsoons,thunderstorms,blizzards and many more. She can also do Void, Madness, Glass, Pulse, Flare, Miasme, Zephyr, Energy, Solar, Moon, Animal Release, Rust, Fear Release, Mirror, Swamp, Mercury, Quark, Petroleum, Matsu, Volcano, Natsu, Monsoon, Soul Release, Vacuum, Eruption, Fluid, Shock, Purification, Radiation, Nature Release, Lotus, Typhoon, Nuclear Release, Snow Art, Weather Art, Smog, Soot, Star Release, Rain release, Poison release, Mitotic release, Sound, Sonic Scream, Nova, Universal release,Energy Release, Empathic Weather Control (clear skies-happy, rain-sad/depressed, powerful storm-VERY angry, tornado/wind/sandstorm-fear, Typhoons/Hurricanes/Earthquakes/Lightning Storms -anger, Powerful Winter storms/blizzards/ Temperature change when she gets cold or hot), Divine Weather Control, Life and Death Manipulation, Demonic Weather Manipulation (Mega Tsunamis that can destroy the whole omiverses/multiverses), Powerful Telepathic/Telekinetic powers that are at a subatomic level which can destroy multiple galaxies and realties, incalculable Strength, Healing, Speed, Endurance, Durability, Reflexes, Intellegence,and Stamina, Vast range of Mystical abilities (Shown below), Megaversal awareness,Cosmic awareness, Planet Shifting (multi Solar system/The Outside), Demonic Senses, Divine senses, Control over many realms,dimensions/dimensional planes, realities, timescapes, time, space, Multi-Outerversal Awareness, High Outerversal Strength, Speed, Endurance, Durability, Stamina, Reflexes, Absolute Infinity Striking Feats, Multi-Hyperversal Feats, Infinite-Immeasurable-Irrelevant Lifting Strength,Higher Multi- Dimensional Level, Absolute Infinity, Can do
 * Lava Release: Melting Apparition

Lava Release: Raining Debris

Lava Release: Blaze Wall Heliokinesis Sol Control/Manipulation Solar Control/Power Solar Energy Manipulation Solar Radiation Manipulation Sun Control/Manipulation Sunlight Manipulation Taiyō Manipulation Capabilities
 * Lava Release: Intense Flow
 * Lava Release: Lava Saliva
 * Lava Release: Lava Snake Bullet Technique
 * Lava Release: Slaying Fire Dragon
 * Lava Release: Super Demon Blast Cannon

Abolition Annihilation Destruction Inducement Destructive Capacity Erasure Ruin Inducement/Ruination Undoing Unmaking Capabilities

User can destroy/annihilate into total and utter nothingness anything, everything and everyone, beginning with entire areas, buildings, cities, countries, states, continents, worlds, planets, dimensions, inter-dimensions, parallel worlds, solar systems, stars, star systems, whole entire galaxies nebula's and universes and possibly even abstract concepts and/or natural forces/laws. Cosmic and high-level possessors of this immeasurably limitless god-like ability can literally go beyond space-time itself, thus wiping out and destroying all that exists in the entire universe and way beyond. Applications

Ability to create, shape and manipulate Ice Ice attacks Materialization of liquids in form of a weapon Ability to freeze water molecules in air or body Absolute Zero

Time Stop High resistance or invulnerability to ice attacks Intangibility by turning into Ice Flight Ability to replenish, regenerate or stats increase by Ice Ice absorption Ability to copy attacks based on Ice

Anti-Energy Manipulation Destructive Energy Manipulation Electric Field Negation Molecular Combustion Null Energy Manipulation Volatile Force Manipulation Techniques

Destruction Empowerment Variations

Create/generate/increase molten stone. Shape, compress, and/or otherwise manipulate molten stone. Cause Earthquakes and/or open fissures. Create/grow islands. Eruption Inducement to rise volcanoes and/or cause eruptions. Geo-Thermokinetic Constructs, including weapons, walls, armor or allies/servants. Heat Absorption Heat Generation varying from painful burns to combustion. Magma Attacks Move/lift molten stone at nearly any speed whether in/on surface, air or water. One could even do this on vacuum of space if one has way to survive the experience. Geokinetic Flight using molten stone. Matter Surfing by riding a boulder by creating pillar, wave or other mass of molten stone for riding. Tectonic Plate Manipulation Volcanic Glass Manipulation

Absolute Destruction Concept Destruction Continent Destruction Destruction Embodiment Destruction Magic Destructive Countenance Destructive Field Projection Dimension Destruction Disintegration Domain Destruction Dream Destruction Energy Erasure Galaxy Destruction Irreversible Destruction Island Destruction Magic Destruction Mountain Destruction Omniverse Destruction Multiverse Destruction Universe Destruction Planet Destruction Planetary System Destruction Power Destruction Reflection Destruction Soul Destruction Space Depletion Star Destruction Time Destruction Total Event Collapse Associations

Types Earth Manipulation Metal Manipulation Sand Manipulation Water Manipulation Blood Manipulation Ice Manipulation Air Manipulation Fire Manipulation Hellfire Manipulation Electricity Manipulation Spatial Manipulation Other abilities when you have control over all elements Weather Manipulation Magnetism Manipulation Magma Manipulation

Apocalyptic Force Manipulation Death Aspect Inducement Destabilization Destroyer Deity Physiology Destruction Manipulation Game Over Gravitational Singularity Generation Explosion Manipulation Impurity Destruction Memory Destruction Nonexistence Nothingness Manipulation Reality Consumption Time-Space Consumption

Almighty Hand Conjuring Magic Materialism Materialization Molding Magic Capabilities Ability to manipulate Air. THe user can create, shape or control Air. Common uses being ability to produce wind based attacks, flight/Glide/Leviate while complex uses being able to create vacuum, remove oxygen or specific molecule from the atmosphere

Possible Uses Create and control wind based attacks Able to create air currents Flight/leviation Able to control tornadoes and Storms Major electricity manipulation by creating storms containing thunder Able to make illusions by controlling winds Able to create vacuum Able to absorb oxygen or other molecules from surrounding, suffocating the opponents Able to absorb power from whirlwinds, tornadoes and storms to boost themselves Intangibility by turning into gas Remove Oxygen from one's body Create and control fire Melt objects such as ice, Metals or even a human Absorb or Radiate heat Temperature control Able to copy fire based techniques Use fire to burn oxygen from the surrounding, suffocating the opponents Create Smoke Able to control Magma Able to erupt Volcanoes Intangibility by turning into Fire Absorb heat/Fire from surrounding to boost themselves Ability to manipulate Earth aka ground. The user can create, shape and manipulate earth, though the unlimit on the character as one can achieve metal manipulation also, due to which users can manipulate most of the solid materials, regardless of their shape or size (Mountain, boulder, sand or dust)

Types Earthbending Earth Element Control Earth Release/Doton Geokinesis Terrakinesis Possible Uses Ability to shoot projectiles or boulders from earth itself Ability to create Earthquakes Break mountains or boulders Intangibility by turning into dust or sand Able to absorb moist from atmosphere or body Ability to carry solid objects like rocks, boulders and stones at any speed (Speed depends on the user and fluency of its control) Mass and Density manipulation Size manipulation Able to regenerate where in contact to ground Ability to replenish or boost powers by absorbing minerals from grounds Ability to copy techniques and attacks based on Earth/ metal control A Absolute Zero Absorption Acausality Acid Manipulation Acupuncture Adaptation Afterimages Age Manipulation Air Manipulation Animal Manipulation Astral Projection Attack Reflection B BFR Berserk Mode Blood Manipulation Body Control Breaking the Fourth Wall C Causality Manipulation Causality Shifting Conceptual Manipulation Creation Crystal Manipulation Curse Manipulation D Darkness Manipulation Death Manipulation Dream Manipulation Duplication Durability Negation E Earth Manipulation Electricity Manipulation Elemental Manipulation Energy Manipulation Energy Projection Enhanced Senses Existence Erasure Explosion Manipulation F Fate Manipulation Fire Manipulation Flight Forcefield G Gravity Manipulation H Healing I Ice Manipulation Illusion Creation Immortality Intangibility Invisibility L Law Manipulation Light Manipulation M Magic Magma Manipulation Magnetism Manipulation Matter Manipulation Metal Manipulation Mind Manipulation N Non-Corporeal O Omnipotence P Petrification Plant Manipulation Plot Manipulation Pocket Reality Manipulation Poison Manipulation Possession Power Mimicry Power Nullification Precognition Probability Manipulation Q Quantum Manipulation R Reactive Evolution Reality Warping Regeneration Resistance Resurrection S Sand Manipulation Sealing Shapeshifting Soul Manipulation Sound Manipulation Spatial Manipulation Statistics Amplification Status Effect Inducement Summoning Superhuman Physical Characteristics T Telekinesis Telepathy Teleportation Time Manipulation Transformation V Void Manipulation W Water Manipulation Weather Manipulation

User can create organic or inorganic matter from nothing, either as finished objects or simply unfinished elements. They can create energy, souls and life of any complexity, dimensions or realities, stars, etc. As long as it can be defined as object, user has the power to make it reality.

Applications

Possible Uses Generate and manipulate magnetic fields, and indirectly through them control anything that is affected/connected/ by/to them: Release the magnetic force in varying ways: Metal Manipulation unlimited to iron, nickel, cobalt and their alloys. UnLimited Matter Manipulation by affecting the metalic particles in the non-metalic objects. UnLimited Mind Control by affecting the metallic particles in the brain. UnLimited Motor-Skill Manipulation by affecting the metallic particles in the body. Magnetic Force-Field Magnetokinetic Constructs, including weapons, walls, armor or allies/servants. Electronic Disruption Magnetic Attacks Magnetic Infusion Sense magnetic fields, how they move and anything that moves/disturbs them.

Detect metallic objects, advanced users can track humans by iron in their blood. Create and control lightning Control electricity based gadgets Able to magnetise bodies Able to short circuit electrical appliances/ devices Creating shields of Lightning flight by travelling through electric current or clouds Speed boost by turning into lightning 945,300,000,000,000,0000,00000,0000,00000to relativistic+ - Intangibility by turning into lightning Weather maniplation (Unlimited ) Storm creation High level users can manipulate humans' movements by redirecting the electric signals between the brain and nerves Able to absorb electricity from surrounding to boost themselves

Possible Uses Creation of wormholes Invisibility by bending space around themselves Teleportation Summoning Creation of pocket dimensions or even universe Force field creation

Ability to psionically control and alter the forces of the atmosphere, creating changes in the weather. User can create windstorms, lightning storms, volcanic erruptions and many more natural calamities. Characters can create or summon clear sky, rain, hail, snow, thunderstorms, tornadoes, hurricanes, etc. It can be used offensively, or as the cycle of life for everyday human beings. This ability is also gained when you have control over basic elemental abilities like Fire, Water, Air and Electricity. The ability can be pretty fearsome, depending on the level it is used

Possible Uses Flight Summoning of thunder clouds Absorption of Heat from the atmosphere Absorption of Air from the atmosphere-Intangibility by turning into mist or other form of natural calamity Can absorb elemental attacks Regeneration Invulnerability Types

Manipulation of blood as the liquid - a kind of manipulation of the water / liquid, allowing the blood to control as any other liquid material, changing its shape, partly even changing the structure (for example, increasing density), or even giving some unusual for normal blood properties (eg, creating Blood from the sharp blades). Also, due to the manipulation of someone else's blood, this ability allows you to kill the enemy at a distance, just tearing it their blood vessels. The manipulation of the blood as a source of energy - can transform the blood into energy, replenishing their strength at the expense of other living beings. Usual vampire's ability. The manipulation of the blood as an information object - allow both read information from the blood (learning everything about the victim), and change it by acting directly on the genetic code. Due to this, you can turn a person into something fundamentally different. Blood Magic - due to increased energy and information capacity of the blood, it can also be effectively used for the creation of certain spells. In particular, even a drop of blood summon creatures enough to carry out the summoning. Also, if you have some enemy's blood, you can be remotely to impose a curse on him, or even to kill.

Create and control fire Melt objects such as ice, Metals or even a human Absorb or Radiate heat Temperature control Able to copy fire based techniques Use fire to burn oxygen from the surrounding, suffocating the opponents Create Smoke Able to control Magma Able to erupt Volcanoes Intangibility by turning into Fire Absorb heat/Fire from surrounding to boost themselves Big Bang Inducement Creative Energy Manipulation Imagination Manifestation Variations

Ability to manipulate sand. Sand Manipulation is a variation of Earth Manipulation. User can create, shape or manipulate sand for different reasons such as forming a weapon out of earth, or destroying the landscape and turn the stones into dust Produce and control Water Control tides Create tsunamis or tidal waves Control ocean currents

Weather Manipulation Ability to control water vapours and create illusions Intagibility by turning into mist or water Ice manipulation Ability to control flow of blood Ability to copy water based techniques Fill lungs and close the mouth of opponents by filling water, causing suffocation Ability to absorb ,moisture from surrounding, or from opponent's body

Possible Uses Create/generate/increase sand of any grain-side or shape (rough/smooth, dust-like/coarse). Shape, compress, and/or otherwise manipulate sand. Efficacy Manipulation including speed, density, hardness and/or sharpness. Generate pits of quicksand. Burrowing with choice between simply gliding through sand or leaving tunnel. Earth Attacks using sand. Ground Liquification only sand. Move/lift sand at nearly any speed whether in/on surface, air or water. Geokinetic Flight using sand. Matter Surfing by riding a mass/wave of sand. Psammokinetic Constructs, including weapons, walls, armor or allies/servants. Possible Uses Ability to create, shape and manipulate Metals Can control metallic objects Can construct objects using metals Metal attacks Can re-built any broken or non-usable object using metal Invincibility when metals are in surroundings (Ability to be present in any metal) Ability to refill power by absorbing metal Metal Dust manipulation Ability to control iron in blood Metal detection

Ability Creation Advantage Creation Almighty Law Creation Law Creation Alternate Reality Creation Alternative Dream Universe Alternate-Self Creation Army Creation Art Generation Block Generation Body Creation Lifeless Body Creation Chemical Generation Concept Creation Constructs Creation Elemental Constructs Universal Force Constructs Consequence Creation Constellation Creation Cosmic Creation Galaxy Creation Planetary Creation Planetary System Creation Star Creation Creation Embodiment Creation Magic Data Generation Dimension Creation DNA Generation Elemental Generation Energy Generation Environment Creation Fictional Material Generation Future Creation Group Creation Infinite Supply Life Creation Historical Entity Creation Organic Generation Matter Creation Mecha Creation Memory Generation Memory Manifestation Object Creation Historical Object Creation Object Creation Touch Omni-Reality Creation Omniverse Creation Multiverse Creation Universal Recreation Universe Creation Parallel Existence Creation Path Creation Path Maker Personal Domain Creation Physical Force Generation Physical Manifestation Creation Pollution Generation Portal Creation Potion Creation Property Creation Rank Creation Reality Creation Recreation Remote Materialization Replicative Sculpting Robot Creation Rubber Generation Sequence Generation Shard Generation Shape Generation Soul Creation Space Generation Story Creation System Creation Void Creation Volatile Constructs Vocal Creation Singing Creation Weapon Creation Yang Generation Yin Generation Associations

Absolute Recreation Creation Manipulation Creative Source Concept Manipulation Omnificence

Life to the Lifeless Motion to the Motionless Capabilities

The user can give a life to inanimate objects/substances, animating them to act/move on their own accord out of the user’s control; however, they do seem to work in tandem to their animator. Variations

Artistic Animation Artistic Manifestation, Drawing Animation The power to bestow sentience to drawings, illustrations, sketches, etc. The creations assume a 2D life, traveling along walls, or even coming into 3D reality. Use an Etch-A-Sketch to bring art to life. If mixed with Technology Manipulation, digital drawing or photo can be brought to life. Clay Animation Create figures out of clay and bring them to life. Elemental Animation Bring any Elements to life, fire, water, wind, earth, wood, etc. Literary Animation Literary Manifestation, Narrative Animation, or Storytelling The power in which one can project narrative stories into reality. The user can read a book aloud causing the narrative to assume tangible life, with the characters and environments manifesting within the user’s present surroundings. Object Animation Bring any sort of object to life, such as statues, game stations, rugs, bottles, etc. Reanimation The ability to reanimate dead beings, possibly restoring their consciousness. Toy Manipulation Bring toys, like a Barbie Doll or Action Figures, to life and make part of an army. Make toy/water gun fire live rounds including toy tanks. Bring game pieces to life. Use Construction sets, like building blocks, to create a weapon or turn a toy vehicle to life-size and use it like a real vehicle. Complete an image puzzle in order to give life to the picture. Associations

Activation & Deactivation Animancy Animation Manipulation Object Possession

Inanimation Inducement Capabilities

The user can place targets (including objects and beings) into inanimate state, regardless of any force that acts on it, causing them to lose their ability to move and become inanimate. Applications

Body Immobilization Associations

Binding Molecular Immobilization Paralysis Inducement Petrifaction Telekinesis Temporal Stasis Time Manipulation

The names below include only the basic names for this ability, for a full list see "Other Terms for Life-Force". Energybending Gamakinesis Life Energy Life-Force Control Quintekinesis Quintessence Manipulation Reiki Manipulation Senjutsu Spiritual Energy Manipulation Vitality Manipulation Vitalum Vitalis

User can create, shape and manipulate life-force, the fundamental force that allows life to appear/exist, grow and flourish throughout the universe. They can control their own personal life-force that dwells within them, allowing them to achieve untold power and great abilities considered to be beyond that of normal beings. Users use physical, spiritual, and mental powers to control their life force. Applications

Controlling and manipulating Life-Force may include other powers such as: Age Manipulation Animancy Animation Aura Implanting Aura Reading Biological Essence Manipulation Chi Augmentation Death Sense Empathy Form Manipulation Ki Sense Healing Spiritual Healing Life Inducement Life-Force Absorption Aura Absorption Life-Force Extraction Life-Force Attacks Life-Force Augmentation Life-Force Constructs Life-Force Conversion Life-Force Detection Life-Force Empowerment Life-Force Generation Life-Force Merging Life-Force Transferal Mediumship Power Activation Power Augmentation Power Bestowal Power Erasure Regenerative Healing Factor Resurrection Soul Manipulation Spiritual Flight Spiritual Force Manipulation Telekinesis Techniques

Life Field Projection Life-Force Aura Life-Force Combat Life-Force Physiology Life Force Release Life Link Life Perception Power Level Manipulation Variations

Aura Manipulation: Deals with the concentration of spiritual energy. Bio-Energy Manipulation: Biological form of life-force Chi Manipulation: Deals with controlling the body's metaphysical energy. Life Embodiment Life-Force Factor Manipulation Life Magic Planetary Life-Force Manipulation Tantric Manipulation Associations

Absolute Life-Force Ambition Manipulation Blood Energy Manipulation - using blood as life-force. Emotional Energy Manipulation Energy Manipulation Esoteric Energy Manipulation Life Manipulation Life and Death Manipulation Life-Force Artillery Light Energy Manipulation Light Manipulation - Light is often related to Life. Life Light Manipulation Mana Manipulation - Combines the essence of both life-energy and magic. Materialized Guardian Mysticism Natural Energy Manipulation - life force is a natural substance. Nature Manipulation - Life is one of the essential parts of nature. Power Source Primordial Water Manipulation Psychic Energy Manipulation Quintessence Force Samsara Manipulation Solar Manipulation - Sunlight is a source of life-force. Spiritual Energy Conversion

Life Control Lives Control/Manipulation Capabilities

The user can manipulate the life of a living things, granting extra lives, change the lifespan, grant life to anything, resurrect/reincarnate dead, etc. Applications

Animation Death Prevention Immortality Manipulation Immortality Bestowal Immortality Removal Life Creation Life Inducement Lifespan Manipulation Life Extension Life Addition Life Reduction Life Recreation Life Sequence Manipulation Life Wellspring Reanimation Reincarnation Respawning Resurrection Variations

Absolute Life Manipulation Associations

Biological Manipulation Body Manipulation Death Manipulation Grand Design Construction Life-Force Manipulation Multiple Lives Organic Manipulation Reproduction Manipulation

Cause of Death Control/Manipulation Death Control Necrokinesis Capabilities

User can decide, determine and manipulate the cause(s) of death, allowing them to determine and control when, how, where, and why someone dies and even induce the circumstances/events that will lead to the targets appointed death. Applications

Afterlife Border Afterlife Marking Conclusion Dominance Death Inducement Death Recreation Death Sense Death Transferal Event Manipulation Event Order Manipulation Event Rearrangement Eternal Rest Inducement Regenerative Absorption Process Duplication Unavertable Death Associations

Causality Manipulation Death Embodiment Death Lordship Destiny Assignment Extinction Manipulation Inevitable Event Creation Necroscience User can create, shape and manipulate all aspects of a sun, starting from its immense heat, luminosity, mass/gravitational field, magnetic field, raw nuclear energy and reaction, etc. More specific effects include solar winds/flares, geomagnetic storms, sunspot reactions causation, UV emissions, and plant growth promotion. Applications Apocalyptic Force Mimicry Capabilities

Finékinesis Finéssence Necrokinesis Thanatokinesis Capabilities

User can create, shape and manipulate the essence of Death, which is present in all mortals throughout the universe and is the opposite power of Life-Force Manipulation; whereas Life-Force is the essence which allows life to flourish, Death-Force is that which causes things to wither, rot, weaken, and eventually die. They can sense and manipulate the essence that allows Death, Destruction, and Decay to exist throughout the universe, allowing them to control decayed matter or to request assistance from the dead. Applications

Controlling and manipulating Death-Force may include other powers such as: Age Manipulation Apathy Aura Reading Dark Arts Dark Energy Manipulation Dark Element Manipulation Death Aspect Manifestation Death-Force Attacks Death-Force Constructs Death-Force Empowerment Death-Force Generation Death Inducement Death Sense Destruction Disease Manipulation Insanity Inducement Infertility Manipulation Life-Force Absorption Life-Force Transferal Life Resilience Madness Manipulation Mediumship Necromancy Necroplasmic Conversion Poison Manipulation Pollution Manipulation Power Augmentation Power Erasure Reanimation Regenerative Healing Factor Resurrection Rot Inducement Soul Summoning Spiritual Force Manipulation Techniques

Death Absorption Death Empowerment Death-Force Aura Death-Force Combat Death-Force Physiology Lethal Environment Manipulation Variations

Death Embodiment Death Magic Psychic Death-Force Manipulation Associations

User can create, shape and manipulate Nether, the "Chthonian Element" that flows through the realms of the living, and the Dead. Nether is most known as the substance that makes up the Underworld, a subterranean dimension where all souls go when they pass on. Nether is very similar to Aether “the Celestial Element” in that it is from a Plane that exists between the planes of both matter, and energy. However, although it can partake in the nature of either substances, Nether is neither of these things. Despite being often considered "Death-Force" Nether is more than the source of what drains life away from living things, it is the destructive aspect of reality, the source and very concept of entropy and destruction, disasters and all degeneration in matter, energy and concepts. It is the power that makes possible and ensures severing the soul's connection to their mortal body, so they can pass onto the after life. It is also the power that summons and controls the souls of the deceased. Users of this power acknowledge that Nether exists in Elemental, Cosmic, and Spiritual forces. Nether exists in the cosmos as sort of a gateway between the land of the Living and the Dead, stretching out to anywhere where death has potential to occur. Like Aether, Nether is a Spiritual Element, which means it cannot be perceived by any physical sense. The only way Nether can be seen is if it were mixed with an Element of the Physical Realm (Most often Darkness, Fire, or Earth). Applications

Anti-Regeneration: Unmake healthy beings worsening healthy conditions. Cosmological Force Manipulation: Control Spiritual, Cosmic, and Elemental forces. Astral Manipulation: Being well adjusted to souls, users can control spiritual energy. Cosmic Manipulation: Control forces of the cosmos. Dark Energy Manipulation: Manipulate powerful and destructive forces of dark energy. Death-Force Manipulation: Gain immense power from the forces of death. Destructive Energy Manipulation: Control all forms of destructive energy. Elemental Manipulation: Control the forces of the physical and Nether Realms. Dark Element Manipulation: Control the dark-side of elements. Nothingness Manipulation: Control the power of oblivion. Non-Life Essence Manipulation: Control the essence of death/dead. Death Transcendence Entropy Manipulation: Manipulate entropic forces. Absolute Destruction: Collapse anything/everything into oblivion. Concept Destruction: Destroy concepts. Decomposition Manipulation: Manipulate the rate of degeneration in all. Disaster Manipulation: Control the destructive forces of nature. Magic: Control the Mystical energies. Dark Arts: Wield dark magic. Epidemic Creation: Cause a rapid outbreak of any manner of afflictions. Inhibition Release: Unleash the darkest impulses in others. Necromancy: Magic involving the dead, life-force and/or souls. Omni-Negation: Designate whatever comes to face moot. Phenomenon Inducement: Project all manor of disruptive effects Transformation Field Projection: Twist and reform the inhabited area and its occupants around. Warping: Have an effect on everything in a way that it disrupts it. Reality Sundering: Rupture the very fabric of existence. Supernatural Manipulation: Will the laws of nature to whatever extent desired. Unnatural Presence: By simply existing one can adversely the surroundings Nether Attacks Nether Generation Techniques

Nether Aura Nether Physiology Netherkinetic Combat Variations

Nether Embodiment Nether Magic Associations

User can create, shape and manipulate Aether, a powerful and unique "Celestial Element" that flows through the Universe. There have been many claims/theories made by alchemists, natural philosophers, and very early modern physicists that confirm Aether's power. One claim is that it was the pure essence that the Mythological gods lived and breathed in the same way humans did with air. Another claim is that Aether is the force used by God himself to create the Universe. Another reference would be the Hermeticist book "Kybalion" that not only explain its nature but the plane it comes from. As mentioned in the Astrology page, Aether is from the "Ethereal Plane", a Physical Plane that exists between the ones of both matter and energy. However, although it can partake in the nature of either substances, Aether is neither of these things. Despite its title as "Life-Force", Aether encompasses more than the essence of living things. Users of this power will realize that Aether exists in Elemental, Cosmic, and Spiritual forces. This is also proven by the Kybalion's entries. According to the texts, there are at least three levels of both matter and energy each with Aether at the middle. The first level of matter comprises the common forms of matter like solid/liquids/gases. The second level consists of matter that is at a more high level, and subtle. The third level is comprised of the most subtle, and tenuous forms of matter that scientists don't even know about. Concerning energy, the first level consists of the common forms such as heat and light. The second level consists of "Nature's Finer Forces", higher forms of energy that is undiscovered by scientists. The third level consists of energy that is unrecognizable by human beings, and available only to beings of the Spiritual Plane. This form of energy can be considered as "the divine power" with the users being considered "gods". With this stated, each level of matter/energy refers to the one of the three mentioned forces. The first level means the elemental forces because the text refers to common forms. The second level means cosmic forces as they are referring to higher forms of matter/energy. The third level refers to spiritual/divine forces because the text referred to forms of matter/energy that is unrecognizable by mortal life-forms and only available to transcendent life-forms. This is supported by the fact that spirits are believed to be ethereal beings that are basically made of Aether. Needless to say, users of this power will be extremely powerful, and essentially invincible. Applications

Aether Attacks Cosmological Force Manipulation: Users will be able to control many spiritual, cosmic, and elemental forces as Aether created and binds them all together. Astral Manipulation: Being ethereal in form, users will be able to command spiritual forces. Celestial Manipulation: Gain great power over the cosmos with heavenly influence and divine power in the universe. Cosmic Manipulation: Gain a powerful influence over the universal forces and celestial bodies that encompass the universe. Elemental Manipulation: Use ethereal power to control elemental forces. Light Element Manipulation - Manipulate the purest form of the elements through Aether. Energy Manipulation: Manipulate the many forms of pure energy to an extreme level. Gravity Manipulation: By manipulating the Aether one can increase or decrease "gravity". Life-Force Manipulation: Control the essence of life. Magic: Users can focus the fifth element into all forms of the "Arcane Craft". Animancy: Use magic that revolves around the living. Astrology: Use the ethereal forces in celestial bodies. Creation Magic: Use magic in positive creative ways. Magical Energy Manipulation: Master the manipulation of magical energy forces. Mysticism: Master the purest kind of magic. White Arts: Master the aspects of good magic. Supernatural Manipulation: Will the laws of nature to whatever extent desired. Techniques

Aether Aura Aethikinetic Combat Ethereal Physiology Variations

Aether Embodiment Aether Magic Associations

Aether Weaponry Aether Artillery Ethereal Manipulation Transcendent Energy Manipulation Universal Manipulation: Aether is the universal element Universe Variations

Black/Dark Animancy Necrokinesis Necro Magic Undeath Magic Capabilities

The user's magical abilities revolve around manipulating the dead, death, the death-force and/or souls for good (i.e., resurrecting the dead), evil (in various ways) or neither. Users can also use communicate with the deceased – either by summoning their spirit as an apparition or raising them bodily – for the purpose of divination, imparting the means to foretell future events or discover hidden knowledge. Many practitioners find a way to cheat death one way or another, whether by becoming some form of undead creature or by bypassing their own ability to die. Applications

Aura Absorption Conjuration - deceased souls and/or corpses Soul Summoning Undead Summoning Death Inducement Death Magic Death Sense Divination - by contacting dead/undead beings Ectoplasm Manipulation Immortality Life-Force Absorption Mediumship Mold Manipulation - dead matter Motor-Skill Manipulation - dead/undead beings Pain Inducement Pain Suppression Reanimation Resurrection Spell Casting Spirit Magic Soul Absorption Undead Manipulation Phantasm Manipulation Zombie Manipulation Techniques

Cemetery Empowerment Death Empowerment Associations

Birth/Life Magic Necromantic White Magic White Necromancy Capabilities

The user's magical abilities revolve around manipulating the living, life, the life-force, and life forms. Users can create new forms of life, grant life to the lifeless, animate things, manipulate the life force of the universe and those connected to it. Many practitioners find a way to make peace with idea that death is everywhere and that life and death are both inevitable forces and can't exist with out the other. Practitioners also have the potential to create or find new ways to bring new life in existence, either by animation, evolution, any way possible. Applications

Animation Anthropomorphism Biological Magic Conjuration Death Negation Death Prevention Evolutionary Magic Fertility Magic Healing Energy Manipulation Inanimation Life Magic Medical Magic Mediumship/Spiritualism Pain Suppression Psychic Operation Reanimation Reincarnation Inducement Spell Casting Spirit Magic Techniques

Life-Force Empowerment Life Empowerment Associations

Absolute Life-Force Aether Magic Aether Manipulation Blessing Inducement Entity Creation Genesis Creation Life-Force Manipulation Life Creation Life Inducement Life Manipulation Life Transcendence Magic Druidic Magic Nature Magic Voodoo White Arts Samsara Manipulation Soul Creation

Curse Inducement Dark Arts Death-Force Manipulation Death Manipulation Death Transcendence Grim Reaper Physiology Lich Physiology Mystical Conversion Necroplasmic Conversion Nether Magic Nether Manipulation Rot Inducement Spirit Physiology Spiritualism Undead Physiology Voodoo Vodou Deity Physiology

In certain variations, Aether is the fifth of the Classical Elements.

Ethereal Manipulation Nether Weaponry Nether Artillery Transcendent Energy Manipulation Universe Variations

In certain variations, Nether is the sixth of the Classical Elements.

Death Manipulation Grim Reaper Physiology Nether Manipulation Winter Manipulation - Winter is heavily associated with death

User is made up of or can transform their body completely into apocalyptic force. Users transformed form can be either anatomically identical to their normal form, aside of being made of apocalyptic force, in which case it contains all to organs and is invulnerable to attacks. Alternately user can transform into homogenous matter, without any part of their form being more important than the other. The user is the embodiment of the apocalyptic force that which will bring the destruction of everything, thus the user has infinte control over the end itself and everything that which will lead to the destruction by apocalyptic force. User that is Formed Apocalyptic Force Beings are or can change into mostly physical beings, with the apocalyptic force flowing through their being, fortifying their cells, bones and muscles. Their power is focused to their bodies and while they gain some amount of energy-attacks, the changes and applications are mostly internal. User that is Full-Formed Apocalyptic Force Beings are completely formed of apocalyptic force, without anything truly left from their physical form. They gain impressive control over their form and vast capacity to expel apocalyptic force in various ways. Applications

Formed Apocalyptic Force Beings Disease Immunity Apocalyptic Force Manipulation Intangibility Invulnerability Pain Suppression Supernatural Condition Full-Formed Apocalyptic Force Beings Enhanced Lung Capacity or Oxygen Independence Flight/High-Speed Flight Intangibility Invulnerability Pain Suppression Apocalyptic Force Manipulation Quintessence Force Supernatural Condition/Absolute Condition Supernatural Speed/Absolute Speed Telekinesis Associations

Absolute Destruction Absolute Force Manipulation Apocalyptic Force Manipulation Apocalypse Inducement Concept Destruction Conclusion Dominance Conclusion Embodiment Death-Force Manipulation Destabilization Disaster Negation Four Horsemen Physiology Meta Event Manipulation Nonexistence Omnilock Omnipotence Omniverse Manipulation Pataphysics Manipulation Perfect Storm Pestilence Manipulation Reality Consumption Supernatural Manipulation Totality Manipulation Ultipotence War Manipulation

System Hack Technology Negation Technology Power Negation Capabilities

The users can negate any sort of powers and usage that involves technological aspects, cause power drainage of technology, EMP, system errors or computer virus infections, etc. Applications

Computer Virus Manipulation Computer Virus Physiology Hacking Intuition Programming Technology Stopping Associations

Activation & Deactivation Enhanced Hacking Power Negation Technology Manipulation System Hack Technology Negation Technology Power Negation Capabilities

The users can negate any sort of powers and usage that involves technological aspects, cause power drainage of technology, EMP, system errors or computer virus infections, etc. Applications

Computer Virus Manipulation Computer Virus Physiology Hacking Intuition Programming Technology Stopping Associations

Activation & Deactivation Enhanced Hacking Power Negation Technology Manipulation

Charge solar-based technology (e.g. Solar Panels). Electromagnetism Manipulation EM Spectrum Manipulation - the sun's energy emits across the entire electromagnetic spectrum. Fire Manipulation Heat Manipulation Gravity Manipulation Miniature Solar Winds/Flares Nuclear Manipulation Plasma Manipulation Radiation Manipulation Solar Attacks Solar Constructs, including weapons, walls, armor or allies/servants. Solar Energy Manipulation Solar Energy Absorption Solar Flight Solar Generation Solar Immunity Techniques

Electricity Generation via converting solar energy. Heliokinetic Combat Solar Augmentation Solar Empowerment Solar Aura Solar Healing Solar Negation Solar Physiology Solar Vision Solarportation Supernova Inducement Stellar Physiology Sun Blocking Variations

Corona Manipulation Dark Solar Manipulation Esoteric Sun Manipulation Psychic Solar Manipulation Pure Solar Manipulation Solar Embodiment Associations

Apocalypse Control End of the World Control/Manipulation Capabilities

The user is able to control the apocalypse, the end of the world as an event, and thus manipulate how the apocalypse happens unlike Apocalyptic Force Manipulation, which manipulates the cause of the apocalypse. Applications

Absolute Destruction Apocalypse Aspect Manifestation Apocalypse Inducement Anarchy Inducement Big Crunch Inducement Concept Destruction Conclusion Dominance Dark Element Manipulation Destabilization Disaster Manipulation Malefic Force Manipulation Meta Space-Time Absorption Nether Manipulation Omnicide Origin Destroyer Perfect Storm Pestilence Manipulation War Manipulation Associations

Apocalyptic Force Manipulation Apocalyptic Force Physiology Chaos Manipulation Event Manipulation Four Horsemen Physiology Genesis Manipulation Omnipotence Space-Time Manipulation Supernatural Manipulation

Biosphere Disaster Capabilities

User can cause great disaster and destruction to the biosphere, disrupt the landscape, cause mass extinctions, pollute areas, cause species to become hostile, etc. Applications

Disaster Manipulation Environmental Manipulation Environmental Destabilization Nature Manipulation Terrain Manipulation Associations

A Absolute Destruction Absolute Explosion Absolute Hot Inducement Absolute Zero Inducement Angel Manipulation Anti-Energy Manipulation Anti-Energy Physiology Anti-God Anti-Magic Anti-Psychic Presence Antimatter Infusion Antimatter Magic Antimatter Manipulation Antimatter Physiology Antimatter Weaponry Apocalypse Aspect Manifestation Apocalypse Inducement Apocalypse Manipulation Apocalyptic Force Manipulation Apocalyptic Symbiosis Army Annihilation Atomic Consumption Atomic Dissociation B Big Crunch Inducement Big Rip Inducement Biological Explosion Biosphere Destruction Black Earth Manipulation Black Lightning Manipulation Breakdown Slash Breaker Touch Butterfly Effect C Calamity Embodiment Cellular Disintegration Censorship Embodiment Chaos Inducement Chaos Weaponry Chaotic Form Civilization Erasure Concept Destruction Concept Ripping Conclusion Dominance Conclusion Embodiment Connection Removal Continent Destruction Corruption Embodiment Counter Vibration Creation and Destruction Embodiment Crushing Cycle Embodiment D DNA Disintegration Damaging Aura Damaging Energy Manipulation Dark Acid Manipulation Dark Biological Manipulation Dark Data Manipulation Dark Element Manipulation Dark Energy Manipulation Dark Fire Manipulation Dark Ice Manipulation Dark Light Manipulation Dark Moon Manipulation Dark Smoke Manipulation Dark Solar Manipulation Dark Stellar Manipulation Dark Technology Manipulation Dark Time Manipulation Dark Water Manipulation Dark Wind Manipulation Death-Force Attacks Death Aspect Manifestation Demon Manipulation Demonic Weather Manipulation Destabilization Destroyer Deity Physiology Destruction Destruction Embodiment Destruction Empowerment Destruction Magic Destruction Manipulation Destructive Countenance Destructive Dominion Destructive Energy Manipulation Destructive Field Projection Dimension Destruction Dimensional Rift Disaster Manipulation Disintegration Disintegration Aura Disintegration Beam Dissolution Distortion Manipulation Divine Weaponry Division by Zero Domain Destruction Dream Destruction E Earthquake Generation Electric Field Negation Emotion Removal Endless Storm Energy Erasure Evil Embodiment Exploding Clones Explosion Inducement Explosion Magic Explosion Manipulation Explosive Breath Explosive Hell Explosive Identification F Fallout Manipulation Fallout Mimicry Fissure Creation Flashover Inducement Flaw Enhancement G Galaxy Destruction Grand Flame Manipulation Grim Darkness Manipulation Ground Ripping Ground Rupturing Gun Destruction Gunpowder Manipulation I Immortality Negation Incineration Irreversible Destruction L Life and Death Removal Lightning Calling Luck Erasure M Magic Destruction Memory Destruction Meta Environment Manipulation Meta Space-Time Absorption Molecular Deconstruction Molecular Dispersion Multiverse Destruction N Name Severing

Natural Disasters

Negation Nether Attacks Nether Bomb Generation Nether Generation Nether Manipulation Nihilikinetic Combat Nonexistence Nothingness Manipulation Nuclear Explosion Inducement Null Energy Manipulation Null Zone Emission O Obsolescence Obstacle Manipulation Omnicide Omnidirectional Air Waves Omnidirectional Darkness Waves Omnidirectional Disaster Waves Omnidirectional Earth Waves Omnidirectional Electricity Waves Omnidirectional Elemental Waves Omnidirectional Energy Waves Omnidirectional Fire Waves Omnidirectional Heat Waves Omnidirectional Ice Waves Omnidirectional Light Waves Omnidirectional Organic Waves Omnidirectional Solar Waves Omnidirectional Spark Waves Omnidirectional Water Waves Omnidirectional Waves Omniverse Destruction Origin Destroyer P Perfect Storm Pestilence Manipulation Phenomenon Elimination Planet Destruction Planetary System Destruction Power Destruction Prevalent Discharge Primordial Darkness Manipulation Primordial Fire Manipulation Psychic Nothingness Manipulation Psychic Vacuum Manipulation Pulverization R Radiation Negation Reality Consumption Reality Sundering Reflection Destruction Reincarnation Denial Rot Inducement S Self-Detonation Separation Severing Shattering Singularity Inducement Smite Soul Destruction Space-Time Absorption Space-Time Rift Stability Manipulation Star Destruction Stench Removal Structure Weakening Supernova Inducement

T Taint Generation Tectonic Plate Manipulation Temporal Erasure Thanatos Embodiment Time Destruction Total Event Collapse U Ultimate Burning Ultimate Erasure Ultimate Sonics Unholy Territory Universe Destruction V Volatile Force Manipulation Volatile Manipulation W War Embodiment Weirdness Inducement Wound Inducement

Dark Lightning/Electricity Manipulation Destructive Lightning/Electricity Manipulation Grim Lightning/Electricity Manipulation Hazardous Lightning/Electricity Manipulation Negative Lightning/Electricity Manipulation Ominous Lightning/Electricity Manipulation Umbra-Electrokinesis Capabilities

User can create, shape and manipulate the electricity of a darker, detrimental nature; that which damages, destroys, and consumes anything/everything they come across, representing the hazardous destructive side of electricity, which in turn ignores most of the weaknesses of the normal electricity. In essence, this is about solely controlling the negative powers of electricity. Applications

Atomic Cancellation Black Lightning Breath Damage Amplification Destruction Electricity Manipulation Explosion Inducement Pain Inducement Shocking Thunderstorm Creation Unhealing Associations

Apocalyptic Force Manipulation Dark Element Manipulation Death-Force Manipulation Demonic Force Manipulation Disaster Manipulation Elemental Manipulation Esoteric Lightning Manipulation Negative Forces Manipulation Spiritual Lightning Manipulation

Animal Manipulation Elemental Manipulation Mineral Manipulation Plant Manipulation Pollution Manipulation Weather Manipulation

Dark Earth Manipulation Destructive Earth Manipulation Grim Earth Manipulation Hazardous Earth Manipulation Negative Earth Manipulation Ominous Earth Manipulation Umbra-Geokinesis Capabilities

User can create, shape and manipulate the earth of a darker, detrimental nature; that which damages, destroys, and consumes anything/everything they come across, representing the hazardous destructive side of earth, which in turn ignores most of the of the normal earth. In essence, this is about solely controlling the negative powers of earth. Applications

Burying Crushing Damage Amplification Destruction Earth Manipulation Earthquake Generation Eruption Inducement Ground Ripping Meteor Summoning Pain Inducement Pulverization Sandstorm Creation Ultimate Burning - through magma Unhealing Volcano Generation Variations

Black Metal Manipulation Associations

Apocalyptic Force Manipulation Dark Element Manipulation Death-Force Manipulation Demonic Force Manipulation Disaster Manipulation Elemental Manipulation Esoteric Earth Manipulation Negative Forces Manipulation

Astronomical Object Manipulation Black Hole Creation as a result of a large star's collapse/death. Combined with Lunar Manipulation, the user can learn Eclipse Manipulation. Cosmic Manipulation Cosmic Fire Manipulation Dark Fire Manipulation by tapping the sun's destructive aspect. Day Manipulation Fire Manipulation Hydrogen Manipulation - the sun is largely composed of hydrogen. Magnetism Manipulation Rainbow Manipulation - when the sun's light is split into seven colors Solar Magic Solar Weaponry Solar Artillery Stellar Manipulation Vacuum Adaptation White Fire Manipulation by tapping the sun's purifying/nurturing aspect. The Sun is associated with the conscious ego, the self and its expression, personal power, pride, and authority; leadership qualities; and the principles of creativity, spontaneity, health, and vitality, the sum of which is named the "life force", thus: Enhanced Charisma Fear Masking/Fearlessness/Psychic Shield Healing Health Manipulation Illusion Awareness Invulnerability Life-Force Manipulation Mind Control Pride Manipulation Lunakinesis Menekinesis Moon Manipulation Capabilities

Demon Element Control/Manipulation Diabolic Element Control/Manipulation Hell Element Control/Manipulation Capabilities

The user can manipulate elements with/of/from demonic origin. They would be able to do all kinds of unholy things with their unique type of element. Applications

Corruption Inducement Damage Amplification Death Inducement Demonic Elemental Attacks Demonic Elemental Aura Demonic Elemental Combat Demonic Elemental Constructs Demonic Elemental Generation Demonic Elemental Infusion Demonic Elemental Manipulation Destruction Pain Inducement Resurrection - from evil souls to the undead. Soul Mutilation Summoning - the deceased, beings of elements, and/or Demons Torment Inducement Variations

Demonic Earth Manipulation Demonic Metal Manipulation Demonic Energy Manipulation Demonic Light Manipulation Demonic Lightning Manipulation Demonic Wind Manipulation Diabolic Darkness Manipulation Hell-Fire Manipulation Hell Water Manipulation Demonic Ice Manipulation Associations

Demonic Force Manipulation Elemental Manipulation Spiritual Element Manipulation

User can create, shape and manipulate all aspects of a moon/moons, including its gravity and the effects it has on the planet, reflective surface, time-keeping, etc. and use its lunar energy. Given that it is the brightest object in the sky after the Sun, Moons prominence in the sky and its regular cycle of phases have, since ancient times, made the Moon an important cultural influence on language, calendars, art and mythology. The Moon's gravitational influence produces the ocean tides and the minute lengthening of the day. The Moon's current orbital distance, about thirty times the diameter of Earth, causes it to appear almost the same size in the sky as the Sun, allowing it to cover the Sun nearly precisely in total solar eclipses. Applications

Dust Manipulation - lunar dust. Gravity Manipulation affects: Earth Manipulation Ocean Manipulation Water Manipulation Light Manipulation without Color Manipulation: Moon-light is always a variation of grey-white. Lunar Attacks Lunar Constructs Lunar Empowerment Lunar Energy Manipulation Lunar Flight Lunar Generation Lunar Negation Reflection Manipulation Techniques

Lunakinetic Combat Lunaportation Lunar Aura Lunar Healing Lunar Physiology Lunar Vision Moon Blocking Variations

Angelic/Heavenly/Holy/Sacred Element Control/Manipulation Capabilities

The user can create, shape and manipulate holy elements that are highly effective against the supernatural, such as demons and/or angels. They would be able to do all kinds of holy things with their unique type of element, which in question, can range from trapping and/or immobilizing to outright banishing or killing supernatural threats. Furthermore, divine elements may have other properties and abilities, such as healing, resurrection, summoning angels and/or spirits of the deceased from Heaven to the material plane. Applications

Banishment Binding Elemental Healing Elemental Manipulation Impurity Destruction Purification Summoning deceased, entities of elements, and/or angels. Variations

Divine Earth Manipulation Divine Metal Manipulation Divine Energy Manipulation Divine Lightning Manipulation Holy Fire Manipulation Holy Water Manipulation Sacred Ice Manipulation Sacred Darkness Manipulation Sacred Light Manipulation Sacred Wind Manipulation Associations

Angel Physiology Divine Empowerment Divine Force Manipulation Divinity Life-Force Manipulation Magic Spiritual Element Manipulation Dark Moon Manipulation Esoteric Moon Manipulation Lunar Embodiment Lunar Magic Psychic Lunar Manipulation Pure Moon Manipulation Associations

Astrokinetic Combat Astronomical Object Manipulation Combined with Solar Manipulation, user may be able to learn Eclipse Manipulation. Cosmic Manipulation Cosmic Water Manipulation Crystal Manipulation Gemstone Manipulation - Moonstones. Darkness Manipulation Environment Manipulation Eternal Night Inducement Ice Manipulation - the moon has deposits of lunar ice. Iron Sand Manipulation - lunar dust contains iron particles Lunar Immunity Lunar Mind Lunar Weaponry Lunar Artillery Magic Magic Dust Manipulation - through lunar dust. Pearl Manipulation Vacuum Adaptation The Moon and the lunar cycle are associated with the emotions, madness (lunacy), subconscious and dreams, fertility (especially female one), blood, illusions, transformation, intuition and repeating cycles. Blood Manipulation Cycle Manipulation Emotion Manipulation/Mental Manipulation Confusion Inducement Madness Manipulation Sleep Manipulation Subconscious Manipulation Fertility Inducement Illusion Awareness Illusion Manipulation Intuitive Aptitude Night Manipulation Shapeshifting Time Manipulation Transmutation Unikinesis Universe Manipulation/Control Capabilities

The user can manipulate the entire universe and everything within. Applications

Absolute Force Manipulation Astronomical Object Manipulation Celestial Event Manipulation Circadian Manipulation Cosmic Empowerment Cosmic Manipulation Cosmological Force Manipulation Creation/Cosmic Creation Destruction Dimensional Manipulation Ethereal Manipulation Existence Manipulation Fundamental Forces Manipulation Galaxy Manipulation Omnilingualism Physics Manipulation Planetary Manipulation Population Control Reality Warping Science Manipulation Space-Time Manipulation Supernatural Manipulation Superpower Manipulation Universal Force Manipulation Universal Merging Universal Recreation Universal Restoration Techniques

Universal Physiology Variations

Universal Embodiment Associations

Multiversal Manipulation Omnipotence Omnipresence Omniscience Omniverse Manipulation Omniarch Universal Lordship User can create, shape and manipulate cosmic energies to produce any effect they desire, including the molecular restructuring and transmutation of matter, the manipulation of matter across space and time, the creation of force fields, the creation of inter-dimensional portals and vortices, telekinesis, and cosmic awareness. User can call upon the comets, meteors, asteroids, stars, moons, planets, nebula, quasars, and dark matter. They can generate stellar winds, solar flares, cosmic storms and invoke meteor showers. Applications

Astronomical Object Manipulation Cosmic Attacks Cosmic Awareness Cosmic Projection Cosmic Constructs Cosmic Creation Cosmic Element Manipulation Cosmic Energy Manipulation Cosmic Generation Cosmic Space Manipulation Cosmic Weather Manipulation Cosmic Storm Fundamental Forces Manipulation Electromagnetism Manipulation Gravity Manipulation Strong Force Manipulation Weak Force Manipulation Space-Time Manipulation Techniques

Astrokinetic Combat Celestial Combat Cosmic Aura Cosmic Empowerment Cosmic Event Empowerment Cosmic Energy Physiology Cosmic Teleportation Cosmological Force Manipulation Meteor Summoning Variations

Absolute Senses: Sense everything at an infinite scale. Cosmic Radiation Evolution Manipulation: To accelerate and control the evolution of life forms on a planet-wide scale. Cosmic Telepathy: To read minds and influence emotion and sensation at a cosmic level. Esoteric Cosmic Manipulation Existence Manipulation: Total control over an entirety, ranging from Space-Time to reality, dimensions and subspaces bordering in between them. Meta Matter Manipulation Meta Power Manipulation: And the bestowal of unlimited cosmic powers to others. Some may also possess the ability to suppress the powers of other beings temporarily or permanently. Omni-Element Manipulation/Omni-Energy Manipulation: Some have complete control of the four fundamental forces of the universe, reaching any effect they desire. As a result, the user can rearrange matter to create other configurations and can even transmute elements. They can channel beams of energy with sufficient destructive force to destroy planets,megaversal- Outerversal and discharge of any form of energy or radiation. Omni-Manipulation: To manipulate most if not any and all natural forces on a cosmic level. Quantum Energy Manipulation Remaking: To alter and control anything or anyone through precise transformative cosmic manipulation. Universal Force Manipulation Associations

Celestial Manipulation Celestial Event Manipulation Cosmic Entity Physiology Cosmic Hunger Cosmic Knowledge Transcendent Alien Physiology May stem into Galaxy Manipulation or Universal Manipulation. Multikinesis Multiverse Manipulation/Control Capabilities

The user can manipulate the entire multiverse and everything within. Applications

Alpha Reality Circadian Manipulation Concept Manipulation Cosmic Empowerment Cosmic Manipulation Cosmological Force Manipulation Cosmic Creation/Multiverse Creation World Merging World Splitting World Healing Dark Matter Manipulation Diverse Interface Dimensional Manipulation Existence Manipulation Parallel Existence Manipulation Fundamental Forces Manipulation Gravity Manipulation Electromagnetism Manipulation Strong Force Manipulation Weak Force Manipulation Grand Design Construction Universal Manipulation Galaxy Manipulation Meta Space-Time Manipulation Meta Crafting Multiverse Destruction Multiversal Force Manipulation Omega Reality Omnilingualism Omni-Element Manipulation Omni-Physics Manipulation Planetary Manipulation Population Control Quantum Foam Manipulation Reality Warping Reality Consumption Reality Searching Science-Magic Ascendancy Solipsistic Manipulation Sympathetic Magic System Manipulation System Creation Tetralogy Unimind Unity Universal Manipulation Universal Force Manipulation Ultipotence Variations

Multiversal Embodiment Associations

Existence Embodiment Multiversal Lordship Omni-Embodiment Omniarch Omniverse Manipulation Reality Warping Totality Manipulation Absolute Reality Manipulation Omniverse Attribute/Control/Mastery/Supremacy Capabilities

The user can manipulate all/every universe with infinite/unlimited scale, manipulate everything in every parallel reality, timeline, break any boundaries, etc. in every universe in the Omniverse. Applications (General)

All Absolute Powers All Almighty Powers All Crossover Powers All Dimensional Powers All Infinite Powers All Manipulation Powers All Meta Powers All Omniverse-Outerversal Powers Applications (Detail)

All of the powers of Universal Manipulation/Multiversal Manipulation on a omniversal scale. Absolute Existence Absolute Immortality Absolute Will Almighty Law Creation Alpha Reality Alternate Universe Creation Apocalyptic Force Manipulation Author Authority Balance Boundary Manipulation Causality Manipulation Complete Arsenal Concept Manipulation Cycle Manipulation Destruction Domino Effect Existence Manipulation - control existence in every parallel universe. Existential Perfection Existential Plane Manipulation Freedom Logic Manipulation Nonexistence Omniarch Omnificence Genesis Omniforce Omnipresence Omniverse Creation Omniverse Destruction Omega Reality Order Manipulation Origin Manipulation Parallel Existence Perspective Manipulation Primordial Force Manipulation Reality Anchoring Reality Consumption Reality Warping System Manipulation Trans-Reality Manipulation Variations

Omnilock Omniverse Embodiment Totality Manipulation Unity Associations

Alpha Reality Omnipotence Omniscience Omni-Magic Unimind Universal - Outerversal Embodiment

User can create, shape and manipulate fire, the rapid oxidation of a material in the exothermic chemical process of combustion, releasing heat, light, and various reaction products, flame being the visible portion of the fire. Depending on the substances alight, and any impurities outside, the color of the flame and the fire's intensity will be different. Applications

Burn and/or melt things. Combustion Inducement/Fire Generation Fire Attacks Fire Detection Fire Negation Heat Manipulation Heat Generation Incineration Ultimate Burning Manipulate the properties of fire/heat. Flame Solidification Pyro-Telekinesis Pyrokinetic Flight Pyrokinetic Surfing Pyrokinetic Constructs Techniques

Fire Augmentation Fire Aura Fire Empowerment Fire Mimicry Fire Portal Creation Fire Transformation Fire Transmutation Firestorm Creation Flame Shield Healing Fire Inflammation Pyrokinetic Combat Pyrokinetic Invisibility Pyrokinetic Regeneration Pyromancy Pyroportation Pyrotic Communication Variations

Blue Fire Manipulation Conceptual Fire Manipulation Cosmic Fire Manipulation Dark Fire Manipulation Empathic Fire Manipulation Esoteric Flame Manipulation Eternal Flame Manipulation Explosive Fire Manipulation Fire Embodiment Fire Magic Grand Flame Manipulation Green Fire Manipulation Heat Energy Manipulation Hell-Fire Manipulation Holy Fire Manipulation Invisible Flame Manipulation Life Fire Manipulation Liquid Fire Manipulation Nuclear Fire Manipulation Primordial Fire Manipulation Psychic Flame Manipulation Purple Fire Manipulation Pyric Spectrum Manipulation Rainbow Fire Manipulation Spiritual Flame Manipulation White Fire Manipulation Associations

Acid-Fire Manipulation Ash Manipulation Chaos Manipulation: fire is considered a wild, chaotic element. Combined with Earth Manipulation, may allow Magma Manipulation. Electric-Fire Manipulation Electricity Manipulation and Plasma Manipulation by manipulating the atoms in different ways. Elemental Manipulation Energy Manipulation Fire Boundary Fire Immunity/Thermal Resistance Fire Soul Fire Weaponry Fire Artillery Flammable Bodily Fluids Flammable Blood Fox-Fire Manipulation Ice-Fire Manipulation Light Manipulation Magma Manipulation Molecular Acceleration Nuclear Manipulation Omnicombustion Plasma Manipulation Poison-Fire Manipulation Radiation Manipulation via kinetic acceleration by splitting atoms. Smoke Manipulation smoke always follows the flame. Soot Manipulation Spark Manipulation As one of the classical Elements, Fire is associated with: Enhanced Charisma Passion Manipulation (Blazing Emotions) Anger Manipulation Love Manipulation Lust Manipulation Purification Solar Manipulation Summer Manipulation The user can create, shape and manipulate water, inorganic compound with liquid, gas (steam, water vapor), and solid (ice) states, including changing them from one state to other. Applications

Hydrokinetic Constructs Manipulate the properties of water. Viscosity Manipulation Move/lift water, ice, vapor, etc. Hydrokinetic Flight Hydrokinetic Surfing Tidal Wave Generation Water Attacks Water Detection Water Generation Flood Creation Water Pressure Generation Water Purification Water Separation Water Walking Water Vortex Creation Whirlpool Generation Techniques

Aquatic Adaptation UnLimited Blindness Inducement by manipulating the water in/on eyes to blur vision. Drowning Healing Water Hydrokinetic Combat Hydrokinetic Invisibility Hydrokinetic Regeneration Hydromancy Hydroportation Liquid Surveillance Communication Motor-Skill Manipulation by manipulating the water contents (about 70%) within body. Internal Rupturing Water Absorption Dehydration Water Augmentation Water Aura Water Empowerment Water Mimicry Water Negation Water Portal Creation Water Transmutation Variations

Bubble Manipulation (when combined with air) Conceptual Water Manipulation Cosmic Water Manipulation Dark Water Manipulation Empathic Water Manipulation Esoteric Water Manipulation Hell Water Manipulation Holy Water Manipulation Ice Manipulation Primordial Water Manipulation Psychic Water Manipulation Spiritual Water Manipulation Steam Manipulation Vapor Manipulation Water Embodiment Water Magic White Water Manipulation Associations

Acid Manipulation Alcohol Manipulation Blood Manipulation Brain Manipulation Chaos Manipulation connected to primal Chaos in mythologies. Electricity Generation Elemental Manipulation Erosion Manipulation Flow Manipulation Hydrogen Manipulation Lake/River Manipulation Liquid Manipulation Lunar Manipulation may increase the power of this ability. Magnesium Manipulation Ocean Manipulation Oil Manipulation Oxygen Manipulation Phosphorus Manipulation Plant Manipulation Salt Manipulation Sodium Manipulation Sound Amplification sound travels faster underwater than in open air. Surface Tension Manipulation Thermal Manipulation - hot/cold water Freezing through frigid water. Scald Generation Vibration Emission in/on water, including inside someone. Water Boundary Water Form Manipulation Water Weaponry Water Artillery As one of the classical Elements, Water is associated with: Emotion Manipulation Fertility Inducement Intuitive Aptitude Subconscious Manipulation Transmutation Magma Generation/Creation Lava Creation Capabilities

User can generate and project lava, either from their body or drawing it from the earth. Applications

Magma Aura Magma Blast Melting Associations

Geo-Thermokinesis Geothermal Bending/Control/Manipulation/Release Lava/Magma Bending/Control/Manipulation/Release Magma Element Control Magmakinesis Molten Rock/Stone Bending/Control/Manipulation/Release Volcanic Bending/Control/Manipulation/Release Capabilities

User can create, shape and manipulate molten rock (magma while underground, lava when on surface), a mixture of molten or semi-molten rock, volatiles and solids, it may also contain suspended crystals, dissolved gas and gas bubbles. Applications

Earthquake Generation and/or Fissure Creation via manipulating underground magma. Eruption Inducement to rise volcanoes and/or cause eruptions. Heat Absorption Heat Generation varying from painful burns to combustion. Island Creation Lava Generation Magma Constructs Magma Attacks Manipulate the properties of magma. Move/lift magma. Geokinetic Flight using magma. Matter Surfing using magma. Obsidian Manipulation Smoke Generation from eruptions, causing thick smoke/vogs. Tectonic Plate Manipulation Techniques

Elemental Invisibility using magma. Magma Aura Magma Combat Magma Mimicry Magma Regeneration Petrification into magma. Terraportation using magma. Variations

Lava Magic Psychic Magma Manipulation Associations

Ash Manipulation Cryomagma Manipulation Earth Manipulation Fire Immunity and/or Thermal Resistance both something you really will need. Fire Manipulation Lava Immunity Liquid Fire Manipulation Magma Weaponry Magma Artillery Miasma Emission Plasma Manipulation Poison Manipulation Primordial Magma Manipulation Smoke Manipulation Soot Manipulation Thermal Manipulation for more general temperature manipulation.

Magma Manipulation Magma Mimicry Winter Manipulation

Dawn can use this power can utilize powerful and yet very dangerous spells which can unleash unstable magical energies which can destroy entities, and other powers. Applications

Destruction Destruction Empowerment Destructive Energy Manipulation Disintegration Shattering Associations

Magic Magic Destruction

Geothermal Magic Magma Magic Molten Stone Magic Volcanic Magic Capabilities

The user is able to perform a form of magic that allows the user to cast magical spells and feats through lava/magma. Applications

Magma Manipulation Spell Casting Associations

Esoteric Earth Manipulation Magic Elemental Magic Ash Magic Earth Magic Fire Magic Mana Manipulation Nature Magic Volcanic Fields Magic Dawn/Dusk Manipulation Twilikinesis Twilight Control Twilight Force Twilight Power Capabilities

User can create, shape and manipulate twilight, mixed essence of light and darkness. In some worlds twilight is also an access to the Twilight Realm, an alternate dimension of sort which can also be considered a "Shadow World", of which has some mirror-style influence on the "Light World" depending on what happens in the Twilight Realm, as it is a world between light and dark. Any objects or area covered in twilight may also be transformed based on the nature of the said objects. Applications

Dimensional Travel/Manipulation Portal Creation/Teleportation Photo-Umbrakinesis Dark Energy Manipulation Light Energy Manipulation Twilight Attacks Twilight Infusion Twilight Aura Twilight Constructs Twilight Effect Field Twilight Energy Manipulation Twilight Energy Absorption Twilight Energy Amplification Twilight Energy Assimilation Twilight Energy Concentration Twilight Energy Conversion Twilight Energy Generation Twilight Energy Metabolization Twilight Energy Negation Twilight Energy Perception Twilight Energy Sensing Twilight Energy Transferal Techniques

Twilight Physiology Variations

Twilight Embodiment Twilight Magic Associations

Boundary Manipulation Cosmic Space Manipulation - deep space is both radiant and dark. Eclipse Manipulation Existential Plane Manipulation Light-Darkness Manipulation Twilight Weaponry Twilight Artillery

The user can manipulate elements infused with light and darkness. The elements ignore most of their weaknesses. Applications

Dark Element Manipulation Light Element Manipulation Twilight Manipulation Associations

Elemental Manipulation Twilight Weaponry Twilight Artillery

Darkness-Light Manipulation Photo-Umbra Manipulation Photo-Umbrakinesis Umbra-Photo Manipulation Capabilities

The user can manipulate light with darkness properties, darkness with light properties, or both light and darkness simultaneously. Applications

Darkness Manipulation Darkness Attacks Light Manipulation Light Attacks Light-Darkness Attacks Light-Shadow Generation Techniques

Light-Darkness Aura Light-Darkness Mimicry Variations

Light-Shadow Magic Associations

Light-Darkness Weaponry Light-Darkness Artillery Twilight Manipulation Power Mixture

Chrono Control/Force Chronokinesis Fourth Dimension Manipulation Temporal Alteration/Bending/Control/Manipulation/Warping Time Alteration/Bending/Control/Warping Capabilities

The user can manipulate the time in general area or a specific target in various manners, the basics revolving around accelerating, slowing, stopping and even rewinding or looping. The range of area affected is proportional to the mastery of the user, with top levels can affect the entire space and time continuum. Since "time" exists and flows within "space", the two are interrelated, and by manipulating time, one is basically distorting space proportionally. The effects of this relative distortion can vary, such as controlling time of a mere object or person may not affect the space they reside in, but to twist the time-stream of a region of space can cause the area itself to warp. Due to time existing in one space, manipulating it cannot affect another dimension. Applications

Accelerate, slow and/or stop time to others while being able to move freely. Appearance of Enhanced Reflexes and Enhanced Speed. Flash-Forward Temporal Looping Loop the time to gain Infinite Supply. Temporal Rewind to reverse the effects of recent events: Repair damaged objects. Replay Effect Resurrect the dead. Temporal Healing Temporal Inversion Temporal Reload Temporal Restarting Time Frame Creation Time Travel Remote Time Travel Accelerated Probability Age Manipulation of both living beings and objects: Move the effects of time elsewhere. Slow or stop effects of time. Reduce things to dust. Time Theft Parachronal Cognition Parachronal Manipulation Perceive both past and future. Alternate Future Display Chrono Vision Omnichronal Perception Temporal Awareness Perceive the history of objects. Temporal Cognition Temporal Duplication Temporal Erasure Temporal Exchange Temporal Interaction Temporal Intuition Temporal Isolation Temporal Matter Selection Temporal Phase Manipulation Temporal Protection Temporal Trapping Time Attacks Time Compression Chronokinetic Constructs Time Energy Generation Time Energy Manipulation Time Field Projection Time Fusion Time Portal Creation Time-Window Alteration Timed Events Timestream Shift Techniques

Ancient Empowerment Chronokinetic Combat Inevitable Event Creation Temporal Empowerment Temporal Messaging Temporal Shockwave Temporal Slicing Time Aura Time Perception Manipulation Time Physiology Timestorm Creation Variations

Dark Time Manipulation Event Manipulation - manipulating time through the use of events that effect time. Psychic Time Manipulation Pure Time Manipulation Time Embodiment Time Magic Associations

Acceleration Inducement Alternate Timeline Creation Clock Manipulation Cosmic Water Manipulation (Time is said to flow like water) Existence Manipulation Future-Probability Cognition Event Recreation Lifespan Manipulation - control how long one's life lasts. Memory Manipulation - Memories are made as time passes on Meta Time Manipulation Omniscience Paradox Inducement - temporal paradoxes Quantum Weaponry Quantum Artillery Season Manipulation Spatial-Temporal Lock by placing oneself outside space-time continuum. Temporal Displacement Temporal Entity Physiology Temporal Guardianship Temporal Lordship Temporal Monster Physiology Temporal Presence Temporal Source Temporal Weaponry Temporal Artillery User who can also use Spatial Manipulation are able to learn Space-Time Manipulation. Curse Water Manipulation Demon Water Control/Manipulation Demonic Water Control/Manipulation Evil Water Manipulation Faust Water Hellish Water Manipulation Inferna-Hydrokinesis Infernal Water Control/Manipulation Unholy Water Manipulation Capabilities

The users can generate and manipulate the mystical water of hell, which can completely destroy anything. The color of the water varies, but may be green, black, blue, clear, etc, Sometimes, the water is generated, but instead is summoned from the planes of hell itself. Hell Water can cause excruciating pain upon contact, cause instant death, and disease, but can possibly be used for relatively beneficial purposes, such as summoning spirits of the deceased temporarily back to the world of living from Hell. Some users can even use Reanimation or Resurrection via Summoning the damned and/or Demons. Applications

Death Inducement Destruction Disease Generation Drowning Pain Inducement Rain Manipulation Lethal Rain Generation Reanimation Resurrection Soul Mutilation Summoning the deceased, beings of Water, and/or Demons from hell. Torment Inducement Water Manipulation Variations

Demonic Ice Manipulation Associations

Dark Element Manipulation Demon Physiology Demonic Element Manipulation Demonic Empowerment Magic Nether Manipulation Spiritual Symbiosis Demon Element Control/Manipulation Diabolic Element Control/Manipulation Hell Element Control/Manipulation Capabilities

The user can manipulate elements with/of/from demonic origin. They would be able to do all kinds of unholy things with their unique type of element. Applications

Corruption Inducement Damage Amplification Death Inducement Demonic Elemental Attacks Demonic Elemental Aura Demonic Elemental Combat Demonic Elemental Constructs Demonic Elemental Generation Demonic Elemental Infusion Demonic Elemental Manipulation Destruction Pain Inducement Resurrection - from evil souls to the undead. Soul Mutilation Summoning - the deceased, beings of elements, and/or Demons Torment Inducement Variations

Demonic Earth Manipulation Demonic Metal Manipulation Demonic Energy Manipulation Demonic Light Manipulation Demonic Lightning Manipulation Demonic Wind Manipulation Diabolic Darkness Manipulation Hell-Fire Manipulation Hell Water Manipulation Demonic Ice Manipulation Associations

Demonic Force Manipulation Elemental Manipulation Spiritual Element Manipulation

Black Element Manipulation Destructive Element Manipulation Grim Element Manipulation Hazardous Element Manipulation Negative Element Manipulation Ominous Element Manipulation Capabilities

User can create, shape and manipulate the elements of a darker, detrimental nature; that which damages, destroys, and consumes anything/everything they come across, representing the hazardous destructive side of nature, which in turn ignores most of the limitations and weaknesses of the normal elements. In essence, this is about solely controlling the negative powers of nature itself. Applications

Damage Amplification Dark Elemental Attacks Destruction Disaster Manipulation Elemental Manipulation Elemental Energy Manipulation Pain Inducement Unhealing Variations

Black Earth Manipulation Black Metal Manipulation Black Lightning Manipulation Dark Acid Manipulation Dark Fire Manipulation Dark Light Manipulation Dark Water Manipulation Dark Ice Manipulation Dark Wind Manipulation Dark Smoke Manipulation Grim Darkness Manipulation Associations

Apocalyptic Force Manipulation Dark Moon Manipulation Dark Solar Manipulation Dark Stellar Manipulation Dark Chi Manipulation Dark Aura Manipulation Death-Force Manipulation Demonic Force Manipulation Elemental Manipulation Esoteric Element Manipulation Negative Forces Manipulation

Beneficial Element Manipulation Gentle Element Manipulation Nurturing Element Manipulation Positive Element Manipulation Pure Element Manipulation Vital Element Manipulation White Element Manipulation Capabilities

User can create, shape and manipulate the elements of a beneficial nature; that which strengthens, enhances and causes anything/everything they come across to flourish, representing the sustaining and preserving side of nature, which in turn ignores most of the common of their normal elemental varieties. In essence, this is about solely controlling the positive powers of nature itself. Applications

Elemental Empowerment Elemental Healing Elemental Manipulation Fertility Inducement Healing Augmentation Life-Force Augmentation Light Elemental Attacks Physical Augmentation Purification Variations

Pure Darkness Manipulation Pure Earth Manipulation Pure Metal Manipulation Pure Wind Manipulation Pure Smoke Manipulation White Acid Manipulation White Fire Manipulation White Light Manipulation White Lightning Manipulation White Water Manipulation Pure Ice Manipulation Association

Divine Force Manipulation Esoteric Element Manipulation Elemental Manipulation Life Force Manipulation Light Energy Manipulation Positive Forces Manipulation Pure Chi Manipulation Pure Aura Manipulation Pure Moon Manipulation Pure Solar Manipulation Pure Stellar Manipulation Spiritual Element Manipulation

Good-Force Manipulation Posikinesis Positivity Inducement Capabilities

The user can manipulate all forms of positivity, physical and spiritual negativity, including Creation, Healing, Angelic forces, etc. Applications

Angel Manipulation Aether Manipulation Benefic Force Manipulation Creation Cleanliness Manipulation Divine Force Manipulation Empathic Healing Empathy Good Manipulation Happiness Inducement Healing Healing Blood Hope Inducement Holy Fire Manipulation Life-Force Manipulation Life Inducement Light Element Manipulation Light Energy Manipulation Light Manipulation Love Empowerment Love Manipulation Luck Meaningfulness Embodiment Miracle Performing Mysticism Nature Manipulation Positron Manipulation Positive Electricity Manipulation Positivity Empowerment Pure Biological Manipulation Pure Data Manipulation Pure Technology Manipulation Pure Time Manipulation Purification Restoration Resurrection Shamanism Virtue Inducement White Arts Associations

Positive Energy Manifestation

Evil-Force Manipulation Negativity Inducement Negikinesis Capabilities

The user can manipulate all forms of negativity, physical and spiritual negativity, including Anti-matter, Nothingness, Demonic forces, Destruction, etc. Applications

Corruption Inducement Curse Inducement Dark Arts Dark Biological Manipulation Dark Data Manipulation Dark Element Manipulation Dark Energy Manipulation Dark Soul Manipulation Darkness Manipulation Death-Force Manipulation Death Inducement Demon Manipulation Demonic Force Manipulation Despair Inducement Destruction Electricity Manipulation Evil Manipulation Fear Manipulation Gravitational Singularity Generation Hatred Empowerment Hatred Manipulation Hell-Fire Manipulation Inner Darkness Externalization Jinx Malefic Force Manipulation Negativity Empowerment Nihilism Embodiment Nothingness Manipulation Necromancy Negative Zone Creation Nether Manipulation Pollution Manipulation Suicide Inducement Vice Inducement Associations

Apathy Chaos Manipulation Dark Energy Manipulation Negative Energy Manifestation

Angelic/Fresh/God's/Gragon/Sacred Fire Fire of the Lord Hagio-Ignikinesis Hagio-Pyrokinesis Sancti-Ignikinesis Sancti-Pyrokinesis Capabilities

The user can create, shape and manipulate holy flames, which are especially effective against demons and other evil beings and are inextinguishable by normal means. It may also trap and/or immobilize angels or demons, rather than killing them outright. The color of the flames varies, but usually blue, white, or the normal if light shades of fire. Some flames can have different properties and abilities such as summoning spirits of the deceased back to the world of the living. Very strong or high level users could obtain or gain the ability of Resurrection via Summoning the deceased and/or Angels from Heaven. Applications

Banishment Fire Generation Fire Manipulation Healing Fire Holy Fire Attacks Holy-Fire Constructs Impurity Destruction Incineration Light Manipulation Purification Summoning deceased, beings of Fire, beings of Light and/or Angels. Techniques

Holy-Fire Combat Associations

Aether Manipulation Angel Physiology Divine Element Manipulation Divine Empowerment Divine Force Manipulation Holy Fire Weaponry Holy Fire Artillery Light Element Manipulation Magic Spiritual Flame Manipulation Spiritual Symbiosis

Blessed Power Divine Power Holy Force Manipulation Holy Power Power of the Divine Sacred Power Capabilities

The user has control of anything that is symbolized as divine and holy connections to divine and sacred being. They are able to manipulate sacred objects and relics that are connected to the gods, angels, or divine power. With this, the user is completely considered worthy of spiritual respect, allowing them to achieve feats that are impossible to be reached by mere mortals. Applications

Aether Manipulation Life-Force Manipulation Angelic Aura Angelic Magic Benefic Force Manipulation Celestial Manipulation Divine Aura Divine Empowerment Divine Energy Manipulation Divine Magic Divine Element Manipulation Divine Territory Divine Weather Manipulation Divinity Exorcism God Hand Healing Healing Prayer Holy Gift Holy Projectile Attacks Holy Voice Impurity Destruction Light Manipulation Miracle Manipulation Mysticism Peace Manipulation Peace Inducement Positivity Manipulation Purification Regenerative Healing Factor Reincarnation Resurrection Salvation Sanctification Smite Soul Manipulation Virtue Inducement Techniques

Angel/God Summoning Divine Banishment Associations

Absolute Force Manipulation Angelic Force Manipulation Belief Manipulation Reality Warping Ritual Manipulation

Angelic/Heavenly/Holy/Sacred Element Control/Manipulation Capabilities

The user can create, shape and manipulate holy elements that are highly effective against the supernatural, such as demons and/or angels. They would be able to do all kinds of holy things with their unique type of element, which in question, can range from trapping and/or immobilizing to outright banishing or killing supernatural threats. Furthermore, divine elements may have other properties and abilities, such as healing, resurrection, summoning angels and/or spirits of the deceased from Heaven to the material plane. Applications

Banishment Binding Elemental Healing Elemental Manipulation Impurity Destruction Purification Summoning deceased, entities of elements, and/or angels. Variations

Divine Earth Manipulation Divine Metal Manipulation Divine Energy Manipulation Divine Lightning Manipulation Holy Fire Manipulation Holy Water Manipulation Sacred Ice Manipulation Sacred Darkness Manipulation Sacred Light Manipulation Sacred Wind Manipulation Associations

Angel Physiology Divine Empowerment Divine Force Manipulation Divinity Life-Force Manipulation Magic

Angelic/Divine/Holy/Sacred Fire/Flame Artillery Holy Fire Gun Proficiency/Usage Holy Fire Firearms Proficiency/Usage Holy Fire Bows Proficiency/Usage Capabilities

The user can either use various ranged weaponry such as slingshots, bows, guns, cannons etc, as a conduit to holy fire-based powers or impose those effects on ranged weapons to enhance them. Applications

Channeling Holy Fire Beam Emission Holy Fire Infusion Variations

Holy Fire Bow Construction Associations

Angelic Artillery Combined Artillery Elemental Artillery Fire Artillery Holy Fire Attacks Holy Fire Manipulation Holy Fire Weaponry Holy-Fire Constructs Power Artillery

Spiritual Element Manipulation

Combination Artillery Combined Bow Proficiency/Usage Combined Firearms Proficiency/Usage Combined Gun Proficiency/Usage Mixture Artillery Capabilities

The user can either use various ranged weaponry such as slingshots, bows, guns, cannons etc, as a conduit for a variety of different power-based forces or impose those effects on ranged weapons to enhance them. Applications

Channeling Combined Beam Emission Combined Infusion Variations

Divine-Demonic Artillery Electric-Fire Artillery Electromagnetic Artillery Hell-Fire Artillery Holy Fire Artillery Ice-Fire Artillery Light-Darkness Artillery Thermal Artillery Technomagical Artillery Weather Artillery Associations

Combined Attacks Combined Weaponry Power Artillery Power Mixture

Demonic/Diabolic/Infernal Fire/Flame Artillery Hellfire Artillery Hell-Fire Gun Proficiency/Usage Hell-Fire Firearms Proficiency/Usage Hell-Fire Bows Proficiency/Usage Capabilities

The user can either use various ranged weaponry such as slingshots, bows, guns, cannons etc, as a conduit to hell-fire-based powers or impose those effects on ranged weapons to enhance them. Applications

Channeling Hell-Fire Beam Emission Hell-Fire Infusion Variations

Hell-Fire Bow Construction Associations

Combined Artillery Demonic Artillery Elemental Artillery Fire Artillery Hell-Fire Attacks Hell-Fire Manipulation Hell-Fire Weaponry Power Artillery

Elemental Bows Proficiency/Usage Elemental Firearms Proficiency/Usage Elemental Gun Proficiency/Usage Capabilities

The user can either use various ranged weaponry such as slingshots, bows, guns, cannons etc, as a conduit for elemental forces or impose those effects on ranged weapons to enhance them. Applications

Elemental Bullet Projection Elemental Infusion Variations

Air Artillery Vacuum Artillery Darkness Artillery Earth Artillery Magma Artillery Electric-Fire Artillery Electricity Artillery Energy Artillery Fire Artillery Hell-Fire Artillery Holy Fire Artillery Ice-Fire Artillery Light Artillery Light-Darkness Artillery Twilight Artillery Water Artillery Ice Artillery Associations

Element Weaponry Elemental Constructs Elemental Weaponry Elemental Manipulation Power Artillery

Fertility Inducement Fire Empowerment Fire Manipulation Healing Augmentation Healing Fire Life-Force Augmentation Physical Augmentation Purification Sanitization White Fire Breath Associations

Divine Force Manipulation Elemental Manipulation Esoteric Flame Manipulation Life Fire Manipulation Life Force Manipulation Light Element Manipulation Positive Forces Manipulation Pure Smoke Manipulation Pure Solar Manipulation

Angelic Water God's Water Heavenly Water Holy Hydrrokinesis Sacred Water Sancti-Hydrokinesis Capabilities

The user can create, shape and manipulate holy water that's highly effective against the supernatural, such as demons and/or angels. The effectiveness, in question, can range from trapping and/or immobilizing to outright banishing or killing supernatural threats. Furthermore, it may have other properties and abilities, such as healing, Resurrection, summoning angels and/or spirits of the deceased from Heaven to the material plane. Applications

Banishment Binding Divine Energy Manipulation Healing Water Impurity Destruction Incineration Purification Rain Manipulation Beneficial Rain Generation Summoning deceased, entities of water, and/or angels. Water Manipulation Water Purification Variations

Sacred Ice Manipulation Associations

Angel Physiology Divine Empowerment Divine Force Manipulation Divinity Life-Force Manipulation Magic

Beneficial Water Manipulation Gentle Water Manipulation Nurturing Water Manipulation Pure Water Manipulation Positive Water Manipulation Vital Water Manipulation

Beneficial Rain Generation Fertility Inducement Healing Augmentation Healing Water Life-Force Augmentation Physical Augmentation Purification Water Purification Water Empowerment Water Manipulation Water Energy Manipulation Variations

Pure Ice Manipulation Associations

Divine Force Manipulation Elemental Manipulation Esoteric Ice Manipulation Esoteric Water Manipulation Life-Force Augmentation Light Element Manipulation Ocean Manipulation Positive Forces Manipulation

Abyssal Water Manipulation Black Water Manipulation Destructive Water Manipulation Grim Water Manipulation Hazardous Water Manipulation Negative Water Manipulation Ominous Water Manipulation Umbra-Hydrokinesis Capabilities

User can create, shape and manipulate the water of a darker, detrimental nature; that which damages, destroys, and consumes anything/everything they come across, representing the hazardous destructive side of water, which in most of the the normal water. In essence, this is about solely controlling the negative powers of water. Applications

Corrosion Inducement Crushing - via water pressure. Damage Amplification Destruction Drowning Flood Creation Lethal Rain Generation Pain Inducement Poison Generation - via polluted water. Tidal Wave Generation Water Manipulation Whirlpool Generation Ultimate Burning - via boiling hot water Unhealing Variations

Dark Ice Manipulation Associations

Apocalyptic Force Manipulation Dark Element Manipulation Death-Force Manipulation Demonic Force Manipulation Disaster Manipulation Elemental Manipulation Esoteric Water Manipulation Negative Forces Manipulation Underworld Lordship

Advanced Ice Manipulation Genesis Ice Manipulation Origin Ice Manipulation Primal Ice Manipulation Primeval Ice Manipulation The Primordial Cold Capabilities

User can create, shape and manipulate ice of an ancient primordial nature. Applications

Arctic Lordship Disaster Manipulation Blizzard Creation Ice Storm Creation Eternal Winter Inducement Ice Manipulation Conceptual Ice Manipulation Esoteric Ice Manipulation Life Ice Manipulation Weather Manipulation Cold Air Manipulation Snow Manipulation Sub-Zero Rain Ultimate Freeze Unmeltable Ice Winter Manipulation Associations

Chaos Manipulation Cosmic Manipulation Conceptual Element Manipulation Creation Elemental Manipulation Ice Embodiment Primordial Air Manipulation; ice is sometimes considered a combination of air and water. Primordial Element Manipulation Primordial Entity Physiology Primordial Force Manipulation Primordial Water Manipulation Winter Embodiment

Advanced Water Manipulation Genesis Water Manipulation Origin Water Manipulation Primeval Water Manipulation Primordial Ocean Manipulation Capabilities

User can create, shape and manipulate water of an ancient primordial nature. Applications

Disaster Manipulation Flood Creation Tidal Wave Generation Thunderstorm Creation Whirlpool Generation Life Water Manipulation Ocean Lordship Water Manipulation Conceptual Water Manipulation Esoteric Water Manipulation Weather Manipulation Rain Manipulation Lethal Rain Generation Variations

Primordial Ice Manipulation Associations

Chaos Manipulation Cosmic Manipulation Conceptual Element Manipulation Creation Elemental Manipulation Life Force Manipulation Life Mastery Ocean Embodiment Positive Forces Manipulation Primordial Force Manipulation Primordial Element Manipulation Primordial Entity Physiology Water Embodiment

Torrent Generation Tsunami Generation Capabilities

The user can call forth huge water waves to crash down at their targets, washing everything away in a powerful torrent. Note that various fluid elements can be used to generate the tidal waves, including ice,lava, sand and blood. Applications

Create a powerful wave of water to wash everything away. Use the powerful surges of the Crushing waves to crush the opponents. Ride on the waves to quick travel. Extinguish heavy fires quickly. Associations

Disaster Manipulation Earthquake Generation Liquid Manipulation Magma Manipulation Ocean Manipulation Vibration Emission Water Manipulation Wave Manipulation

Calamity Control/Creation Natural Disaster Control Natural Disaster Creation Capabilities

User can create, shape and manipulate all forms of natural disasters, including avalanches, earthquakes, volcanic eruptions, hydrological disasters, meteorological disasters, wildfires, health disasters, space disasters, etc. Applications

Avalanche Creation Disaster Inducement Disaster Negation Drought Creation Earthquake Generation Eruption Inducement Epidemic Creation Flood Creation Meteor Summoning Storm Manipulation Storm Generation Supernova Inducement Tidal Wave Generation Tornado Creation Whirlpool Generation Associations

Black Hole Creation Calamity Embodiment Chaos Manipulation Dark Element Manipulation Nature Manipulation Nether Manipulation Omnidirectional Disaster Waves Radiation Generation Tectonic Plate Manipulation Timestorm Creation

Ecokinesis Material World Manipulation Nature Control Naturakinesis Physis Manipulation Capabilities

User is connected directly to the natural world and thus can communicate, influence, manipulate and control nature: all living beings and plants and natural phenomena, such as the weather and geology of the Earth, and the matter and energy of which all these things are composed. They can survive in any natural environment on earth. User can manipulate, tap into, blend and/or become elements of nature, including air, weather, lightning, earth, stone, metal, water, ice, light, darkness, clouds/mist, magma, fire etc.. They can control animals and plants and mimic their abilities and forms. Because user can communicate with nature, they become instantly familiar with their surroundings, the connection is so deep that the earth can respond to one's emotions and desires (blossoming with flowers and calming weather when happy, making skies stormy or cause earthquakes when angry, shifting the landscape to gain the advantage in a fight, etc.) The user can purify, heal and generally influence the health of nature, and considering the fact that they're helping the environment, plants and animals act favorably towards user. They have access to every living species of animal on Earth and can also draw strength from them and acquire their abilities. Nature obeys users every command and operate on a "hive mind", meaning users can control an entire army of animals. Applications

Nature is such an extensive concept that the powers user has access are grouped under several concepts: Communicate with and command earth's environment psychically. If the area has been cleared of natural wildlife and vegetation, then both will be attracted to return to the area. Nature will defend user from potential threats (and is aware of how to tell friend from foe). Animalia Manipulation Biological Manipulation Danger Intuition Disaster Manipulation Disease Manipulation Ecological Empathy Elemental Manipulation Environmental Adaptation Erosion Inducement Erosion Manipulation Fungus Manipulation Gravity Manipulation Nature Attacks Nature Awareness Nature Infusion Pheromone Manipulation Planetary Empowerment Plant Manipulation Poison Manipulation Self-Sustenance Shapeshifting Sound Manipulation Weather Manipulation Zoolingualism Techniques

Ecokinetic Invisibility Elemental Recomposition Naturakinetic Combat Natural Energy Manipulation Nature Empowerment Nature Perception Nature Teleportation Nature Transmutation Variations

Beast Lordship Environment Manipulation Environmental Perfection Esoteric Nature Manipulation Nature Embodiment Nature Lordship Nature Magic Nature Ascendency Nature Unity Planetary Embodiment Season Manipulation Associations

Aether Manipulation Druidic Magic Contaminant Immunity Evolution Manipulation Ley Line Manipulation Life-Force Manipulation Moon and Sun have large effects on nature. Mana Manipulation Matter Manipulation Mother Nature Physiology Natural Warping Nature Channeling Organic Manipulation Planetary Symbiosis Reactive Adaptation Reactive Invulnerability Terraforming Universal Manipulation - Nature, in the broadest sense, is the natural, physical, or material world or universes/multiverses/omniverses/megaverses/Outverses.

Ambient Energy Control Surrounding Energy Manipulation Capabilities

The user can harness the power of surrounding energy sources, gaining energy from the air by harnessing electrons and/or protons. They are able to manipulate/harness visible existing energy, such as lightning from a thunderstorm, or solar energy from the sun. The received energy can be used to strengthens one's self or for preparation of an attack. Applications

Ambient Resource Construction Charged Particles Manipulation Energy Empowerment Energy Source Selection Modulation Manipulation Particle Energy Manipulation Power Recycling Solar Manipulation Variations

Esoteric Energy Manipulation Magical Energy Manipulation Natural Energy Manipulation Psychic Energy Manipulation Quark Manipulation Spiritual Particle Manipulation Associations

Collision Inducement Energy Assimilation Energy Conversion Energy Manipulation Energy Sourcing Ethereal Manipulation Fundamental Forces Manipulation

Almighty/Genesis Force Manipulation Apeiron Dynamis Demiurgos Essence of God Genesis/God/Origin Force Infinite Conceptualization Omnipotent/Primordial Energy Manipulation The Alpha/Ultimate Force The Power of God/Creation The Prime Energy/Power Unified Fundamental Forces Capabilities

The user can control, alter, create, and manipulate anything and everything created by the primordial force, the unique source or origin of every universal concept; in other words, the primordial force that had generated everything, giving them the true position of a Supreme Being. This power goes beyond boundaries of any level or scale and as such can achieve omnipotence. Details of the Power

Primordial Force is the primordial energy that originated everything - reality, time, space, life, death, matter, energy, and every possible and impossible concept existing and non-existing in the omniverse, from a single particular to the infinite omniverse. This force/energy, is the link that connects and keeps the omniverse and its concepts working as they should; since this force is the primordial source of everything and the one that connects all, everything has its energy, giving the user control of everything and every alien concept. It's also good to note that nothing is separated from this energy since it links the omniverse and everything within it. Maybe the most famous or well known example of a user of this ability is Chaos, whom originated everything, even herself, out of a mass of primordial energy. Applications

Absolute Change Absolute Command Absolute Existence Absolute Force Manipulation Absolute Will Almighty Link Alpha Reality Author Authority Boundary Manipulation Causality Manipulation Concept Manipulation Cycle Manipulation Ethereal Manipulation Existential Perfection Existence Declaration Faithifery Genesis Inducement Grand Design Construction Interaction Manipulation Mentifery Meta Art Manipulation Meta-Concept Manipulation Meta Matter Manipulation Meta Power Manipulation Meta Space-Time Manipulation Metaphysics Manipulation Omni-Empowerment Omni-Element Manipulation Omnificence Omniverse Manipulation Origin Manipulation Pathifery Pataphysics Manipulation Perspective Manipulation Perception Manipulation Prima Materia Manipulation Primordial Element Manipulation Quantum Foam Manipulation Reality Dreaming Selective Unity Singularity Supreme Voice System Manipulation Totality Manipulation Uncertainty Manipulation Unimind Unity Unity Force Manipulation Vocifery Techniques

Genesis Aspect Manifestation Primordial Force Infusion Primordial Force Physiology Variations

Associations

Apocalyptic Force Manipulation Conceptual Lordship Energy Manipulation Genesis Manipulation Monotheistic Deity Physiology Nonexistence Omnipotence

Armageddon Force Absolute Chaos/Destruction/End Devil Force Final Event/Force Omega Force hi u UI The End Force Megaversal and Outerversal Ragnarok Capabilities

The user is able to control the final force, the one that causes all of existence to end. Apocalyptic force does not mean they need to necessarily destroy, just end a universal cycle making it the representation of end or omega. They can truly tamper with the end power of existence and terminate any universal cycle, creating absolute chaos. Applications

Absolute Destruction Anti-Energy Manipulation Antimatter Manipulation Apocalypse Inducement Anarchy Inducement Concept Destruction Conclusion Dominance Corrupted Environment Manipulation Corruption Manipulation Curse Manipulation Crash! Dark Element Manipulation Dark Energy Manipulation Dark Matter Manipulation Death Manipulation Destabilization Disaster Manipulation Eldritch Entity Creation Extinction Inducement Fallout Manipulation Famine Manipulation Game Over Madness Manipulation Malefic Force Manipulation Meta Event Manipulation Meta Space-Time Absorption Nether Manipulation Negative Forces Manipulation Nightmare Manipulation Nonexistence Omnicide Omnicombustion Omnidirectional Disaster Waves Omni-Negation Omnislayer Ontopathogenesis Origin Destroyer Perfect Storm Pestilence Manipulation Reality Consumption Reality Sundering Unhealing Universal Irreversibility War Manipulation Techniques

Apocalypse Aspect Manifestation Apocalyptic Force Physiology Associations

Anti-God Apocalypse Manipulation Chaos Manipulation Destiny Manipulation Four Horsemen Physiology Omnipotence Chaos Manipulation Primordial Entity Physiology Space-Time Manipulation Supernatural Manipulation Universal-Megaversal-Outerversal Lordship

Ancient Element Manipulation Arche Manipulation Advanced Elemental Manipulation Fundamental Element Manipulation Prime Element Manipulation Primordial Element Control Capabilities

User can create, shape and manipulate elements of an ancient primordial nature. Applications

Disaster Manipulation Elemental Manipulation Conceptual Element Manipulation Esoteric Element Manipulation Life Element Manipulation Life Creation Variations

Primordial Darkness Manipulation Primordial Earth Manipulation Primordial Magma Manipulation Primordial Fire Manipulation Primordial Light Manipulation Primordial Ooze Manipulation Primordial Smoke Manipulation Primordial Sky Manipulation Primordial Air Manipulation Primordial Lightning Manipulation Primordial Water Manipulation Primordial Ice Manipulation Associations

Ancient Empowerment Chaos Manipulation Cosmic Manipulation Esoteric Element Manipulation Omni-Element Manipulation Prima Materia Manipulation Primordial Entity Physiology Primordial Force Manipulation Primordial Particle Manipulation

Ancient Emotion Manipulation Advanced Emotion Manipulation Fundamental Emotion Manipulation Primal Emotion Manipulation Primordial Emotion Control Capabilities

User can create, shape and manipulation emotions of an ancient primordial nature, such as primal fear, joy, happiness, anger, hatred, compassion, etc. As the original basis for what all emotions descended from and evolved into or became it goes beyond concepts such as good, evil or even neutrality due to its primordial nature. Applications

Emotion Creation Emotion Manipulation Emotion Augmentation Emotion Inducement Emotion Inversion Indomitable Emotions Messianic Plane Manipulation Panempathy Telempathy Associations

Ancient Empowerment Emotion Embodiment Emotion Empowerment Emotional Energy Manipulation Emotional Source Meta Fear Inducement Meta Love Inducement Primordial Entity Physiology

Users become or are a Primordial Embodiment, the source of a concept or entity. Users can be best described as not being a representative of their concept, but rather they are the concept itself. As such, they are the source of all other embodiments that share their concept; without the user, their concept would cease to exist. Due to the user being the source of their concept, they can create and command other embodiments. Users also have the ability to generate endless amounts of emotional energy, giving them access to limitless raw power to be used as they wish. Users can also induce their emotion in others to further increase the amount of power they may access. Users can create constructs from their emotion but on a massively larger scale; constructs can exist for indefinite periods of time and can manifest on a universal -megaversal-Outerversal scale. Most users will exist on a higher plane of existence, and will rarely leave unless necessary. Applications

Depending on what the user is embodying the user can have an arsenal of different abilities, see each individual Embodiment page for more details on these powers. Absolute Command Over other embodiments of their concept. Absolute Immortality Creation or Omnificence Genesis. Conceptual Lordship Over their concept. Embodiment Creation Emotion Manipulation Limitless to their concept. Emotional Energy Manipulation Unlimited to their concept. Quintessence Force Limitless to concept. Higher Consciousness Power Bestowal Prime Source Ultipotence Over their concept. Variations

Primordial Hybrid Embodiment - The ability to be a embody multiple concepts on a primordial level, even sourcing the power of the supreme being or the opposing forces. Associations

Living Embodiment Monotheistic Deity Physiology Primordial Entity Physiology Protogenoi Physiology Transcendent Embodiment

The user can control the primal darkness that has existed before creation, and represents the darker aspect of primal creation alongside the Light, both being two halves of the same coin, yet stand opposite. Due to its primordial nature it goes beyond concepts of good, evil or even neutrality. Applications

Darkness Manipulation Absolute Darkness Dark Aura Manipulation Dark Chi Manipulation Dark Element Manipulation Dark Energy Manipulation Life Darkness Manipulation Dark Weather Manipulation Darkside View Conceptual Darkness Manipulation Light Absorption Omniverse Manipulation Absolute Force Manipulation Absolute Will Cosmic Manipulation Nether Manipulation Omnificence Prime Source Reality Warping Antimatter Manipulation Antimatter Stabilization Concept Manipulation Concept Disruptor Conceptual Attacks Creation Matter Manipulation Associations

Anti-God Conceptual Lordship Darkness Embodiment Nether Manipulation Primordial Element Manipulation Primordial Entity Physiology Primordial Force Manipulation

Advanced Electricity Manipulation Genesis Electricity/Lightning Manipulation Origin Electricity/Lightning Manipulation Primal Electricity/Lightning Manipulation Primeval Electricity/Lightning Manipulation Primordial Electricity Manipulation Capabilities

User can create, shape and manipulate electricity/lightning of a primordial nature. Applications

Electricity Manipulation Conceptual Lightning Manipulation Esoteric Lightning Manipulation Disaster Manipulation Thunderstorm Creation Life Electricity Manipulation Thunder Manipulation Associations

Chaos Manipulation Cosmic Manipulation Electricity Embodiment Elemental Manipulation Life-Force Manipulation Primordial Element Manipulation Primordial Entity Physiology Primordial Force Manipulation Primordial Sky Manipulation Sky Father Physiology Sky Lordship Sky Manipulation

Ancient Air/Wind Manipulation Genesis Air/Wind Manipulation Origin Air/Wind Manipulation Primeval Air/Wind Manipulation Primordial Wind Manipulation Capabilities

The user can create, shape and manipulate air/wind of an ancient primordial nature. Applications

Air Manipulation Conceptual Wind Manipulation Esoteric Wind Manipulation Cloud Manipulation Climate Manipulation Disaster Manipulation Hurricane Creation Tornado Creation Gas Manipulation Nitrogen Manipulation Oxygen Manipulation Life Air Manipulation Associations

Air Embodiment Chaos Manipulation Cosmic Manipulation Conceptual Element Manipulation Creation Elemental Manipulation Life Force Manipulation Life Mastery Positive Forces Manipulation Primordial Force Manipulation Primordial Element Manipulation Primordial Entity Physiology Sky Lordship

Ancient Heaven/Sky Manipulation Advanced Heaven/Sky Manipulation Genesis Heaven/Sky Manipulation Origin Heaven/Sky Manipulation Primal Heaven/Sky Manipulation Primeval Heaven/Sky Manipulation Primordial Heaven/Sky Control The Primordial Heavens Capabilities

User can create, shape and manipulate the skies of an ancient primordial nature. Applications

Disaster Manipulation Hurricane Creation Thunderstorm Creation Tornado Creation Celestial Manipulation Cloud Manipulation Thundercloud Manipulation Omni-Weather Manipulation Primordial Air Manipulation Primordial Lightning Manipulation Sky Energy Manipulation Sky Lordship Storm Manipulation Associations

Aether Manipulation Air Embodiment Celestial Manipulation Chaos Manipulation Cosmic Manipulation Cosmic Space Manipulation Conceptual Element Manipulation Creation Electricity Embodiment Elemental Manipulation Life-Force Manipulation Primordial Element Manipulation Primordial Entity Physiology Primordial Force Manipulation Sky Embodiment Sky Manipulation Sky Father Physiology

Ancient Smoke Manipulation Genesis Smoke Manipulation Origin Smoke Manipulation Primeval Smoke Manipulation Capabilities

User can create, shape and manipulate smoke of an ancient primordial nature, the smoke that came from the forges of creation. Applications

Death Inducement; via smoke inhalation Disaster Manipulation Tornado Creation Life Creation Smoke Manipulation Ultimate Burning Associations

Chaos Manipulation Cosmic Manipulation Conceptual Element Manipulation Creation Elemental Recomposition Primordial Air Manipulation Primordial Element Manipulation Primordial Entity Physiology Primordial Fire Manipulation Primordial Force Manipulation

Advanced Ooze/Slime Manipulation First Ooze/Slime Manipulation Genesis Ooze/Slime Manipulation Original Ooze/Slime Manipulation Primeval Ooze/Slime Manipulation Primeval/Primordial Slime Manipulation Primordial Soup Manipulation Capabilities

User can create, shape, and manipulate ooze of a primordial nature; the slimy substance from which life crawls out from. Applications

Acid Manipulation Conceptual Ooze Manipulation Disaster Manipulation Acid Rain Generation Poisonous Rain Generation Land Lordship/Ocean Lordship; unlimited to swamps, lake/ocean/river beds, etc. Life Creation Life Element Manipulation with slimy substances. Liquid Manipulation Melting Mud Manipulation Mud Volcano Manipulation Poison Manipulation Esoteric Toxin Manipulation Slime Manipulation Swamp Mimicry Ultimate Acid Ultimate Poison Associations

Chaos Manipulation Cosmic Manipulation Conceptual Element Manipulation Creation Elemental Recomposition Primordial Earth Manipulation Primordial Element Manipulation Primordial Entity Physiology Primordial Force Manipulation Primordial Water Manipulation

Advanced Light Manipulation Alpha Light Manipulation Beginning Light Manipulation Cosmic Light Manipulation First Light Manipulation Original Light Manipulation Genesis Light Manipulation Prime/Primal Light Manipulation Primordial Creation Manipulation Supreme Light Manipulation The Dawn of Creation The Light of Creation Capabilities

The user can control the primal light that brought about the dawn of creation, representing the warmer, brighter aspect of primal creation, alongside the Darkness, both being two halves of the same coin, yet stand opposite and in perfect balance. Due to its primordial nature it goes beyond concepts of good, evil or even neutrality. Applications

Light Manipulation Absolute Light Conceptual Light Manipulation Divine Weather Manipulation Energy Manipulation Life Light Manipulation Light Element Manipulation Lightside View Pure Aura Manipulation Pure Chi Manipulation Omniverse Manipulation Absolute Force Manipulation Absolute Will Aether Manipulation Cosmic Manipulation Omnificence Prime Source Reality Warping Concept Manipulation Concept Disruptor Conceptual Attacks Creation Matter Manipulation Associations

Conceptual Lordship Aether Manipulation Light Embodiment Monotheistic Deity Physiology Omnificence Primordial Element Manipulation Primordial Force Manipulation

Advanced Fire Manipulation The Alpha Flame The Beginning Flame Origin Fire Manipulation Primal Flame Manipulation Primeval Flame Manipulation Primeval Pyromancy The Primordial Flame Capabilities

User can create, shape and manipulate fire/flames of an ancient primordial nature. Applications

Disaster Manipulation Drought Creation Eruption Inducement Firestorm Creation Fire Rain Generation Fire Manipulation Conceptual Fire Manipulation Esoteric Flame Manipulation Life Fire Manipulation Volcanic Fields Manipulation Associations

Chaos Manipulation Conceptual Element Manipulation Cosmic Manipulation Fire Embodiment Primordial Entity Physiology Primordial Element Manipulation Primordial Force Manipulation

Ancient Magma/Lava Manipulation Genesis Magma/Lava Manipulation Origin Magma/Lava Manipulation Primeval Magma/Lava Manipulation Primordial Lava Manipulation Capabilities

User can create, shape and manipulate lava/magma of an ancient primordial nature, the same lava/magma that makes up the cores of planets. Applications

Disaster Manipulation Eruption Inducement Fire Rain Generation Firestorm Creation Life Creation Magma Manipulation Melting Omnicombustion Ultimate Burning Volcanic Fields Manipulation Volcanic Lordship Associations

Chaos Manipulation Cosmic Manipulation Conceptual Element Manipulation Creation Elemental Recomposition Primordial Earth Manipulation Primordial Element Manipulation Primordial Entity Physiology Primordial Fire Manipulation Primordial Force Manipulation

Ancient Earth/Land Manipulation Advanced Earth/Land Manipulation Genesis Earth/Land Manipulation Origin Earth/Land Manipulation Primal Earth/Land Manipulation Primeval Earth/Land Manipulation Primordial Earth Control Capabilities

User can create, shape and manipulate the earth of an ancient primordial nature. Applications

Earth Manipulation Esoteric Earth Manipulation Conceptual Earth Manipulation Disaster Manipulation Drought Creation Earthquake Generation Eruption Inducement Sandstorm Creation Gravity Manipulation Land Lordship Life Earth Manipulation Terrain Manipulation Volcanic Fields Manipulation Variations

Primordial Magma Manipulation Associations

Aether Manipulation Earth Embodiment Chaos Manipulation Cosmic Manipulation Conceptual Element Manipulation Elemental Manipulation Life-Force Manipulation Life Mastery Mother Goddess Physiology Mother Nature Physiology Primordial Element Manipulation Primordial Entity Physiology Primordial Force Manipulation

Absolute/Meta/Unlimited Elemental Manipulation Capabilities

User can create, shape and manipulate all the elements, be them artificial, natural, supernatural, psychical, physical, esoteric, fantasy, cosmic, universal, divine/transcendent, demonic, conceptual, metaphysical, primordial, etc. elements, having practically no limits on the amount or type of element they can absorb, combine, project or manipulate. Applications

All Elemental Manipulations Artificial Element Manipulation Eclipse Manipulation Lunar Manipulation Solar Manipulation Elemental Boundary Element Manipulation Classical Element Manipulation Conceptual Element Manipulation Cosmic Element Manipulation Dark Element Manipulation Demonic Element Manipulation Divine Element Manipulation Empathic Element Manipulation Esoteric Element Manipulation Esoteric Energy Manipulation Fantasy Element Manipulation Imaginary Element Manipulation Light Element Manipulation Primordial Element Manipulation Psychic Element Manipulation Physical Element Manipulation Spiritual Element Manipulation Transcendent Elemental Manipulation Elemental Energy Manipulation Transcendent Energy Manipulation Ethereal Manipulation Aether Manipulation Nether Manipulation Foreign Energy Manipulation Omni-Energy Manipulation Energy Manipulation Foreign Material Manipulation Supernatural Properties Manipulation Exotic Matter Manipulation Life and Death Manipulation Magical Energy Manipulation Meta Space-Time Manipulation Nothingness Manipulation Periodic Table Powers Quantum Foam Manipulation Absolute Force Manipulation Cosmological Force Manipulation Twilight Manipulation Darkness Manipulation Light Manipulation Universal-Megaversal Force Manipulation Fundamental Forces Manipulation Wu Xing Manipulation Variations

Elemental Embodiment Associations

Primordial Particle Manipulation

Omni-Energy Control Omni-Ergokinesis Unlimited Energy Manipulation Unrestricted Dynamokinesis Capabilities

User can create, shape and manipulate all feasible and imaginable forms of energy, having practically no limits on the amount or type of energy they can absorb, project or manipulate. By manipulating energy on the quantum level, they gain control over the fundamental forces of the universe. Manipulation of entropy and zero-point energy could yield an infinite power source. The user could possibly even manipulate the energy that controls superpowers, allowing for them to manipulate them. Since the user can manipulate all forms of energy, manipulation of magical and esoteric energies allow the user to replicate the effect of magic or spells, such as casting spells, teleporting, healing, etc. This also makes them immune to such powers, seeing as how they can absorb the magical energy powering spells, practically negating it. Applications

All Energy Powers Energy Absorption Absolute Energy Absorption Energy Amplification Energy Assimilation Energy Aura Energy Channeling Energy Conversion Energy Detection Energy Erasure Energy Generation Energy Negation Energy Perception Energy Physiology Foreign Energy Manipulation Associations

Omni-Manipulation Prime Source Primordial Force Manipulation

Agape All-Benevolence/All-Goodness Perfect Benevolence/Goodness Source of All Good Transcendent Benevolence/Goodness/Perfection True Benevolence/Goodness Capabilities

Omnibenevolence ("all-goodness") is the capacity to be infinitely good, and good in every capacity that good is recognized by any sentient being in existence. There is a distinction between this power: Inherent Omnibenevolence - the ability to perceive and adapt perfectly to fit any concept of goodness. Total Omnibenevolence - the ability to be the perfect good, transcending any one concept of goodness. The user has the capacity for perfect and infinite goodness. In some manifestations, the user can perceive what others see as being good, and can emphatically adjust his behavior and perspectives to understand and fit that perception of goodness. However, other manifestations imply that the user has mental, emotional and spiritual access to a concept of absolute, universal goodness, which may not be understood by most mortal minds. Applications

All Good Powers Acceptance Embodiment Charity Embodiment Chastity Embodiment Corruption Immunity Diligence Embodiment Enhanced Willpower Enhanced Wisdom Evil Immunity Friendship Embodiment Forgiveness Gentleness Embodiment Good Embodiment Honesty Embodiment Humility Embodiment Infinite capacity to love, and to show mercy, patience, self-control, humility, gentleness, respect, loyalty, charity, responsibility, courage, diligence, wisdom, calm, empathy, sympathy, compassion, honesty, faith, positivity and joy (as situations may call for them). Indomitable Love Love Embodiment Panempathy Patience Embodiment Pure Heart Pure Soul Purity Embodiment Reliability Embodiment Sacrifice Embodiment Salvation Spiritual Assistance Temperance Embodiment Virtue Embodiment Willpower Embodiment Associations

Benefic Force Manipulation Charity Empowerment Chastity Empowerment Diligence Empowerment Evil Sense Godly Incarnation Good Empowerment Kindness Empowerment Love Empowerment Morality Empowerment Morality Manipulation Omniscience Peace Empowerment Positive Forces Manipulation Priestly Skills/Training Social Cloaking Spiritual Perfection Strong Heart Virtue Empowerment Virtue Inducement

Absolute Malevolence/Evil Source of All Evil Transcendent Malevolence/Evil True Evil/Malevolence Eternal Malevolence/Evil Malevolent Personification

Users of this power are devoid of any and all benevolent traits, thus making them the true evil incarnate and the source of all negative aspects of existence. Like its counterpart, this power has two versions: Inherent Omnimalevolence: to perceive and adapt perfectly to all evil concepts. Total Omnimalevolence: to be absolutely evil and surpass all forms of benevolence. The user is capable of being universally evil, but they can also deceive others into thinking they are actually good. Users can also spread their evil on cosmic and apocalyptic scales, simply by their presence or the power of their malicious will; they can corrupt anyone they desire, destroy virtually anything and cause terrible events to take place. In short, the user is the undisputed source of ALL EVIL whether it's natural, or in this case, supernatural. In all the cosmos, they are devoid of all redeemable qualities, and are also completely ruthless, unforgivable, dangerous, fraudulent, and highly manipulative. As with all omni-powers, there exists a Omnimalevolence. Applications

All Evil Powers Apathy Apocalyptic Force Manipulation Evil Embodiment Corruption Inducement Curse Embodiment Sin Embodiment Vice Inducement Famine Embodiment Famine Inducement Fear Embodiment Fear Inducement/Meta Fear Inducement Phobia-Initiated Ability Manifestation Hatred Embodiment Irreversible Destruction Isolation Madness Embodiment Insanity Inducement Negative Energy Manifestation Pestilence Embodiment Pestilence Manipulation Purification Immunity Satanic Incarnation Soullessness Tormentor Sadness Inducement Torment Inducement Unlovability­ Inducement War Embodiment War Inducement Association

Anti-God Demiurge Physiology Evil Embodiment Satanic Incarnation

Chasm Creation Surface Splitting Capabilities

The user can split apart the surface of the ground, creating deep and long fissures. Anything caught within the path of the cut is also likely to be bisected. Applications

Ground Ripping Slash Projection Split surfaces apart. Drop the foes into fissures. Associations

Earth Manipulation Earthquake Generation Subterranean Attacks Supernatural Strength Vibration Emission

Earthquake Causing/Creation Capabilities

The user can create earthquakes at will. Applications

Fissure Creation Destroy a city/town. Destroy an island. powerful enough, user may destroy an entire continents or regions. Causes sea-quakes through seismic activity on seabeds, causing Tsunami's. Can create avalanches and/or landslides. Associations

Burrowing: tunneling through the earth to cause it to vibrate and shift. Concussive Force Disaster Manipulation Earth Manipulation: cause the earth to vibrate and shift. Enhanced Strength/Supernatural Strength/Absolute Strength: use intense strength to smash the ground. Ground Pound Shockwave Clap Shockwave Stomp Sound Manipulation: use sound waves to vibrate the earth. Tectonic Plate Manipulation: move the tectonic plates to cause an earthquake. Vibration Emission: use shock waves to vibrate the earth. Vibration Manipulation

Chaos/Freedom Control Chaotic Force Control/Manipulation Disorder Control/Manipulation Freedom Manipulation Misfit Control/Manipulation Mayhem Control/Manipulation Pandemonium Manipulation Turmoil Control/Manipulation Capabilities

User can create, shape and manipulate the chaotic forces in the Outerverses, allowing them to manipulate probability or manipulate and even shatter reality. They are able to change, mutate, destroy or otherwise manipulate any matter, space/time, living beings, organizations or minds and spirits as well as containing it, so it doesn't spread or spreads only on desired way. Applications

Chaos Attacks Chaos Empowerment Chaos Energy Manipulation Chaos Inducement Curse Inducement Chaos Negation Destabilization Discord Manipulation Destruction Universe Destruction Disaster Manipulation Disintegration Disruption Electronic Disruption Elemental Manipulation Elemental Transmutation Emotion Manipulation Emotion Inducement Form Manipulation Meta Matter Manipulation Matter Transmutation Transmutation Division by Zero Paradox Manipulation Unpredictability Freedom War Manipulation War Inducement Weather Manipulation Techniques

Chaos Physiology Variation

Chaos Embodiment Chaos Magic Associations

Apocalyptic Force Manipulation Calamity Embodiment Chaos Weaponry Chaos Artillery Corruption Manipulation Creation/Alternate Universe Creation - Chaos is the raw creative force of existence. Dark Energy Manipulation Feral Mind Fire Manipulation - fire is considered a wild, chaotic element. Paradox Inducement Probability Manipulation Primordial Water Manipulation - water is connected to the primal Chaos in mythologies. Reality Warping Universal-Megaversal-Omniversal-Outerversal Force Manipulation

Master Force Manipulation Omniforce Manipulation Capabilities

User can create, manipulate and shape force in all its forms, whether Physical, Transcendent, Natural, Spiritual, Mental, etc. i.e. all the Absolute Forces the make up the flow and nature of reality. They can turn a tornado into a gentle breeze, bring a raging tsunami to a halt or annihilate an continent simply by slamming ones palm into the earth, provided the user understands the natural forces required for continental destruction. User can bring all supernatural powers and activity in the area to a complete standstill by denying them all the force they rely upon to function. Applications

Mental Forces Absolute Psionic Power Ambition Manipulation Astral Manipulation Emotion Manipulation Force-Field Manipulation Mental Manipulation Psionic Manipulation Telekinetic Force Manipulation Telepathic Force Manipulation Natural Forces Cosmic Manipulation Cosmological Force Manipulation Disaster Negation Environmental Manipulation Fundamental Forces Manipulation Multiversal Force Manipulation Nature Manipulation Omni-Physics Manipulation Quantum Foam Manipulation Quantum Energy Manipulation Quantum Manipulation Science Manipulation Universal Force Manipulation Physical Forces Absolute Condition Absolute Immortality Centrifugal Force Manipulation Counter-Force Manipulation G-Force Manipulation Inner Power Negative Forces Manipulation Neutrality Force Manipulation Omni-Energy Manipulation Orbital Force Manipulation Physical Force Manipulation Positive Forces Manipulation Potential Force Manipulation Spiritual Forces Benefic Force Manipulation Life and Death Manipulation Life-Force Factor Manipulation Malefic Force Manipulation Mana Manipulation Morality Manipulation Omni-Magic Soul Manipulation Spiritual Force Manipulation Supernatural Manipulation Twilight Manipulation Transcendent Forces Angelic Force Manipulation Apocalyptic Force Manipulation Causality Manipulation Concept Manipulation Demonic Force Manipulation Divine Force Manipulation Divine-Demonic Force Manipulation Enigma Force Ethereal Manipulation Existential Plane Manipulation Meta Power Manipulation Primordial Darkness Manipulation Primordial Force Manipulation Primordial Light Manipulation Supernatural Life-Force Trinity Force Unity Force Manipulation Associations

Absolute Will Almighty Link Almighty Object Fusion Omnipotence Protogenoi Physiology

Maelstrom Creation/Generation Whirlpool Creation Capabilities

The user can generate whirlpools, swirling bodies of water that can be used to attack or trap enemies. Associations

Charybdis Physiology Disaster Manipulation Ocean Manipulation Nguruvilu Physiology Water Manipulation

Tornado Generation Twister Generation/Creation Whirlwind Generation/Creation Wind Vortex Generation/Creation Capabilities

The user can create tornadoes, whirlwinds and similar forms of wind storms. Applications

Superhuman Speed Wind Generation Associations

Air Vortex Creation Cyclone Spinning Elemental Vortex Creation Hurricane Creation Weather Manipulation

Supernova Creation/Generation Capabilities

The user is able to cause stars to go supernova, a stellar explosion that is more energetic than a nova. This explosion can wipe out an entire solar system and everything within; planets, life, etc. Higher-level users may be able to cause even stars that are not massive enough to go supernova. Applications

Black Hole Creation with the evolution of said star's collapse. Destruction of an entire solar system Explosion Inducement of suns/stars Omnicide within the solar system. Star Destruction Solar Radiation Generation Associations

Cosmic Manipulation Creation/Cosmic Creation- Supernovas are said to send out the building blocks of life, planets, etc. Explosion Inducement/Explosion Manipulation Nebula Manipulation Solar Manipulation Stellar Manipulation

Storm Creation/Emission/Generation Capabilities

The user is able to generate various storms of wind, rain, hail, snow, sand, dust, and lightning. Applications

Blizzard Creation Cosmic Storm Firestorm Creation Hurricane Creation Ice Storm Creation Rain Generation Sub-Zero Rain Sandstorm Creation Thunderstorm Creation Tornado Creation Variations

Endless Storm Timestorm Creation Association

Disaster Manipulation Sky Manipulation Storm Manipulation Thundercloud Generation Weather Generation Weather Manipulation Weather Soul

Storm Control Tempestakinesis Capabilities

User can sense, create, shape and manipulate storms, including strong wind, hail, thunder and/or lightning (a thunderstorm), heavy precipitation (snowstorm, rainstorm), heavy freezing rain (ice storm), strong winds (tropical cyclone, windstorm), or wind transporting substance through the atmosphere as in a dust storm, blizzard, sandstorm, etc. Applications

Air Manipulation for winds of every power-level: Create tornadoes/hurricanes, vertical drafts, micro-bursts and other devastating forms of wind storms. Electricity Manipulation Lightning Bolt Projection Storm Generation Ice Storm Creation Storm Negation Thunder Manipulation Thundercloud Manipulation Thunderstorm Creation Water Manipulation rain, snow, sleet, hail, floods, monsoons, sub-zero rain, etc.: Blizzard Creation Cloud Manipulation Precipitation Manipulation Rain Manipulation Vapor Manipulation Techniques

Atmokinetic Combat Endless Storm Storm Mimicry Thundercloud Generation Variations

Storm Embodiment Associations

Disaster Manipulation Thunderbird Physiology Weather Manipulation Weather Soul Weather Weaponry Weather Artillery

Meteor Creation/Generation/Shower/Storm Capabilities

User can summon or create meteors causing massive and widespread damage. Applications

Create a comet, which is composed of icy gas, to freeze opponents. Create meteors with close by materials to simulate the effects of meteor shower. Fire a single meteor, akin to a cannonball. Variations

Meteors can be composed of solid earth or energy. Use Gravity Manipulation, Earth Manipulation or Space Rock Manipulation to drag down meteors from space. Use Magma Manipulation to create molten rocks to imitate meteors. Use Magnetism Manipulation to drag metal-enriched meteors into earth atmosphere. Summon meteors. Use Telekinesis or Vector Manipulation to control a meteor's path. Use Fire Manipulation to ignite the meteors. Associations

Airborne Attacks Cosmic Manipulation Cosmic Storm Earth Manipulation Fire Manipulation Metal Manipulation Meteorite Induced Powers

Also Called

Deluge Creation/Generation Flood Generation Capabilities

The user can create flood: an overflow of water that submerges land which is usually dry. Floods Directive defines a flood as a covering by water of land not normally covered by water. The primary effects of flooding include loss of life, damage to buildings and other structures, including bridges, sewerage systems, roadways, and canals. Applications

Water Generation Associations

Disaster Manipulation Environmental Manipulation Lake/River Manipulation Ocean Manipulation Tidal Wave Generation Water Manipulation

Pandemic Generation Capabilities

The user can create epidemic, rapid spread of infectious disease to a large number of people in a given population within a short period of time, usually two weeks or less. For example, in meningococcal infections, an attack rate in excess of 15 cases per 100,000 people for two consecutive weeks is considered an epidemic. Applications

Disease Inducement Infestation Pestilence Inducement Associations

Disaster Manipulation Disease Manipulation Poison Manipulation Pestilence Manipulation

Volcano Eruption Inducement Capabilities

Users can cause volcanic eruptions, sending out lava and ash, they can do this by either awakening existing volcanoes or making a new one to cause an eruption. Applications

Ash Generation Earthquake Generation Lava Generation Vibration Emission Cause dormant volcanoes to awaken Associations

Earth Manipulation Disaster Manipulation Explosion Inducement Magma Manipulation Tectonic Plate Manipulation Volcanic Fields Manipulation Volcano Generation

Drought Generation Capabilities

The user can create droughts: an extended period when a region receives a deficiency in its water supply, whether atmospheric, surface or ground water. A drought can last for months or years, or may be declared after as few as 15 days or more. Applications

Dehydration Heat Generation Associations

Disaster Manipulation Environmental Manipulation Desert Manipulation Solar Augmentation Weather Manipulation

Apocalypse Aversion Calamity Cancellation/Negation/Nullification Disaster Cancellation/Nullification Capabilities

User can negate any/all disasters and disaster-using powers including physical, metaphysical, supernatural and abstract/conceptual disasters. Undoing the targets existence at permanent /local scale. Applications

Weather Negation Associations

Apocalyptic Force Manipulation Calamity Embodiment Disaster Manipulation Negation Phenomenon Elimination

Calamity Inducement Disaster Induction/Projection Murphy's/Finagle's Law Tempting Fate

Discord Inducement Domino Effect Jinx

Butterfly Effect Chaos Manipulation Chaos Inducement Disaster Manipulation Inducement Probability Manipulation Probability Zone Creation Reality Warping

Avalanche Calling Avalanche Generation Avalanche Making Capabilities

The user has the ability to create/generate avalanches (also called a snowslide or snowslip), which is a rapid flow of snow down a sloping surface. Avalanches are typically triggered in a starting zone from a mechanical failure in the snowpack (slab avalanche) when the forces on the snow exceed its strength but sometimes only with gradually widening (loose snow avalanche). After initiation, avalanches usually accelerate rapidly and grow in mass and volume as they entrain more snow. If the avalanche moves fast enough some of the snow may mix with the air forming a powder snow avalanche, which is a type of gravity current. Applications

Ice/Snow Generation Associations

Arctic Manipulation Dark Ice Manipulation Disaster Manipulation Ice Manipulation Ice Storm Creation Mountain Manipulation Snow Manipulation Storm Manipulation - most avalanches occur during storms.

Harmony Control/Manipulation Organization Control/Manipulation Capabilities

User can create, shape and manipulate order on a literal, symbolic, conceptual and physical level. They have ability to recognize, discern, envision and understand overt and/or underlying patterns and structure of anything physical, social, mental or natural and know their weaknesses, strengths and all other information and how to use them to reach the wanted goal. Atomic Vision is very unlimited and focused form of this ability. User with this ability is able to turn even the most un-ordered situations into well organized and properly structured systems. An example would be a riot involving thousands of people: user would cause the riot to stop or organize it into more effective form. Other simple trick would be throwing a deck of cards to air and have them fall into perfect, unshuffled stack. Applications

Absolute Command induce total orderly control over any and everything. Subordination Manipulation Supreme Voice Accelerated Probability Jinx Luck Bestowal Biological Essence Manipulation Concord Manipulation Destiny Manipulation Entity Lordship know and alternate what a being can and should be under ones own guiding hand. Envision and understand overt and/or underlying patterns and structure of anything and how to use them to reach the wanted goal. Danger Intuition Omniscience Weakness Detection Form Manipulation Health Optimization by removing the imperfections. Impose order in anything. Monarchy Inducement Reality Anchoring Reality Restoration Laws of Physics Fundamental Forces Real World Enforcement Restoration able to perfectly restore what was once broken. Physical Restoration Meta Probability Manipulation not only to increase the probability of orderly patterns happening but to gaze and alternate between multiple probable happenings all at once. Neutralize or pacify storms, tornadoes, or other "chaotic forces", or simply use them to their own purposes. Order Attacks Order Energy Manipulation Order Negation Law Manipulation Justice Manipulation Rule Creation Order Inducement Order Empowerment Perfection as the pinnacle of order one becomes its ultimate stability form. Precognition Sequence Manipulation Stabilization Supernatural Dominion Authority Domination War & Peace Manipulation to induce calm orderly soothing in the environment Serenity Inducement Control Manipulation Command Object Manipulation Truth Inducement Suppress emotions to allow targets think rationally. System Manipulation System Creation Technology Manipulation Tetralogy in all it's forms. Science-Magic Ascendancy Truth Manipulation Techniques

Order Physiology Variations

Order Embodiment Associations

Atomic Vision Crystal Manipulation given the natural ordered structure of crystalline minerals. Enhanced Condition/Supernatural Condition by removing the flaws in their pattern. Light Manipulation light may be associated with order. Mental Inducement Monarchy Inducement Order Magic Order Weaponry Order Artillery Transcendent Science

Abstract Element Manipulation Ideal Element Manipulation Capabilities

User can manipulate the abstracts (or concept) of elements of nature, allowing them to control or change the very nature of the elements themselves, such as controlling or changing the concept of air so that air becomes harmful to breathe, or changing the concept of fire so that flames cannot be extinguished by any normal means and allowing fire to burn anything including esoteric fire. The conceptual elements are much stronger than normal esoteric elements, they possess supernatural properties that grant them special advantages such as surpass their esoteric opposites may possess. Applications

Concept Empowerment Conceptual Attacks Conceptual Materialization Elemental Attacks Elemental Constructs Elemental Divination Elemental Flight Elemental Manipulation Elemental Mimicry Elemental Teleportation Variations

Conceptual Darkness Manipulation Conceptual Earth Manipulation Conceptual Fire Manipulation Conceptual Light Manipulation Conceptual Lightning Manipulation Conceptual Water Manipulation Conceptual Ice Manipulation Conceptual Wind Manipulation Associations

Concept Manipulation Esoteric Element Manipulation Omni-Element Manipulation

Extraordinary/Meta/Mystic/Rare/Special/Supernatural/Ubiquitous Element Manipulation Capabilities

The user can manipulate the esoteric side of the elements of nature. Esoteric Element Manipulation allows users to control elements that possess special properties. This gives the users the opportunity to use the elements in a variety of ways, such as physical combat or defensive purposes. The user can also gain powers from other external forces of different elements. The elements themselves are much stronger than their natural counterparts. As stated above, they possess supernatural properties that grant them special advantages such as surpassing the limitations and weaknesses that their natural opposites may possess. For example, esoteric fires cannot be extinguished by natural water or esoteric ice cannot be melted by regular fire. That's because the special properties can be originated from divine and demonic forces, spiritual powers, different types of energy, and even supernatural origins such as magic. Applications

Esoteric Element Generation Variations

Conceptual Element Manipulation Esoteric Cosmic Manipulation Esoteric Darkness Manipulation Esoteric Earth Manipulation Esoteric Metal Manipulation Esoteric Energy Manipulation Esoteric Flame Manipulation Esoteric Light Manipulation Esoteric Lightning Manipulation Esoteric Moon Manipulation Esoteric Star Manipulation Esoteric Sun Manipulation Esoteric Toxin Manipulation Esoteric Water Manipulation Esoteric Ice Manipulation Esoteric Weather Manipulation Esoteric Wind Manipulation Fantasy Element Manipulation Associations

Elemental Energy Manipulation Elemental Manipulation Esoteric Element Generation Esoteric Nature Manipulation Magic Mana Manipulation

Abstract Wind Manipulation Capabilities

User can manipulate the abstracts (or concept) of air/wind. This can have many feats, including generating air that is harmful to breathe, winds that can form inside of a vacuum, harm things that can absorb or are immune to air/winds, generate winds that can interact with blocked/separated matter, prevent winds from freezing, and much more. Applications

Aerokinetic Constructs Aerokinetic Creature Creation Air Attacks Air Current Sense Air Empowerment Air Generation Air Manipulation Air Mimicry Concept Empowerment Conceptual Attacks Conceptual Materialization Wind Generation Associations

Air Embodiment Concept Manipulation Conceptual Element Manipulation Esoteric Wind Manipulation

Abstract Ice Manipulation Capabilities

User can manipulate the abstracts (or concept) of cold and ice. This can have many feats, including absolute freezing on anything/everything, prevent ice from being melted, and even freeze things below the point of absolute zero. Applications

Absolute Zero Inducement Atmospheric Freezing Concept Empowerment Conceptual Attacks Conceptual Materialization Cryokinetic Constructs Cryokinetic Creature Creation Cryoportation Freezing Frostbite Ice Attacks Ice Augmentation Ice Generation Ice Manipulation Ice Mimicry Ultimate Freeze Associations

Concept Manipulation Conceptual Element Manipulation Death-Force Manipulation - Ice is associated with death. Esoteric Ice Manipulation Ice Embodiment

Abstract Water Manipulation Capabilities

User can manipulate the abstracts (or concept) of water. This can have many feats, including water that can flow in any direction and against any force, not just in a downward gradient or manipulated by gravitational pull, water that can exist in specific matter states under ordinary pressure conditions despite temperature variations (such as water remaining liquid under normal pressure despite boiling or freezing temperatures) and even water capable of combining fluidly with substances that are normally unmixable like certain oils. Applications

Conceptual Attacks Concept Empowerment Conceptual Materialization Steam Manipulation Vapor Manipulation Water Manipulation Viscosity Manipulation Associations

Concept Manipulation Conceptual Element Manipulation Esoteric Water Manipulation Primordial Water Manipulation Water Embodiment

Abstract Lightning Manipulation Capabilities

User can manipulate the abstracts (or concept) of electricity/lightning. This can have many feats, including electricity that can turn insulators into conductors, produce lightning that drains energy rather then charging/recharging it, conduct through materials that are normally unresponsive to electricity, harm things that can absorb or are immune to lightning and much more. Applications

Concept Empowerment Conceptual Attacks Conceptual Materialization Conductivity Manipulation Discharge Electrokinetic Creature Creation Electroreception Electric Conductivity Electrical Constructs Electrical Enhanced Condition Electricity Attacks Electricity Empowerment Electricity Generation Electricity Manipulation Electricity Mimicry Infinite Charge Prevalent Discharge Super Charge Associations

Concept Manipulation Conceptual Element Manipulation Electricity Embodiment Esoteric Lightning Manipulation Primordial Lightning Manipulation

Abstract Light Manipulation Capabilities

User can manipulate the abstracts (or concept) of light. This can have many feats, such as light that can prevent darkness from existing, generate light that sheds cold instead of warmth, light that makes things dimmer instead of brighter, produce light that can exist without darkness/shadow, generate light that drains/reduces energy rather the charging it, make light negate other forms of illumination, harm things that can absorb or are immune to photons/light, and much more. Applications

Absolute Light Concept Empowerment Conceptual Attacks Conceptual Materialization Light Attacks Light Empowerment Light Generation Light Manipulation Light Transmutation Light Warp Photokinetic Constructs Photokinetic Creature Creation Associations

Concept Manipulation Conceptual Element Manipulation Esoteric Light Manipulation Light Embodiment Primordial Light Manipulation

Abstract Flame Manipulation Capabilities

User can manipulate the abstracts (or concept) of flames. This can have many feats, as it can guarantee the absolute burning on anything at all, and can also prevent fire from being eradicated. Applications

Concept Empowerment Conceptual Attacks Conceptual Materialization Fire Attacks Fire Boundary Fire Manipulation Fire Mimicry Inextinguishable Fire Omnicombustion Pyric Spectrum Manipulation Pyrokinetic Constructs Pyrokinetic Creature Creation Pyrokinetic Flight Pyromancy Pyroportation Ultimate Burning Associations

Concept Manipulation Esoteric Flame Manipulation

Abstract Earth Manipulation Capabilities

User can manipulate the abstracts (or concept) of earth/earthen matter. This can have many feats, such as earth possessing unique physical qualities (such as being liquid without being molten, gem-like without being crystallized, ductile and conductive without being metallic), earth that never depletes of nutrients and minerals no matter how many crops are planted or how long/often it is tilled, and even earth that is not bound by fundamental forces like gravity, being capable of freely moving through the air. Applications

Concept Empowerment Conceptual Attacks Conceptual Materialization Earth Generation Earth Manipulation Terrain Manipulation Associations

Concept Manipulation Conceptual Element Manipulation Earth Embodiment Esoteric Earth Manipulation Land Embodiment Primordial Earth Manipulation

Abstract Darkness Manipulation Capabilities

User can manipulate the abstracts (or concept) of darkness. This can have many feats, such as darkness that can prevent light from existing, darkness that makes things more visible rather then less, produce darkness/shadows that can exist without light, harm things that can absorb or are immune to darkness, produce shadows/darkness that can consume or negate other forms darkness/night/shadows, and much more. Applications

Absolute Darkness Concept Empowerment Conceptual Attacks Conceptual Materialization Darkness Attacks Darkness Empowerment Darkness Manipulation Darkness Solidification Eternal Night Inducement Shadow Mimicry Umbrakinetic Constructs Umbrakinetic Creature Creation Associations

Concept Manipulation Conceptual Element Manipulation Darkness Embodiment Esoteric Darkness Manipulation

Delusional Element Control/Manipulation Dream/Dreamlike Element Control/Manipulation Fantasy Element Control Paradox Element Control/Manipulation Capabilities

User can create, shape or manipulate elements that exist only in dreams/fantasies/imagination. Fantasy elements can come in normal forms like natural elements or forms that are completely outside of logic/sense/understanding allowing them to do things that elements simply shouldn't be able to do or are contradictory to their nature (such as fire that burns before the ignition or restores things instead of burning them, water that makes things dry instead of wet, air that suffocates instead of letting one breathe, etc.). Unlike imaginary elements, fantasy elements can be literally anything or come in any form, even if it doesn't make any sense or is completely improbable or unlikely (since in the realm of dreams/fantasies elements don't have to make sense or can be completely illogical.). This allows the user to do things that should be impossible with elements like drink earth, breath in fire, drown someone in air, or burn somebody with water. Applications

Cartoon Physics Dual Warping Fiction Manipulation Illogical Construct Creation Imagination Manipulation Impossibility Inducement Logic Manipulation Paradox Inducement Possibility Inducement Subjective Reality Surreal Dimensional Creation Scifi Manipulation Weirdness Inducement Associations

Conceptual Materialization Conceptual Element Manipulation Elemental Manipulation Esoteric Element Manipulation Imagination Empowerment Imagination Manifestation Imaginary Element Manipulation Omni-Element Manipulation

Ethereal Wind/Air Manipulation Mystic/Mystical Wind/Air Manipulation Rare/Special Wind/Air Manipulation Capabilities

The user can manipulate the esoteric side of the air/wind that has magical properties, and are able to use it for various purposes, such as enhancing ones physical condition, teleportation, etc. Applications

Aerokinetic Flight Aeromancy Aeroportation Age Shifting Air Portal Creation Dark Wind Manipulation Demonic Wind Manipulation Enhanced Breath Air Breath Esoteric Air Absorption Esoteric Wind Generation Invulnerability Life Air Manipulation Magic Spell Casting Pure Wind Manipulation Sacred Wind Manipulation Spiritual Air Manipulation Support Powers Transmutation Variations

Conceptual Wind Manipulation Associations

Air Energy Manipulation Air Manipulation Esoteric Element Manipulation Weather Soul

Rare/Special Weather Manipulation Capabilities

The user has control over mystical Weather that has different properties of its normal phenomenon. This power may have a variety of magical effects such as transformation capabilities, healing and an enhanced physique. The user can also gain powers from other external forces of different elements. The elements themselves are much stronger than their natural counterparts. As stated above, they possess supernatural properties that grant them special advantages such as surpassing that their natural opposites may possess. This is because the special properties can be originated from divine and demonic forces, spiritual powers, different types of energy, and even things of supernatural origins such as magic. Applications

Age Shifting Air Manipulation Animation Beneficial Rain Generation Esoteric Lightning Manipulation Esoteric Wind Manipulation Esoteric Water Manipulation Esoteric Ice Manipulation Healing Ice Magic Lethal Rain Generation Magic Immunity Magic Negation Sky Energy Manipulation Summoning/Banishment Weather Manipulation Weather Mimicry Storm Mimicry Association

Esoteric Element Manipulation Magic Weather Magic Weather Soul

Mystic Ice Manipulation Rare Ice Manipulation Special Ice Manipulation Capabilities

The user can manipulate the esoteric side of the cold/ice/snow with special properties and mystical nature to it. With mastery, they can use the esoteric element for a variety of magical effects. Application

Age Shifting Cold Immunity Cryostasis Dark Ice Manipulation Demonic Ice Manipulation Esoteric Ice Generation Ice Magic Ice Transmutation Pure Ice Manipulation Ice Healing Purification Sacred Ice Manipulation Spiritual Ice Manipulation Ultimate Freeze Winter Manipulation Cold Weather Manipulation Associations

Conceptual Ice Manipulation Esoteric Water Manipulation Ice Manipulation Primordial Ice Manipulation

Ethereal Water Manipulation Mystic/Mystical Water Manipulation Rare/Special Water Manipulation Supernatural Water Manipulation Capabilities

The user can generate, manipulate and/or absorb water that has magical properties, and are able to use it for various purposes, such as enhancing their physique, healing, teleportation, etc. Applications

Age Shifting Aquatic Adaptation Cleanliness Manipulation Purification Cosmic Water Manipulation Dark Water Manipulation Esoteric Water Generation Freezing Liquid Surveillance Communication Healing Water/Resurrection Hell Water Manipulation Holy Water Manipulation Hydromancy Hydroportation Ocean Manipulation Peace Manipulation Pressure Manipulation (water pressure) Reflection Manipulation Scald Generation Spiritual Water Manipulation Summoning Water Absorption Water Energy Manipulation Water Form Manipulation Water Portal Creation Water Purification Water Transmutation Water Walking White Water Manipulation Variations

Conceptual Water Manipulation Esoteric Ice Manipulation Associations

Chaos Manipulation - water is connected to the primal Chaos in mythologies. Conceptual Element Manipulation Esoteric Element Manipulation Primordial Water Manipulation

Mystic Poison Manipulation Rare Poison Manipulation Special Poison Manipulation Capabilities

The user can manipulate the esoteric side of poison with special properties and a mystical nature to it. With mastery, the wielder could use the esoteric element for a variety of magical effects. Applications

Acid Manipulation Age Shifting Anti-Regeneration Dark Element Manipulation Decomposition Manipulation Disease Manipulation Enhanced/Supernatural Condition Invulnerability Healing/Resurrection Healing Factor Nullification Infectious Energy Manipulation Medicine Manipulation: By using toxins in order to create antidotes or side-effects that counters one another. Mysticism Poison Absorption Poison Immunity Poison Generation Poisonous Blood Pollution Manipulation Smog Manipulation Summoning Toxikinetic Combat Toxikinetic Creature Creation Toxikinetic Teleportation Ultimate Poison Associations

Esoteric Element Manipulation

Ethereal Sun/Solar Manipulation Mystic/Mystical Sun/Solar Manipulation Rare/Special Sun/Solar Manipulation Capabilities

The user can manipulate the esoteric side of the solar forces. As a result, this solar energy has magical properties that can be used in various, unexpected ways. In addition to this, wielders will be able to access the mystical abilities of the Sun that were only described in myths. Applications

Divine Force Manipulation Healing/Resurrection Purification Summoning/Banishment Esoteric Sun Generation Life-Force Manipulation Age Shifting Enhanced Charisma Fear Masking/Psychic Shield Health Manipulation Illusion Awareness Invulnerability Mind Control Pride Manipulation Superpower Manipulation Magnetism/Gravity Manipulation Plasma Manipulation Heliokinetic Energy Constructs Esoteric Flame Manipulation Esoteric Light Manipulation Pure/Dark Solar Manipulation Solar Energy Manipulation Solar Magic Supernova Inducement Associations

Cosmic Fire Manipulation Electromagnetism Manipulation Esoteric Element Manipulation Hell-Fire Manipulation by tapping the sun's destructive aspect. Holy Fire Manipulation by tapping the sun's purifying/nurturing aspect. Solar Manipulation

Ethereal Stars/Stellar Manipulation Mystic/Mystical Stars/Stellar Manipulation Rare/Special Stars/Stellar Manipulation Capabilities

The user can manipulate the esoteric side of the stellar forces. As a result, this element has magical properties that can be used in various, unexpected ways. In addition to this, wielders will be able to access the mystical power of the Stars that were only described in myths. Applications

Constellation Empowerment Dark Stellar Manipulation Esoteric Light Manipulation Esoteric Star Generation Life-Force Manipulation Age Shifting Destiny/Fate Manipulation Divination Non-Life Essence Manipulation Shape-Shifting Summoning/Banishment Superpower Manipulation Magic Magnetism/Gravity Manipulation Mystic/Stardust Manipulation Star Creation Pure Stellar Manipulation Healing/Resurrection Purification Stellar Energy Manipulation Wish Granting Associations

Esoteric Element Manipulation Stellar Manipulation

Ethereal Moon/Lunar Manipulation Mystic/Mystical Moon/Lunar Manipulation Rare/Special Moon/Lunar Manipulation Capabilities

The user can manipulate the esoteric side of the lunar forces. As a result, this element has magical properties that can be used in various, unexpected ways. In addition to this, wielders will be able to access the mystical abilities of the Moon that were only described in myths. Applications

Confusion Inducement Esoteric Light/Darkness Manipulation Esoteric Moon Generation Fertility Inducement Gravity Manipulation Illusion Manipulation Lunar Energy Manipulation Lunar Magic Madness Manipulation Mystic Dust Manipulation - lunar dust. Pure/Dark Moon Manipulation Purification Reflection Manipulation Shapeshifting Sleep Manipulation Time Manipulation Associations

Esoteric Element Manipulation Lunar Manipulation

Mystical/Magical/Rare/Special Electricity/Lightning Manipulation Capabilities

The user can manipulate the esoteric side of lightning that has different properties of normal lightning. This power may have a variety of magical effects such as transformation capabilities, healing and an enhanced physique. Applications

Age Shifting Animation Destruction Dimensional Travel Electricity Manipulation Electricity Absorption Electricity Attacks Electrokinetic Flight Electromagnetism Manipulation Electromancy Electrical Constructs Electrical Healing Electrical Resurrection Enhanced or Supernatural Condition Esoteric Lightning Generation Invulnerability Lightning Induced Powers Magic Spell Casting Magic Immunity Magic Negation Magically Enhanced Physiology Mysticism Summoning - By Magical Lightning Strikes Time Manipulation Time Acceleration Time Reduction Teleportation - By Magical Lightning Strike Thunder Manipulation Transmutation Variations

Black Lightning Manipulation Conceptual Lightning Manipulation Demonic Lightning Manipulation Divine Lightning Manipulation Spiritual Lightning Manipulation White Lightning Manipulation Associations

Esoteric Element Manipulation Weather Soul

Mystic Light Manipulation Rare Light Manipulation Special Light Manipulation Capabilities

The user can manipulate the esoteric side of light with special properties and a mystical nature to it. With mastery, the wielder could use the esoteric element for a variety of magical effects. Applications

Age Shifting Benefic Force Manipulation Dark Light Manipulation Demonic Light Manipulation Enhanced/Supernatural Condition Invulnerability Esoteric Light Generation Halo Generation Impurity Destruction Inner Light Externalization Light Energy Manipulation Light Form Light Healing/Resurrection Light Manipulation Light Warp Lightside View Mysticism Photokinetic Creature Creation Photoportation Purification Sanctification Sacred Light Manipulation Smite Spiritual Light Manipulation Summoning White Light Manipulation Variations

Conceptual Light Manipulation Associations

Esoteric Element Manipulation Life-Force Manipulation Primordial Light Manipulation

Ethereal Fire/Flame Manipulation Mystic/Mystical Fire/Flame Manipulation Rare/Special Fire/Flame Manipulation Capabilities

The user can manipulate the esoteric side of the flames that has magical properties, and are able to use it for various purposes, such as enhancing their physique, healing, teleportation, etc. Applications

Age Shifting Cosmic Fire Manipulation Dark Fire Manipulation Destruction Enhanced/Supernatural Condition Esoteric Fire Absorption Esoteric Flame Generation Fire Manipulation Fox-Fire Manipulation Grand Flame Manipulation Hell-Fire Manipulation Holy Fire Manipulation Life Fire Manipulation Invulnerability Magic Spell Casting Purification Pyrokinetic Creature Creation Pyrokinetic Flight Pyromancy Pyroportation Rainbow Fire Manipulation Resurrection Sanitization Spiritual Flame Manipulation Summoning via magic flames Transmutation Ultimate Burning White Fire Manipulation Variations

Conceptual Fire Manipulation Associations

Fire Soul

The user can manipulate the esoteric energy that causes a physical effect on oneself, an object, or a person which can also affect the environment. In some forms of the force, it is what surrounds all things, which flows through all things (organisms, objects, and even elements) can be used by master manipulators of the force to move them and, attack enemies with, etc. Applications

Elemental Manipulation Energy Manipulation Energy Attacks Kinetic Energy Manipulation Force-Field Generation Force Armor Generation Vector Manipulation Variations

Aura Manipulation Chi Manipulation Dark Energy Manipulation Ectoplasm Manipulation Foreign Energy Manipulation Magical Energy Manipulation Psychic Energy Manipulation Associations

Aether Manipulation Astrology Balanced Aspect Manifestation Dark Side Aspect Manifestation Esoteric Element Manipulation Essence Manipulation Form Manipulation Invisible Energy Manipulation Light Side Aspect Manifestation Magic Metaphysics Manipulation Non-Life Essence Manipulation

Mystic Metal Manipulation Rare Metal Manipulation Special Metal Manipulation Capabilities

The user can manipulate the esoteric side of the metal with special properties and a mystical nature to it. With mastery, the wielder could use the esoteric element for a variety of magical effects. Applications

Age Shifting Bio-Metal Physiology Black Metal Manipulation Dermal Armor Divine Metal Manipulation Enhanced/Supernatural Condition Ferro Energy Manipulation Ferrokinetic Creature Creation Ferrokinetic Teleportation Invulnerability Healing/Resurrection Mysticism Summoning Trace Metal Manipulation Weapon Manipulation Weapon Regeneration Associations

Esoteric Earth Manipulation Metal Manipulation

Ethereal Earth Manipulation Extraordinary Earth Manipulation Mystic/Mystical Earth Manipulation Rare/Special Earth Manipulation Supernatural Earth Manipulation Capabilities

The user can generate, manipulate and/or absorb earth with supernatural properties, and are able to use it for various purposes, such as enhancing their physique, healing, teleportation, etc. Applications

Black Earth Manipulation Cosmic-Earth Manipulation Space Rock Manipulation Demonic Earth Manipulation Earth Augmentation Earth Communication Earth Empowerment Earth Energy Manipulation Earth Generation Earth Magic Lava Magic Empathic Earth Manipulation Esoteric Earth Generation Land Adaptation Magma Manipulation Pure Earth Manipulation Spiritual Earth Manipulation Terrain Manipulation Techniques

Earth Mimicry Earthquake Generation Earth Portal Creation Geokinetic Combat Geomancy Abacomancy - Divination via sand, dust, and ash Crystallomancy - Divination via crystals. Ground Liquification Healing Earth/Resurrection Magma Combat Incineration/Ultimate Burning Petrification Summoning Terraportation Variations

Conceptual Earth Manipulation Esoteric Metal Manipulation Associations

Esoteric Element Manipulation Wu Xing Manipulation

Mystic Darkness Manipulation Rare Darkness Manipulation Special Darkness Manipulation Capabilities

The user can manipulate the esoteric side of the darkness/shadow, with special properties and a mystical nature to it. With mastery, the wielder could use the esoteric element for a variety of magical effects. Applications

Animated Shadow Dark Form Dark World Manipulation Darkness Healing/Resurrection Darkside View: Exposing dark emotions and inner sins. Diabolic Darkness Manipulation Empathic Masochism: via shadows. Esoteric Darkness Generation Grim Darkness Manipulation Inner Darkness Externalization Personal Void Pure Darkness Manipulation Sacred Darkness Manipulation Shadow Magic Shadow Marionette Shadow Mutilation Spiritual Darkness Manipulation Summoning Umbrageous Teleportation Umbrakinetic Creature Creation Variations

Conceptual Darkness Manipulation Associations

Dark Energy Manipulation Esoteric Element Manipulation Primordial Darkness Manipulation

Mystic/Mystical Cosmic Manipulation Rare Cosmic Manipulation Special Cosmic Manipulation Capabilities

The user can manipulate the esoteric side of the cosmic forces, with special properties and a mystical nature to it. With mastery, the wielder could use the esoteric element for a variety of magical effects. Applications

Age Shifting Celestial Manipulation Cosmic Awareness Cosmic Creation Cosmic Empowerment Cosmic Energy Manipulation Cosmic Weather Manipulation Esoteric Moon Manipulation Esoteric Star Manipulation Esoteric Sun Manipulation Fundamental Forces Manipulation Electromagnetism Manipulation Gravity Manipulation Strong Force Manipulation Weak Force Manipulation Healing/Resurrection Mysticism Nebula Manipulation Pure/Dark Cosmic Manipulation Purification Space Rock Manipulation Meteor Summoning Summoning/Banishment Associations

Esoteric Element Manipulation

Bloodless Physiology Capabilities

User has no blood or other circulatory fluid, being able to live without the necessary circulatory system in their bodies. Allowing them a sense of limitless stamina as they would have no need to oxygenate their cells with blood and survive horrible injuries since they wouldn't have to worry about bleeding out. Applications

Absolute Stamina Blood Stopping Enhanced Durability Oxygen Independence Immunity to Blood affecting powers Associations

Blood Manipulation Cardiology Manipulation Defunct Physiology Heartlessness Vein Manipulation

The user can transform matter and objects, including living beings, into blood. Associations

Blood Manipulation Organic Transmutation

Combined Forms of the Elements Elemental Amalgamation/Blending/Combination/Fusion/Merging/Synthesis Capabilities

The user can combine two or more elements into a new element. If the user possesses every elementary element required, they can create every advanced element in existence, and entirely new elements as well, becoming Omnipotent in regards to elemental manipulation. Examples of Produced Elements

Resulting Element Component 1 Component 2 Component 3 Component 4 Acid Water Fire or Earth

Airwaves Air Sound

Ash Wood Fire

Astronomy Air Darkness Earth Star Aurora Light Air Electricity

Blood Life Water

Corrosion Metal Water Air

Dust Air Earth Sometimes Fire

Data Light Tech

Eclipse Sun Moon

Electromagnetism Electricity Magnetism

Explosion Gas Fire Sound

Fallout Earth Air Fire Poison+Water Foam Air Water

Gas Air Poison

Glass Sand Fire

Heaven Holy Air Light

Hell-Fire Demonic Fire

Ice Water Cold

Ink Darkness Water

Magma Earth Fire

Mana Magic Vitality

Magnetism Earth Air

Moon Earth Light Metal Ice Mud Water Earth

Nature Earth Air Water Fire Pearl Metal Water Ice

Pollution Water Poison Air Earth Plasma Air Electricity Fire

Radiation Fire Poison Light Electricity Rainbow Light Water Air

Resin Water Wood

Shockwave Air Metal Diamond

Sky Air Electricity

Smoke Fire Air Poison

Sound Kinetic Crystal

Star Air Light Metal Fire Stardust Light Earth Metal

Steam Fire Water

Storm Electricity Water Air

Sunlight Fire Light

Swamp Earth Water Wood

Snow Air Ice/Water

Tech Metal Electricity

Thunder Light Sound

Twilight Darkness Light

Vitality Soul Air Light

Weather Air Electricity Water

Wood/Plant Earth Water

Yin-Yang Negativity Positivity Five Elements

User can combine elemental powers, granting one element the properties and functions of another. For example, the user is able to grant darkness the piercing abilities of light. This in turn will grant the user the possibility to stand against, or possibly overwhelm, most singular elements. However, like Elemental Recomposition, the user is able to form new elements. Applications

Effect Stacking: Stack the effects of combined elements. Elemental Pressure: Use the combined elements to crush, repel, or destroy objects or entire areas. Grant one element the properties of another. Use elements in different combinations. Variations

Acid-Fire Manipulation Cryo-Electricity Manipulation Electric-Fire Manipulation Electric-Water Manipulation Electro-Earth Manipulation Ice-Fire Manipulation Light-Darkness Manipulation Magneto-Graviton Manipulation Poison-Fire Manipulation Shadow-Metal Manipulation Associations

Elemental Manipulation Power Mixture

Acidic Fire Manipulation Acido-Pyrokinesis Pyro-Acidokinesis Capabilities

The user can create, shape and manipulate acid fire, whether separately or combined as both acid and fire simultaneously. Using and manipulating acidic fire will make the victims suffer devastatingly, causing more intense burning, causticity, and enhanced fumes with fiery effects, automatically being fatal, especially when the fumes are breathed in. Applications

Acid Manipulation Death Inducement Fire Manipulation Enhanced Burning/Inflammation Techniques

Serqe-Pyrokinetic Combat Associations

Elemental Recomposition Poison-Fire Manipulation

Cryo-Electrokinesis Cryo-Lightning Electro-Cryokinesis Ice Lightning Capabilities

The user can create, shape and manipulate either electrified ice, lightning that is 'so cold it burns', or both ice and electricity simultaneously. Applications

Electricity Manipulation Formulated Electrical Blasts Ice Manipulation

Electric-Flame Manipulation Electro-Pyrokinesis Lightning-Fire/Flame Manipulation Pyro-Electrokinesis Thermoelectricity Capabilities

The user can create, shape and manipulate either electrified fire or both fire and electricity simultaneously. Applications

Burn and/or melt things with electric fire. Combustion Inducement/Electric-Fire Generation Electric-Fire Attacks Fire-Lightning Breath Electric-Fire Generation Electro-Pyrokinetic Constructs Electro-Pyro-Telekinesis Electro-Pyrokinetic Flight Electro-Pyrokinetic Surfing Incineration Ultimate Burning Manipulate the properties of electric fire. Techniques

Electric Flame Aura Associations

Electric-Fire Weaponry Electric-Fire Artillery Elemental Recomposition Plasma Manipulation Power Mixture

Hydro-Electro Combination Hydro-Electro Manipulation Hydro-Electrokinesis Capabilities

The user can generate and manipulate water that carries a electric current at all times or both water and electricity simultaneously. This allows a user to both cause splashing and electric damage to foes. A user can also create and manipulate storm clouds (as clouds are a mass of water droplets) Applications

Electricity Manipulation Thundercloud Manipulation Water Manipulation Associations

Water Energy Manipulation by treating it similar to electricity Weather Manipulation

Electro-Terrakinesis Terra-Electrokinesis Lightning Earth/Rock/Stone Manipulation Capabilities

The user can create, shape and manipulate both the earth and electricity in unison, conducting electricity through earthly materials even if they normally aren't conductive. Applications

Earth Manipulation Metal Manipulation Electricity Manipulation Electromagnetism Manipulation Electro-Terrakinetic Attacks Electro-Terrakinetic Constructs Associations

Elemental Mixture

Cryo-Pyrokinesis Cold-Fire Manipulation Freeze-Flame Manipulation Freezing Fire Manipulation Pyro-Cryo Mixture Capabilities

User is able to manipulate a fire of freezing temperatures, which would be capable of freezing the target with ice burns that are more severe than normal burns or both fire and ice simultaneously. Applications

Arctic Combustion Inducement/Fire Generation Burn things with ice-fire. Freezing with ice-fire Ultimate Freeze with icy flames much faster, as flames spreads faster and may potentially be absolute zero. Ice-Fire Attacks Ice-Fire Negation Incineration Ultimate Burning Manipulate the properties of ice-fire. Pyro-Telekinesis with ice-fire. Pyrokinetic Flight Pyrokinetic Surfing Pyrokinetic Constructs of ice-fire. Techniques

Fire-Blizzard Creation of cold flames. Associations

Cold Manipulation Fire Manipulation Ice Manipulation Ice-Fire Weaponry Ice-Fire Artillery Power Mixture Thermal Manipulation

Gravitational-Magnetic Manipulation Gravitational-Magnetism Manipulation Gyro-Magnetokinesis Magne-Gravitokinesis Magnetic-Gravitational Manipulation Capabilities

Users are capable of utilizing magnetic, electromagnetic and gravitational forces all in unison for a quantity of effects. Enabling the push, pull, bending, straightening of electromagnetic fields as well as regular attraction/repulsion forces in conjunction with the subtle or intense manipulation of gravity fields for the purpose of changing and altering one's immediate surroundings, be it in a relatively small area of effect or a larger, vaster scale. By creating customized electromagnetic fields, users can create a personalized Effect Field where the laws of physics have little to no hold upon them. This can also take the form of creating a personalized gravitational field, bending and twisting light around them for invisibility, and spontaneous transport via the creation of Tachyon fields. The creation of materialized hard-light constructs is also possible via manipulation of the EM spectrum and other electromagnetic phenomenon. Various forces can be manipulated for varying purpose, from supportive, offensive, to even defensive. Precise control of these effects allow users to Transmute and manipulate cosmological forces for the purpose of conjuring and converting various resources. Applications

Electromagnetism Manipulation Magnetism Manipulation Modulation Manipulation Quantum Manipulation Cosmological Force Manipulation Strong/Weak Force Manipulation Physical Energy Manipulation Vector Manipulation Gravity Manipulation Black Hole Manipulation Space-Time Manipulation/Distortion Dimensional Manipulation Particle Manipulation Matter Manipulation Exotic Matter Manipulation Quark Manipulation Association

Spatial-Graviton Manipulation Gravitational-Magnetic Manipulation Gravitational-Magnetism Manipulation Gyro-Magnetokinesis Magne-Gravitokinesis Magnetic-Gravitational Manipulation Capabilities

Users are capable of utilizing magnetic, electromagnetic and gravitational forces all in unison for a quantity of effects. Enabling the push, pull, bending, straightening of electromagnetic fields as well as regular attraction/repulsion forces in conjunction with the subtle or intense manipulation of gravity fields for the purpose of changing and altering one's immediate surroundings, be it in a relatively small area of effect or a larger, vaster scale. By creating customized electromagnetic fields, users can create a personalized Effect Field where the laws of physics have little to no hold upon them. This can also take the form of creating a personalized gravitational field, bending and twisting light around them for invisibility, and spontaneous transport via the creation of Tachyon fields. The creation of materialized hard-light constructs is also possible via manipulation of the EM spectrum and other electromagnetic phenomenon. Various forces can be manipulated for varying purpose, from supportive, offensive, to even defensive. Precise control of these effects allow users to Transmute and manipulate cosmological forces for the purpose of conjuring and converting various resources. Applications

Electromagnetism Manipulation Magnetism Manipulation Modulation Manipulation Quantum Manipulation Cosmological Force Manipulation Strong/Weak Force Manipulation Physical Energy Manipulation Vector Manipulation Gravity Manipulation Black Hole Manipulation Space-Time Manipulation/Distortion Dimensional Manipulation u Particle Manipulation Matter Manipulation Exotic Matter Manipulation Quark Manipulation Association

Spatial-Graviton Manipulation Gravitational-Magnetic Manipulation Gravitational-Magnetism Manipulation Gyro-Magnetokinesis Magne-Gravitokinesis Magnetic-Gravitational Manipulation Capabilities

Users are capable of utilizing magnetic, electromagnetic and gravitational forces all in unison for a quantity of effects. Enabling the push, pull, bending, straightening of electromagnetic fields as well as regular attraction/repulsion forces in conjunction with the subtle or intense manipulation of gravity fields for the purpose of changing and altering one's immediate surroundings, be it in a relatively small area of effect or a larger, vaster scale. By creating customized electromagnetic fields, users can create a personalized Effect Field where the laws of physics have little to no hold upon them. This can also take the form of creating a personalized gravitational field, bending and twisting light around them for invisibility, and spontaneous transport via the creation of Tachyon fields. The creation of materialized hard-light constructs is also possible via manipulation of the EM spectrum and other electromagnetic phenomenon. Various forces can be manipulated for varying purpose, from supportive, offensive, to even defensive. Precise control of these effects allow users to Transmute and manipulate cosmological forces for the purpose of conjuring and converting various resources. Applications

Electromagnetism Manipulation Magnetism Manipulation Modulation Manipulation Quantum Manipulation Cosmological Force Manipulation Strong/Weak Force Manipulation Physical Energy Manipulation Vector Manipulation Gravity Manipulation Black Hole Manipulation Space-Time Manipulation/Distortion Dimensional Manipulation Particle Manipulation Matter Manipulation Exotic Matter Manipulation Quark Manipulation Association

Spatial-Graviton Manipulation

Burning Poison Manipulation Poisoned Flame Pyro-Toxikinesis Toxic Fire Manipulation Toxi-Pyrokinesis Capabilities

Users can create, shape and manipulate poisons and fire combined. This can come in the form of either generating poisoned fire that can burn and poison someone at the same time, generating a gas-like poisoned fire that burns everything and everyone on its path, or generate a burning poison gas that, if inhaled, burns the victims from inside their body; in the case of burning poison gas, it doesn't even need to be breathed, as it can usually enter the body through the skin. The poisoned fire generally inflicts terrible pain and may even cause instant death. Applications

Death Inducement Enhanced Burning/Inflammation Fire Manipulation Poison-Fire Breath Poison Manipulation Techniques

Toxi-Pyrokinetic Combat Toxi-Pyroportation Toxic-Fire Mimicry Associations

Acid-Fire Manipulation by manipulating acidic poison fire. Elemental Recomposition Burning Poison Manipulation Poisoned Flame Pyro-Toxikinesis Toxic Fire Manipulation Toxi-Pyrokinesis Capabilities

Users can create, shape and manipulate poisons and fire combined. This can come in the form of either generating poisoned fire that can burn and poison someone at the same time, generating a gas-like poisoned fire that burns everything and everyone on its path, or generate a burning poison gas that, if inhaled, burns the victims from inside their body; in the case of burning poison gas, it doesn't even need to be breathed, as it can usually enter the body through the skin. The poisoned fire generally inflicts terrible pain and may even cause instant death. Applications

Death Inducement Enhanced Burning/Inflammation Fire Manipulation Poison-Fire Breath Poison Manipulation Techniques

Toxi-Pyrokinetic Combat Toxi-Pyroportation Toxic-Fire Mimicry Associations

Acid-Fire Manipulation by manipulating acidic poison fire. Elemental Recomposition

Double Mixture Normal Metal Black Metal Divine Metal Planetary Metal Molten Metal Normal Darkness Darkness Metal Darkness Black Metal Darkness Divine Metal Darkness Planetary Metal Darkness Molten Metal Hellish Darkness Hellish Darkness Metal Hellish Darkness Black Metal Hellish Darkness Divine Metal Hellish Darkness Planetary Metal Hellish Darkness Molten Metal Sacred Darkness Sacred Darkness Metal Sacred Darkness Black Metal Sacred Darkness Divine Metal Sacred Darkness Planetary Metal Sacred Darkness Molten Metal Cosmic Darkness Cosmic Darkness Metal Cosmic Darkness Black Metal Cosmic Darkness Divine Metal Cosmic Darkness Planetary Metal Cosmic Darkness Molten Metal Shadow Darkness Shadow Darkness Metal Shadow Darkness Black Metal Shadow Darkness Divine Metal Shadow Darkness Planetary Metal Shadow Darkness Molten Metal Double Mixture Normal Metal Black Metal Divine Metal Planetary Metal Molten Metal Normal Darkness Darkness Metal Darkness Black Metal Darkness Divine Metal Darkness Planetary Metal Darkness Molten Metal Hellish Darkness Hellish Darkness Metal Hellish Darkness Black Metal Hellish Darkness Divine Metal Hellish Darkness Planetary Metal Hellish Darkness Molten Metal Sacred Darkness Sacred Darkness Metal Sacred Darkness Black Metal Sacred Darkness Divine Metal Sacred Darkness Planetary Metal Sacred Darkness Molten Metal Cosmic Darkness Cosmic Darkness Metal Cosmic Darkness Black Metal Cosmic Darkness Divine Metal Cosmic Darkness Planetary Metal Cosmic Darkness Molten Metal Shadow Darkness Shadow Darkness Metal Shadow Darkness Black Metal Shadow Darkness Divine Metal Shadow Darkness Planetary Metal Shadow Darkness Molten Metal Double Mixture Normal Metal Black Metal Divine Metal Planetary Metal Molten Metal Normal Darkness Darkness Metal Darkness Black Metal Darkness Divine Metal Darkness Planetary Metal Darkness Molten Metal Hellish Darkness Hellish Darkness Metal Hellish Darkness Black Metal Hellish Darkness Divine Metal Hellish Darkness Planetary Metal Hellish Darkness Molten Metal Sacred Darkness Sacred Darkness Metal Sacred Darkness Black Metal Sacred Darkness Divine Metal Sacred Darkness Planetary Metal Sacred Darkness Molten Metal Cosmic Darkness Cosmic Darkness Metal Cosmic Darkness Black Metal Cosmic Darkness Divine Metal Cosmic Darkness Planetary Metal Cosmic Darkness Molten Metal Shadow Darkness Shadow Darkness Metal Shadow Darkness Black Metal Shadow Darkness Divine Metal Shadow Darkness Planetary Metal Shadow Darkness Molten Metal Double Mixture Normal Metal Black Metal Divine Metal Planetary Metal Molten Metal Normal Darkness Darkness Metal Darkness Black Metal Darkness Divine Metal Darkness Planetary Metal Darkness Molten Metal Hellish Darkness Hellish Darkness Metal Hellish Darkness Black Metal Hellish Darkness Divine Metal Hellish Darkness Planetary Metal Hellish Darkness Molten Metal Sacred Darkness Sacred Darkness Metal Sacred Darkness Black Metal Sacred Darkness Divine Metal Sacred Darkness Planetary Metal Sacred Darkness Molten Metal Cosmic Darkness Cosmic Darkness Metal Cosmic Darkness Black Metal Cosmic Darkness Divine Metal Cosmic Darkness Planetary Metal Cosmic Darkness Molten Metal Shadow Darkness Shadow Darkness Metal Shadow Darkness Black Metal Shadow Darkness Divine Metal Shadow Darkness Planetary Metal Shadow Darkness Molten Metal Double Mixture Normal Metal Black Metal Divine Metal Planetary Metal Molten Metal Normal Darkness Darkness Metal Darkness Black Metal Darkness Divine Metal Darkness Planetary Metal Darkness Molten Metal Hellish Darkness Hellish Darkness Metal Hellish Darkness Black Metal Hellish Darkness Divine Metal Hellish Darkness Planetary Metal Hellish Darkness Molten Metal Sacred Darkness Sacred Darkness Metal Sacred Darkness Black Metal Sacred Darkness Divine Metal Sacred Darkness Planetary Metal Sacred Darkness Molten Metal Cosmic Darkness Cosmic Darkness Metal Cosmic Darkness Black Metal Cosmic Darkness Divine Metal Cosmic Darkness Planetary Metal Cosmic Darkness Molten Metal Shadow Darkness Shadow Darkness Metal Shadow Darkness Black Metal Shadow Darkness Divine Metal Shadow Darkness Planetary Metal Shadow Darkness Molten Metal Double Mixture Normal Metal Black Metal Divine Metal Planetary Metal Molten Metal Normal Darkness Darkness Metal Darkness Black Metal Darkness Divine Metal Darkness Planetary Metal Darkness Molten Metal Hellish Darkness Hellish Darkness Metal Hellish Darkness Black Metal Hellish Darkness Divine Metal Hellish Darkness Planetary Metal Hellish Darkness Molten Metal Sacred Darkness Sacred Darkness Metal Sacred Darkness Black Metal Sacred Darkness Divine Metal Sacred Darkness Planetary Metal Sacred Darkness Molten Metal Cosmic Darkness Cosmic Darkness Metal Cosmic Darkness Black Metal Cosmic Darkness Divine Metal Cosmic Darkness Planetary Metal Cosmic Darkness Molten Metal Shadow Darkness Shadow Darkness Metal Shadow Darkness Black Metal Shadow Darkness Divine Metal Shadow Darkness Planetary Metal Shadow Darkness Molten Metal

Darkness-Metal Manipulation Ferro-Umbrakinesis Iron-Shadow Manipulation Metal-Darkness Manipulation Capabilities

The user can either manipulate shadowy metal or both metal and darkness simultaneously. Applications

Darkness Manipulation Darkness Attacks Metal Manipulation Metal Attacks Metal-Shadow Breath Shadow-Metal Attacks Associations

Black Metal Manipulation Power Mixture

Add-On Combo Power Double Power Double Power Manipulation Duel Wielding Powers Fusion Power Hybrid Power Multi-Power Power Combination/Fusion/Hybridization/Merging Simultaneous Ability Use Synergy Capabilities

The user can merge two or more powers to create new powers as well as different combinations. Sometimes the second ability may be naturally born, on others it may have been taken from another by force. The users can even use two or more separate powers simultaneously to use for various uses. Applications

Create new forces. Use your powers to create different combos. Empower already existing powers. Effect Stacking Variations

Attack Mixture Combined Attacks Elemental Mixture Magic Unification Science-Magic Mixture Examples

Accelerated Time Bomb Generation Acid-Fire Manipulation Acidic Poison Generation Adaptive Resurrection Blood Crystallization Cryo-Electricity Manipulation Cryo-Phasing Dark Element Manipulation Demonic Element Manipulation Divine Element Manipulation Electric-Fire Manipulation Electric-Water Manipulation Elemental Healing Elemental Intangibility Elemental Recomposition Empathic Healing Enhanced Power Replication Event Manipulation Haemopotent Replication Ice-Fire Manipulation Light-Darkness Manipulation Magneto-Graviton Manipulation Poison-Fire Manipulation Psionic Bio-Tech Regenerative Durability Replication Teleportation Shadow-Metal Manipulation Space-Time Manipulation Spatial-Graviton Manipulation Telekinetic Teleportation Telempathy Twilight Manipulation Associations

Combined Combat Combined Weaponry Combined Artillery Multi-Power Use Superpower Manipulation

Coalescence Combining Fusion Merge Effect Merging Mixture Unitation Unification Capabilities

User can merge two or more separate objects into one, regardless of whether the objects are organic, inorganic, living, dead, technological, etc. They can decide which parts of the objects are dominant in the union, what are deleted and which merge. Applications

Fuse inorganic materials and create new substances with all the strengths and none of the weaknesses of their precedents. Fuse Organic and Inorganic materials. Elemental Mimicry Weapon Merge Fuse living beings. Animal Morphing Chimerism Gestalt Mind Gestalt Soul Hybridization Blend into the surroundings by fusing with the surrounding materials. Intangibility by merging and then emerging materials. Solid Merging Variations

Elemental Recomposition Fusionism Fused Existence Power Mixture Associations

Absorptive Merging Animatronic Physiology Body Manipulation Body Modification Culmination Life Creation Shiftmorphing

Energy Flight Capabilities

Users of this ability can fly, glide and/or levitate through manipulation of different types of elements and energies. They can fly at varying speeds, levitate, or propel themselves without taking flight, including enhanced jumping by a short burst of flight. Applications

Flight/Gliding/Levitation Supernatural Leap Variations

Aerokinetic Flight Typhokinetic Flight Cloud Flight Electrokinetic Flight Geokinetic Flight Concrete Flight Crystallokinetic Flight Psammokinetic Flight Hydrokinetic Flight Cryokinetic Flight Magnetokinetic Flight Photokinetic Flight Pyrokinetic Flight Serqekinetic Flight Sonokinetic Flight Spark Flight Thermokinetic Flight Umbrakinetic Flight Associations

Elemental Aura Elemental Manipulation Jet Propulsion Matter Surfing

Dark Flight Dark Flying Shadow Flight Capabilities

Users of this ability can fly, glide and/or levitate through manipulation of darkness/shadows. They can fly at numerous amounts of speeds, levitate, or propel themselves without taking flight, including enhanced jumping by a short boost of flight. Applications

Flight/Gliding/Levitation Supernatural Leap Associations

Darkness Manipulation Elemental Flight Jet Propulsion Matter Surfing

Temperature Flight Thermal Flight Updraft Lifting Capabilities

Users of this ability can fly, glide and/or levitate through manipulation of temperature. They can fly at varying speeds, levitate, or propel themselves without taking flight, including enhanced jumping by a short burst of flight. When focusing one can carry people & objects with them along their thermal updraft. Applications

Flight/Gliding/Levitation Supernatural Leap Associations

Heat Aura Jet Propulsion Matter Surfing Thermal Manipulation

Temperature Control Temperature Manipulation Thermal Control Thermal Energy Manipulation Thermodynamics Manipulation Thermokinesis Capabilities

User can create, shape and manipulate temperature, a form of kinetic energy between particles at the atomic or molecular level: the greater the movement of these particles, the greater the thermal energy and reversed. Heat itself is internal thermal energy that flows from one body of matter to another, it is not the same as the energy contained in a system—that is, the internal thermal energy of the system. Rather than being "energy-in-residence," heat is "energy-in-transit." Applications

Body Temperature Manipulation Cold/Hot Effect Field Projection Cold Manipulation Cold Air Manipulation Cold Energy Manipulation Freezing Frostbite Shattering Solidification Sub-Zero Rain Heat Manipulation Combustion Inducement Heat Energy Manipulation Heat Generation Heat Transferal Hot Air Manipulation Incineration Melting Scald Generation Infrared Perception Temperature Immunity Thermokinetic Constructs Thermokinetic Flight Techniques

Thermal Invisibility Thermokinetic Combat Thermovariance Variations

Geothermal Manipulation Psychic Thermal Manipulation Thermal Magic Associations

Climate Manipulation Electromagnetic Manipulation Energy Manipulation Fire Manipulation Ice Manipulation Internal Energy Manipulation Kinetic Energy Manipulation Plasma Manipulation Thermal Weaponry Thermal Artillery Ultimate Burning Ultimate Freeze Water Manipulation Weather Manipulation

Kinetikinesis Capabilities

User can create, shape and manipulate kinetic energy, the energy possessed by any moving object, ie. the necessary work in order for an object with a given mass to move from its resting position. The kinetic energy gained during the acceleration process changes once the speed also changes, and when the object no longer contains the kinetic energy it has possessed as it accelerates it stops from moving. The work needed to make an object to stop accelerating is equivalent to the kinetic energy that it possesses during the initial stage. User can transfer kinetic energy from one object to another, thus strengthening their attacks, or tearing holes in walls with a simple touch, turn an object's potential energy into kinetic energy, making it explosive, or cause target to be unable to move or unable to stop if in motion. Applications

Create/generate/increase, absorb, shape and manipulate kinetic energy. Burst Jet Propulsion Kinetic Activation Kinetic Charging Kinetic Conversion Kinetic Replication Energy Attacks using kinetic energy. Concussive Force Hyperkinetic Exertion Kinetic Energy Defiance Impact Manipulation Inertia Manipulation Jactitation Kinetic Force Redirection Molecular Speed Manipulation Momentum Manipulation Pushback Resistance Solidification via controlling kinetic energy. Energy Constructs using kinetic energy, including weapons, armor, walls or allies/servants. Kinetic Shielding Trajectory Manipulation Techniques

Charge!: Use kinetic energy when charging in a linear direction. Kinetic Energy Absorption: Absorb Kinetic Energy. Kinetic Energy Combat: Fuse Kinetic Energy with physical combat. Kinetic Energy Empowerment Kinetic Supernova: Release shockwave of stored kinetic energy that tears through anything in its path. Kinetic Sliding: Use kinetic energy to slide across surfaces. Variations

Electricity Manipulation - energy of moving electrons; can also be potential energy. EM Spectrum Manipulation - energy of moving electromagnetic spectrum frequencies. Marine Energy Manipulation - energy of moving ocean tides/waves. Rotational Energy Manipulation - energy of object rotating along an axis. Sound Manipulation - energy of sound waves moving through a medium like air or water. Thermal Manipulation - energy of atomic vibrations, sensed as heat. Associations

Centrifugal Force Manipulation Clockwork Physiology Electromagnetism Manipulation Energy Manipulation Friction Manipulation Kinetic Weaponry Motion Manipulation Vector Manipulation Velocity Manipulation Vibration Manipulation Vibration Weaponry

Natural Disaster Wave Disaster Explosion Capabilities

User can release massive amounts of natural disasters in every direction at once for almost unlimited scales. This power allows the user to dispatch many foes at once and destroy large areas like cities/villages. Associations

Apocalyptic Force Manipulation Apocalypse Inducement Chaos Manipulation Destruction Disaster Manipulation Elemental Generation Nature Manipulation Omnicide Omnidirectional Waves Storm Generation Weather Generation Weather Manipulation Annihilation Wave Exploding/Explosion/Explosive Wave Omnidirectional Attacks Total Devastation Capabilities

User can release massive amounts of energy/matter in every directions at once for almost unlimited scales. This ability allows the user to dispatch many foes at once and destroy large area like villages. Variations

Omnidirectional Death Waves Omnidirectional Disaster Waves Omnidirectional Elemental Waves Omnidirectional Energy Waves Omnidirectional Solar Waves Omnidirectional Spatial Waves Omnidirectional Time Waves Associations

Atomic Cancellation Attack Powers Big Bang Inducement Creation Death Inducement Destruction Explosion Manipulation Magic Nonexistence Game Over Omnicide Self-Detonation Timestorm Generation/Inducement/Manifestation Capabilities

User can create ravaging temporal storms capable of erasing all of existence. Associations

Cosmic Weather Manipulation Cosmic Storm Destruction Disaster Manipulation Storm Generation Storm Manipulation Time Energy Manipulation Time Manipulation

Plate Tectonic Control Plate Tectonic Manipulation Tectonic Control Tectonic Manipulation Tectonic Plate Control Tectokinesis Capabilities

The user can shape and manipulate tectonics (the process that controls the structure and properties of the planet's crust and its evolution) and tectonic plates (the large-scale motion of large plates and the movements of smaller plates of the planet's lithosphere). They manipulate the processes of mountain building, the growth and behavior of the strong, old cores of continents (cratons), the ways in which the relatively rigid plates that constitute the planet's outer shell interact with each other and the earthquake and volcanic belts. Applications

Ground Liquification Disaster Manipulation Earthquake Generation Eruption Inducement Tidal Wave Generation Matter Surfing by creating an avalanche to ride on Mountain Creation/Volcano Generation Seismic-Wave Emission Terrain Manipulation Associations

Earth Manipulation Magma Manipulation Planetary Manipulation Plate Tectonic Control Plate Tectonic Manipulation Tectonic Control Tectonic Manipulation Tectonic Plate Control Tectokinesis Capabilities

The user can shape and manipulate tectonics (the process that controls the structure and properties of the planet's crust and its evolution) and tectonic plates (the large-scale motion of large plates and the movements of smaller plates of the planet's lithosphere). They manipulate the processes of mountain building, the growth and behavior of the strong, old cores of continents (cratons), the ways in which the relatively rigid plates that constitute the planet's outer shell interact with each other and the earthquake and volcanic belts. Applications

Ground Liquification Disaster Manipulation Earthquake Generation Eruption Inducement Tidal Wave Generation Matter Surfing by creating an avalanche to ride on Mountain Creation/Volcano Generation Seismic-Wave Emission Terrain Manipulation Associations

Earth Manipulation Magma Manipulation Planetary Manipulation

Radiation Emission Radiation Production Capabilities

The user can generate radiation, that can be used to melt objects, release electromagnetic pulse to disrupt technology and even lead up to the point where the user detonates themselves in a nuclear explosion. Applications

Disintegration - by generating radiation to cause radiolysis. Electromagnetic Pulse Emission - disrupting any technology near them. Heat Generation Light Generation Melting Nuclear Explosion Inducement Radiation Blast Variations

Gamma Radiation Generation Nuclear Fire Generation Radio Generation Ultraviolet Generation Associations

Energy Generation Nuclear Manipulation Radiation Manipulation

Also Called

Achlys Achlykinesis Cthonikinesis Dark Aether (The Legend of Spyro series) Entropy Netherkinesis The Chthonian Element The Final Element The Last Element Capabilities

User can create, shape and manipulate Nether, the "Chthonian Element" that flows through the realms of the living, and the Dead. Nether is most known as the substance that makes up the Underworld, a subterranean dimension where all souls go when they pass on. Nether is very similar to Aether “the Celestial Element” in that it is from a Plane that exists between the planes of both matter, and energy. However, although it can partake in the nature of either substances, Nether is neither of these things. Despite being often considered "Death-Force" Nether is more than the source of what drains life away from living things, it is the destructive aspect of reality, the source and very concept of entropy and destruction, disasters and all degeneration in matter, energy and concepts. It is the power that makes possible and ensures severing the soul's connection to their mortal body, so they can pass onto the after life. It is also the power that summons and controls the souls of the deceased. Users of this power acknowledge that Nether exists in Elemental, Cosmic, and Spiritual forces. Nether exists in the cosmos as sort of a gateway between the land of the Living and the Dead, stretching out to anywhere where death has potential to occur. Like Aether, Nether is a Spiritual Element, which means it cannot be perceived by any physical sense. The only way Nether can be seen is if it were mixed with an Element of the Physical Realm (Most often Darkness, Fire, or Earth). Applications

Anti-Regeneration: Unmake healthy beings worsening healthy conditions. Cosmological Force Manipulation: Control Spiritual, Cosmic, and Elemental forces. Astral Manipulation: Being well adjusted to souls, users can control spiritual energy. Cosmic Manipulation: Control forces of the cosmos. Dark Energy Manipulation: Manipulate powerful and destructive forces of dark energy. Death-Force Manipulation: Gain immense power from the forces of death. Destructive Energy Manipulation: Control all forms of destructive energy. Elemental Manipulation: Control the forces of the physical and Nether Realms. Dark Element Manipulation: Control the dark-side of elements. Nothingness Manipulation: Control the power of oblivion. Non-Life Essence Manipulation: Control the essence of death/dead. Death Transcendence Entropy Manipulation: Manipulate entropic forces. Absolute Destruction: Collapse anything/everything into oblivion. Concept Destruction: Destroy concepts. Decomposition Manipulation: Manipulate the rate of degeneration in all. Disaster Manipulation: Control the destructive forces of nature. Magic: Control the Mystical energies. Dark Arts: Wield dark magic. Epidemic Creation: Cause a rapid outbreak of any manner of afflictions. Inhibition Release: Unleash the darkest impulses in others. Necromancy: Magic involving the dead, life-force and/or souls. Omni-Negation: Designate whatever comes to face moot. Phenomenon Inducement: Project all manor of disruptive effects Transformation Field Projection: Twist and reform the inhabited area and its occupants around. Warping: Have an effect on everything in a way that it disrupts it. Reality Sundering: Rupture the very fabric of existence. Supernatural Manipulation: Will the laws of nature to whatever extent desired. Unnatural Presence: By simply existing one can adversely the surroundings Nether Attacks Nether Generation Techniques

Nether Aura Nether Physiology Netherkinetic Combat Variations

Nether Embodiment Nether Magic Associations

Ethereal Manipulation Nether Weaponry Nether Artillery Transcendent Energy Manipulation Universe Variations

In certain variations, Nether is the sixth of the Classical Elements.

Ecokinesis Material World Manipulation Nature Control Naturakinesis Physis Manipulation Capabilities

User is connected directly to the natural world and thus can communicate, influence, manipulate and control nature: all living beings and plants and natural phenomena, such as the weather and geology of the Earth, and the matter and energy of which all these things are composed. They can survive in any natural environment on earth. User can manipulate, tap into, blend and/or become elements of nature, including air, weather, lightning, earth, stone, metal, water, ice, light, darkness, clouds/mist, magma, fire etc.. They can control animals and plants and mimic their abilities and forms. Because user can communicate with nature, they become instantly familiar with their surroundings, the connection is so deep that the earth can respond to one's emotions and desires (blossoming with flowers and calming weather when happy, making skies stormy or cause earthquakes when angry, shifting the landscape to gain the advantage in a fight, etc.) The user can purify, heal and generally influence the health of nature, and considering the fact that they're helping the environment, plants and animals act favorably towards user. They have access to every living species of animal on Earth and can also draw strength from them and acquire their abilities. Nature obeys users every command and operate on a "hive mind", meaning users can control an entire army of animals. Applications

Nature is such an extensive concept that the powers user has access are grouped under several concepts: Communicate with and command earth's environment psychically. If the area has been cleared of natural wildlife and vegetation, then both will be attracted to return to the area. Nature will defend user from potential threats (and is aware of how to tell friend from foe). Animalia Manipulation Biological Manipulation Danger Intuition Disaster Manipulation Disease Manipulation Ecological Empathy Elemental Manipulation Environmental Adaptation Erosion Inducement Erosion Manipulation Fungus Manipulation Gravity Manipulation Nature Attacks Nature Awareness Nature Infusion Pheromone Manipulation Planetary Empowerment Plant Manipulation Poison Manipulation Self-Sustenance Shapeshifting Sound Manipulation Weather Manipulation Zoolingualism Techniques

Ecokinetic Invisibility Elemental Recomposition Naturakinetic Combat Natural Energy Manipulation Nature Empowerment Nature Perception Nature Teleportation Nature Transmutation Variations

Beast Lordship Environment Manipulation Environmental Perfection Esoteric Nature Manipulation Nature Embodiment Nature Lordship Nature Magic Nature Ascendency Nature Unity Planetary Embodiment Season Manipulation Associations

Aether Manipulation Druidic Magic Contaminant Immunity Evolution Manipulation Ley Line Manipulation Life-Force Manipulation Moon and Sun have large effects on nature. Mana Manipulation Matter Manipulation Mother Nature Physiology Natural Warping Nature Channeling Organic Manipulation Planetary Symbiosis Reactive Adaptation Reactive Invulnerability Terraforming Universal-Megaversal Manipulation - Nature, in the broadest sense, is the natural, physical, or material world or universes.

Black Element Manipulation Destructive Element Manipulation Grim Element Manipulation Hazardous Element Manipulation Negative Element Manipulation Ominous Element Manipulation Capabilities

User can create, shape and manipulate the elements of a darker, detrimental nature; that which damages, destroys, and consumes anything/everything they come across, representing the hazardous destructive side of nature, which in turn ignores most of the limitations and weaknesses of the normal elements. In essence, this is about solely controlling the negative powers of nature itself. Applications

Damage Amplification Dark Elemental Attacks Destruction Disaster Manipulation Elemental Manipulation Elemental Energy Manipulation Pain Inducement Unhealing Variations

Black Earth Manipulation Black Metal Manipulation Black Lightning Manipulation Dark Acid Manipulation Dark Fire Manipulation Dark Light Manipulation Dark Water Manipulation Dark Ice Manipulation Dark Wind Manipulation Dark Smoke Manipulation Grim Darkness Manipulation Associations

Apocalyptic Force Manipulation Dark Moon Manipulation Dark Solar Manipulation Dark Stellar Manipulation Dark Chi Manipulation Dark Aura Manipulation Death-Force Manipulation Demonic Force Manipulation Elemental Manipulation Esoteric Element Manipulation Negative Forces Manipulation

Calamity Incarnate Cataclysm Embodiment Disaster Embodiment Misfortune Embodiment Omen Embodiment Ruin Embodiment The Omen Capabilities

The user of this power can embody calamity, the concept of the damaging disastrous event. The user can even cause damage on a cataclysmic level which may be considered an act of misfortune. Applications

All Apocalyptic Powers Chaotic Form Conclusion Dominance Destruction Embodiment Disaster Inducement Disaster Manipulation Oblivion Embodiment Perfect Storm Associations

Absolute Destruction Apocalypse Inducement Apocalypse Aspect Manifestation Chaos Embodiment Curse Empowerment Curse Inducement Cursed Physiology Jinx Power Manifestation

Black Hole Generation Black Hole Projection Capabilities

Users are able to create black holes that can virtually suck in matter and energy. Gravitational Singularity Generation, Nothingness Manipulation or Space-Time Manipulation are needed in order to create black holes. Through Gravitational Singularity, the victim will be ripped to shreds when they enter a black hole. Their body would be stretched apart to a point of compression, causing a lot of pain and suffering. When they enter into a Gravitational Singularity, they would be erased to nothingness as body molecule, matter and energy will be absorbed, causing instant death. Applications

Gravity Manipulation: While creating black holes, gravity is being pulled downwards as it is being manipulated. Singularity Inducement: Will absorb anything, including, light, matter, vacuum, gravity and energy to turn them into nothingness. Associations

Black Hole Manipulation Future Manipulation: a black hole is cited in the future of space and time. Gravitational Singularity Generation: the power to generate the center of a black hole is compulsory in order for this power to work. Nothingness Manipulation Space-Time Manipulation: a black hole is a distortion of the space-time continuum. Space-Time Distortion: distort the space-time continuum with the black hole's intense gravity. White Hole Creation: the counterpart of this ability. Wormhole Creation

White Hole Generation/Projection Capabilities

User can create white holes, as a black hole "sucks" matter in via gravity, a white hole spits it out. Applications

Can be used to generate light, matter and energy. High-level users, or users with Matter Manipulation, have the potential to create anything. Gravity Manipulation Portal Manipulation Dimensional Travel Portal Blast Portal Creation Space-Time Distortion Associations

Black Hole Creation: the counterpart of this ability. Expulsion Gravitational Singularity Generation Space-Time Manipulation Space-Time Distortion Spatial-Gravitation Manipulation

Absent/Empty Space Creation/Generation True Void Creation/Generation Void Generation Capabilities

User can create true, absolute voids, spaces that are empty/absent of anything/everything that we can understand including form, shape, dimension, time, matter, energy, distance, sound, motion, concepts, etc. Because of the nature of these voids, anything that enters them may be impossible to ever escape or be rescued from and/or may even be erased from existence because of the contradictory nature or lack of life-giving elements/properties inside them. Applications

Concept Destruction Nonexistence Nothingness Attacks Nothingness Constructs Obsolescence Omni-Removal Phenomenon Elimination Physical Law Erasure Physics Negation Reality Expulsion Space Depletion Spatial Devouring Void Sealing Associations

Creation Negative Zone Creation Nothingness Manipulation Null Energy Manipulation Paradox Manipulation Void Magic Void Weaponry Void Artillery

Chemical Element Transmutation Capabilities

The user can transmutate chemical elements changing any element, liquid, gaseous, or plasma. Applications

Disintegration Elemental Generation Elemental Recomposition Explosion Inducement Granulation Lightning Bolt Projection by manipulating the charges of atoms. Matter State Manipulation Physical Restoration Poison Generation Potion Creation Thermal Manipulation Can speed up chemical reactions. Turn fresh air into a poisonous gas. Turn minerals into metal. Techniques

Fragrance Manipulation: control scents, aromas, and odors. Heat Manipulation: control the objects atoms to increase or decrease heat. Partial Transmutation: pulling an object apart at the atomic level. Sanitation: to exude a force that kills pathogens. Weapon Creation: out of Metal, Stone, etc. Variations

Ash Transmutation Darkness Transmutation Earth Transmutation Clay Transmutation Concrete Transmutation Crystallization Glass Transmutation Metal Transmutation Argentopoeia Chrysopoeia Intrametal Transmutation Petrification Salt Transmutation Sand Transmutation Elemental Transformation Energy Transmutation Fire Transmutation Gas Transmutation Air Transmutation Smoke Transmutation Electric Transmutation Light Transmutation Water Transmutation Ice Transmutation Snow Transmutation Associations

Alchemy Chemistry Manipulation Transmutation Elemental Manipulation Elemental Mimicry

Energy Flight Capabilities

Users of this ability can fly, glide and/or levitate through manipulation of different types of elements and energies. They can fly at varying speeds, levitate, or propel themselves without taking flight, including enhanced jumping by a short burst of flight. Applications

Flight/Gliding/Levitation Supernatural Leap Variations

Aerokinetic Flight Typhokinetic Flight Cloud Flight Electrokinetic Flight Geokinetic Flight Concrete Flight Crystallokinetic Flight Psammokinetic Flight Hydrokinetic Flight Cryokinetic Flight Magnetokinetic Flight Photokinetic Flight Pyrokinetic Flight Serqekinetic Flight Sonokinetic Flight Spark Flight Thermokinetic Flight Umbrakinetic Flight Associations

Elemental Aura Elemental Manipulation Jet Propulsion Matter Surfing

Despite their vast diversity, most powers fall into a handful of categories defining their core identity: Concept: powers centered on an idea, allowing essentially any effect related to it. Examples: Boundary Manipulation, Subjective Reality, Absolute Existence Function: powers centered on what they do, usually specialized on relatively specific fields. Examples: Creation, Destruction and most Manipulations Mechanism: powers centered of the manipulation of immanent laws of reality. Examples: Physics Manipulation, Virtual Warping, Causality Manipulation Source: powers centered on its origin (usually supernatural) allowing a variety of applications. Examples: Magic, Supernatural Dominion, Lordship abilities Unfathomable: powers without actual cause/mechanism, defined as beyond understanding. Examples: Logic Manipulation, Metapotence, Author Authority Powers and Abilities

Superpower Interaction This section refers to the ability to manipulate or otherwise interact with superpowers themselves, not "power" such as electrical power or gravitational power. Power Manipulation Power Augmentation Self-Power Augmentation Power Bestowal Power Negation Power Erasure Power Morphing Power Replication Power Absorption Power Detection Power Randomization Powers Via Object Affinity/Aversion Personal Physical Powers Powers which affect an individual's body. General Regenerative Healing Factor Adoptive Muscle Memory Body Part Substitution Anatomical Liberation Additional Limbs Organic Constructs Deflection Duplication Invisibility Matter Ingestion Amalgamation Plant Merging Solid Merging Wallcrawling Invulnerability Immutability Mobile Invulnerability Needle Projection Immobility Dynamic Camouflage Bone Protrusion Self-Detonation Jet Propulsion Helicopter Propulsion Cyclone Spinning Prehensile Hair Prehensile Tail Prehensile Tongue Prehensile Nail Sharp Tail Sharp Teeth Spike Protrusion Structure Weakening Tentacle Extension Tendril Generation Claw Retraction Vampirism Fat Manipulation Muscle Manipulation Emission Fire Generation Dust Generation Powder Generation Fog Generation Goo Generation Heat Generation Poison Generation Web Generation Acid Generation Water Generation Bubble Generation Ink Generation Ash Generation Smoke Generation Stench Generation Miasma Emission Nerve-Gas Emission Chlorine Gas Exudation Poison Gas Generation Oil Secretion Pheromone Manipulation Sonic Scream Echolocation Hyper Breath Pyric Exhalation Scald Generation Adaptation Vacuum Adaptation Atmospheric Adaptation Environmental Adaptation Aerial Adaptation Desert Adaptation Arctic Adaptation Mountainous Adaptation Subterranean Adaptation Urban Adaptation Wetland Adaptation Fallout Adaptation Aquatic Respiration Self-Sustenance Reactive Adaptation Poison Immunity Thermal Resistance Tracking Evasion Enhanced Physical Skills Enhanced Strength Enhanced Condition Innate Combat Enhanced Agility Enhanced Leap Enhanced Jaw Strength Enhanced Durability Enhanced Dexterity Enhanced Reflexes Enhanced Flexibility Enhanced Lung Capacity Enhanced Senses Enhanced Awareness Enhanced Smell Enhanced Touch Enhanced Taste Enhanced Hearing Enhanced Vision Enhanced Synesthesia Enhanced Accuracy Enhanced Swordsmanship Enhanced Craftsmanship Enhanced Visibility Enhanced Thievery Supernatural Physical Skills Supernatural Strength Supernatural Condition Supernatural Combat Supernatural Agility Supernatural Leap Supernatural Durability Supernatural Dexterity Supernatural Reflexes Supernatural Flexibility Supernatural Senses Supernatural Hearing Supernatural Smell Supernatural Taste Supernatural Touch Supernatural Vision Supernatural Accuracy Supernatural Swordsmanship Supernatural Thievery Vision Faculty Enhanced Vision 360-Degree Vision Astral Vision Atomic Vision Aura Vision Chemo Vision Death Vision Emotion Vision Energy Vision Freeze Vision Heat Vision Infrared Vision Life Vision Microscopic Vision Multiple Vision Night Vision Probability Vision Supercolor Vision Telescopic Vision Ultraviolet Vision X-Ray Vision Mentality-based Powers Powers which affect an individual's mind. General Intuitive Aptitude Omnilingualism Botanical Communication Cyber Communication Extraterrestrial Communication Faunal Communication Fungal Communication Ecological Empathy Enhanced Intelligence Supernatural Intelligence Enhanced Wits Supernatural Wits Psychic Navigation Eidetic Memory Knowledge Replication Psychic Shield Technopathy Feral Mind Dual Mind 4th Wall Awareness Mentifery Omniscience ESP The abilities of extra-sensory perception (ESP) and communication. Astral Projection Mental Projection Dimensional Awareness Empathy Mediumship Psychometry Telepathy Precognition Oneiromancy Premonition Astrological Divination Numerology Abacomancy Extrasensory Perception Claircognizance Retrocognition Danger Intuition Clairvoyance Mendacity Detection Offspring Detection Physical or Mental Domination Powers that can control the will of others. Astral Imprisonment Hypnosis Memory Manipulation Mental Manipulation Empathic Manipulation Mind Control Psychic Persuasion Belief Induction Possession Astral Possession Psionic Inundation Psionic Projection Mindscape Transportation Dream Manipulation Fear Inducement Yin & Yang Shift Furtive Assimilation Neurocognitive Deficit Psionic Equilibrium Distortion Siren Song Physics or Reality Manipulation These powers may be manifested by various methods, including: With some method of molecular control; By access to, or partially or fully shifting to another dimension; manipulating the geometric dimensions of time or space; or using some other unnamed method. General Intangibility Self-Spawn Animation Artistry Animation Disintegration Melting Dehydration Petrification Deoxygenation Induced Healing Physical Restoration Induced Sedation Induced Paralysis Death Inducement Mind Exchange Induced Ferity Cloaking Activation & Deactivation Access & Occlusion Dimensional Storage Psionic Imprinting Vitality Absorption Fundamental Forces Telekinesis Physics Manipulation Light Manipulation Color Manipulation Rainbow Colors Darkness Manipulation Nothingness Manipulation Density Control Mass Manipulation Weight Manipulation Elemental Transmutation Gravitational Manipulation Pressure Manipulation Magnetism Manipulation Molecular Manipulation Solar Manipulation Cosmic Manipulation Lunar Manipulation Aura Manipulation Probability Manipulation Reality Warping Sound Manipulation Temporal Manipulation Spatial Manipulation Biological Manipulation Age Manipulation Corpse Manipulation Nerve Manipulation Jactitation Fundamental Forces Manipulation Other Literary Manipulation Mirror Manipulation Ink Manipulation Oil Manipulation Season Manipulation Circadian Control Vector Manipulation Classical Elements Ability to control or manipulate the elements. Air Manipulation Smoke Manipulation Earth Manipulation Crystal Manipulation Magma Manipulation Metal Manipulation Glass Manipulation Sand Manipulation Fire Manipulation Water Manipulation Vapor Manipulation Ice Manipulation Electricity Manipulation Electromagnetic Manipulation Plant Manipulation (not a element but is considered as one in various other fictional universes) Plant Growth Wood Manipulation Fungus Manipulation Paper Manipulation Pollen Manipulation Flower Manipulation Fruit/Vegetable Manipulation Nature Manipulation Animal Manipulation Avian Manipulation Insect Manipulation Mammal Manipulation Reptile Manipulation Fish Manipulation Arachnid Manipulation Amphibian Manipulation Weather Manipulation Cloud Manipulation Storm Manipulation Dust Manipulation Ash Manipulation Energy Manipulation These powers deal with energy generation, conversion and manipulation. In addition to generic energy, versions of these powers exist that deal with such things as light, sound, electricity, nuclear energy, and the Darkforce dimension. Energy Absorption Energy Emission Concussion Beams Transitional Phasing Beam Microwave Emission Vibration Emission Volatile Constructs Light Generation Life-Force Manipulation Radiation Manipulation Kinetic-Energy Manipulation Energy Conversion Energy Constructs Force-Field Generation Induced Combustion Energy Negation Transportation or Travel Powers that involve changing location of oneself or others. Dimensional Transportation Electrical Transportation Portal Creation Summoning Beacon Emission Super Speed Teleportation Time Travel Escape Artistry Burrowing Speed Swimming Cosmic Teleportation Wormhole Creation Flight Ability to lift off the ground, to ride air currents or to fly self-propelled through the air. Flight Levitation Wing Manifestation Gliding Individualistic Ability to use powers that will only affect the user. Self-Detonation Self-Ability Bestowal Self-Disintegration Self-Molecular Manipulation Self-Sustenance Supernatural Self-Preservation Self-Spawn Self-Existence Self-Immortality Self Origin Manipulation Higher Consciousness Self-Transcendence Illusion Ability to alter or deceive the perceptions of another. Can be sensory, a light or sound-based effect, or an alteration of mental perceptions. Illusion Manipulation Holographic Projection Mimicry Shapeshifting Ability to change appearance or body structure. Shapeshifting Malleable Anatomy Animal Morphing Size Shifting Age Shifting Elasticity Sublimation Liquification Dermal Armor Bionic Physiology Monster Mutation Reactive Adaptation Power Replication Elemental Mimicry Metal Mimicry Gold Mimicry Inorganic Mimicry Pyric Mimicry Magma Mimicry Sublimation Sand Mimicry Ink Mimicry Substance Mimicry Clay Mimicry Slime Mimicry Smoke Mimicry Shadow Mimicry Electric Mimicry Crystal Mimicry Diamond Mimicry Paper Mimicry Digital Form Tachyon Mimicry EM Waves Mimicry Ice Mimicry Nova Mimicry Spatial Mimicry Artificially-Enhanced Mimicry Energy Mimicry Dust Mimicry Ash Mimicry Organic Mimicry Animal Morphing Avian Physiology Corvid Physiology Strigiform Mimicry Psittaciforme Mimicry Arachnid Physiology Scorpion Mimicry Spider Mimicry Insect Mimicry Bee Mimicry Butterfly Mimicry Moth Mimicry Ant Mimicry Beetle Physiology Roach Mimicry Ichthyoid Mimicry Shark Mimicry Amphibian Mimicry Cephalopod Mimicry Cnidarian Mimicry Crustacean Mimicry Echinoderm Physiology Parasite Mimicry Reptilian Mimicry Turtle Mimicry Tortoise Mimicry Dinosaur Mimicry Pterosaur Mimicry Snake Mimicry Dragon Mimicry Mammal Mimicry Canine Mimicry Feline Mimicry Pro-Simian Mimicry Bat Mimicry Ursid Mimicry Giraffid Mimicry Camalid Mimicry Pachyderm Mimicry Elephantide Mimicry Equine Mimicry Horse Mimicry Leporid Mimicry Cervid Mimicry Rodent Mimicry Cetacean Mimicry Bovine Mimicry Hyena Mimicry Marsupial Mimicry Pinniped Mimicry Primate Physiology Sirenia Mimicry Xenarthra Mimicry Monotreme Mimicry Herpestid Mimicry Viverrid Mimicry Procyonid Mimicry Plant Mimicry Wood Mimicry Floral Mimicry Fructo Mimicry Fungal Mimicry Cellular Mimicry Mythological Mimicry Alien Mimicry Deity Mimicry Angel Mimicry Fairy Mimicry Demon Mimicry Monster Mimicry Ghost Mimicry Zombie Mimicry Vampire Mimicry Werewolf Physiology Gorgon Mimicry Phoenix Mimicry Kitsune Mimicry Raiju Mimicry Thunderbird Mimicry Unicorn Mimicry Troll Mimicry Pegasus Mimicry Griffin Mimicry Naga Mimicry Genie Mimicry Wendigo Mimicry Minotaur Mimicry Oni Mimicry Tengu Mimicry Monster Mimicry Nephilim Mimicry Elven Mimicry Bakeneko Mimicry Grim Reaper Mimicry Merfolk Mimicry Gargoyle Mimicry Succubi Mimicry Undead Mimicry Spirit Mimicry Cyclops Mimicry Sasquatch Mimicry Divine Mimicry Hellhound Mimicry Transcendent Mimicry Cthulhu Mythos Deity Physiology Cosmic Entity Physiology Mythical Mimicry Aboriginal Deity Physiology African Deity Physiology Altaic Deity Physiology Armenian Deity Physiology Arab Deity Physiology Aztec Deity Physiology Canaanite Deity Physiology Celtic Deity Physiology Chinese Deity Physiology Egyptian Deity Physiology Finnish Deity Physiology Greek Deity Physiology Protogenoi Physiology Titan Physiology Guarani Deity Physiology Hindu Deity Physiology Inca Deity Physiology Mayan Deity Physiology Mesopotamian Deity Physiology Native American Deity Physiology Norse Deity Physiology Oceanic Deity Physiology Orisha Physiology Philippine Deity Physiology Roman Deity Physiology Shinto Deity Physiology Siberian Deity Physiology Slavic Deity Physiology Vodou Deity Physiology Zoroastrian Deity Physiology Chimerism Hybridism Other Mimicry Candy Mimicry Garbage Mimicry 2D Mimicry Swamp Mimicry Spring Mimicry Parental Mimicry Computer Virus Mimicry Bionic Mimicry Roboticization Storybook Mimicry Empathic Mimicry Divine Powers that are deemed extremely all-powerful. Immortality Creation Life Creation Ability Creation Creature Creation Cosmic Telepathy Omniscience Omnipresence Omnipotence Omnilock Magic Alchemy Astrology Chaos Magic Creation Magic Dark Arts Destruction Magic Divination Druidic Magic Elemental Magic Healing Illusion-Casting Life Magic Mysticism Necromancy Shamanism Spell Casting Transmogrification Voodoo White Arts Craft Magic Art Magic Bardic Magic Sorcery Occultism Gnosticism Ceremonialism Ritualism Witchcraft Witchery Wizardry Cures Charms Hexes Jinxes Tantra Theurgy Thaumaturgy Purification Capabilities Universal Irreversibility Plasma Manipulation Spatial Manipulation Spatial-Temporal Lock Dark Matter Manipulation Antimatter Manipulation Alchemy Complete Arsenal Chaos Manipulation Enigma Force Evolution Hell-Fire Manipulation Infinite Supply Life-Force Manipulation Life-Force Generation Logic Manipulation Matter Manipulation Matter Transmutation Molecular Manipulation Multi-Power Order Manipulation Paradox Inducement Pathifery Physics Manipulation Mathematics Manipulation Quantum Manipulation Summoning Superpower Manipulation Terrain Manipulation Twilight Force Twilight Manipulation Vocifery

Inexplicable Power Inscrutable Power Omnipotent Logic Manipulation Patapotence The Inconceivable Unfathomable/Unjustifiable/Unlimited/Unreasonable Power Capabilities

Users possess unfathomable power far beyond any reason and understanding, allowing them to achieve anything and everything without any limit, no matter how impossible or contradictory, completely overriding all other forces and abilities like they didn't exist at all. Applications

Omnipotent Logic Manipulation: Absolute Change Absolute Existence Absolute Force Manipulation Absolute Law Manipulation Absolute Will Absolute Wish Absolute Attack Almighty Law Creation Author Authority Authority Manipulation Axiom Manipulation Boundary Manipulation Causality Manipulation Complete Arsenal Conceptual Lordship Conceptual Transcendence Cycle Manipulation Dual Warping Indeterminacy Immunity Bypassing Logic Defiance Logic Mandate Meta Power Immunity Meta Immunity Bypassing Omni-Physics Manipulation Paradox Manipulation Parallel Existence Manipulation Perspective Manipulation Reality Warping Rule Transcendence Science-Magic Ascendancy Self Origin Manipulation Totality Manipulation Universal Irreversibility Associations

Logic Manipulation Omnipotence Pataphysics Manipulation Ultipotence

Science Mastery Scientikinesis Super-Science Manipulation Capabilities

Science (from Latin scientia, meaning "knowledge") is the ability to be intellectual and the practical activity of encompassing the systematic study of the structure and behavior of the physical and natural world through observation and experiment. Science has been known as the only true way to acquire knowledge about reality and the nature of things. The user can manipulate the laws of nature/science through a mundane method that manipulates reality to whatever effect they desire which can be interpreted as "super-science". The power of science does not obey the conventional laws of physics, since it created it, and can do whatever it wants with it. Description

This power is not a factual term used by scientists, but super-science that is used by great, powerful scholarly beings. The user manipulates something known as super-science which stimulates defiance against it's own laws of physics/logic/nature/science or physical/scientific laws with a scientific basis. Super-science is an almighty power with no limit and that may produce similar effects like Magic though they are major reactants. It is one of the four category and umbrella powers that guide all the others powers such as the Divine, Magic and Philosophy. Application (General)

All Cellular Powers All Cosmic Powers All Elemental Powers All Energy Powers All Fundamental Force Powers All Molecular Powers All Organic Powers All Periodic Powes All Physics Powers All Science Powers All Spatial Powers All Technology Powers All Type of Science Powers Application (Detail)

Concept Manipulation Constant Manipulation Formula Manifestation Knowledge Manipulation Logic Manipulation Omniscience Order Manipulation Paradox Manipulation Remolding Rule Bending Science Combat Scientific Prowess Scientific Perception Types of Science

These are different types of science methodology to examine, prioritize and formulate theories about the laws of nature/science. Formal Science Ability Intuition Data Manipulation Energy Manipulation Knowledge Manipulation Intuitive Aptitude Logic Manipulation Mathematics Manipulation Monetary Manipulation

Omniscience Truth Manipulation Technology Manipulation Variable Manipulation Natural Science Physical Science Chemistry Manipulation Elemental Manipulation Formula Manifestation Inorganic Manipulation Matter Manipulation Molecular Manipulation Periodic Table Powers Potion Creation Potion Amplification Transmutation Physics Manipulation Atomic Manipulation Antimatter Manipulation Big Bang Inducement Cosmic Manipulation Electricity Manipulation Fundamental Forces Manipulation Dark Matter Manipulation Electromagnetism Manipulation EM Spectrum Manipulation Friction Manipulation Gravity Manipulation Strong Force Manipulation Vector Manipulation Weak Force Manipulation Kinetic Energy Manipulation Light Manipulation Magnetism Manipulation Motion Manipulation Nuclear Manipulation Physical Element Manipulation Physical Energy Manipulation Physics Powered Physiology Plasma Manipulation Ionic Manipulation Quantum Manipulation Radiation Manipulation Sound Manipulation Space-Time Manipulation Spatial Manipulation Time Manipulation Subatomic Manipulation Geography Manipulation Earth Manipulation Nature Manipulation Planetary Manipulation Sky Manipulation Weather Manipulation Urban Manipulation Life Science Biological Manipulation Age Manipulation Animal Manipulation Bio-Energy Manipulation Blood Manipulation Body Manipulation Bone Manipulation Disease Manipulation DNA Manipulation Evolution Manipulation Genesis Creation Genetic Manipulation Hormone Manipulation Immortality Life Creation Life Mastery Lung Manipulation Mitosis Manipulation Mutation Inducement Nerve Manipulation Organic Constructs Pheromone Manipulation Plant Manipulation Reactive Adaptation Shapeshifting Zombification Zoolingualism Humanistic Science Emotion Manipulation History Manipulation Law Manipulation Law Intuition Mental Manipulation Social Magnetism List of Sciences

Classifying sciences involves arbitrary decisions because the universe is not easily split into separate compartments. There are numerous fields of the sciences: A Acarology: Study of Mites Accidence: Grammar Book; Science of Inflections in Grammar Aceology: Therapeutics Acology: Study of Medical Remedies Acoustics: Science of Sound Adenology: Study of Glands Aedoeology: Science of Generative Organs Aerobiology: Study of Airborne Organisms Aerodonetics: Science or Study of Gliding Aerodynamics: Dynamics of gases; Science of movement in a flow of Air or Gas Aerolithology: Study of Aerolites; Meteorites Aerology: Study of the Atmosphere Aerophilately: Collecting of Air-mail Stamps Aerostatics: Science of Air Pressure; Art of Ballooning Agonistics: Art and Theory of Prize-Fighting Agriology: The comparative Study of Primitive Peoples Agrobiology: Study of Plant Nutrition; Soil Yields Agrology: Study of Agricultural Soils Agronomics: Study of Productivity of Land Agrostology: Science or Study of Grasses Alethiology: Study of Truth Algedonics: Science of Pleasure and Pain Algology: Study of Algae Anaesthesiology: Study of Anaesthetics Anaglyptics: Art of Carving in Bas-Relief Anagraphy: Art of Constructing Catalogues Andragogy: Science of Teaching Adults Anemology: Study of Winds Angelology: Study of Angels Angiology: Study of Blood Flow and Lymphatic System Anthropobiology: Study of Human Biology Anthropology: Study of Human Cultures Aphnology: Science of Wealth Apiology: Study of Bees Arachnology: Study of Spiders Archaeology: Study of Human Material Remains Archelogy: The Study of First Principles. Arcology: Science of the Origins of Government Arctophily: Study of Teddy Bears Areology: Study of Mars Aretaics: The Science of Virtue Aristology: The Science or Art of Dining Arthrology: Study of Joints Astacology: Science of Crayfish, Crawfish, Crawdads Astheniology: Study of Diseases of Weakening and Aging Astrobiology: Study of Extraterrestrial Life in the Universe Astrobiophysics: Study of Extraterrestrial Life in the Universe and its relationship with Human beings Astrogeology: Study of Extraterrestrial Geology Astrology: Study of Influence of Stars on People Astrometeorology: Study of effect of Stars on Climate Astronomy: Study of Celestial Bodies Astrophysics: Study of behavior of Interstellar Matter Asteroseismology: Study of Star Oscillations Atmology: The Science of Aqueous Vapor Audiology: Study of Hearing Autecology: Study of Ecology of One Species Autology: Scientific Study of Oneself Auxology: Science of Growth Avionics: The Science of Electronic Devices for Aircraft Axiology: Science of Ultimate Nature of Values B Bacteriology: Study of Bacteria Balneology: Science of the Therapeutic use of Baths Barodynamics: Science of the Support and Mechanics of Bridges Barology: Study of Gravitation Batology: The Study of Brambles Bibliology: Study of Books Bibliotics: Study of Documents to determine Authenticity Bioecology: Study of Interaction of Life in the Environment Biology: Study of Life Biometrics: Study of Biological Measurement Bionomics: Study of Organisms Interacting in their Environments Botany: Study of Plants Bromatology: Study of Food Brontology: Scientific Study of Thunder Bryology: The Study of Mosses and Liverworts C Cacogenics: Study of Racial Degeneration Caliology: Study of Bird's Nests Calorifics: Study of Heat Cambistry: Science of International Exchange Campanology: The Art of Bell Ringing Carcinology: Study of Crabs and Other Crustaceans Cardiology: Study of The Heart Caricology: Study of Sedges Carpology: Study of Fruit Cartophily: The Hobby of Collecting Cigarette Cards Castramentation: The Art of Designing a Camp Catacoustics: Science of Echoes or Reflected Sounds Catalactics: Science of Commercial Exchange Catechectics: The Art of Teaching By Question And Answer Cetology: Study of Whales and Dolphins Chalcography: The Art of Engraving on Copper or Brass Chalcotriptics: Art of Taking Rubbings From Ornamental Brasses Chaology: The Study of Chaos or Chaos Theory Characterology: Study of Development of Character Chemistry: Study of Properties of Substances Chirocosmetics: Beautifying the Hands, Art of Manicure Chirography: Study of Handwriting or Penmanship Chirology: Study of The Hands Chiropody: Medical Science of Feet Chorology: Science of The Geographic Description of Anything Chrematistics: The Study of Wealth; Political Economy Chronobiology: Study of Biological Rhythms Chrysology: Study of Precious Metals Ciselure: The Art of Chasing Metal Climatology: Study of Climate Clinology: Study of Aging Codicology: Study of Manuscripts Coleopterology: Study of Beetles And Weevils Cometology: Study of Comets Conchology: Study of Shells Coprology: Study of Pornography Cosmetology: Study of Cosmetics Cosmology: Study of The Universe Craniology: Study of The Skull Cryobiology: Study of Life Under Cold Conditions Cryptology: Study of Codes Cryptozoology: Study of Unknown\Undiscovered animals Ctetology: Study of The Inheritance of Acquired Characteristics Cytology: Study of Living Cells D Dactyliology: Study of Rings Dactylography: The Study of Finger Prints Dactylology: Study of Sign Language Deltiology: The Collection and Study of Picture Postcards Demology: Study of Human Behavior Demonology: Study of Demons Dendrochronology: Study of Tree Rings Dendrology: Study of Trees Deontology: The Theory or Study of Moral Obligation Dermatoglyphics: The Study of Skin Patterns and Finger Prints Dermatology: Study of Skin Desmology: Study of Ligaments Diabology: Study of Devils Diagraphics: Art of Making Diagrams or Drawings Dialectology: Study of Dialects Dioptrics: Study of Light Refraction Diplomatics: Science of Deciphering Ancient Writings and Texts Diplomatology: Study of Diplomats Docimology: The Art of Assaying Dosiology: The Study of Doses Dramaturgy: Art of Producing and Staging Dramatic Works Dysgenics: The Study of Racial Degeneration Dysteleology: Study of Purposeless Organs E Ecclesiology: Study of Church Affairs Eccrinology: Study of Excretion Ecology: Study of Environment Economics: Study of Material Wealth Edaphology: Study of Soils Egyptology: Study of ancient Egypt Ekistics: Study of Human Settlement Electrochemistry: Study of Relations Between Electricity and Chemicals Electrology: Study of Electricity Electrostatics: Study of Static Electricity Embryology: Study of Embryos Emetology: Study of Vomiting Emmenology: The Study of Menstruation Endemiology: Study of Local Diseases Endocrinology: Study of Glands Enigmatology: Study of Enigmas Entomology: Study of Insects Entozoology: Study of Parasites That Live Inside Larger Organisms Enzymology: Study of Enzymes Ephebiatrics: Branch of Medicine Dealing With Adolescence Epidemiology: Study of Diseases; Epidemics Epistemology: Study of Grounds of Knowledge Eremology: Study of Deserts Ergology: Study of Effects of Work on Humans Ergonomics: Study of People at Work Escapology: Study of Freeing Oneself From Constraints Eschatology: Study of Death; Final Matters Ethnogeny: Study of Origins of Races or Ethnic Groups Ethnology: Study of Cultures Ethnomethodology: Study of Everyday Communication Ethnomusicology: Study of Comparative Musical Systems Ethology: Study of Natural or Biological Character Ethonomics: Study of Economic and Ethical Principles of a Society Etiology: The Science of Causes; Especially of Disease Etymology: Study of Origins of Words Euthenics: Science Concerned With Improving Living Conditions Exobiology: Study of Extraterrestrial Life F Floristry: The Art of Cultivating and Selling Flowers Fluviology: Study of Watercourses Futurology: Study of Future G Garbology: Study of Garbage Gastroenterology: Study of Stomach; Intestines Gastronomy: Study of Fine Dining Gemmology: Study of Gems and Jewels Genealogy: Study of Descent of Families Genesiology: Study of Reproduction and Heredity Genethlialogy: The Art of Casting Horoscopes Geochemistry: Study of Chemistry of Planet Crust Geochronology: Study of Measuring Geological Time Geogeny: Science of Formation of Earth's Crust Geogony: Study of Formation of The Earth Geography: Study of Surface of The Earth and Its Inhabitants Geology: Study of Earth's Crust Geomorphogeny: Study of The Origins of Land Forms Geoponics: Study of Agriculture Geotechnics: Study of Increasing Habitability of The Earth Geratology: Study of Decadence and Decay Gerocomy Study of Old Age Gerontology: Study of The Elderly; Aging Gigantology: Study of Giants Glaciology: Study of Ice Ages and Glaciation Glossology: Study of Language; Study of The Tongue Glyptography: The Art of Engraving on Gems Glyptology: Study of Gem Engravings Gnomonics: The Art of Measuring Time Using Sundials Gnosiology: Study of Knowledge Gnotobiology: Study of Life in Germ-Free Conditions Graminology: Study of Grasses Grammatology: Study of Systems of Writing Graphemics: Study of Systems of Representing Speech in Writing Graphology: Study of Handwriting Gromatics: Science of Surveying Gynaecology: Study of Women Physiology Gyrostatics: The Study of Rotating Bodies H Hagiology: Study of Saints Halieutics: Study of Fishing Hamartiology: Study of Sin Harmonics: Study of Musical Acoustics Hedonics: Part of Ethics or Psychology Dealing With Pleasure Helcology: Study of Ulcers Heliology: Science of The Sun Helminthology: Study of Worms Hematology: Study of Blood Heortolog: Study of Religious Feasts Hepatology: Study of Liver Heraldry: Study of Coats of Arms Heresiology: Study of Heresies Herpetology/Herpetology: Study of Reptiles and Amphibians Hierology: Science of Sacred Matters Hippiatrics: Study of Diseases of Horses Hippology: The Study of Horses Histology: Study of The Tissues of Organisms Historiography: Study of Writing History Historiology: Study of History Homiletics: The Art of Preaching Hoplology: The Study of Weapons Horography: Art of Constructing Sundials Or Clocks Horology: Science of Time Measurement Horticulture: Study of Gardening Hydrobiology: Study of Aquatic Organisms Hydrodynamics: Study of Movement in Liquids Hydrogeology: Study of Ground Water Hydrography: Study of Investigating Bodies of Water Hydrokinetics: Study of Motion of Fluids Hydrology: Study of Water Resources Hydrometeorology: Study of Atmospheric Moisture Hydropathy: Study of Treating Diseases With Water Hyetology: Science of Rainfall Hygiastics: Science of Health and Hygiene Hygienics: Study of Sanitation; Health Hygiology: Hygienics; Study of Cleanliness Hygrology: Study of Humidity Hygrometry: Science of Humidity Hymnography: Study of Writing Hymns Hymnology: Study of Hymns Hypnology: Study of Sleep; Study of Hypnosis Hypsography: Science of Measuring Heights I Iamatology: Study of Remedies Iatromathematics: Archaic Practice of Medicine in Conjunction With Astrology Ichnography: Art of Drawing Ground Plans Ichnology: Science of Fossilized Footprints Ichthyology: Study of Fish Iconography: Study of Drawing Symbols Iconology: Study of Icons; Symbols Ideogeny: Study of Origins of Ideas Idiomology: Study of Idiom, Jargon or Dialect Immunogenetics: Study of Genetic Characteristics of Immunity Immunology: Study of Immunity Immunopathology: Study of Immunity to Disease Insectology: Study of Insects Irenology: The Study of Peace Iridology: Study of Iris K Kalology: Study of Beauty Karyology: Study of Cell Nuclei Kidology: Study of Kidding Kinematics: Study of Motion Kinesics: Study of Gestural Communication Kinesiology: Study of Human Movement And Posture Kinetics: Study of Forces Producing or Changing Motion Koniology: Study of Atmospheric Pollutants and Dust Ktenology: Science of Putting People to Death Kymatology: Study of Wave Motion L Labeorphily: Collection and Study of Beer Bottle Labels Larithmics: Study of Population Statistics Laryngology: Study of Larynx Lepidopterology: Study of Butterflies and Moths Leprology: Study of Leprosy Lexicology: Study of Words and Their Meanings Lexigraphy: Art of Definition of Words Lichenology: Study of Lichens Limacology: Study of Slugs Limnobiology: Study of Freshwater Ecosystems Limnology: Study of Bodies of Freshwater Linguistics: Study of Language Lithology: Study of Rocks Liturgiology: Study of Liturgical Forms and Church Rituals Loimology: Study of Plagues and Epidemics Loxodromy: Study of Sailing Along Rhumb-Lines M Magirics: Art of Cookery MagnanerieL: Art of Raising Silkworms Magnetics: Study of Magnetism Malacology: Study of Molluscs Malariology: Study of Malaria Mammalogy: Study of Mammals Mariology: Study of the Virgin Mary Martyrology: Study of Martyrs Mastology: Study of Mammals Mathematics: Study of Magnitude, Number, And Forms Mechanics: Study of Action of Force On Bodies Meconology: Study of Or Treatise Concerning Opium Melittology: Study of Bees Mereology: Study of Part-Whole Relationships Mesology: Ecology Metallogeny: Study of The Origin and Distribution of Metal Deposits Metallography: Study of The Structure and Constitution of Metals Metallurgy: Study of Alloying and Treating Metals Metaphysics: Study of Principles of Nature and Thought Metapolitics: Study of Politics in Theory or Abstract Metapsychology: Study of Nature of The Mind Meteoritics: The Study of Meteors Meteorology: Study of Weather Metrics: Study of Versification Metrology: Science of Weights and Measures Microanatomy: Study of Microscopic Tissues Microbiology: Study of Microscopic Organisms Microclimatology: Study of Local Climates Micrology: Study or Discussion of Trivialities Micropalaeontology: Study of Microscopic Fossils Microphytology: Study of Very Small Plant Life Mineralogy: Study of Minerals Molinology: Study of Mills and Milling Momilogy: Study of Mummies Morphology: Study of Forms and The Development of Structures Muscology: The Study of Mosses Museology: The Study of Museums Musicology: Study of Music Mycology: Study of Fungi Myology: Study of Muscles Myrmecology: Study of Ants Mythology: Study of Myths, Fables, Tales N Naology: Study of Church or Temple Architecture Nasology: Study of The Nose Nautics: Art of Navigation Nematology: The Study of Nematodes Neonatology: Study of Newborn Babies Neossology: Study of Nestling Birds Nephology: Study of Clouds Nephrology: Study of The Kidneys Neurobiology: Study of Anatomy of The Nervous System Neurology: Study of Nervous System Neuropsychology: Study of Relation Between Brain and Behaviour Neurypnology: Study of Hypnotism Nidology: Study of Nests Nomology: The Science of The Laws; Especially of The Mind Noology: Science of The Intellect Nosology: Study of Diseases, Classification of Diseases Nostology: Study of senility Notaphily: Collecting of Bank-Notes and Cheques Numerology: Study of Numbers Numismatics: Study of Coins Nymphology: Study of Nymphs O Obstetrics: Study of Midwifery Oceanography: Study of Oceans Oceanology: Study of Oceans Odology: Science of The Hypothetical Mystical Force of Od Odontology: Study of Teeth Oenology: Study of Wines Oikology: Science of Housekeeping Olfactology: Study of The Sense of Smell Ombrology: Study of Rain Oncology: Study of Tumours Oneirology: Study of Dreams Onomasiology: Study of Nomenclature Onomastics: Study of Proper Names Ontology: Science of Pure Being; The Nature of Things Oology: Study of Eggs Ophiology: Study of Snakes Ophthalmology: Study of Eye Diseases Optics: Study of Light Optology: Study of Sight Optometry: Science of Examining The Eyes Orchidology: Study of Orchids Ornithology: Study of Birds Orology: Study of Mountains Orthoepy: Study of Correct Pronunciation Orthography: Study of Spelling Orthopterology: Study of Cockroaches Oryctology: Mineralogy or Paleontology Osmics: Scientific Study of Smells Osmology: Study of Smells and Olfactory Processes Osphresiology: Study of The Sense of Smell Osteology: Study of Bones Otology: Study of The Ear Otorhinolaryngology: Study of Ear, Nose and Throat P Paedology: Study of Children Paedotrophy: Art of Rearing Children Paidonosology: Study of Children's Diseases; Pediatrics Palaeoanthropology: Study of Early Humans Palaeobiology: Study of Fossil Plants and Animals Palaeoclimatology: Study of Ancient Climates Palaeolimnology: Study of Ancient Lakes Palaeolimnology: Study of Ancient Fish Palaeontology: Study of Fossils Palaeopedology: Study of Early Soils Paleobotany: Study of Ancient Plants Paleo-Osteology: Study of Ancient Bones Palynology: Study of Pollen Papyrology: Study of Paper Parapsychology: Study of Unexplained Mental Phenomena Parasitology: Study of Parasites Paroemiology: Study of Proverbs Parthenology: Study of Virgins Pataphysics: The Science of Imaginary Solutions Pathology: Study of Disease Patrology: Study of Early Christianity Pedagogics: Study of Teaching Pedology: Study of Soils Pelology: Study of Mud Penology: Study of Crime and Punishment Periodontics: Study of Gums Peristerophily: Pigeon-Collecting Pestology: Science of Pests Petrology: Study of Rocks Pharmacognosy: Study of Drugs of Animal And Plant Origin Pharmacology: Study of Drugs Pharology: Study of Lighthouses Pharyngology: Study of The Throat Phenology: Study of Organisms as Affected By Climate Phenomenology: Study of Phenomena Philately: Study of Postage Stamps Philematology: The Act or Study of Kissing Phillumeny: Collecting of Matchbox Labels Philology: Study of Ancient Texts; Historical Linguistics Phoniatrics: Study and Correction of Speech Defects Phonology: Study of Speech Sounds Photobiology: Study of Effects of Light on Organisms Phraseology: Study of Phrases Phrenology: Study of Bumps On The Head Phycology: Study of Algae and Seaweeds Physics: Study of Properties of Matter And Energy Physiology: Study of Processes of Life Phytology: Study of Plants; Botany Piscatology: Study of Fishes Pisteology: Science or Study of Faith Planetology: Study of Planets Plutology: Political Economy; Study of Wealth Pneumatics: Study of Mechanics of Gases Podiatry: Study and Treatment of Disorders of The Foot; Chiropody Podology: Study of The Feet Polemology: Study of War Political Science: Study of Politics Pomology: Study of Fruit-Growing Posology: Science of Quantity or Dosage Potamology: Study of Rivers Praxeology: Study of Practical or Efficient Activity; Science of Efficient Action Primatology: Study of Primates Proctology: Study of Rectum Prosody: Study of Versification Protistology: Study of Protists Proxemics: Study of Man's Need for Personal Space Psalligraphy: The Art of Paper-Cutting To Make Pictures Psephology: Study of Election Results and Voting Trends Pseudology: Art or Science of Lying Pseudoptics: Study of Optical Illusions Psychobiology: Study of Biology of The Mind Psychogenetics: Study of Internal or Mental States Psychognosy: Study of Mentality, Personality or Character Psychology: Study of Mind Psychopathology: Study of Mental Illness Psychophysics: Study of Link Between Mental And Physical Processes Pteridology: Study of Ferns Pterylology: Study of Distribution of Feathers on Birds Pyretology: Study of Fevers Pyrgology: Study of Towers Pyroballogy: Study of Artillery Pyrography: Study of Woodburning Q Quinology: Study of Quinine R Raciology: Study of Racial Differences Radiology: Study of X-Rays and Their Medical Applications Reflexology: Study of Reflexes Rhabdology: Art of Calculating Using Numbering Rods Rheology: Science of The Deformation or Flow of Matter Rheumatology: Study of Rheumatism Rhinology: Study of the Nose Rhochrematics: Science of Inventory Management and the Movement of Products Runology: Study of Runes S Sarcology: Study of Fleshy Parts of the Body Satanology: Study of Devil Scatology: Study of Excrement or Obscene Literature Schematonics: Art of using Gesture to Express Tones Sciagraphy: Art of Shading Scripophily: Collection of Bond and Share Certificates Sedimentology: Study of Sediment Seismology: Study of Earthquakes Selenodesy: Study of the Shape and Features of the Moon Selenology: Study of the Moon Semantics: Study of Meaning Semantology: Science of Meanings of Words Semasiology: Study of Meaning; Semantics Semiology: Study of Signs and Signals Semiotics: Study of Signs and Symbols Serology: Study of Serums Sexology: Study of Sexual Behavior Siderography: Art of Engraving on Steel Sigillography: Study of Seals Significs: Science of Meaning Silvics: Study of a Tree's Life Sindonology: Study of the Shroud of Turin Sinology: study of China Sitology: Dietetics Sociobiology: Study of Biological Basis of Human Behavior Sociology: Study of Society Somatology: Science of the Properties of Matter Sophiology: Science of Ideas Soteriology: Study of Theological Salvation Spectrology: Study of Ghosts Speleology: Study and Exploration of Caves Spermology: Study of Seeds Sphagnology: Study of Peat Moss Sphragistics: Study of Seals and Signets Sphygmology: Study of the Pulse Splanchnology: Study of the Entrails or Viscera Spongology: Study of Sponges Stasiology: Study of Political Parties Statics: Study of Bodies and Forces in Equilibrium Stemmatology: Study of Relationships between Texts Stoichiology: Science of Elements of Animal Tissues Stomatology: Study of the Mouth Storiology: Study of Folk Tales Stratigraphy: Study of Geological Layers or Strata Stratography: Art of Leading an Army Stylometry: Studying Literature by Means of Statistical Analysis Suicidology: Study of Suicide Symbology: Study of Symbols Symptomatology Study of Symptoms of Illness Synecology: Study of Ecological Communities Synectics: Study of Processes of Invention Syntax: Study of Sentence Structure Syphilology: Study of Syphilis Systematology: Study of Systems T Taxidermy: Art of Curing and Stuffing Animals Tectonics: Science of Structure of Objects, Buildings and Land-Forms Tegestology: Study and Collecting of Beer Mats Teleology: Study of Final Causes; Analysis in Terms of Purpose Telmatolog: Study of Swamps Teratology: Study of Monsters, Freaks, Abnormal Growths or Malformations Teuthology: Study of Cephalopods Textology: Study of the Production of Texts Thalassography: Science of the Sea Thanatology: Study of Death and its Customs Thaumatology: Study of Miracles Theology: Study of Religion; Religious Doctrine Theriatrics: Veterinary Medicine Theriogenology: Study of Animals' Reproductive Systems Thermodynamics: Study of Relation of Heat to Motion Thermokinematics: Study of Motion of Heat Thermology: Study of Heat Therology: Study of Wild Mammals Thremmatology: Science of Breeding Domestic Animals and Plants Threpsology: Science of Nutrition Tidology: Study of Tides Timbrology: Study of Postage Stamps Tocology: Obstetrics; Midwifery Tonetics: Study of Pronunciation Topology: Study of Places and their Natural Features Toponymics: Study of Place-Names Toreutics: Study of Artistic Work in Metal Toxicology: Study of Poisons Toxophily: Study of Archery; Love of Archery; Archery Traumatology: Study of Wounds and their Effects Tribology: Study of Friction and Wear between Surfaces Trichology: Study of Hair and its Disorders Trophology: Study of Nutrition Tsiganology: Study of Gypsies Turnery: Art of Turning in a Lathe Typhlology: Study of Blindness and the Blind Typography: Art of Printing or using Type Typology: Study of Types of Things U Ufology: Study of Alien Spacecraft Uranography: Descriptive Astronomy and Mapping Uranology: Study of the Heavens; Astronomy Urbanology: Study of Cities Urenology: Study of Rust Molds Urology: Study of Urine; Urinary Tract V Venereology: Study of Venereal Disease Vermeology: Study of Worms Vexillology: Study of Flags Victimology: Study of Victims Vinology: Scientific Study of Vines and Wine-making Virology: Study of Viruses Vitrics: Glassy Materials; Glassware; Study of Glassware Vulcanology: Study of Volcanoes X Xylography: Art of Engraving on Wood Xylology: Study of Wood Z Zenography: Study of the Planet Jupiter Zoiatrics: Veterinary Surgery Zoogeography: Study of Geographic Distribution of Animals Zoology: Study of Animals Zoonomy: Study of Animal Physiology Zoopathology: Study of Animal Diseases Zoophysiology Study of Physiology of Animals Zoophytology: Study of Plant-Like Animals Zootaxy: Science of Classifying Animals Zootechnics: Science of Breeding Animals Zygology: Science of Joining and Fastening Zymology: Science of Fermentation Zymurgy: Branch of Chemistry dealing with Brewing and Distilling

Techniques

Empirical Artficial Beings: The user can create artificial life to carry out their commands. Bio-Mech: The user can create bio mechanical beings. Frankensteins: The user can create a conglomeration of human components to create a frankenstein. Machines/Roboticization: The user can create mechanical beings or convert others into machines to carry out their commands. Chimera/Hybrid Physiology: The user can fuse different species genetically. Monster/Mutant: The user can induce mutation in others to create mutants or monsters (minions). Science Entities: The user can create a science-powered being that may become a god. Sciential Entity Physiology Variations

Alchemy: This is the combination of science and magic that deals in pursuit of the Philosopher's Stone and Universal Panacea. Almighty Science Physical Godhood Manipulation: is a claim, belief, or practice which is presented as scientific, but does not adhere to a valid scientific method, lacks supporting evidence or plausibility, cannot be reliably tested, or otherwise  scientific status, is often characterized by the use of vague, exaggerated or provable claims, an over-reliance on confirmation rather than rigorous attempts at refutation, a lack of openness to evaluation by other experts, and a general absence of systematic processes to rationally develop theories. Science Embodiment Science Fiction Manipulation: Science fiction is largely based on writing rationally about alternative possible worlds or futures. It is similar to, but differs from fantasy in that, within the context of the story, its imaginary elements are largely possible within scientifically established or scientifically postulated laws of nature (though some elements in a story might still be pure imaginative speculation). Transcendent Science Associations

Imaginary Physics Manipulation Metaphysics Manipulation Philosophy Manipulation Philosophy Materialization Phenomenon Manipulation Postulate Manipulation Science Lordship Science-Magic Mixture Scientific Weaponry

Elemental Crafting/Creation/Materialization Capabilities

Users can turn the elemental forces into tools, objects, weapons and other items, create semi-living constructs and/or create structures/buildings of varying permanence. Users who have mastered this ability can use it for almost any situation, creating anything they need. Applications

User can create any item they have seen or can imagine and have a good idea how it functions. Short list of possibilities includes: Animating the element for various purposes. Appendages Elemental Limb Generation Elemental Wing Manifestation Armors Barriers Elemental Shield Construction Elemental Wall Generation Building Creation Fortifications Duplicates of oneself. Golems Entities Platforms Restraints Elemental Imprisonment Elemental Web Creation Vehicles Weapons Elemental Blade Construction Elemental Bow Construction Elemental Polearm Construction Elemental Whip Generation Natural Weaponry Elemental Claws Variations

Acid Constructs Air Constructs Smoke Constructs Vacuum Constructs Vapor Constructs Ash Constructs Bubble Constructs Dark Constructs Earth Constructs Clay Constructs Concrete Constructs Crystal Constructs Diamond Constructs Glass Constructs Metal Constructs Gold Constructs Magma Constructs Sand Constructs Energy Constructs Thermal Constructs Electric Constructs Fire Constructs Dark Fire Constructs Hell-Fire Constructs Holy-Fire Constructs Light Constructs Magnetic Constructs Plasma Constructs Sound Constructs Water Constructs Ice Constructs Snow Constructs Associations

Ambient Resource Construction Atmokinetic Constructs Constructs Generation Elemental Manipulation Elemental Mimicry Elemental Weaponry Energy Constructs Infusion Psychic Constructs Solidification Universal- Megaversal Force Constructs

Chemical Element Transmutation Capabilities

The user can transmutate chemical elements changing any element, liquid, gaseous, or plasma. Applications

Disintegration Elemental Generation Elemental Recomposition Explosion Inducement Granulation Lightning Bolt Projection by manipulating the charges of atoms. Matter State Manipulation Physical Restoration Poison Generation Potion Creation Thermal Manipulation Can speed up chemical reactions. Turn fresh air into a poisonous gas. Turn minerals into metal. Techniques

Fragrance Manipulation: control scents, aromas, and odors. Heat Manipulation: control the objects atoms to increase or decrease heat. Partial Transmutation: pulling an object apart at the atomic level. Sanitation: to exude a force that kills pathogens. Weapon Creation: out of Metal, Stone, etc. Variations

Ash Transmutation Darkness Transmutation Earth Transmutation Clay Transmutation Concrete Transmutation Crystallization Glass Transmutation Metal Transmutation Argentopoeia Chrysopoeia Intrametal Transmutation Petrification Salt Transmutation Sand Transmutation Elemental Transformation Energy Transmutation Fire Transmutation Gas Transmutation Air Transmutation Smoke Transmutation Electric Transmutation Light Transmutation Water Transmutation Ice Transmutation Snow Transmutation Associations

Alchemy Chemistry Manipulation Transmutation Elemental Manipulation Elemental Mimicry Chemical Element Transmutation Capabilities

The user can transmutate chemical elements changing any element, liquid, gaseous, or plasma. Applications

Disintegration Elemental Generation Elemental Recomposition Explosion Inducement Granulation Lightning Bolt Projection by manipulating the charges of atoms. Matter State Manipulation Physical Restoration Poison Generation Potion Creation Thermal Manipulation Can speed up chemical reactions. Turn fresh air into a poisonous gas. Turn minerals into metal. Techniques

Fragrance Manipulation: control scents, aromas, and odors. Heat Manipulation: control the objects atoms to increase or decrease heat. Partial Transmutation: pulling an object apart at the atomic level. Sanitation: to exude a force that kills pathogens. Weapon Creation: out of Metal, Stone, etc. Variations

Ash Transmutation Darkness Transmutation Earth Transmutation Clay Transmutation Concrete Transmutation Crystallization Glass Transmutation Metal Transmutation Argentopoeia Chrysopoeia Intrametal Transmutation Petrification Salt Transmutation Sand Transmutation Elemental Transformation Energy Transmutation Fire Transmutation Gas Transmutation Air Transmutation Smoke Transmutation Electric Transmutation Light Transmutation Water Transmutation Ice Transmutation Snow Transmutation Associations

Alchemy Chemistry Manipulation Transmutation Elemental Manipulation Elemental Mimicry

Chemical Element Transmutation Capabilities

The user can transmutate chemical elements changing any element, liquid, gaseous, or plasma. Applications

Disintegration Elemental Generation Elemental Recomposition Explosion Inducement Granulation Lightning Bolt Projection by manipulating the charges of atoms. Matter State Manipulation Physical Restoration Poison Generation Potion Creation Thermal Manipulation Can speed up chemical reactions. Turn fresh air into a poisonous gas. Turn minerals into metal. Techniques

Fragrance Manipulation: control scents, aromas, and odors. Heat Manipulation: control the objects atoms to increase or decrease heat. Partial Transmutation: pulling an object apart at the atomic level. Sanitation: to exude a force that kills pathogens. Weapon Creation: out of Metal, Stone, etc. Variations

Ash Transmutation Darkness Transmutation Earth Transmutation Clay Transmutation Concrete Transmutation Crystallization Glass Transmutation Metal Transmutation Argentopoeia Chrysopoeia Intrametal Transmutation Petrification Salt Transmutation Sand Transmutation Elemental Transformation Energy Transmutation Fire Transmutation Gas Transmutation Air Transmutation Smoke Transmutation Electric Transmutation Light Transmutation Water Transmutation Ice Transmutation Snow Transmutation Associations

Alchemy Chemistry Manipulation Transmutation Elemental Manipulation Elemental Mimicry Chemical Element Transmutation Capabilities

The user can transmutate chemical elements changing any element, liquid, gaseous, or plasma. Applications

Disintegration Elemental Generation Elemental Recomposition Explosion Inducement Granulation Lightning Bolt Projection by manipulating the charges of atoms. Matter State Manipulation Physical Restoration Poison Generation Potion Creation Thermal Manipulation Can speed up chemical reactions. Turn fresh air into a poisonous gas. Turn minerals into metal. Techniques

Fragrance Manipulation: control scents, aromas, and odors. Heat Manipulation: control the objects atoms to increase or decrease heat. Partial Transmutation: pulling an object apart at the atomic level. Sanitation: to exude a force that kills pathogens. Weapon Creation: out of Metal, Stone, etc. Variations

Ash Transmutation Darkness Transmutation Earth Transmutation Clay Transmutation Concrete Transmutation Crystallization Glass Transmutation Metal Transmutation Argentopoeia Chrysopoeia Intrametal Transmutation Petrification Salt Transmutation Sand Transmutation Elemental Transformation Energy Transmutation Fire Transmutation Gas Transmutation Air Transmutation Smoke Transmutation Electric Transmutation Light Transmutation Water Transmutation Ice Transmutation Snow Transmutation Associations

Alchemy Chemistry Manipulation Transmutation Elemental Manipulation Elemental Mimicry Chemical Element Transmutation Capabilities

The user can transmutate chemical elements changing any element, liquid, gaseous, or plasma. Applications

Disintegration Elemental Generation Elemental Recomposition Explosion Inducement Granulation Lightning Bolt Projection by manipulating the charges of atoms. Matter State Manipulation Physical Restoration Poison Generation Potion Creation Thermal Manipulation Can speed up chemical reactions. Turn fresh air into a poisonous gas. Turn minerals into metal. Techniques

Fragrance Manipulation: control scents, aromas, and odors. Heat Manipulation: control the objects atoms to increase or decrease heat. Partial Transmutation: pulling an object apart at the atomic level. Sanitation: to exude a force that kills pathogens. Weapon Creation: out of Metal, Stone, etc. Variations

Ash Transmutation Darkness Transmutation Earth Transmutation Clay Transmutation Concrete Transmutation Crystallization Glass Transmutation Metal Transmutation Argentopoeia Chrysopoeia Intrametal Transmutation Petrification Salt Transmutation Sand Transmutation Elemental Transformation Energy Transmutation Fire Transmutation Gas Transmutation Air Transmutation Smoke Transmutation Electric Transmutation Light Transmutation Water Transmutation Ice Transmutation Snow Transmutation Associations

Alchemy Chemistry Manipulation Transmutation Elemental Manipulation Elemental Mimicry Chemical Element Transmutation Capabilities

The user can transmutate chemical elements changing any element, liquid, gaseous, or plasma. Applications

Disintegration Elemental Generation Elemental Recomposition Explosion Inducement Granulation Lightning Bolt Projection by manipulating the charges of atoms. Matter State Manipulation Physical Restoration Poison Generation Potion Creation Thermal Manipulation Can speed up chemical reactions. Turn fresh air into a poisonous gas. Turn minerals into metal. Techniques

Fragrance Manipulation: control scents, aromas, and odors. Heat Manipulation: control the objects atoms to increase or decrease heat. Partial Transmutation: pulling an object apart at the atomic level. Sanitation: to exude a force that kills pathogens. Weapon Creation: out of Metal, Stone, etc. Variations

Ash Transmutation Darkness Transmutation Earth Transmutation Clay Transmutation Concrete Transmutation Crystallization Glass Transmutation Metal Transmutation Argentopoeia Chrysopoeia Intrametal Transmutation Petrification Salt Transmutation Sand Transmutation Elemental Transformation Energy Transmutation Fire Transmutation Gas Transmutation Air Transmutation Smoke Transmutation Electric Transmutation Light Transmutation Water Transmutation Ice Transmutation Snow Transmutation Associations

Alchemy Chemistry Manipulation Transmutation Elemental Manipulation Elemental Mimicry

Elemental Creation/Emission/Generation Elemental Energy Generation Capabilities

The user can create/generate various elements, such as electricity, fire, lava, earth, water, air, etc. Applications

Elemental Aura Elemental Blast Variations

Acid Generation Air Generation Cold Air Generation Hot Air Generation Neon Generation Oxygen Generation Smoke Generation Wind Generation Ash Generation Earth Generation Clay Generation Coal Generation Concrete Generation Crystal Generation Gemstone Generation Diamond Generation Dust Generation Glass Generation Lava Generation Metal Generation Gold Generation Iron Generation Mercury Generation Silver Generation Mud Generation Sand Generation Electricity Generation Electromagnetism Generation Energy Generation Esoteric Element Generation Fire Generation Heat Generation Lava Generation Light Generation Light-Shadow Generation Magnetism Generation Plasma Generation Powder Generation Shadow Generation Sound Wave Generation Vacuum Generation Water Generation Cloud Generation Ice Generation Snow Generation Rain Generation Weather Generation Associations

Creation Elemental Energy Manipulation Elemental Manipulation Matter Creation Psychic Element Generation Quintessence Force Nature Manipulation

Users can create, shape and manipulate elemental energy (including elemental phenomena, such as storms and volcanic activity) the force created by the natural elemental forces: usually Air, Earth, Fire and Water, by using their own life force energy, or energy from an external force. Users can only use one as their major power, but may be able to use other elemental energies at a higher level. Some users can use elemental energy for offense, similar to how some beings use their own life energy. Types of Elements Generally there are several levels of elemental power listed below. The main elements, which are most commonly found in folklore, mythology, and Medieval alchemy. These are based around the five elements of Greek mythology - air, earth, fire, water and aether - and also light and darkness. Electricity is also commonly placed on this level, as many have considered it to be an element in itself or an extension of fire. Some fictional continuities then have a secondary set of elements, consisting of forces and phenomena more familiar to us in the modern world - anything from gravity and plasma to plants and metal. Electricity, sometimes known as lightning, is often placed here, as is twilight, the combination of light and shadow. Beyond that are what are commonly referred to as "legendary" elements, the most powerful forces in existence, which usually only the most powerful or worthy beings can control. These are often space, time, life and death, though dark matter has appeared in many works of fiction. Universal Differences

Some continuities believe in different elements to others. For instance, the Ancient Greeks had either four classic elements of fire, water, air and earth or five adding aether. Asian systems use wood, fire, earth, metal and water. But in the BIONICLE series, there are roughly sixteen, including plasma, sonics and gravity. Definition of an Elemental Force In ancient times, many civilizations had their own ideas about what the universe was made of. Most famously, the Greek had their four, sometimes five elements - air, fire, earth and water (and aether, the oft-forgotten fifth element). Since then, scientists have discovered a set of chemical elements, which are what matter is really comprised of, but the idea of elemental forces is still popular in fiction. Over time, new elements such as electricity and life have been added to the list. Applications

Elemental Manipulation: Aether Manipulation Air Manipulation Darkness Manipulation Earth Manipulation Metal Manipulation Electricity Manipulation Fire Manipulation Light Manipulation Water Manipulation Ice Manipulation Universal Force Manipulation: Cosmic Manipulation Dark Matter Manipulation Eclipse Manipulation Electromagnetism Manipulation Lunar Manipulation Solar Manipulation Space-Time Manipulation Stellar Manipulation Twilight Manipulation Harness pure elemental energy: Elemental Energy Attacks Energy Manipulation Energy Absorption Energy Constructs Energy Duplication Energy Fields Energy Generation Energy Waves Energy Meteors Gain/increase power through use of natural, elemental occurrences, like thunderstorms or volcanic eruptions. Techniques

Elemental Energy Physiology Variations

Air Energy Manipulation Ambient Energy Manipulation Cosmic Energy Manipulation Dark Energy Manipulation Earth Energy Manipulation Ferro Energy Manipulation Heat Energy Manipulation Light Energy Manipulation Null Energy Manipulation Plant Energy Manipulation Psychic Energy Manipulation Sky Energy Manipulation Time Energy Manipulation Transcendent Elemental Manipulation Water Energy Manipulation Cold Energy Manipulation Marine Energy Manipulation Associations

Elemental Manipulation Natural Energy Manipulation Spiritual Element Manipulation

Autokinesis Dynakinesis Dynamokinesis Energybending Energy Control Ergokinesis Capabilities

User can create, shape and manipulate energy, the capacity to cause change: one of the most basic quantitative properties of a system, such as an object or a field of energy. Energy can be transformed (converted) among a number of forms that may each manifest and be measurable in differing ways. The law of conservation of energy states that the (total) energy of a system can increase or decrease only by transferring it in or out of the system, thus the total energy of a system can be calculated by simple addition when it is composed of multiple non-interacting parts or has multiple distinct forms of energy. Common physical forms of energy include the kinetic energy of a moving object, the radiant energy carried by light and other electromagnetic radiation, and various types of potential energy such as gravitational and elastic. Applications

Energized Body Energy Absorption Energy Amplification Energy Assimilation Energy Attacks Energy Aura Energy Concentration Energy Constructs Energy Containment Energy Conversion Energy Detection Energy-Field Manipulation Energy Generation Energy Healing Energy Manifestation Energy Metabolization Energy Negation Energy Perception Energy Propulsion Energy Solidification Energy Transferal Energy Transmutation Entity Aura Ergo-Telekinesis Ergokinetic Surfing Ray/Beam Manipulation Techniques

Alternate Energy Conduction Energy Channeling Energy Contact Energy Empowerment Energy Physiology Energy Regeneration Energy Portal Creation Energy Scattering Ergokinetic Combat Ergoportation Variations

Adaptive Energy Ambient Energy Manipulation Natural Energy Manipulation Fauna Energy Manipulation Flora Energy Manipulation Astral Manipulation Ectoplasm Manipulation Aura Manipulation Binding Energy Manipulation Bio-Energy Manipulation Blood Energy Manipulation Calorie Manipulation Chaos Energy Manipulation Chemical Energy Manipulation Chi Manipulation Cosmic Energy Manipulation Creative Energy Manipulation Damaging Energy Manipulation Dark Energy Manipulation Demonic Energy Manipulation Destructive Energy Manipulation Divine Energy Manipulation Elastic Energy Manipulation Elemental Energy Manipulation EM Spectrum Manipulation Corona/Solar Manipulation Electricity Manipulation Fire Manipulation Heat Manipulation Light Manipulation Ionic Manipulation Plasma Manipulation Radiation Manipulation Spark Manipulation Emotional Energy Manipulation Energy Embodiment Entropy Manipulation Esoteric Energy Manipulation Evolution Energy Manipulation Extra-Dimensional Energy Manipulation Foreign Energy Manipulation Geothermal Manipulation Gravitational Energy Manipulation Healing Energy Manipulation Illusion Energy Manipulation Imprisonment Energy Manipulation Infectious Energy Manipulation Internal Energy Manipulation Invisible Energy Manipulation Kinetic Energy Manipulation Light Energy Manipulation Luck Energy Manipulation Lunar Energy Manipulation Magical Energy Manipulation Magnetic Energy Manipulation Mana Manipulation Marine Energy Manipulation Mechanical Energy Manipulation Mythic Energy Manipulation Nuclear Manipulation Null Energy Manipulation Omni-Energy Manipulation Order Energy Manipulation Parasitic Energy Manipulation Particle Energy Manipulation Physical Energy Manipulation Planetary Energy Manipulation Portal Energy Manipulation Potential Energy Manipulation Psi-Leech Energy Manipulation Psychic Energy Manipulation Pulse Manipulation Quantum Energy Manipulation Reality Energy Manipulation Rotational Energy Manipulation Sealing Energy Manipulation Sentient Energy Manipulation Solar Energy Manipulation Stellar Energy Manipulation Sound Manipulation Space Energy Manipulation Spiritual Force Manipulation Summon Energy Manipulation Surface Energy Manipulation Symbiotic Energy Manipulation Tachyon Manipulation Tantric Manipulation Telekinetic Force Manipulation Telepathic Force Manipulation Teleportation Energy Manipulation Thermal Manipulation Time Energy Manipulation Toxic Energy Manipulation Transcendent Energy Manipulation Transformation Energy Manipulation Volatile Force Manipulation Warp Energy Manipulation Zero-Point Energy Manipulation Associations

If used in negative forms users may develop Nothingness Manipulation, or Chaos Manipulation. May learn to manipulate Fundamental Forces. Aura Manipulation Chi Manipulation Energylock Manipulation Energy Form Energy Matter Manipulation Energy Signature Manipulation Energetic Pressure Gravity Manipulation Infinite Supply Internal Energy Combustion Magic Magnetism Manipulation Mana Manipulation Matter Manipulation Power Source Strong Force Manipulation/Weak Force Manipulation Summoning Superpower Manipulation Telekinesis

Anima Element Manipulation Astral Element Manipulation Ectoplasmic Element Manipulation Ghostly Element Manipulation Phantasmal Element Manipulation Phantom Element Manipulation Soul Element Manipulation Spiritual Attribute Manipulation Spiritual Ecokinesis Capabilities

The user can create, shape and manipulate elements formed from one's soul/spirit. Due to being comprised of spiritual power, these elements aren't only stronger than usual elements, but also have the power to affect one's soul in varying ways. Applications

Death Empowerment - through killing souls with spiritual elements. Elemental Empowerment - empower one's self or others with elemental spirit energy. Elemental Manipulation Soul Channeling - powered with elemental energy. Soul Destruction Soul Healing via Elemental Healing. Soul Mutilation Spiritual Elemental Attacks Spiritual Force Manipulation - in the form of elemental substances. Variations

Spiritual Air Manipulation Spiritual Darkness Manipulation Spiritual Earth Manipulation Spiritual Flame Manipulation Spiritual Light Manipulation Spiritual Lightning Manipulation Spiritual Water Manipulation Spiritual Ice Manipulation Associations

Aether Manipulation Chi Manipulation Conceptual Element Manipulation Elemental Energy Manipulation Esoteric Element Manipulation Elemental Magic Esoteric Nature Manipulation Demonic Element Manipulation Divine Element Manipulation Life-Force Manipulation Light Element Manipulation Primordial Element Manipulation Life Element Manipulation Soul Manipulation

User can create, shape and manipulate energy stored in nature (including natural phenomena such as storms and volcanic activity), absorbing, releasing, etc. it to their own will, connecting with nature and its creatures and sensing everyone on the planet. Applications

Animal Manipulation Dowsing Elemental Energy Manipulation Elemental Manipulation Fauna Energy Manipulation Flora Energy Manipulation Mode Switching Nature Communication Nature Infusion Natural Weaponry Planetary Empowerment Plant Enhancement Quality Enhancement Supernatural Condition Transformation Weather Manipulation Techniques

Natural Force Healing Natural Force Mimicry Variations

Nature Channeling Associations

Aura Manipulation Chi Manipulation Earth Energy Manipulation Energy Manipulation Mana Manipulation Nature Manipulation Planetary Energy Manipulation Sky Energy Manipulation Spiritual Force Manipulation

Capabilities
Dawn has an endless number of abilities/powers, covering every possible effect and countermeasure. She can use any existing power as well as those that are yet to be, as their complete power database includes all potential abilities.

This power is similar to, except that all possible and impossible abilities are already created, regardless of their level.

Dawn has complete mastery and exhaustive knowledge of all of her abilities, (nature, effect, characteristics, strengths/weakness, etc.) including knowing which ones are best suited for every situation, all possible combos, and can use them flawlessly in any condition.

User can instantly use and combine any number of them, often flooding their opponents with overwhelming torrents of highly efficient combinations.

Omnipotence by definition means "All-powerful/All-capable/All-mighty". There is more than 1 definition of omnipotence according to the dictionary, the primary definition would be as stated. Secondary definitions are basically a being of great power and influence. True omnipotents are very scarce in fiction, however omnipotent are more common. Full/True Omnipotence

Full or true omnipotence would be the primary definition of omnipotence. A supreme being, all powerful, all capable and all mighty. By definition everything is part of this being and thus it is limitless. Due to the nature of omnipotence, a fully omnipotent being can not have any limitations and there can not be more than 1 per verse otherwise he wouldnt be ALL powerful. Logically a fully omnipotent being would be omniscient, omnipresent, omniversal and etc., however as a fully omnipotent being it would also obviously be capable of willingly deciding if he is or isnt. A fully omnipotent being is impossible to defeat unless she wills it as all power is simply a part of her. Infinity and omnipotence are not identical concepts, omnipotence is far superior as it is simply part of the "all" that the omnipotent posseses..

Omnipotence would be the secondary definition(s) of omnipotence. A being of great power and influence, with little or no parallel in his verse. A omnipotent being might be a being whom is omnipotent up to his logical capacity (example, a supreme deity of light whom can not do evil as it contradicts his nature) and thus has a due to this. Or it might just be an extremely powerful being or deity with. In order for a being to be considered omnipotent he must be at a high tier reality warper on a universe/ megaversal /Omniversal / Outerversal + scale or higher. . Virtual Omnipotence

Virtual omnipotence is essentially omnipotence of the highest order. Virtually omnipotent beings are scarce besides powers superior to their own. . Cube Omnipotence

Cube omnipotent is a term used to specify beings whom are omnipotent in a specific area. Cube omnipotents usually are beings whom posses omnipotence in places like dimensions/ inter dimensions of their creation, although this isnt necessarilly always the case. .

Elemental Projection Capabilities

The user can release/use elements/energy to attacks of various shapes and/or intensities, either projected, used as a part of melee attacks, etc. Applications

Elemental Ball Projection: Create and launch spheres of respective element. Elemental Beam Emission: Release beams of a respective element. Elemental Blast: Release respective element over a specific target area. Elemental Bolt Projection: Release low powered projectiles of respective element. Elemental Bomb Generation: Create bombs/explosions of respective element. Elemental Breath: Discharge respective element from the mouth. Elemental Bullet Projection: Fire in short sequence over a wide area. Elemental Cutting: Use respective element to cut opponents. Elemental Infusion: Empower and energize anything touched or used (usually a weapon) with respective element. Elemental Pillar Projection: Project elemental pillars. Elemental Spike Projection: Project element spikes. Elemental Vortex Creation: Create spiral/vortex of respective element. Elemental Wave Emission: Send out a wave of respective element that repels everything. Expanding Elemental Bolts: Project respective element that expands rapidly on contact with an object. Formulated Elemental Blasts: Release blasts of respective element in a form of a creature or object. Hand Blasts: Release elemental blasts from hands. Hidden Attacks: Channel attacks through a medium. Missile Generation: Create missiles of respective element. Omnidirectional Elemental Waves: Send out a wave of respective element in all directions. Optic Blasts: Emit respective element from one's eyes. Reflective Attacks: Release attacks of element that can bounce off of any surface. Scatter Shot: Release respective element blasts that split into multiple fragments. Sword Beam Emission: Release respective element blasts from swords and other such bladed weapons. Wave Motion Blast: Launch a massive wave of respective element. Zap: A tiny short release of element to cause pain or discomfort, usually too low-powered to be destructive. Variations

Acid Attacks Air Attacks Bubble Attacks Ash Attacks Dark Elemental Attacks Darkness Attacks Earth Attacks Clay Attacks Concrete Attacks Crystal Attacks Glass Attacks Magma Attacks Metal Attacks Sand Attacks Electric-Fire Attacks Electricity Attacks Electromagnetic Attacks Elemental Energy Attacks Energy Attacks Fire Attacks Heat Attacks Ice-Fire Attacks Light Attacks Light-Darkness Attacks Light Elemental Attacks Magnetic Attacks Plasma Attacks Psychic Elemental Attacks Smoke Attacks Sound Attacks Spiritual Elemental Attacks Water Attacks Bubble Attacks Ice Attacks Associations

Attack Powers Elemental Combat Elemental Constructs Elemental Manipulation Elemental Mimicry Force-Field Generation Power Augmentation Projectile Enhancement Solidification Volatile Constructs

Combat Powers Projection Powers Capabilities

The user can release/use energy/matter (whether organic, inorganic, objects, etc.) to attacks of various shapes and/or intensities, either projected, used as a part of melee attacks, etc. Applications

Ball Projection: Create and launch spheres of energy/matter. Beam Emission: Release beams of energy/matter. Blast Attacks: Release energy/matter over a specific target area. Bolt Projection: Release low powered projectiles of energy/matter. Breath Powers: Discharge energy/matter from the mouth. Bullet Projection: Fire in short sequence over a wide area. Cutting Wave: Use matter/energy to cut opponents. Expanding Bolts: Project energy/matter that expands rapidly on contact with an object. Formulated Blasts: Release blasts of energy/matter in a form of a creature or object. Hand Blasts: Release energy/matter blasts from hands. Hidden Attacks: Channel attacks through a medium. Infusion: Empower and energize anything touched or used (usually a weapon) with energy/matter. Missile Generation: Create missiles of energy/matter. Omnidirectional Waves: Send out a wave of energy/matter in all directions. Optic Blasts: Emit energy/matter from one's eyes. Pillar Projection: Project energy/matter pillars. Reflective Attacks: Release attacks of energy/matter that can bounce off of any surface. Scatter Shot: Release energy/matter blasts that split into multiple fragments. Spike Projection: Project energy/matter spikes. Sword Beam Emission: Release energy/matter blasts from swords and other such bladed weapons. Vortex Creation: Create spiral/vortex of matter/energy. Volatile Constructs: Create bombs/explosions of energy/matter. Wave Emission: Send out a wave of energy/matter that repels everything. Wave Motion Blast: Launch a massive wave of energy/matter Zap: A tiny short release of energy/matter to cause pain or discomfort, usually too low-powered to be destructive. Variations

Aether Attacks Art Attacks Aurora Attacks Benefic Attacks Combined Attacks Chaos Attacks Chemical Attacks Corruption Attacks Cosmic Attacks Data Attacks Death-Force Attacks Dimensional Attacks Elemental Attacks Emotion Attacks Energy Attacks Entropy Attacks Explosive Attacks Force-Field Attacks Galaxy Attacks Gas Attacks Gravity Attacks Illusion Attacks Life-Force Attacks Lunar Attacks Magic Attacks Malefic Attacks Mental Attacks Nature Attacks Neon Attacks Nether Attacks Nothingness Attacks Object Attacks Order Attacks Organic Attacks Planetary Attacks Poison Attacks Probability Attacks Purification Attacks Radiation Attacks Reality Attacks Solar Attacks Space-Time Attacks Spatial Attacks Stellar Attacks Technology Attacks Time Attacks Twilight Attacks Transcendent Attacks Vibration Attacks Weather Attacks Associations

Adaptive Attacks Attack Compression Attack Creation Attack Expansion Bullet Hell Burst Clinging Damage Combat Merging Constructs Creation Efficient Attacks Elemental Manipulation Elemental Mimicry Energy Manipulation Energy Physiology Force-Field Generation Intangible Attacks Invisible Attacks Manifested Attacks Organic Manipulation Organic Mimicry Oversized Attacks Power Augmentation Projectile Enhancement Razor Attacks Solidification Unperceivable Attacks Weighted Attacks

Ability Manipulation Paranormal Ability Manipulation Potentikinesis Potentiscinesis Power Domain/Manipulation Special Manipulation Special Talent Manipulation Supernatural Power Manipulation Supernatural Talent Manipulation The Great Force Capabilities

Users have the ability to create, manipulate, remove, change, etc, the supernatural energies/properties in all beings that give them their powers, including themselves, thus allowing every variation of superpowers manipulative abilities. Definitions

Attack: The powers that release/use energy/matter (whether organic, inorganic, objects, etc.) to attacks of various shapes and/or intensities, either projected, used as a part of melee attacks, etc. Defense: The powers that release/use energy/matter (whether organic, inorganic, objects, etc.) to defenses of various shapes and/or intensities, either projected, used as a part of standard defense, etc. Specialist: The powers that are not categorized by attacks, defenses and supports. This uses powers that are capable of using abilities with a variety of effects. Such as channeling, inducing effects, manipulating, mimicking, empowering, replicating powers, absorbing powers, etc. Support: The powers that temporarily enhances a variety of abilities such as speed, strength, durability, accuracy, powers, etc. This power can also protect the target against any and/or all ailments that hinders them, accelerate their bodies healing process or apply more than one/all physical enhancements at the same time. The user can be a hindrance to enemies. Applications

Ability Creation Ability Focus Ability Imprinting Ability Recharging Achieve Omnipotence and Omniscience by combining an immense amount of abilities. Attack Creation Channeling Damage "true" immortals and other users possessing almighty defensive/offensive powers (e.g. Spatial-Temporal Lock) by circumventing the definition hence the restriction of the power. Enhanced Power Absorption Enhanced Power Borrowing Enhanced Power Learning Enhanced Power Replication Grant every single Enhancement on an advanced level. Immunity Manipulation Independently Active Power Power-Shifting Power Absorption Power Activation Power Anchoring Power Apex Inducement Power Augmentation Power Bestowal Power Borrowing Power Containment Power Control Negation Power Deactivation Power Destruction Power Detection Power Dilution Power Erasure Power Evolution Power Fluctuation Power Immunity Power Learning Power Level Manipulation Power Limitation Inducement Power Mixture Power Negation Power Opposition Power Recycling Power Refining Power Reflection Power Replication Power Restoration Power Reversal Power Scattering Power Sharing Power Transferal Power Transmutation Self-Adaptive Power Self-Power Augmentation Self-Power Bestowal Variations

Immortality Manipulation Meta Power Manipulation Meta Ability Creation Power Embodiment Power Physiology Power Warping Precognition Manipulation Psychic Falsification Teleportation Manipulation Associations

Omnipotence Power Inheritance Supernatural Manipulation Divinity Magic Science Manipulation Superpower Devolution Superpower Evolution

Also CalledEdit

 * Chemical Element Transmutation

Dust Storm Creation Sandstorm Generation Capabilities

The user can create dust/sand storm: a strong, turbulent wind carrying large clouds of sand, dirt, and other forms of dust. Applications

Devastate entire areas of farmland, reducing entire crops. Blind a city for an escape or a takeover. Damage electronics for miles around. Associations

Sand Manipulation Storm Manipulation Weather Manipulation

Storm Control Tempestakinesis Capabilities

User can sense, create, shape and manipulate storms, including strong wind, hail, thunder and/or lightning (a thunderstorm), heavy precipitation (snowstorm, rainstorm), heavy freezing rain (ice storm), strong winds (tropical cyclone, windstorm), or wind transporting substance through the atmosphere as in a dust storm, blizzard, sandstorm, etc. Applications

Air Manipulation for winds of every power-level: Create tornadoes/hurricanes, vertical drafts, micro-bursts and other devastating forms of wind storms. Electricity Manipulation Lightning Bolt Projection Storm Generation Ice Storm Creation Storm Negation Thunder Manipulation Thundercloud Manipulation Thunderstorm Creation Water Manipulation rain, snow, sleet, hail, floods, monsoons, sub-zero rain, etc.: Blizzard Creation Cloud Manipulation Precipitation Manipulation Rain Manipulation Vapor Manipulation Techniques

Atmokinetic Combat Endless Storm Storm Mimicry Thundercloud Generation Variations

Storm Embodiment Associations

Disaster Manipulation Thunderbird Physiology Weather Manipulation Weather Soul Weather Weaponry Weather Artillery

Glass Bending Glass Shattering Hyalokinesis Vitreokinesis Vitrikinesis Capabilities

User can create, shape and manipulate glass, an amorphous (non-crystalline) solid material that exhibits a glass transition, which is the reversible transition in amorphous materials (or in amorphous regions within semicrystalline materials) from a hard and relatively brittle state into a molten or rubber-like state. Most commonly glass refers to soda-lime glass, but it includes also fulgurite and obsidian. Applications

Crystallization into glass. Glass Generation Glass Attacks Hyalokinetic Constructs Manipulate the properties of glass. Polish glass. Repair glass objects. Move/lift glass. Elemental Flight using glass. Matter Surfing by riding a mass of glass. Shard Manipulation via glass. Heat/cold resistance. Techniques

Catoptric Replication Catoptric Teleportation Earth Aura using glass. Geokinetic Invisibility using glass. Geokinetic Regeneration using glass. Glass Mimicry Glass Transmutation Healing Earth via glass. Hyalokinetic Combat Variations

Glass Magic Associations

Amorphous Solid Manipulation Artificial Element Manipulation Computer Interaction: many computer parts are made up of glass, one can make a direct interface with it's systems through this. Earth Manipulation Furniture Manipulation Glass Weaponry Lens Manipulation Mirror Manipulation Reflection Manipulation Sand Manipulation Silicon Manipulation Window Manipulation Following substances share glass-like qualities: Diamond Manipulation by mixing Carbon elements creating silicon carbide. Metal Manipulation: Network glasses, Amorphous metals. Salt Manipulation: Electrolytes.

Liquefied Soil Control/Manipulation Liquid Ground Control Quick Clay Control/Manipulation Quicksand Control/Manipulation Capabilities

User can create, shape and manipulate liquid ground, including quicksand, liquefied soil, quick clay, and other liquefied forms of earth. Quicksand, in particular, consists of water and fine granular particles such as sand, silt and clay. The user can use liquid ground for attacks as well as sinking enemies into the ground. Applications

Ground Liquification Manipulate the properties of liquid ground. Viscosity Manipulation Move/lift liquid ground. Liquid Ground Flight Liquid Ground Surfing Liquid Ground Attacks Liquid Ground Constructs Quicksand Generation Associations

Clay Manipulation Earth Manipulation Earthquake Generation Elemental Manipulation Ground Manipulation Nature Manipulation Sand Manipulation Soil Manipulation Surface Manipulation Surface Tension Manipulation Water Manipulation

Edafokinesis Ground Control Capabilities

The user can create, shape and manipulate the ground, whether it be based on artificial materials (like asphalt and concrete) or natural materials (like sand and stone), including the things connected to the ground such as grass and other plants. Applications

Area Raising/Lowering Asphalt Manipulation Concrete Manipulation Ground Liquification Ground Rupturing Ground Ripping Mineral Manipulation Plant Manipulation Grass Manipulation Sand Manipulation Soil Manipulation Tunneling Associations

Architecture Manipulation Earth Manipulation Environment Manipulation Hole Manipulation Liquid Ground Manipulation Object Manipulation Path Manipulation Property Manipulation Surface Manipulation Terrain Manipulation Underground Manipulation

Liquid Matter Manipulation Liquiduskinesis Ygrókinesis Capabilities

User can create, shape and manipulate anything that is liquid, the only state of matter with a definite volume but no fixed shape. A liquid is made up of tiny vibrating particles of matter, such as atoms and molecules, held together by intermolecular bonds. Like a gas, a liquid is able to flow and take the shape of a container, but unlike a gas, a liquid does not disperse to fill every space of a container, and maintains a fairly constant density. Some liquids resist compression, while others can be compressed. A distinctive property of the liquid state is surface tension, leading to wetting phenomena. Applications

Constructs Creation using liquids. Liquid Attacks Liquid Current Defiance Liquid Generation Liquid Transformation Manipulate the properties of liquids. Move/lift liquids. Flight using liquids. Matter Surfing by using liquids. Surface Tension Manipulation Viscosity Manipulation Techniques

Liquid Merging Liquid Mimicry Melting Variations

Acid Manipulation Adhesive Manipulation Blood Manipulation Drink Manipulation Alcohol Manipulation Milk Manipulation Ink Manipulation Liquid Crystal Manipulation Liquid Fire Manipulation Liquid Magic Lubricant Manipulation Magma Manipulation Oil Manipulation Gasoline Manipulation Mercury Manipulation Paint Manipulation Poison Manipulation Water Manipulation Associations

Elemental Manipulation Matter Manipulation Matter State Manipulation Solid Manipulation Water Form Manipulation

Liquid Matter Manipulation Liquiduskinesis Ygrókinesis Capabilities

User can create, shape and manipulate anything that is liquid, the only state of matter with a definite volume but no fixed shape. A liquid is made up of tiny vibrating particles of matter, such as atoms and molecules, held together by intermolecular bonds. Like a gas, a liquid is able to flow and take the shape of a container, but unlike a gas, a liquid does not disperse to fill every space of a container, and maintains a fairly constant density. Some liquids resist compression, while others can be compressed. A distinctive property of the liquid state is surface tension, leading to wetting phenomena. Applications

Constructs Creation using liquids. Liquid Attacks Liquid Current Defiance Liquid Generation Liquid Transformation Manipulate the properties of liquids. Move/lift liquids. Flight using liquids. Matter Surfing by using liquids. Surface Tension Manipulation Viscosity Manipulation Techniques

Liquid Merging Liquid Mimicry Melting Variations

Acid Manipulation Adhesive Manipulation Blood Manipulation Drink Manipulation Alcohol Manipulation Milk Manipulation Ink Manipulation Liquid Crystal Manipulation Liquid Fire Manipulation Liquid Magic Lubricant Manipulation Magma Manipulation Oil Manipulation Gasoline Manipulation Mercury Manipulation Paint Manipulation Poison Manipulation Water Manipulation Associations

Elemental Manipulation Matter Manipulation Matter State Manipulation Solid Manipulation Water Form Manipulation

Matter Alteration/Control Materiokinesis Capabilities

The user can shape and manipulate matter, i.e. anything in the universe that has substance and mass/physical form, starting from molecules and atoms, to planets and other astronomical features. Applications

Atomic Manipulation Biological Manipulation Cosmic Manipulation Cosmological Force Manipulation Density Manipulation Electron Manipulation Elemental Manipulation Energy Manipulation Energy Matter Manipulation Force-Field Manipulation Inorganic Manipulation Ionic Manipulation Material Swapping Matter Absorption Matter Creation Matter Detection Matter Melding Matter State Manipulation Matter State Shift Matter Transmutation Elemental Transmutation Melting/Solidification Molecular Manipulation Object Manipulation Organic Manipulation Particle Manipulation Positron Manipulation Property Manipulation Rigidity Removal Stellar Manipulation Subatomic Manipulation Tectonic Plate Manipulation Terrain Manipulation Transmutation Universal Manipulation Universal Force Manipulation Vector Manipulation Variations

Exotic Matter Manipulation Extra-Dimensional Matter Manipulation Gas Manipulation Liquid Manipulation Matter Embodiment Matter Magic Mirror Matter Manipulation Omni Atomic Manipulation Plasma Manipulation Solid Manipulation Associations

Dark Matter Manipulation Elemental Manipulation Energy Matter Manipulation Immaterial Manipulation Inorganic Manipulation Matterlock Manipulation Meta Matter Manipulation Prima Materia Manipulation Structure Manipulation Superpower Manipulation Telekinesis

Antikinesis Anti-Molecukinesis Antimatter Control Negative Matter Control/Manipulation Capabilities

The user can create, shape and manipulate antimatter, material composed of antiparticles, which have the same mass as particles of ordinary matter but opposite charges, as well as other particle properties such as lepton and baryon numbers and quantum spin. Collisions between particles and antiparticles lead to the annihilation of both, giving rise to variable proportions of intense photons (gamma rays), neutrinos, and less massive particle–antiparticle pairs. The total consequence of annihilation is a release of energy available for work, proportional to the total matter and antimatter mass. Applications

Antimatter Constructs Antimatter Stabilization Antimatter Transmutation into matter and vice versa. Destruction Disintegration Energy Manipulation Electron Manipulation Matter Manipulation Particle Manipulation Positron Manipulation Techniques

Antimatter Infusion Antimatter Physiology Variations

Anti-Energy Manipulation Antimatter Embodiment Antimatter Magic Associations

Antimatter Weaponry Antimatter Artillery Elemental Manipulation Elemental Transmutation Molecular Manipulation Nothingness Manipulation

User can create, shape and manipulate the basic elements of nature, the rudimentary, simplest or essential parts/principles of which nature consists. The four principal, basic elements and their states are: Solid (Earth Manipulation) Liquid (Water Manipulation) Gas (Air Manipulation) Plasma (Fire Manipulation) Universe Differences

Energy is often considered to be a fifth element, similar to plasma, in some universes. Other energies (such as Magic, or Cosmic Manipulation) may be thought of as elements, but are energy. These are more specific and exotic and thus much rarer powers. Applications

Elemental Attacks Elemental Constructs Elemental Detection Elemental Field Projection Elemental Generation Elemental Negation Manipulate the properties of the elements. Move/lift the elements at nearly any speed whether in/on a surface, air or water. One could even do this in a vacuum of space if one has a way to survive the experience. Elemental Flight Matter Surfing by riding the elements. Solid Manipulation Crystal Manipulation Earth Manipulation Glass Manipulation Ice Manipulation Metal Manipulation Mineral Manipulation Snow Manipulation Liquid Manipulation Acid Manipulation Alcohol Manipulation Ink Manipulation Magma Manipulation Oil Manipulation Poison Manipulation Water Manipulation Gas Manipulation Air Manipulation Neon Manipulation Hydrogen Manipulation Oxygen Manipulation Pressure Manipulation Smoke Manipulation Sound Manipulation Plasma Manipulation Electricity Manipulation Fire Manipulation Ionic Manipulation Microwave Manipulation Pulse Manipulation Solar Manipulation Thermal Manipulation Other Aether Manipulation Aura Manipulation Chi Manipulation Cosmic Manipulation Cosmic Space Manipulation Darkness Manipulation Ethereal Manipulation Electromagnetism Manipulation Energy Manipulation Light Manipulation Magnetism Manipulation Matter Manipulation Nether Manipulation Nothingness Manipulation Radiation Manipulation Twilight Manipulation Weather Manipulation Techniques

Element Drain Elemental Absorption Elemental Aura Elemental Augmentation Elemental Channeling Elemental Combat Element Concentration Elemental Defense Elemental Divination Elemental Empowerment Elemental Enhanced Condition Elemental Healing Elemental Intangibility Elemental Invisibility Elemental Merging Elemental Mimicry Elemental Mixture Elemental Portal Creation Elemental Recomposition Elemental Regeneration Elemental Sealing Elemental Swimming Elemental Teleportation Elemental Transmutation Variations

Artificial Element Manipulation Classical Element Manipulation Conceptual Element Manipulation Cosmic Element Manipulation Dark Element Manipulation Demonic Element Manipulation Draconic Element Manipulation Elemental Embodiment Elemental Magic Elemental Energy Manipulation Empathic Element Manipulation Esoteric Element Manipulation Fantasy Element Manipulation Imaginary Element Manipulation Life Element Manipulation Light Element Manipulation Psychic Element Manipulation Physical Element Manipulation Primordial Element Manipulation Spiritual Element Manipulation Transcendent Elemental Manipulation Wu Xing Manipulation Associations

Elemental Immunity Inorganic Manipulation Molecular/Atomic/Subatomic/Particle Manipulation Omni-Element Manipulation Periodic Table Powers Universal Force Manipulation

Aquakinesis H2O Manipulation Hydrokinesis Oxydan Manipulation Water Element Control Water Release/Suiton 水遁 Waterbending Capabilities

The user can create, shape and manipulate water, inorganic compound with liquid, gas (steam, water vapor), and solid (ice) states, including changing them from one state to other. Applications

Hydrokinetic Constructs Manipulate the properties of water. Viscosity Manipulation Move/lift water, ice, vapor, etc. Hydrokinetic Flight Hydrokinetic Surfing Tidal Wave Generation Water Attacks Water Detection Water Generation Flood Creation Water Pressure Generation Water Purification Water Separation Water Walking Water Vortex Creation Whirlpool Generation Techniques

Aquatic Adaptation Drowning Healing Water Hydrokinetic Combat Hydrokinetic Invisibility Hydrokinetic Regeneration Hydromancy Hydroportation Liquid Surveillance Communication Motor-Skill Manipulation by manipulating the water contents (about 70%) within body. Internal Rupturing Water Absorption Dehydration Water Augmentation Water Aura Water Defense Water Empowerment Water Mimicry Water Negation Water Portal Creation Water Transformation Water Transmutation Variations

Bubble Manipulation (when combined with air) Conceptual Water Manipulation Cosmic Water Manipulation Dark Water Manipulation Empathic Water Manipulation Esoteric Water Manipulation Hell Water Manipulation Holy Water Manipulation Ice Manipulation Life Water Manipulation Primordial Water Manipulation Psychic Water Manipulation Spiritual Water Manipulation Vapor Manipulation Steam Manipulation Water Embodiment Water Magic White Water Manipulation Associations

Acid Manipulation Alcohol Manipulation Blood Manipulation Brain Manipulation Chaos Manipulation connected to primal Chaos in mythologies. Electricity Generation Elemental Manipulation Erosion Manipulation Flow Manipulation Hydrogen Manipulation Lake/River Manipulation Liquid Manipulation Lunar Manipulation may increase the power of this ability. Magnesium Manipulation Ocean Manipulation Oil Manipulation Oxygen Manipulation Phosphorus Manipulation Plant Manipulation Salt Manipulation Sodium Manipulation Sound Amplification sound travels faster underwater than in open air. Surface Tension Manipulation Thermal Manipulation - hot/cold water Freezing through frigid water. Scald Generation Vibration Emission in/on water, including inside someone. Water Boundary Water Form Manipulation Water Weaponry Water Artillery As one of the classical Elements, Water is associated with: Emotion Manipulation Fertility Inducement Intuitive Aptitude Subconscious Manipulation Transmutation Winter Manipulation

Aerokinesis Airbending Air Control Air Element Control Anemokinesis Atmosphere Control/Manipulation Atmospheric Gas Manipulation Spirarekinesis Wind Control/Manipulation Wind Release/Fūton Capabilities

User can create, shape and manipulate air, the common name given to the layer of atmospheric gases and various compounds (mostly oxygen and nitrogen) surrounding the planet Earth that is retained by Earth's gravity, and wind, movement of air relative to the surface of the planet. It is an important factor in determining and controlling climate and weather, and the generating force of most ocean and freshwater waves. Wind occurs because of horizontal and vertical differences in atmospheric pressure, and include breezes, squalls, gusts, whirlwinds, zephyrs, gales, tempests, and hurricanes. Since air cannot be seen by conventional methods, neither can the attacks and derivatives formed by/from it, making it an invisible and versatile weapon that is very difficult to block and dodge. Applications

Aerokinetic Constructs Aero-Telekinesis by controlling the air around objects. Aerokinetic Flight Aerokinetic Surfing Air Walking Repel projectiles by controlling air vectors. Enhanced Strength/Tactile Telekinesis by using air pressure to lift heavy objects and land harder strikes. Air Attacks Air Detection Air Generation/Wind Generation Hurricane Creation Tornado Creation Air Negation Air Pressure Generation Air Solidification Atmospheric Adaptation Electrical Immunity by using the air to insulate electricity. Enhanced Senses using air/wind: Enhanced Hearing by amplifying air molecule vibrations. Enhanced Touch by reading the air and feel any disturbances. Enhanced Speed by reducing air resistance and using pressurized air for propulsion. Manipulate the properties of air/wind. Pressure Manipulation via controlling air molecules. Crushing by increasing air pressure. Vibration Emission by releasing bursts of compressed air molecules. Techniques

Aerokinetic Combat Aerokinetic Invisibility Aeromancy Aeroportation Air Absorption Air Aura Air Current Sense Air Defense Air Empowerment Air Mimicry Air Portal Creation Air Transmutation Cyclone Spinning by spinning in a tornado-like manner. Deoxygenation by removing the oxygen in the atmosphere. Electricity Generation - by using/compressing air current friction. Enhanced Breath Enhanced Lung Capacity Explosion Inducement by causing air pressure inside an object to expand. Implosion Inducement by increasing external air pressure, causing a cave-in. Internal Rupturing by having internal air pressure crush organs. Healing Wind Jet Propulsion via compressed air pressure. Purification of the air by removing hazardous molecules. Rot Inducement by oxidizing the target's area. Sound Absorption/Nullification by keeping air still. Sound Amplification by increasing vibration of airwaves. Variations

Air Embodiment Air Magic Cold Air Manipulation Dark Wind Manipulation Demonic Wind Manipulation Conceptual Wind Manipulation Empathic Air Manipulation Esoteric Wind Manipulation Hot Air Manipulation Neon Manipulation Nitrogen Manipulation Oxygen Manipulation Primordial Air Manipulation Psychic Air Manipulation Pure Wind Manipulation Smoke Manipulation Spiritual Air Manipulation Vacuum Manipulation Vapor Manipulation Associations

Aerial Adaptation Aerial Combat Mastery Aerokinetic Immunity Air Boundary Airwave Manipulation Bubble Manipulation when combined with water. Cloud Manipulation by manipulating clouds of atmospheric gas. Electricity Manipulation by manipulating atoms in the air to make necessary ionization in order to produce electricity. Elemental Manipulation Erosion Manipulation Gas Manipulation Illusion Manipulation by manipulating air molecules through endomorphism in order to produce any kind of image of the user's choice. Oxygen Independence Plasma Manipulation by compressing the air. Primordial Sky Manipulation Sky Manipulation Sky Energy Manipulation Sound Manipulation by controlling the air molecules' vibrations. Weather Manipulation Vibration Manipulation by controlling air molecule movements. Wood Manipulation in Asian elements. As one of the classical Elements, Air is associated with: Chi Manipulation Knowledge Manipulation Mental Manipulation Soul Manipulation Spring Manipulation

Also CalledEdit Earthbending Earth Element Control Earth Release/Doton Geokinesis Seismokinesis Terrakinesis

CapabilitiesEdit User can create, shape and manipulate earth and "earthen" elements including most solid objects, specifically all minerals and mineral compositions regardless of their state (mountain, boulder, sand or dust), dirt, soil, etc. ApplicationsEdit Burrowing with choice between simply gliding through earth or leaving a tunnel. Earth Swimming Cause Avalanches, Earthquakes, Mudslides or Quicksand. Earth Attacks Earth Detection Earth Generation Manipulate the properties of earthen materials. Ground Liquification Polish earthen material. Repair objects of earthen material. Move/lift earthen materials at nearly any speed whether in/on a surface, air or water. Geokinetic Flight Geokinetic Surfing by riding a boulder or other mass of minerals. Tectonic Plate Manipulation Terrakinetic Constructs TechniquesEdit Burying Earth Absorption Earth Augmentation Earth Aura Earth Communication Earth Defense Earth Empowerment Earth Mimicry Earth Portal Creation Earth Transmutation Geokinetic Combat Geokinetic Invisibility Geokinetic Regeneration Geomancy Ground Rupturing Healing Earth Petrification Seismic Sense sense/perceive vibrations in the earth. Stone Scrying Terraportation Unearth VariationsEdit Alloy Manipulation - control alloys. Asphalt Manipulation - control asphalt. Black Earth Manipulation Calcium Manipulation - control calcium. Carbon Manipulation - control carbon. Clay Manipulation - control clay. Coal Manipulation - control coal. Conceptual Earth Manipulation Concrete Manipulation - control concrete. Cosmic-Earth Manipulation Crystal Manipulation - control crystalline materials. Demonic Earth Manipulation Divine Earth Manipulation Dust Manipulation - control dust particles. Lunar Dust Manipulation - control lunar dust. Earth Embodiment Earth Energy Manipulation Earth Magic Empathic Earth Manipulation Esoteric Earth Manipulation Fossil Manipulation - control fossils. Glass Manipulation - control silica. Ground Manipulation - control the ground. Life Earth Manipulation Liquid Ground Manipulation - control quicksand, liquefied soil and quick clay. Magma Manipulation - control magma, lava or other extremely hot solids. Metal Manipulation - control metals. Mineral Manipulation - control minerals and rocks. Mud Manipulation - control mud. Oil Manipulation - control natural oils from within the earth. Putty Manipulation - control putties. Primordial Earth Manipulation Psychic Earth Manipulation Pure Earth Manipulation Salt Manipulation - control salt. Sand Manipulation - control silicate particles of the earth. Soil Manipulation - control dirt and soil. Spiritual Earth Manipulation Universe VariationsEdit Some universes include Plant Manipulation as a form of earth manipulation. AssociationsEdit Architecture Manipulation Ash Manipulation control the ashes as they become part of the soil. Smoke Manipulation smoke is basically microscopic ash. Cave Manipulation Earth Boundary Earth Weaponry Earth Artillery Elemental Manipulation Erosion Manipulation Geoelectricity Manipulation Geomagnetism Manipulation Gravity Manipulation Hill Manipulation Mountain Manipulation Paint Manipulation Plains Manipulation Solid Manipulation Asteroid Belt Manipulation Terrain Manipulation Valley Manipulation Underworld Lordship - the underworld is often said to reside under the earth. As one of the classical Elements, Earth is associated with: Autumn Manipulation Fertility Inducement Melancholy Manipulation Pleasure Manipulation

Harenkinesis Psammokinesis Sand Control Sandbending Sunakinesis Capabilities

User can create, shape and manipulate sand, a naturally occurring loose, fragmented/granular sedimentary material composed of finely divided rock and mineral particles ranging in diameter from 0.0625 mm (or 1⁄16 mm) to 2 mm. The most common sand is composed of particles of quartz (colorless/slightly pink) and feldspar (pink/amber). Black sands, such as those found in Hawaii, are composed of particles of obsidian formed by volcanic activity. Other black sands include materials such as magnetite and homblende. Coral sands are white or gray, and sands composed of broken shell fragments are usually light brown. Applications

Burrowing with choice between simply gliding through sand or leaving tunnel. Manipulate the properties of sand. Ground Liquification Move/lift sand at any speed whether in/on surface, air or water. Psammokinetic Flight Psammokinetic Surfing by riding a mass/wave of sand. Psammokinetic Constructs Sand Attacks Sand Generation Techniques

Abacomancy using sand. Burying Crushing Dehydration Motor-Skill Manipulation by implanting sand into opponents' body and manipulating them. Psammokinetic Invisibility Psammokinetic Regeneration Psammoportation Quicksand Generation Sand Aura Sand Mimicry Sand Transmutation Sandstorm Creation Seismic Sense sense/perceive vibrations in the sand. Variations

Glass Manipulation Magic Dust Manipulation Powder Manipulation Quicksand Manipulation Sand Magic Associations

Desert Adaptation Desert Manipulation Erosion Manipulation Earth Manipulation Crystal Manipulation - sand is composed out of quartz and silica crystals. Mineral Manipulation Metal Dust Manipulation

Absolute/Perfect/Supreme Being Absolute God/Deity Physiology Almighty Alpha and Omega One True God Physiology Perfect Being Physiology/Mimicry Singular God Physiology Supreme Being Physiology The God Form The Creator of All The God of Gods The One Above/Beyond All Capabilities

User with this ability either is or can transform into a monotheistic deity: a supreme transcendent being that created and rules over all of existence. They have absolute power and unquestionable authority over everything, they are literally God, the strongest and most powerful being in all of creation. Applications (General)

Omnipotence - All Powerful Omnipresence - All Present Omniscience - All Knowing Applications (Detail)

Absolute Existence - The user can control their own existence, as well as everyone and everything's existence, without any limit. Causa Sui Physiology - As the Supreme Being, user can self-create one's own being. Gender Transcendence - As the Supreme Being of Creation they transcend the notion of genders. Relative Appearance Alteration - As the Supreme Being, user can alter their form to conform to another's perception of what one would look like according to their personal ideology. Absolute Will - The user has, with but a whim, absolute control over everything. Omniverse Manipulation - The user can control the entire omniverse. Alpha Reality - User is the alpha and omega of all things real and beyond, user will decide what will end, begin or continue on endlessly. Totality Manipulation - The user simply is the Reality of Principles because it is the Supreme Being. Afterlife Creation/Manipulation - The user can create afterlives, be they Heavens, Hells or other spiritual realm. Author Authority - The user is the author of existence. Balance - Being the creator of omniversal balance, the user is at peace with the yin and yang in everything and knows one can't exist without the other. Causality Manipulation - The cause and the prime mover of existence, the user can control everything through cause and effect. Grand Design Construction - Everything that exists or does not exist will happen according to the laws of the fate and causalities that the user planned. Complete Arsenal - The user possesses every type of power and ability there is. Creation Embodiment - The user embodies the prime force of universal life and is the beginning and end of all things. Eldritch Physiology - The user is beyond the essence of creation, has no name that can be uttered by mortals, and is beyond logic, causality, physics and comprehension of the mortal mind. Enlightenment - The user has infinite knowledge and wisdom. Life and Death Transcendence - The user is beyond concepts of life and death. Absolute Immortality - The user has total, absolute immortality. Metapotence - The user has the power to do anything without justification. Omniarch - The user has supremacy over all. Conceptual Lordship - The user is the creator and the essence of everything, controlling all the concepts. Heaven Lordship - The user is the absolute master of paradise, where the blessed souls go. Universal Lordship - The user is the absolute master of the universe and beyond. Omnilock - Being the creator and the essence of creation, the user transcends it all. Freedom - The user is the creator of all fates in everything and therefore is beyond the hold of destiny. Omnibenevolence - As the Supreme Being, the user must see the value of goodness. They show an infinite capacity to love, and to show mercy, patience, self-control, humility, gentleness, respect, forgiveness, loyalty, charity, responsibility, courage, diligence, wisdom, calmness, empathy, sympathy, compassion, honesty, faith, positivity and joy (as situations may call for them). Omnificence - The user can create anything in unlimited levels. Origin Manipulation - User has total control over all origins. Self Origin Manipulation - User has absolute control over all of one's origin, the user is beyond justification or explanation as to how the user came to be, the user is, and what the user is. Preservation - The user can preserve, govern and keep absolutely anything and everything in existence. Cosmic Keystone - The user is the keystone of reality that sustains the totality of creation. Primordial Deity Physiology - User is the deity the predates all of creation and beyond. Primordial Force Manipulation - The user can control the unique source of origin of every universal concept; the primordial force that generated everything. Singularity - as a/the Supreme Being, the user is unique and therefore, one of a kind; unable to be duplicated. Singular Reality Existence - The user is above all timelines and alternate realities, thus being the one and only. Supreme Voice - The one of many largest symbols of a Monotheistic Deity is their voice and the word of a Monotheistic Deity, is absolute. Unity - The user is one-with-all that is sustaining in the omniverse. Nature Unity - The user is one with the omniversal force of nature. Unimind - The supreme being's mind is absolute and true. Transcendent Consciousness - The Supreme Being's consciousness fundamentally primordial and transcendent; a state of mind in unison with everything in existence. Universal Irreversibility - The will and word of the user are impossible to be reversed. Ultimate Invincibility - A Monotheistic Deity is completely and utterly impossible to defeat. Techniques

Meta Miracle Manipulation - Use powerful miracles beyond divinity. Associations

Existential Manifestations Godly Incarnation Non Created Physiology Primordial Entity Physiology Transcendent Physiology

Decreator/Destroyer Physiology Primordial Evil Primordial Void Supreme Degenerator Creator of Evil Ultimate/Supreme Annihilator/Destroyer/Evil/Malevolence Capabilities

User is Anti God/Primordial Void representing the counterpart or sometimes the dark aspects of a Supreme Deity in many verses, they existed before the omniverse itself and are considered the essence of all evil, darkness, chaos and the ultimate decreator of the omniverse ranking them among the most powerful entities. Universal Differences

Anti Gods are vital to the balance of the cosmos as they represent  the other side of the coin in the perpetual conflict between good and evil. As there is only one Supreme God, there can only be one Anti-God. Some are not villains but destructive aspects or forces vital that are charged to bring the universe to an end. The Anti-God is not to be confused for a demon but is the originator of all demonic forces and everything related to it. Though they existed before the universe itself their origin can be originated from 3 sources: They may be split or purged aspects of God's dark attributes. (ex. Tathamet from Diablo) Twin or counter aspects of God. (ex. Angra Mainyu of Zoroastrianism) Primordial form of existence which existed before the creation. (ex. Mikaboshi from Marvel Comics) Where as a God plays the role of "Creator", the Anti-God plays the role of "Destroyer". Applications

Anti-Gods are beings of unlimited power giving them the ability to destroy entire universes; in some cases even compared to the supreme creator, a clash between them could cause the multiverse to be destroyed and recreated. Anti-Gods represent and are the prime originators of all that counters creation, giving it absolute domain over dark powers. Applications (General) Omninescience - True Ignorance Omnipotence - True Power Omnipresence - True Presence Applications (Essential) All Absolute Powers All Almighty Powers All Apocalyptic Powers All Chaotic Powers All Cosmic Powers All Darkness Powers All Death Powers All Destructive Powers All Evil Powers All Fear Powers All Meta Powers All Offensive Powers All Omni powers All Primordial Powers All Reality Manipulation Powers All Void Powers Nonexistence Omnimalevolence Omni Wipe Techniques

Absolute Destruction Perfect Storm Total Event Collapse Associations

Assailant Cosmic Entity Physiology Omnipresence Omniscience

Absolute/Perfect/Supreme Being Absolute God/Deity Physiology Almighty Alpha and Omega One True God Physiology Perfect Being Physiology/Mimicry Singular God Physiology Supreme Being Physiology The God Form The Creator of All The God of Gods The One Above/Beyond All Capabilities

User with this ability either is or can transform into a monotheistic deity: a supreme transcendent being that created and rules over all of existence. They have absolute power and unquestionable authority over everything, they are literally God, the strongest and most powerful being in all of creation. Applications (General)

Omnipotence - All Powerful Omnipresence - All Present Omniscience - All Knowing Applications (Detail)

Absolute Existence - The user can control their own existence, as well as everyone and everything's existence, without any limit. Causa Sui Physiology - As the Supreme Being, user can self-create one's own being. Gender Transcendence - As the Supreme Being of Creation they transcend the notion of genders. Relative Appearance Alteration - As the Supreme Being, user can alter their form to conform to another's perception of what one would look like according to their personal ideology. Absolute Will - The user has, with but a whim, absolute control over everything. Omniverse Manipulation - The user can control the entire omniverse. Alpha Reality - User is the alpha and omega of all things real and beyond, user will decide what will end, begin or continue on endlessly. Totality Manipulation - The user simply is the Reality of Principles because it is the Supreme Being. Afterlife Creation/Manipulation - The user can create afterlives, be they Heavens, Hells or other spiritual realm. Author Authority - The user is the author of existence. Balance - Being the creator of omniversal balance, the user is at peace with the yin and yang in everything and knows one can't exist without the other. Causality Manipulation - The cause and the prime mover of existence, the user can control everything through cause and effect. Grand Design Construction - Everything that exists or does not exist will happen according to the laws of the fate and causalities that the user planned. Complete Arsenal - The user possesses every type of power and ability there is. Creation Embodiment - The user embodies the prime force of universal life and is the beginning and end of all things. Eldritch Physiology - The user is beyond the essence of creation, has no name that can be uttered by mortals, and is beyond logic, causality, physics and comprehension of the mortal mind. Enlightenment - The user has infinite knowledge and wisdom. Life and Death Transcendence - The user is beyond concepts of life and death. Absolute Immortality - The user has total, absolute immortality. Metapotence - The user has the power to do anything without justification. Omniarch - The user has supremacy over all. Conceptual Lordship - The user is the creator and the essence of everything, controlling all the concepts. Heaven Lordship - The user is the absolute master of paradise, where the blessed souls go. Universal Lordship - The user is the absolute master of the universe and beyond. Omnilock - Being the creator and the essence of creation, the user transcends it all. Freedom - The user is the creator of all fates in everything and therefore is beyond the hold of destiny. Omnibenevolence - As the Supreme Being, the user must see the value of goodness. They show an infinite capacity to love, and to show mercy, patience, self-control, humility, gentleness, respect, forgiveness, loyalty, charity, responsibility, courage, diligence, wisdom, calmness, empathy, sympathy, compassion, honesty, faith, positivity and joy (as situations may call for them). Omnificence - The user can create anything in unlimited levels. Origin Manipulation - User has total control over all origins. Self Origin Manipulation - User has absolute control over all of one's origin, the user is beyond justification or explanation as to how the user came to be, the user is, and what the user is. Preservation - The user can preserve, govern and keep absolutely anything and everything in existence. Cosmic Keystone - The user is the keystone of reality that sustains the totality of creation. Primordial Deity Physiology - User is the deity the predates all of creation and beyond. Primordial Force Manipulation - The user can control the unique source of origin of every infinite universal/omniversal/megaversal/Outerversal concept; the primordial force that generated everything. Singularity - as a/the Supreme Being, the user is unique and therefore, one of a kind; unable to be duplicated. Singular Reality Existence - The user is above all timelines and alternate realities, thus being the one and only. Supreme Voice - The one of many largest symbols of a Monotheistic Deity is their voice and the word of a Monotheistic Deity, is absolute. Unity - The user is one-with-all that is sustaining in the omniverse. Nature Unity - The user is one with the omniversal force of nature. Unimind - The supreme being's mind is absolute and true. Transcendent Consciousness - The Supreme Being's consciousness fundamentally primordial and transcendent; a state of mind in unison with everything in existence. Infinite Universal-Megaversal-Omniversal- Outerversal Irreversibility - The will and word of the user are impossible to be reversed. Ultimate Invincibility - A Monotheistic Deity is completely and utterly impossible to defeat. Techniques

Meta Miracle Manipulation - Use powerful miracles beyond divinity. Associations

Existential Manifestations Godly Incarnation Non Created Physiology Primordial Entity Physiology Transcendent Physiology

Apotheosis Deity Mimicry/Physiology Divine/Godly Being/Entity Mimicry/Physiology Godhood Godhead God Mimicry/Physiology Transcendent Mimicry Capabilities

User with this ability either is or can transform into a Transcendent Being, existing in a state of being free from the constraints of the material world, as in the case of a deity or other beings that can/have overcome the limitations of physical existence and also be/become independent of it. User is physically and mentally beyond essentially all forms of harm or other ways to influence them (outside of other beings of similar status, superior beings or some specific concepts), and gain powers that are supernatural to outside viewers. While they can enter into the material universe, becoming immanent, their true being is outside existence and thus both independent and outside of everything that happens to their manifested/avatar form. As they are able to perceive existence in a completely different and transcendent way, they can achieve things that are beyond the understanding of lesser beings, for example, a children's toy built by them could be used as a dangerous, and unstoppable weapon by the lower races. Mythological Mimicry User with this ability can use the powers of a deity or deities from mythology. For example, if someone wanted to gain the power of Zeus, they would gain electrokinesis, aerokinesis, and (possibly) asterokinesis. While the user can become incredibly powerful once mastering this power, it also shares the same as Mythic Physiology, and is unlimited by the amount of knowledge concerning the deities. Users with this power will be stronger than those who wield the "true" version of this power. Applications

Variations

Associations

Angel Physiology Artificial Godhood Ascended Physiology Cambion Physiology Deification Demigod Physiology Demon Physiology Divine Weaponry Existential Manifestations Faery Physiology Fallen Angel Physiology Gag Physiology God Mode Godly Incarnation Imbued Godhood Magical Entity Physiology Mythic Heroes Physiology Nephalem Physiology Nephilim Physiology Prayer Empowerment Primordial Dragon Physiology Principle Manipulation Concept Manipulation Psychic Entity Scientific Entity Physiology Self Transcendence Transcendent Armor Transcendent Weaponry Transcendent Artillery Worship Empowerment User may also gain: Omnipotence Omnipresence Omniscience

Mythic Being Physiology Mythological Mimicry/Physiology Capabilities

The user with this ability either is or can transform into any being mentioned in any mythological tale with all the abilities, powers and traits included. For example, one can transform into a phoenix and gain its aspects. However, of the use of this power are only gaining   of the creature one turns into, but also the amount of knowledge of the myths the wielder has. Applications

Gain the form of beings from myths. Posses any special abilities of mystic beings. Variations

Apsara Physiology Arachne Physiology Archon Physiology Banshee Physiology Cambion Physiology Celedon Physiology Cupid Physiology Curupira Physiology Dwarf Physiology Elven Physiology Emere Physiology Encantado Physiology Erinyes Physiology Gargoyle Physiology Garuda Physiology Genie Physiology Ifrit Physiology Marid Physiology German Physiology Ghoul Physiology Giant Physiology Cyclops Physiology Ogre Physiology Glaistig Physiology Gnome Physiology Goblin Physiology Gorgon Physiology Grim Reaper Physiology Shinigami Physiology Hag Physiology Harpy Physiology Hobgoblin Physiology Kapre Physiology Kobold Physiology Kresnik Physiology Manananggal Physiology Merfolk Physiology Minotaur Physiology Muse Physiology Naga Physiology Nephilim Physiology Ogre Physiology Oneiric Physiology Saci Physiology Sandman Physiology Sasquatch Physiology Satyr Physiology Siren Physiology Skinwalker Physiology Spirit Physiology Ghost Physiology Poltergeist Physiology Wraith Physiology Talking Tree Physiology Taur Physiology Tikbalang Physiology Troll Physiology Valkyrie Physiology Wendigo Physiology Umbrella Variations Angel Physiology Cryptid Physiology Demon Physiology Faery Physiology Mythic Lord Physiology Mythical Bestiary Transcendent Physiology Undead Physiology Werebeast Physiology Yokai Physiology Associations

Angelic Arm Ascended Physiology Demonic Arm Devil Hand Ethereal Physiology God Hand Homo Magi Physiology Mythic Heroes Physiology Shapeshifting Superpowered Physiology

CapabilitiesEdit
The user can transmutate chemical elements changing any element, liquid, gaseous, or plasma.

Alpha/King/Lady/Lord/Master/Mistress/Queen of Death Dead King/Queen Necromancer King/Queen Undead Lordship Capabilities

The user either is or can transform into an Undead Lord, the most powerful form of undead imaginable. Unlike most undead, the undead lord may possess unimaginable skill in fearsome dark magic, and may command legions of the undead. Also, undead lords are known to have increased resistance to magic aimed at returning the undead to rest, and have the fewest weaknesses. Furthermore, depending on the user, they may have a demonic nature, thus granting them access to the most unholy of powers. Applications

Bodily Aspect Enhancement: Users are adept at controlling and enhancing themselves. Muscle Mass Enhancement Partial Transformation/Transformation - Capable of controlling their change to specific degrees, from turning themselves to a living body all the way toward becoming something of a skeleton, or anything in between. Size Shifting Dark Arts: Like all other Dark Lords, the user is skilled in dark magic. Necromancy: Can cast curses of undeath without need of physical harm. Blessing Inducement: Those turned by a lord are granted greater power and skill than lesser turned. Death Lordship: The user has ultimate control over death and the dead. Immortality: Unlive forever Invulnerability: Be impervious to many forms of damage. Supernatural Condition Supernatural Endurance Supernatural Regeneration: Regenerative abilities are heightened severely. Supernatural Speed Supernatural Stamina Supernatural Strength Undead Manipulation: The user has extreme control over the undead. Mummification: Can transform others to Mummies. Poltergeization: Can transform others to Ghosts/Spirits/Phantoms. Vampirization: Can transform others to Vampires. Zombification: Can transform others to zombies. Undead Physiology: Obviously, the user is an extremely powerful member of the undead. Weakness Resistance Variations

Alpha Physiology: As the most powerful undead, they are the natural alphas. Dark Lord: The Undead Lord has the potential to become a powerful dark sovereign Death Aspect Manifestation: Become and command the myriad of life extinguishing possibilities. Death Transcendence: The user may gain their immense power through death itself. Death-Force Manipulation: Control the death-force Necromancy: Manipulate deadly mystical energies Undead Manipulation: Command the undead Underworld Lordship: Hold all power in the underworld Demonic Force Manipulation: Might gain control over demonic forces. Power Immunity: May have limited immunity to most White Arts. Transcendent Undead Physiology: The strongest of lords can ascend to greater levels of power. Undead Pulse: Have a semblance that is neither alive nor dead but both in paradoxical unison. Associations

Ghost Lord Physiology Grim Reaper Physiology Lich Physiology Mummy Lord Physiology Mythic Lord Physiology Vampire Lord Physiology Zombie Lord Physiology

Alien-God Hybrid Alien-God Mimicry/Physiology Cosmic God Mimicry/Physiology Capabilities

The user either is or can transform into a divine alien. This type of being can either be born from the union of a god and an alien, a fusion of a god and an alien, or a god from an alien pantheon. Applications

Alien Physiology Transcendent Physiology Associations

Angelic-Alien Physiology Hybrid Physiology Transcendent Alien Physiology

Alien Demon Mimicry/Physiology Cosmic Demon Mimicry/Physiology Demon-Alien Hybrid Mimicry/Physiology Demonic-Alien Mimicry Capabilities

User with this ability either is or can transform into a demonic alien. Applications

Alien Physiology Demon Physiology Associations

Hybrid Physiology Transcendent Demon Physiology Undead-Alien Physiology

Alien-Angel Hybrid Physiology Alien Angel Mimicry/Physiology Angelic-Alien Mimicry Cosmic Angel Mimicry/Physiology Capabilities

User with this ability either is or can transform into a angelic alien. Applications

Alien Physiology Angel Physiology Associations

Divine-Alien Physiology Hybrid Physiology

The user possesses the genetic traits and abilities of two or more different species, with the cause being either: Genetic The user is a hybrid that was created genetically by mixing two or more genetic codes together to create a species with more capabilities than their inherent genetic species. Offspring The user is a hybrid that was bred naturally by the mating of two different species and thus possess both of their parents' capabilities and powers. Additionally, it is highly likely that their power can be equally escalated to the point where they are much more powerful than either species alone. This is because of them inheriting both/all physiological powers and abilities from both parents, and their spiritual bodies also having both properties from both/all species. Variations

Alicorn Physiology Alien Dragon Physiology Angelic-Alien Physiology Angelic Dragon Physiology Angelic Machine Physiology Angelic-Undead Physiology Bionic Dragon Physiology Draconic Machine Physiology Cambion Physiology Cecaelia Physiology Demigod Physiology Demonic-Alien Physiology Demonic Dragon Physiology Demonic Machine Physiology Demonic-Undead Physiology Demonic-Undead Lord Physiology Dhampir Physiology Digital Angel Physiology Digital Demon Physiology Dino-Dragon Physiology Divine-Alien Physiology Divine-Demonic Physiology Dragonborn Physiology Dragonman Physiology Eldritch Machine Physiology Fairy Dragon Physiology Griffin Physiology Hippocampus Physiology Homo Magi Superior Physiology Hybrid Embodiment Insect Dragon Physiology Machine-Human Physiology Merfolk Physiology Mystic Dragon Physiology Mystic Vampire Physiology Mystic Werewolf Physiology Nephalem Physiology Nephilim Physiology Phoenix Dragon Physiology Satyr Physiology Spiritual Machine Physiology Technorganic Physiology Undead-Alien Physiology Undead-Dragon Physiology Undead Machine Physiology Undead-Monster Physiology Undead Plant Physiology Vampiric Dragon Physiology Werepire Physiology Vaewolf Lord Physiology Vaewolf Physiology Werepire Lord Physiology Transcendent Werepire Physiology Zompire Physiology Associations

Animal Imitation Artificially Enhanced Physiology Biological Manipulation Bionic Physiology Body Manipulation Chimerism DNA Manipulation Fused Existence Genetic Mutation Hybrid Creation Hybrid Embodiment Hybrid Soul Hybrid Vitality Hybridization Power Mixture Species-Shifting Transcendent Hybrid Physiology

Alien Form/Mimicry Extraterrestrial Form/Mimicry/Physiology Capabilities

User with this ability either is or can transform into an extraterrestrial/alien: life forms that are of extraterrestrial origin. Given the infinite variety of possible extraterrestrials, even only the ones in fiction, a user can conceivably use any power. Applications

Gain the form of extraterrestrials from fables. Possess any special abilities of extraterrestrial creatures. Common alien abilities Advanced Technology Enhanced Inventing Exotic Technology DNA Replication Empathy Enhanced/Supernatural Condition Enhanced/Supernatural Intelligence Flight Healing Hollow Skeleton Immortality Invulnerability Reactive Adaptation Shapeshifting Telekinesis Telepathy Teleportation Self-Sustenance Vacuum Adaptation Variations

See the list of fictional extraterrestrials for further possibilities. Alien Dragon Physiology Alien Mage Physiology Angelic-Alien Physiology Atlantean Physiology Demonic-Alien Physiology Divine-Alien Physiology Grey Physiology Extraterrestrial Machine Physiology Flatwoods Monster Physiology Heavyworlder Physiology Martian Physiology Transcendent Alien Physiology Undead-Alien Physiology Associations

Alien Manipulation Alien Soul Alien Weaponry Intuition Scifi Manipulation Superpowered Physiology

Gain the form of beings from fables. Possess any of the special abilities of a particular cryptid. Variations

Humanoid Cryptids Bogeyman Physiology Clown Physiology Doll Physiology Fish People Physiology Flatwoods Monster Physiology Folklore Entity Physiology Golem Physiology Gremlin Physiology Holiday Entity Physiology Homunculus Physiology Jack Frost Physiology Krampus Physiology Mothman Physiology Ningen Physiology Orang Minyak Physiology Orc Physiology Popobawa Physiology Scarecrow Physiology Jack O'Lantern Physiology Witch-DemonPhysiology Sylph Physiology Toy Physiology Vaewolf Physiology Non-humanoid Cryptids Bandersnatch Physiology Cactus Cat Physiology Cheshire Cat Physiology Chupacabra Physiology Hidebehind Physiology Inanimate Object Physiology Jabberwock Physiology Jersey Devil Physiology Lake Monster Physiology Monster Physiology Giant Monster Physiology Salamander Physiology Will-O'-The-Wisp Physiology See also: Alien Physiology Holiday Entity Physiology List of cryptids, List of legendary creatures and List of legendary creatures by type. Associations

Mythic Physiology Mythical Bestiary

Gain the form of beings from fables. Posses any special abilities of cryptic creatures. Variations

Barsoom Martians Decelerated Aging Enhanced Condition Telepathy Projective Omnilingualism Multiple Arms (Green Martians Only) Green Martians/White Martians Extrasensory Perception Psionic Bio-Tech Organic Constructs Regenerative Healing Factor Self-Atomic Manipulation Omnifarious Ultimate Intangibility Psionic Manipulation Telekinesis Flight Telepathy Psychic Shield Invisibility/Absolute Concealment Optic Blasts Self-Sustenance Supernatural Condition Martians (The War of the Worlds) Cephalopod Physiology

ApplicationsEdit

 * Disintegration
 * Elemental Generation
 * Elemental Recomposition
 * Explosion Inducement
 * Granulation
 * Lightning Bolt Projection by manipulating the charges of atoms.
 * Matter State Manipulation
 * Physical Restoration
 * Poison Generation
 * Potion Creation
 * Thermal Manipulation
 * Can speed up chemical reactions.
 * Turn fresh air into a poisonous gas.
 * Turn minerals into metal.

Air/Wind

Aerokinesis - manipulate the air, wind, and gas. Aeroportation - teleport using air/wind currents. Air Mimicry - transform into a cloud of gas, fog, or mist. Atmokinesis - manipulate the weather by mixing water, ice, fire, earth, air, and lightning/electricity. Deoxygenation - suck up all the oxygen from a place. Lung Adaptation - breathe anywhere. Wind Generation - create blasts of wind. Air Generation - create or generate blasts of air. Aeromancy - Divination via air/wind currents. Nubikinesis - manipulate clouds. Pure Wind/Air Manipulation - create and control pure winds. Dark Wind/Air Manipulation - create and control corrupted winds. Flight - have the ability to fly at will. Levitation - the ability to make anything rise up in the air and move around under your control. Earth

Geokinesis - control, manipulate, create, generate and reshape or shape earth/rocks/stones Earth Mimicry - have a body made up of earth or earthen substance Agrokinesis - manipulate plants at will. Atmokinesis - control and manipulate the weather by mixing water, ice, fire, earth, air, and lightning/electricity. Crystallokinesis - manipulate minerals and crystals. Ferrokinesis - manipulate metal at will. Geo-Thermokinesis - manipulate, control, and create lava, magma and volcanoes. Golem Creation - make golems out of inanimate materials like rocks, wood, plants, magma, etc. Granulation - can turn things into sand. Geomancy-- Divination via earth and earth-based minerals. Halokinesis - control and manipulate salt. Hyalokinesis - control and manipulate glass. Koniokinesis - manipulate and control dust particles. Plassikinesis - manipulate and control all forms of plastic. Psammokinesis - can control and manipulate sand. Terrakinesis - control, manipulate and alter/reshape the surrounding terrain and landscape at will. Terraportation - teleport via the earth and earth-based materials. Pure Earth Manipulation - Create, manipulate and control pure and good earth minerals. Black Earth Manipulation - Create, manipulate and control corrupted and evil earth minerals. Fire

Pyrokinesis - create, control and manipulate also generate fire, flame and heat. Atmokinesis - control and manipulate the weather by mixing water, ice, fire, earth, air, and lightning/electricity. Fire Breath - breathe out flames. Fire Mimicry - have a body made up of fire Geo-Thermokinesis - manipulate lava, magma and volcanoes. Heliokinesis - manipulate and control the sun and sunlight. Dark Fire Manipulation - Generate and control flames of destruction. Hell-Fire Manipulation - Generate and control flames of hell. Holy Fire Manipulation - Generate and control flames of Heaven. Inflammation - burn things. Melting - heat molecules to melt things. Plasmakinesis - can control plasma. Pyromancy- Divination via fire. Pyrotechnics - create fireworks. Self-Detonation - explode self and reform. Thermokinesis - create, control and manipulate heat. Pyroportation - teleport or move though fire. Water

Hydrokinesis - manipulate and control liquid water and mold it into any desired shape or form. Aquatic Adaptation - adapted to underwater living. Aquatic Respiration - breathe underwater. Atmokinesis - control and manipulate the various aspects of the weather by mixing water, ice, fire, earth, air, and lightning/electricity. Dehydration - absorb water. Hydroportation - teleport across short or long distances through liquid water. Hydromancy - Divination via water. Water Mimicry - turn into liquid water. Water Generation - generate water. Holy Water Manipulation - create, manipulate and control graceful waters. Dark Water Manipulation - create, manipulate and control evil and dangerous waters. Darkness

Umbrakinesis - can manipulate and control darkness or shadows. Darkness Mimicry - become the darkness. Animated Shadow - Animate one's shadow. Light Absorption - block out light in an area. Night Vision - able to see in the dark. Sacred Darkness - create holy darkness. Shadow Camouflage - be unseen in shadows. Umbraportation - teleport via the shadows and darkness. Electricity/Lightning

Atmokinesis - control and manipulate the weather by mixing water, ice, fire, earth, air, and lightning/electricity. Quintessence Force - generates whitish-blue lightning that also contains pure life energy. Electrokinesis - control, generate or absorb electric fields and shoot lightning bolts. Activation & Deactivation - turn stuff on and off. Positron Manipulation - control positrons, the antimatter counterpart to electrons. Electrical Absorption - absorb electricity. Electric Mimicry - transform entire body into a lightning-like being of pure electrical energy. Electroportation - teleport with lightning/electricity Divine Lightning Manipulation - create and control the brightest lightning. Black Lightning Manipulation - create and control the darkest lightning. Energy

Dynamokinesis - manipulate existing energy﻿. Energy Blast - create blasts of energy. Energy Emission - release energy. Quintessence Force - create and manipulate unique form of Soul and Heart Energies. Mana Manipulation - manipulate magical energies. Chi Manipulation - manipulate metaphysical life energies. Omnikinesis - manipulate absolutely any form of energy and matter. Gyrokinesis - manipulate gravity. Sonokinesis - manipulate sound. Magnetokinesis - manipulate magnetic energy. Psionic Manipulation - can use many psionic abilities such as empathy, telepathy, and telekinesis. Energy Manipulation - manipulate and/or generate energy. Sphere Manipulation - able to manipulate a energetic force field around yourself. Chronokinesis - manipulate and/or control all of time, see through it, exist in multiple places throughout time at once, and change the past or future. Spatiokinesis - manipulate space. Cosmokinesis - manipulate all cosmic forces. Exotic Matter Manipulation - control and create matter that defy laws of science and reality. Spatiochronokinesis - manipulate the space-time continuum. Ice

Atmokinesis - control and manipulate the weather by mixing water, ice, fire, earth, air, and lightning/electricity. Cryokinesis - control ice, snow and other forms of frozen water. Freeze Breath - freeze things in solid ice. Freezing - lower the temperature in kinetic atoms to freezing temperatures. Frigokinesis - control snow either as precipitation or already on the ground. Ice Mimicry - have a body made up of ice Ice Beam - shoot beams of freezing energy. Ice Generation - generate ice, similar to Water Generation. Ice Absorption - absorb ice. Ice-Fire Manipulation - Fire that is cold as ice. Light

Dark Light Manipulation - create the darkest light in existence. White Light Manipulation - create the purest light in existence. Photokinesis - create and manipulate pure light and photons. Force-Field Generation - create protective shields of solid photons. Invisibility - be unseen. Laser Emission - bend light wavelengths to create lasers. Light Absorption - absorb the light around you. Light Generation - emit blinding light or glow in the dark. Light Mimicry - take on the traits of light. Photoportation - teleport by using light. Projective Invisibility - turn other things invisible. Rainbow Manipulation - manipulate rainbows. Evil Banish - banish all spirits of evil and black magic. Absolute Light - The user can create a field of absolute light that blinds the targets permanently and may also dull or even completely negate the other senses.

Absolute Force Manipulation Aether Artillery Aether Magic Aether Manipulation Aether Object Aether Shield Construction Aether Symbiosis Aether Weaponry Almighty Magic Almighty Mind Almighty Science Alpha Reality Anti-God B

Big Bang Inducement Big Bounce Inducement C

Causa Sui Physiology Concept Manipulation Conceptual Lordship Conceptual Symbiosis Creation Creation Embodiment Creation Manipulation Creative Source Cycle Manipulation E

Embodiments Ethereal Manipulation F

Flux Manipulation G

Genesis Manipulation M

Magic Meta Miracle Manipulation Metaphysics Manipulation Monotheistic Deity Physiology N

Nether Artillery Nether Magic Nether Manipulation Nether Object Nether Shield Construction Nether Symbiosis Nether Weaponry O

Outerversal Creation/Destruction

Omega Physiology Omni-Magic Omni-Reality Creation Omnificence Genesis Omnipotence Omniverse Creation Omniverse Manipulation Origin Destroyer Origin Manipulation P

Parallel Existence Perfection Perspective Manipulation Potentiality Lordship Prima Material Manipulation Prime Being Prime Source Primordial Air Generation Primordial Air Manipulation Primordial Artillery Primordial Chaos Manipulation Primordial Darkness Generation Primordial Darkness Manipulation Primordial Deity Physiology Primordial Dragon Physiology Primordial Earth Generation Primordial Earth Manipulation Primordial Element Manipulation Primordial Embodiment Primordial Emotion Manipulation Primordial Entity Physiology Primordial Fire Generation Primordial Fire Manipulation Primordial Force Infusion Primordial Force Manipulation Primordial Force Physiology Primordial Forest Manipulation Primordial Ice Generation Primordial Ice Manipulation Primordial Light Generation Primordial Light Manipulation Primordial Lightning Generation Primordial Lightning Manipulation Primordial Mage Physiology Primordial Magma Manipulation Primordial Nothingness Manipulation Primordial Object Primordial Ooze Manipulation Primordial Order Manipulation Primordial Particle Manipulation Primordial Reality Manipulation Primordial Sky Manipulation Primordial Smoke Manipulation Primordial Storm Manipulation Primordial Symbiosis Primordial Technology Manipulation Primordial Water Generation Primordial Water Manipulation Primordial Weaponry Primordial Weather Manipulation Protogenoi Physiology Q

Quantum Energy Manipulation Quantum Foam Manipulation R

Reality Dreaming Reality Embodiment S

Science Manipulation Separation T

Tetralogy Totality Manipulation Transcendent Consciousness Transcendent Science Transition Manipulation U

Unimind Universal Embodiment Universal Merging

Ancient Air/Wind Manipulation Genesis Air/Wind Manipulation Origin Air/Wind Manipulation Primeval Air/Wind Manipulation Primordial Wind Manipulation Capabilities

The user can create, shape and manipulate air/wind of an ancient primordial nature. Applications

Air Manipulation Conceptual Wind Manipulation Esoteric Wind Manipulation Cloud Manipulation Climate Manipulation Disaster Manipulation Hurricane Creation Tornado Creation Gas Manipulation Nitrogen Manipulation Oxygen Manipulation Life Air Manipulation Primordial Air Generation Associations

Air Embodiment Chaos Manipulation Cosmic Manipulation Conceptual Element Manipulation Creation Elemental Manipulation Life Force Manipulation Life Mastery Positive Forces Manipulation Primordial Force Manipulation Primordial Element Manipulation Primordial Entity Physiology Sky Lordship

Ancient Smoke Manipulation Genesis Smoke Manipulation Origin Smoke Manipulation Primeval Smoke Manipulation Capabilities

User can create, shape and manipulate smoke of an ancient primordial nature, the smoke that came from the forges of creation. Applications

Smoke Manipulation Death Inducement; via smoke inhalation Disaster Manipulation Tornado Creation Life Smoke Manipulation Ultimate Burning Associations

Chaos Manipulation Cosmic Manipulation Conceptual Element Manipulation Creation Elemental Recomposition Primordial Air Manipulation Primordial Element Manipulation Primordial Entity Physiology Primordial Fire Manipulation Primordial Force Manipulation

Ancient Heaven/Sky Manipulation Advanced Heaven/Sky Manipulation Genesis Heaven/Sky Manipulation Origin Heaven/Sky Manipulation Primal Heaven/Sky Manipulation Primeval Heaven/Sky Manipulation Primordial Heaven/Sky Control The Primordial Heavens Capabilities

User can create, shape and manipulate the skies of an ancient primordial nature. Applications

Disaster Manipulation Hurricane Creation Thunderstorm Creation Tornado Creation Celestial Manipulation Cloud Manipulation Thundercloud Manipulation Omni-Weather Manipulation Primordial Air Manipulation Primordial Lightning Manipulation Primordial Storm Manipulation Primordial Weather Manipulation Sky Energy Manipulation Sky Lordship Associations

Aether Manipulation Air Embodiment Celestial Manipulation Chaos Manipulation Cosmic Manipulation Cosmic Space Manipulation Conceptual Element Manipulation Creation Electricity Embodiment Elemental Manipulation Life-Force Manipulation Primordial Element Manipulation Primordial Entity Physiology Primordial Force Manipulation Sky Embodiment Sky Manipulation Sky Father Physiology

Abyssal Darkness Manipulation Advanced Darkness Manipulation Dark Abyss Manipulation Darkness (Kingdom Hearts) Darkness Origin Manipulation Genesis Darkness Manipulation Omega Darkness Manipulation Original Darkness Manipulation Prime/Primal Darkness Manipulation Supreme Darkness Manipulation Capabilities

The user can control the primal darkness that has existed before creation, and represents the darker aspect of primal creation alongside the Light, both being two halves of the same coin, yet stand opposite. Due to its primordial nature it goes beyond concepts of good, evil or even neutrality. Applications

Darkness Manipulation Absolute Darkness Dark Aura Manipulation Dark Chi Manipulation Dark Element Manipulation Dark Energy Manipulation Life Darkness Manipulation Dark Weather Manipulation Darkside View Conceptual Darkness Manipulation Light Absorption Omniverse Manipulation Absolute Force Manipulation Absolute Will Cosmic Manipulation Nether Manipulation Omnificence Prime Source Reality Warping Primordial Darkness Generation Antimatter Manipulation Antimatter Stabilization Concept Manipulation Concept Disruptor Conceptual Attacks Creation Matter Manipulation Associations

Anti-God Conceptual Lordship Darkness Embodiment Nether Manipulation Primordial Element Manipulation Primordial Entity Physiology Primordial Force Manipulation

Ancient Earth/Land Manipulation Advanced Earth/Land Manipulation Genesis Earth/Land Manipulation Origin Earth/Land Manipulation Primal Earth/Land Manipulation Primeval Earth/Land Manipulation Primordial Earth Control Capabilities

User can create, shape and manipulate the earth of an ancient primordial nature. Applications

Earth Manipulation Esoteric Earth Manipulation Conceptual Earth Manipulation Disaster Manipulation Drought Creation Earthquake Generation Eruption Inducement Sandstorm Creation Gravity Manipulation Land Lordship Life Earth Manipulation Primordial Earth Generation Terrain Manipulation Volcanic Fields Manipulation Variations

Primordial Magma Manipulation Associations

Aether Manipulation Earth Embodiment Chaos Manipulation Cosmic Manipulation Conceptual Element Manipulation Elemental Manipulation Life-Force Manipulation Life Mastery Mother Goddess Physiology Mother Nature Physiology Primordial Element Manipulation Primordial Entity Physiology Primordial Force Manipulation

Ancient Magma/Lava Manipulation Genesis Magma/Lava Manipulation Origin Magma/Lava Manipulation Primeval Magma/Lava Manipulation Primordial Lava Manipulation Capabilities

User can create, shape and manipulate lava/magma of an ancient primordial nature, the same lava/magma that makes up the cores of planets. Applications

Disaster Manipulation Eruption Inducement Fire Rain Generation Firestorm Creation Life Creation Magma Manipulation Melting Omnicombustion Ultimate Burning Volcanic Fields Manipulation Volcanic Lordship Associations

Chaos Manipulation Cosmic Manipulation Conceptual Element Manipulation Creation Elemental Recomposition Primordial Earth Manipulation Primordial Element Manipulation Primordial Entity Physiology Primordial Fire Manipulation Primordial Force Manipulation

Advanced Fire Manipulation The Alpha Flame The Beginning Flame Origin Fire Manipulation Primal Flame Manipulation Primeval Flame Manipulation Primeval Pyromancy The Primordial Flame Capabilities

User can create, shape and manipulate fire/flames of an ancient primordial nature. Applications

Disaster Manipulation Drought Creation Eruption Inducement Firestorm Creation Fire Rain Generation Fire Manipulation Conceptual Fire Manipulation Eternal Flame Manipulation Esoteric Flame Manipulation Life Fire Manipulation Primordial Fire Generation Volcanic Fields Manipulation Ultimate Burning Associations

Chaos Manipulation Conceptual Element Manipulation Cosmic Manipulation Fire Embodiment Primordial Entity Physiology Primordial Element Manipulation Primordial Force Manipulation

Advanced Light Manipulation Alpha Light Manipulation Beginning Light Manipulation Cosmic Light Manipulation First Light Manipulation Original Light Manipulation Genesis Light Manipulation Prime/Primal Light Manipulation Primordial Creation Manipulation Supreme Light Manipulation The Dawn of Creation The Light of Creation Capabilities

The user can control the primal light that brought about the dawn of creation, representing the warmer, brighter aspect of primal creation, alongside the Darkness, both being two halves of the same coin, yet stand opposite and in perfect balance. Due to its primordial nature it goes beyond concepts of good, evil or even neutrality. Applications

Light Manipulation Absolute Light Conceptual Light Manipulation Divine Weather Manipulation Energy Manipulation Life Light Manipulation Light Element Manipulation Lightside View Pure Aura Manipulation Pure Chi Manipulation Omniverse Manipulation Absolute Force Manipulation Absolute Will Aether Manipulation Cosmic Manipulation Omnificence Prime Source Primordial Light Generation Reality Warping Concept Manipulation Concept Disruptor Conceptual Attacks Creation Matter Manipulation Associations

Conceptual Lordship Aether Manipulation Light Embodiment Monotheistic Deity Physiology Omnificence Primordial Element Manipulation Primordial Force Manipulation

Advanced Electricity Manipulation Genesis Electricity/Lightning Manipulation Origin Electricity/Lightning Manipulation Primal Electricity/Lightning Manipulation Primeval Electricity/Lightning Manipulation Primordial Electricity Manipulation CapabilitiesEdit User can create, shape and manipulate electricity/lightning of a primordial nature. ApplicationsEdit Electricity Manipulation Conceptual Lightning Manipulation Esoteric Lightning Manipulation Disaster Manipulation Thunderstorm Creation Life Electricity Manipulation Primordial Lightning Generation Thunder Manipulation AssociationsEdit Chaos Manipulation Cosmic Manipulation Electricity Embodiment Elemental Manipulation Life-Force Manipulation Primordial Element Manipulation Primordial Entity Physiology Primordial Force Manipulation Primordial Sky Manipulation Sky Father Physiology Sky Lordship Sky Manipulation

Advanced Ooze/Slime Manipulation First Ooze/Slime Manipulation Genesis Ooze/Slime Manipulation Original Ooze/Slime Manipulation Primeval Ooze/Slime Manipulation Primeval/Primordial Slime Manipulation Primordial Soup Manipulation

CapabilitiesEdit User can create, shape, and manipulate ooze of a primordial nature; the slimy substance from which life crawls out from. ApplicationsEdit Acid Manipulation Conceptual Ooze Manipulation Disaster Manipulation Acid Rain Generation Poisonous Rain Generation Land Lordship/Ocean Lordship; unlimited to swamps, lake/ocean/river beds, etc. Life Creation Life Element Manipulation with slimy substances. Liquid Manipulation Melting Mud Manipulation Mud Volcano Manipulation Poison Manipulation Esoteric Toxin Manipulation Slime Manipulation Swamp Mimicry Ultimate Acid Ultimate Poison AssociationsEdit Chaos Manipulation Cosmic Manipulation Conceptual Element Manipulation Creation Elemental Recomposition Primordial Earth Manipulation Primordial Element Manipulation Primordial Entity Physiology Primordial Force Manipulation Primordial Water Manipulation

Advanced Water Manipulation Genesis Water Manipulation Origin Water Manipulation Primeval Water Manipulation Primordial Ocean Manipulation CapabilitiesEdit User can create, shape and manipulate water of an ancient primordial nature. ApplicationsEdit Disaster Manipulation Flood Creation Tidal Wave Generation Thunderstorm Creation Whirlpool Generation Life Water Manipulation Ocean Lordship Primordial Water Generation Water Manipulation Conceptual Water Manipulation Esoteric Water Manipulation Weather Manipulation Rain Manipulation Lethal Rain Generation VariationsEdit Primordial Ice Manipulation AssociationsEdit Chaos Manipulation Cosmic Manipulation Conceptual Element Manipulation Creation Elemental Manipulation Life Force Manipulation Life Mastery Ocean Embodiment Positive Forces Manipulation Primordial Force Manipulation Primordial Element Manipulation Primordial Entity Physiology Water Embodiment

Advanced Ice Manipulation Genesis Ice Manipulation Origin Ice Manipulation Primal Ice Manipulation Primeval Ice Manipulation The Primordial Cold CapabilitiesEdit User can create, shape and manipulate ice of an ancient primordial nature. ApplicationsEdit Arctic Lordship Disaster Manipulation Blizzard Creation Ice Storm Creation Eternal Winter Inducement Ice Manipulation Conceptual Ice Manipulation Esoteric Ice Manipulation Life Ice Manipulation Primordial Ice Generation Weather Manipulation Cold Air Manipulation Snow Manipulation Sub-Zero Rain Ultimate Freeze Unmeltable Ice Winter Manipulation AssociationsEdit Chaos Manipulation Cosmic Manipulation Conceptual Element Manipulation Creation Elemental Manipulation Ice Embodiment Primordial Air Manipulation; ice is sometimes considered a combination of air and water. Primordial Element Manipulation Primordial Entity Physiology Primordial Force Manipulation Primordial Water Manipulation Winter Embodiment

Chaos/Freedom Control Chaotic Force Control/Manipulation Disorder Control/Manipulation Freedom Manipulation Isfet Control/Manipulation Mayhem Control/Manipulation Pandemonium Manipulation Turmoil Control/Manipulation CapabilitiesEdit The user can create, shape and manipulate the chaotic forces in the universe, allowing them to manipulate probability or manipulate and even shatter reality. They are able to change, mutate, destroy or otherwise manipulate any matter, space/time, living beings, organizations or minds and spirits as well as containing it, so it spreads only on desired way. ApplicationsEdit Chaos Attacks Chaos Energy Manipulation Chaos Inducement Curse Inducement Chaos Negation Destabilization Discord Manipulation Destruction Outerverses Destruction Disaster Manipulation Disintegration Disruption Electronic Disruption Elemental Manipulation Elemental Transmutation Emotion Manipulation Emotion Inducement Form Manipulation Meta Matter Manipulation Matter Transmutation Transmutation Division by Zero Paradox Manipulation Unpredictability Freedom War Manipulation War Inducement Weather Manipulation TechniquesEdit Chaos Empowerment Chaos Physiology VariationEdit Chaos Embodiment Chaos Magic AssociationsEdit Apocalyptic Force Manipulation Calamity Embodiment Chaos Weaponry Chaos Artillery Corruption Manipulation Creation/Alternate Outerverses Creation - Chaos is the raw creative force of existence. Dark Energy Manipulation Feral Mind Fire Manipulation/Generation - fire is considered a wild, chaotic element. Paradox Inducement Probability Manipulation Primordial Water Manipulation/Generation - water is connected to the primal Chaos in mythologies. Reality Warping Outerversal Force Manipulation

Advanced Nothingness Manipulation The Alpha Void The Beginning Void Origin Nothingness Manipulation Primal Nothingness Manipulation Primeval Nothingness Manipulation The Primordial Nothingness

CapabilitiesEdit Dawn can create, shape and manipulate nothingness of an ancient primordial nature, or the nothingness that existed before the existence of the entire infinite Outerverses. ApplicationsEdit Big Rip Inducement Absolute Destruction Reality Sundering Creation-Destruction Manipulation Anti-Energy Manipulation Nothingness Manipulation Embedded Existence Erasure Nothingness Removal Physical Nonexistence Vacuum Manipulation Omniverse Manipulation Absolute Force Manipulation Apocalyptic Force Manipulation Null Energy Manipulation Prime Source Reality Consumption AssociationsEdit Conceptual Element Manipulation Cosmic Manipulation Genesis-Procreation Manipulation Inevitability Embodiment Nonexistence Nothingness Empowerment Primordial Entity Physiology Primordial Element Manipulation Primordial Force Manipulation Reality Warping Ultimate Erasure

Advanced Weather Manipulation Genesis Weather Manipulation Origin Weather Manipulation Primal Weather Manipulation Primeval Weather Manipulation Primordial Weather Manipulation CapabilitiesEdit User can create, shape and manipulate weather of a primordial nature. ApplicationsEdit Disaster Manipulation Storm Generation Omni Weather Manipulation Weather Manipulation Primordial Lightning Manipulation VariationsEdit Primordial Storm Manipulation AssociationsEdit Chaos Manipulation Cosmic Manipulation Elemental Manipulation Life-Force Manipulation Primordial Element Manipulation Primordial Entity Physiology Primordial Force Manipulation Primordial Sky Manipulation Sky Father Physiology Sky Lordship Sky Manipulation Weather Embodiment

Dawn can assert control over all forms of weather available to divine entities or forces and utilize them in a variety of ways. The user can dominate atmospheric patterns which span over planets at a time and induce powerful forms of weather phenomenon. The user can also manipulate cosmic weather phenomenon, allowing them to assert their influence over patterns beyond that of those limitless to Outerversal atmospheres. Applications

Astrokinetic Combat Atmokinetic Combat Cosmic Weather Manipulation Divine Lightning Manipulation Divine Lightning Mimicry Holy Water Manipulation Natural Lightning Empowerment Sacred Ice Manipulation Sacred Wind Manipulation Weather Empowerment Weather Manipulation Aerial Adaptation Atmospheric Adaptation Electric Tornado Creation Hurricane Creation Precipitation Manipulation Rain Manipulation Beneficial Rain Generation Thunder Manipulation Tornado Creation Weather Generation Wind Generation Weather Sensing Techniques

Weather Mimicry Associations

Cosmic Weather Manipulation Divine Force Manipulation Spiritual Weather Manipulation Weather Manipulation

Cosmo-Atmokinesis Cosmo-Meteorokinesis Space Weather Manipulation Capabilities

Dawn is capable of manipulating and creating cosmic weather (also called space weather), ie. the changes in the ambient plasma, magnetic fields, radiation, and other matter in space. She can create cosmic storms, solar flares, geomagnetic storms, cosmic rays, coronal mass ejection, etc. Applications

Cosmic Storm Cosmic-Electric Manipulation Create other space weather phenomena, such as Coronal Mass Ejections Cosmic Rays Geomagnetic Storms Meteor Showers Solar Flares Stellar Dust Associations

Cosmic Manipulation Solar Manipulation Stellar Manipulation Storm Manipulation Weather Manipulation

Like its divine counterpart, Dawn can manipulate all forms of weather, using dark powers going toward the more destructive aspects of weather causing off-the-chart natural disasters with the potential to destroy an entire planet in no time at all. Dawn can make a megatsunami destroy entire infinite worlds. Can also be combined with dark elements for maximum effect. Applications

Astrokinetic Combat Atmokinetic Combat Cosmic Weather Manipulation Demonic Ice Manipulation Demonic Lightning Manipulation Demonic Lightning Mimicry Demonic Wind Manipulation Disaster Manipulation Hell Water Manipulation Weather Manipulation Aerial Adaptation Atmospheric Adaptation Electric Tornado Creation Hurricane Creation Precipitation Manipulation Rain Manipulation Lethal Rain Generation Thunder Manipulation Tornado Creation Wind Generation Weather Generation Weather Sensing Associations

Cosmic Weather Manipulation Dark Arts Demonic Force Manipulation Weather Manipulation

Blessed Power Divine Power Holy Force Manipulation Holy Power Power of the Divine Sacred Power Capabilities

The user has control of anything that is symbolized as divine and holy connections to divine and sacred being. They are able to manipulate sacred objects and relics that are connected to the gods, angels, or divine power. With this, the user is completely considered worthy of spiritual respect, allowing them to achieve feats that are impossible to be reached by mere mortals. Applications

Aether Manipulation Life-Force Manipulation Angelic Aura Angelic Magic Benefic Force Manipulation Celestial Manipulation Divine Aura Divine Empowerment Divine Energy Manipulation Divine Magic Divine Element Manipulation Divine Territory Divine Weather Manipulation Divinity Exorcism God Hand Healing Healing Prayer Holy Gift Holy Projectile Attacks Holy Voice Impurity Destruction Light Manipulation Miracle Manipulation Mysticism Peace Manipulation Peace Inducement Positivity Manipulation Purification Regenerative Healing Factor Reincarnation Resurrection Salvation Sanctification Smite Soul Manipulation Virtue Inducement Techniques

Angel/God Summoning Divine Banishment Associations

Absolute Force Manipulation Angelic Force Manipulation Belief Manipulation Reality Warping Ritual Manipulation

Demonic Power Manipulation Hellish/Hell Force Manipulation Infernal Force/Power Manipulation Infernakinesis Satanic Force/Power Manipulation Unholy Force/Power Manipulation Capabilities

The user of this power possesses and is able to utilize strong demonic power. This ability not only grants the user great strength and control over numerous variations of demonic abilities, but also allows them to overwhelm weaker demons as well as rival that of powerful demonic entities. Applications

Demon Physiology Demonic Arm Demon Sorcerer Physiology Demonic Magic Demonic Empowerment Demonic Energy Manipulation Demonic Aura Demonic Infusion Demon Manipulation Demonic Weaponry Malefic Force Manipulation Morality Manipulation Sin Manipulation Techniques

Demonic Combat Variations

Demonic Element Manipulation Demonic Organic Manipulation Associations

Cambion Physiology Demonic Technology Divine-Demonic Force Manipulation; when combined with divinity. Transcendent Demon Physiology

Angelic Power Manipulation Angel Force/Power Manipulation Holy Force/Power Manipulation Sacred Force/Power Manipulation Capabilities

Dawn can use this power possesses and is able to use strong angelic power. This ability not only grants the user great strength, abilities, and control over numerous variations of holy energies, but also allows them to overwhelm weaker angels as well as rival that of powerful sacred entities. Applications

Angel Physiology Angelic Arm Angelic Sorcerer Physiology Angelic Magic Benefic Force Manipulation Divine Empowerment Divine Weaponry Sacred Energy Manipulation Angelic Aura Angel Manipulation Divine Infusion Virtue Manipulation Techniques

Angelic Combat Associations

Angelic Technology Divine Element Manipulation Divine Force Manipulation Nephilim Physiology Transcendent Angel Physiology

Atmokinesis Meteorokinesis Meteorological Manipulation Weather Control Weather Modification Capabilities

User can sense, create, shape and manipulate weather, i.e. the meteorological patterns, creating rain, wind, hail, lightning, snow, sleet, fog and temperature changes. This includes the ability to generate various natural phenomena or control the intensity of the weather in highly concentrated (inside room) or vastly extended (continental) areas. There are four main factors of Weather manipulation: Air Manipulation - for wind and related effects. Electricity Manipulation - lightning in all variations. Thermal Manipulation - make it cold or hot. Water Manipulation - rain, snow, fog etc. Applications

Aerial Adaptation Atmokinetic Constructs Atmospheric Adaptation Air Manipulation for winds of every power-level: Aero-Telekinesis by controlling the air around objects. Flight, Gliding, and Levitation. Create tornadoes/hurricanes, vertical drafts, microbursts, and other devastating forms of wind storms. Naturally, this includes the less extreme air/wind movements. Ecological Empathy to feel a shift in natural events. Electricity Manipulation for various electric effects: Lightning Bolt Projection/Electrical Beam Emission of varying intensities, user may be able to generate enough power to destroy and/or vaporize matter.

Lightning Calling Create electric bursts and/or shock-blasts. Environmental Adaptation Weather Immunity Personal Weather Thermal Manipulation to affect the temperature. Cold Air Manipulation Hot Air Manipulation Thunder Manipulation Thundercloud Manipulation Water Manipulation and most of its forms: Cause Droughts Precipitation Manipulation Rain Manipulation Rain Generation Sub-Zero Rain Snow Manipulation Blizzard Creation Snow Generation Vapor Manipulation Cloud Manipulation Cloud Generation Weather Attacks Weather Communication Weather Generation Weather Negation Weather Perception Weather Sensing Techniques

Atmokinetic Combat Healing Weather Weather Empowerment Weather Mimicry Weather Randomization Variations

Climate Manipulation Cold Weather Manipulation Cosmic Weather Manipulation Demonic Weather Manipulation Divine Weather Manipulation Drought Zone: The user is constantly followed by clear skies and intensified sunlight within an atmosphere. Elemental Weather Manipulation Empathic Weather Manipulation Esoteric Weather Manipulation Hot Weather Manipulation Life Weather Manipulation Spiritual Weather Manipulation Omni-Weather Manipulation Pluvial Zone: The user is constantly followed by clouds and heavy rain within an atmosphere. Primordial Weather Manipulation Psychic Weather Manipulation Storm Manipulation Weather Embodiment Weather Magic Associations

Electromagnetism Manipulation Elemental Manipulation EM Spectrum Manipulation Nature Manipulation Pressure Manipulation Rainbow Manipulation Season Manipulation Sky Manipulation Weather Soul Weather Weaponry Weather Artillery

Absolute Reality Manipulation Omniverse Attribute/Control/Mastery/Supremacy Capabilities

The user can manipulate all/every universe with infinite/unlimited scale, manipulate everything in every parallel reality, timeline, break any boundaries, etc. in every universe in the Omniverse. Applications (General)

All Absolute Powers All Almighty Powers All Crossover Powers All Dimensional Powers All Infinite Powers All Manipulation Powers All Meta Powers All Omniverse Powers All Omni-Elemental Powers

Applications (Detail)

All of the powers of Universal Manipulation/Multiversal Manipulation on a omniversal scale. Absolute Existence Absolute Immortality Absolute Will Almighty Law Creation Alpha Reality Alternate Universe Creation Apocalyptic Force Manipulation Author Authority Balance Boundary Manipulation Causality Manipulation Complete Arsenal Concept Manipulation Cycle Manipulation Destruction Domino Effect Existence Manipulation - control existence in every parallel universe. Existential Perfection Existential Plane Manipulation Freedom Logic Manipulation Nonexistence Omniarch Omnificence Genesis Omniforce Omnipresence Omniverse Creation Omniverse Destruction Omni-Elemental Manipulation/Generation Omega Reality Order Manipulation Origin Manipulation Parallel Existence Perspective Manipulation Primordial Force Manipulation Reality Anchoring Reality Consumption Reality Warping System Manipulation Trans-Reality Manipulation Variations

Omnilock Omniverse Embodiment Totality Manipulation Unity Associations

Alpha Reality Omnipotence Omniscience Omni-Magic Unimind Outerversal Embodiment

Multikinesis Multiverse Manipulation/Control Capabilities

The user can manipulate the entire infinite Outverses and everything within. Applications

Alpha Reality Circadian Manipulation Concept Manipulation Cosmic Empowerment Cosmic Manipulation Cosmological Force Manipulation Cosmic Creation/Multiverse Creation World Merging World Splitting World Healing Creation-Destruction Manipulation Dark Matter Manipulation Diverse Interface Dimensional Manipulation Existence Manipulation Parallel Existence Manipulation Fundamental Forces Manipulation Gravity Manipulation Electromagnetism Manipulation Strong Force Manipulation Weak Force Manipulation Grand Design Construction Universal Manipulation Galaxy Manipulation Meta Space-Time Manipulation Meta Crafting Multiverse Destruction Multiversal Force Manipulation Omiversal Force Manipulation Outerversal Force Manipulation Omega Reality Omnilingualism Omni-Element Manipulation Omni-Physics Manipulation Planetary Manipulation Population Control Quantum Foam Manipulation Reality Warping Reality Consumption Reality Searching Science-Magic Ascendancy Solipsistic Manipulation Sympathetic Magic System Manipulation System Creation Tetralogy Unimind Unity Universal Manipulation Universal Force Manipulation Ultipotence Variations

Outerversal Embodiment Associations

Existence Embodiment Multiversal Lordship Omni-Embodiment Omniarch Omniverse Manipulation Reality Warping Totality Manipulation

Unikinesis Universe Manipulation/Control Capabilities

The user can manipulate the entire universes/multiverses/omniverses/outerverses and everything within. Applications

Absolute Force Manipulation Astronomical Object Manipulation Celestial Event Manipulation Circadian Manipulation Cosmic Empowerment Cosmic Manipulation Cosmological Force Manipulation Creation/Cosmic Creation Creation-Destruction Manipulation Destruction Dimensional Manipulation Ethereal Manipulation Existence Manipulation Fundamental Forces Manipulation Galaxy Manipulation Omnilingualism Omni-Reality Powers Omni-Weather Powers Omni-Elemental Powers Physics Manipulation Planetary Manipulation Population Control Reality Warping Science Manipulation Space-Time Manipulation Supernatural Manipulation Superpower Manipulation Outerversal Force Manipulation Outerversal Merging Outerversal Recreation Outerversal Restoration Techniques

Outerversal Physiology Variations

Outerversal Embodiment Associations

Multiversal Manipulation Omnipotence Omnipresence Omniscience Omniverse Manipulation Omniarch Outerversal Lordship

Asterokinesis Astronomical Manipulation Cosmic Power Cosmokinesis Cosmos Manipulation The Power Cosmic (Marvel Comics) Capabilities

Dawn can create, shape and manipulate cosmic energies to produce any effect they desire, including the molecular restructuring and transmutation of matter, the manipulation of matter across space and time, the creation of force fields, the creation of inter-dimensional portals and vortices, telekinesis, and cosmic awareness. Dawn can call upon the comets, meteors, asteroids, stars, moons, planets, nebula, quasars, and dark matter. They can generate stellar winds, solar flares, cosmic storms and invoke meteor showers. Applications

Astronomical Object Manipulation Cosmic Attacks Cosmic Awareness Cosmic Projection Cosmic Constructs Cosmic Creation Cosmic Element Manipulation/Generation Cosmic Energy Manipulation Cosmic Generation Cosmic Medium Manipulation Cosmic Space Manipulation Cosmic Weather Manipulation Cosmic Storm Fundamental Forces Manipulation Electromagnetism Manipulation Gravity Manipulation Strong Force Manipulation Weak Force Manipulation Space-Time Manipulation Techniques

Astrokinetic Combat Celestial Combat Cosmic Aura Cosmic Empowerment Cosmic Event Empowerment Cosmic Energy Physiology Cosmic Teleportation Cosmological Force Manipulation Meteor Summoning Variations

Absolute Senses: Sense everything at an infinite scale. Cosmic Radiation Evolution Manipulation: To accelerate and control the evolution of life forms on a planet-wide scale. Cosmic Telepathy: To read minds and influence emotion and sensation at a Outerversal level. Esoteric Cosmic Manipulation Existence Manipulation: Total control over an entirety, ranging from Space-Time to reality, dimensions and subspaces bordering in between them. Meta Matter Manipulation Meta Power Manipulation: And the bestowal of unlimited cosmic powers to others. Some may also possess the ability to suppress the powers of other beings permanently. Omni-Element Manipulation/Omni-Energy Manipulation: Some have complete control of the four fundamental forces of the infinite Outverses, reaching any effect they desire. As a result, the user can rearrange matter to create other configurations and can even transmute elements. They can channel beams of energy with sufficient destructive force to destroy planets, and discharge of any form of energy or radiation. Omni-Manipulation: To manipulate any and all natural forces ranging from omni-reality powers to omni-gravitational force powers on a Outerversal level. Quantum Energy Manipulation Remaking: To alter and control anything or anyone through precise transformative cosmic manipulation. Outerversal Force Manipulation Associations

Celestial Manipulation Celestial Event Manipulation Cosmic Entity Physiology Cosmic Hunger Cosmic Knowledge Transcendent Alien Physiology May stem into Galaxy Manipulation or Outerversal Manipulation.

The Omniverse Omniversal Physiology Omniversal Personification Self Omniverse Living Omniverse Capabilities

The user can become or already is the embodiment of the omniverse, and therefore they have absolute control over everything inside of it - time, space, reality, causality, probability and everything else - without limits. Applications

10th Dimension Physiology Absolute Will Causality Manipulation Meta Space-Time Manipulation Omnipotence Omniverse Manipulation Omniverse Creation Omniverse Destruction Origin Manipulation Unity Associations

Demiurge Physiology Multiversal Embodiment Multiversal Manipulation Power Manifestation Totality Manipulation Universal Embodiment Universal Manipulation

The Multiverse Multiversal Physiology Multiversal Personification Self Multiverse Living Multiverse Capabilities

The user can become or already is the embodiment of the multiverse itself, and therefore they have absolute control over everything inside of it - time, space, reality, causality, probability and everything else - without limits. Applications

10th Dimension Physiology Absolute Will Author Authority Causality Manipulation Demiurge Physiology Meta Space-Time Manipulation Multiversal Manipulation Multiverse Creation Multiverse Destruction Omnipotence Omnipresence Omniscience Origin Manipulation Reality Warping Unity Associations

Self-Universe The Universe Uni-Embodiment Universal Manifestation Universal Physiology Universal Personification Capabilities

The user is able to become or already is the universe itself, and by extension capable of controlling, manipulating and creating, destroying, recreating and reshaping virtually anything and everything in their universe, including reality, order and chaos, creation and destruction, life and death, time and space, and may also be able to create other universes, solar systems, star systems, and entire galaxies. Applications

Balance Causality Manipulation Omnipotence Origin Manipulation Primordial Deity Physiology Reality Embodiment Universal Manipulation Associations

Cosmic Keystone Multiversal Embodiment Omniverse Manipulation Power Manifestation Totality Manipulation Universal Lordship Universal Merging Universal Physiology

Anthropomorphic Personification Embodiment Entity Incarnation Power Avatar/Embodiment/Incarnate/Personification Physical Embodiment/Incarnate Representatives of Power Capabilities

User acts as a physical manifestation or personification of a certain power or concept, which they can manipulate in varying degrees, up to and including practical omnipotence. Most users are strongly affected by the power they embody, in appearance, personality, etc. Many of these entities are ancient, being the primal manifestation of their concept, and on the level of cosmic beings. Applications

Affinity Concept-Dependent Immortality Omnipotence over the concept that they represent. Omnipresence over the concept that they represent. Omniscience over the concept that they represent. Raw Power over the concept that they represent. Supernatural Dominion over the force they represent. Techniques

Concept Empowerment Variations

Abnormal Embodiment Acceptance Embodiment Aether Embodiment Afterlife Embodiment Heaven Embodiment Hell Embodiment Ambition Embodiment Antimatter Embodiment Art Embodiment Balance Embodiment Blame Embodiment Calamity Embodiment Censorship Embodiment Change Embodiment Color Embodiment Combat Embodiment Conclusion Embodiment Conquest Embodiment Contagion Embodiment Corruption Embodiment Creation Embodiment Curse Embodiment Curiosity Embodiment Cycle Embodiment Day Embodiment Death Embodiment Definition Embodiment Destruction Embodiment Determination Embodiment Disposition Embodiment Doorway Embodiment Dream Embodiment Elemental Embodiment Emotion Embodiment Essence Embodiment Failure Embodiment Famine Embodiment Fate Embodiment Fertility Embodiment Form Embodiment Fundamental Forces Embodiment Genre Embodiment Harmony Embodiment Heroism Embodiment History Embodiment Hybrid Embodiment Creation and Destruction Embodiment Life and Death Embodiment Opposites Embodiment Solar and Lunar Embodiment Space-Time Embodiment Twilight Embodiment Idea Embodiment Ignorance Embodiment Imagination Embodiment Intoxication Embodiment Karma Embodiment Knowledge Embodiment Life Embodiment Living Embodiment Logic Embodiment Luck Embodiment Madness Embodiment Magic Embodiment Memory Embodiment Miracle Embodiment Misfortune Embodiment Music Embodiment Nature Embodiment Negative Embodiment Nether Embodiment Night Embodiment Nightmare Embodiment Obsession Embodiment Oath Embodiment Oblivion Embodiment Origin Embodiment Pain Embodiment Palingenesis Embodiment Patience Embodiment Perfection Embodiment Pestilence Embodiment Philosophy Embodiment Planetary Embodiment Pollution Embodiment Positive Embodiment Power Embodiment Principle Embodiment Primordial Embodiment Prosperity Embodiment Protection Embodiment Psionic Embodiment Purity Embodiment Reality Embodiment Religion Embodiment Restoration Embodiment Sadism Embodiment Samsara Embodiment Sacrifice Embodiment Season Embodiment Sexuality Embodiment Silence Embodiment Sleep Embodiment Sound Embodiment Space Embodiment Speed Embodiment Squall Embodiment Stagnation Embodiment Stellar Embodiment Strength Embodiment Supernatural Embodiment Taboo Embodiment Technology Embodiment Temptation Embodiment Time Embodiment Trust Embodiment Universal Embodiment Multiversal Embodiment Omniverse Embodiment Victory Embodiment Violence Embodiment Virtue Embodiment War Embodiment Weakness Embodiment Weather Embodiment Storm Embodiment Will Embodiment Willpower Embodiment Wish Embodiment Associations

Apocalypse Aspect Manifestation Avatar Manipulation Contact-Based Power Activation Cosmic Entity Physiology Death Aspect Manifestation Genesis Aspect Manifestation Life Aspect Manifestation Emotional Energy Manipulation Madness Aspect Manifestation Negative Energy Manifestation Sacrifice Aspect Manifestation Transcendent Embodiment

Living Universe Physiology Universal Mimicry Capabilities

User either is or can transform their body completely into a universe while maintaining their own sentience. Users' transformed form is anatomically identical to their normal form, aside of being made of universe, in which case it contains all the organs and is invulnerable to attacks. Alternately the user can transform into homogeneous matter, without any part of their form being more important than the other. User can manipulate the universal matter/energy existing within them; the lifeforms that inhabit them are often an extension of their being, often acting as their immune system. Applications

Celestial Event Manipulation Cosmic Manipulation Cosmological Force Manipulation Existence Manipulation Fundamental Forces Manipulation Galaxy Manipulation Habitable Anatomy Space-Time Manipulation Universal Force Manipulation Universal Force Physiology Associations

Cosmic Entity Physiology Omnipotence Omnipresence Omniscience Reality Warping Universal Embodiment Universal Lordship Universal Manipulation

Omniverse Manipulation Power Manifestation Totality Manipulation Universal Embodiment Universal Manipulation

Reality Warping (sometimes called Reality Alteration or Reality Manipulation) is a term used to describe a character with the ability to manipulate reality itself. The ability to change reality into how the person in question sees fit, while ignoring the rules of science. Users can alter any item already considered real. Anything decision made in the past, any item ever created, any movement, choice, color, atom, or molecule that exists can be changed. All of existence bends to the imagination of a reality warper. Users can rewrite the laws of physics and then change them back in an instant, universes can bend to the will of a reality warper. Examples include erasing things out of existence, granting wishes, creating universes, creating/altering matter, time manipulation, spatial manipulation, etc. Possible Uses

Alter time Alter the elements Change probability Speak items, decisions, or events into reality Create new items or imagined items Give themselves or others new powers To wish hard enough that changes target decisions Changing a map rewrites the landscape Users may automatically return another powers changes like illusion or spatial manipulation to the original Cause paradoxes Randomize the universe Rewrite physics Users change where the universe around them sits putting them anywhere instantly, similar to teleportation Reverse constants, like falling equals going up or doctor means warrior Resurrect the dead Completely or partially erase things from existence Etc. Types

Magic Creation of matter out of nowhere Quantum Manipulation Energy Manipulation Cosmic Power - Power wielded by entities of a higher plane. Sometimes, their powers are not given a name, yet can shape the world we live in with an afterthought.

TechniquesEdit

 * Fragrance Manipulation: control scents, aromas, and odors.
 * Heat Manipulation: control the objects atoms to increase or decrease heat.
 * Partial Transmutation: pulling an object apart at the atomic level.
 * Sanitation: to exude a force that kills pathogens.
 * Weapon Creation: out of Metal, Stone, etc.

Astrological Manipulation Caelestikinesis Celestial Energy Control/Manipulation Celestial Sky Manipulation Divine Cosmos Manipulation Heavenly Manipulation Tenshou Manipulation Capabilities

User can create, shape and manipulate the skies and cosmos with heavenly influence, including all the aspects of the astrological, divine, elemental, mythical and cosmic powers. Applications

Aerial Adaptation Astronomical Object Manipulation Circadian Manipulation Planetary Manipulation Constellation Manipulation Lunar Manipulation Nebula Manipulation Stellar Manipulation Solar Manipulation Aurora Manipulation Cosmic Element Manipulation Cosmic Energy Manipulation Cosmic Space Manipulation Cosmic Weather Manipulation Flight/High-Speed Flight Omniscience regarding the sky/heavens. Planetary Constructs and Cosmic Constructs for creating and manipulating items from and of the cosmos. Planetary System Manipulation World Manipulation Sky Manipulation Vacuum Adaptation Techniques

Cosmic Entity Physiology Celestial Combat Interstellar Travel Associations

Astrological Physiology Astrology Astronomical Physiology Cosmic Manipulation Cosmic Awareness Divine Weather Manipulation Esoteric Cosmic Manipulation Ethereal Manipulation Gravity Manipulation Heaven Lordship Mythical Bestiary/Mythic Physiology Dragon Physiology Phoenix Physiology Thunderbird Physiology Ziz Physiology Planetary Manipulation Primordial Sky Manipulation Sky Father Physiology Sky Lordship Spatial Manipulation Stellar Magic Stellar Physiology System Manipulation Universal Force Manipulation Zodiac Physiology Zodiac Empowerment

Environment Control Environmental Manipulation Perivállonkinesis Capabilities

User can create, shape and manipulate the environment, whether natural or artificial, and everything in it, including all the aspects of the environment, from the purely physical ones and also mythical/conceptual ones. Applications

Ambient Energy Manipulation Animal Imitation/Animal Morphing Animal Manipulation Disaster Manipulation Elemental Manipulation Elemental Mimicry Environment Creation Environment Destruction Environmental Adaptation Nature Awareness Omniscience regarding environment. Organic Constructs and Elemental Constructs for creating and manipulating items from and of the environment. Terrain Manipulation Weather Manipulation Techniques

Environmental Absorption Environmental Combat Environmental Defiance Environmental Destabilization Environmental Empowerment Environmental Field Projection Environmental Mode Environmental Purification Environmental Unity Personal Environment Variations

Arctic Manipulation Cave Manipulation Coast Manipulation Desert Manipulation Empathic Environment Manipulation Environmental Magic Forest Manipulation Hill Manipulation Island Manipulation Lake/River Manipulation Mountain Manipulation Ocean Manipulation Path Manipulation Plains Manipulation Sky Manipulation Underground Manipulation Valley Manipulation Volcanic Fields Manipulation Wetland Manipulation Un-Usual Variations Afterlife Manipulation Battlefield Manipulation Celestial Manipulation Corrupted Environment Manipulation Dark World Manipulation Existence Manipulation Fallout Manipulation Heaven Manipulation Hell Manipulation Home Manipulation Industry Manipulation Lethal Environment Manipulation Lunar Manipulation Ruins Manipulation Rural Manipulation Underworld Manipulation Urban Manipulation Planetary Manipulation Associations

Ambience Manipulation Area Shifting Environmental Symbiosis Galaxy Manipulation Landmass Mimicry Meta Environment Manipulation Personal Domain Terraforming Region Manipulation System Manipulation

User can create, shape and manipulate urban areas (including cities, towns, suburbs, etc.), and everything in them, including all the aspects of urban areas, from the purely physical ones and also mythical/conceptual ones. Applications

Animal Imitation/Animal Morphing (animals dwelling on urban areas) Amphibian Physiology Arachnid Physiology Avian Physiology Centipede Physiology Insect Physiology Mammalian Physiology Parasite Physiology Reptilian Physiology Rodent Physiology Animal Manipulation (animals dwelling on urban areas) Architecture Manipulation City Creation Concrete Manipulation Disaster Manipulation Earth Manipulation Earth Generation Earth Mimicry Stone Mimicry Electricity Manipulation Electricity Generation Enhanced Crafting Mechanical Intuition Glass Manipulation Light Manipulation street lights. Metal Manipulation Metal Mimicry Molten Metal Manipulation Neon Manipulation Omniscience regarding urban areas. Object Manipulation Organic Constructs, Artificial Element Constructs and Elemental Constructs for creating and manipulating items from and of the urban areas. Poison Generation Garbage Mimicry Pollution Manipulation Rot Inducement Smoke Manipulation Smoke Secretion Smoke Mimicry Technology Manipulation Technological Assimilation Technorganic Physiology Urban Adaptation Urban Empowerment Weapon Manipulation Techniques

Urban Physiology Variations

Amusement Park Monarchy Urban Magic Associations

Civilization Manipulation Environment Manipulation Home Manipulation Industry Manipulation Nuclear Manipulation Radiation Manipulation Ruins Manipulation

Agrotikóskinesis Rural Control Capabilities

User can create, shape and manipulate the rural areas and everything in them, including all the aspects of the rural areas, from the purely physical ones and also mythical/conceptual ones. Applications

Animal Imitation/Animal Morphing (animals dwelling on rural areas) Amphibian Physiology Arachnid Physiology Avian Physiology Centipede Physiology Insect Physiology Mammalian Physiology Parasite Physiology Reptilian Physiology Animal Manipulation (animals dwelling on rural areas) Architecture Manipulation Desert Manipulation Disaster Manipulation Earth Manipulation Earth Generation Earth Mimicry Stone Mimicry Enhanced Crafting Forest Manipulation Harvest Manipulation Metal Manipulation Omniscience regarding rural areas. Organic Constructs, Artificial Element Constructs and Elemental Constructs for creating and manipulating items from and of the rural areas. Plains Manipulation Plant Manipulation Plant Mimicry Rural Creation Season Manipulation Technology Manipulation Technological Assimilation Valley Manipulation Variations

Rural Magic Associations

Civilization Manipulation Environment Manipulation Nature Manipulation Urban Manipulation

Industrial Complex/Site Manipulation Capabilities

User can create, shape and manipulate industrial sites (including factories, farms, refineries, manufacturing and power plants, mines, quarries, mills, etc.), and everything in them, including all the aspects of industrial sites, from the purely physical ones and also mythical/conceptual ones. Applications

Animal Imitation/Animal Morphing (animals dwelling on industrial sites) Amphibian Physiology Arachnid Physiology Avian Physiology Centipede Physiology Insect Physiology Mammalian Physiology Parasite Physiology Reptilian Physiology Animal Manipulation (animals dwelling on industrial sites) Architecture Manipulation Concrete Manipulation Disaster Manipulation Earth Manipulation Earth Generation Earth Mimicry Stone Mimicry Electricity Manipulation Electricity Generation Enhanced Crafting Mechanical Intuition Glass Manipulation Industry Creation Metal Manipulation Metal Mimicry Molten Metal Manipulation Omniscience regarding industrial sites. Object Manipulation Organic Constructs, Artificial Element Constructs and Elemental Constructs for creating and manipulating items from and of the industrial sites. Poison Generation Garbage Mimicry Pollution Manipulation Smoke Manipulation Smoke Secretion Smoke Mimicry Technology Manipulation Gear Manipulation Technological Assimilation Technorganic Physiology Variations

Industry Magic Associations

Cave Manipulation City Creation Civilization Manipulation Environment Manipulation Mountain Manipulation Nuclear Manipulation Rural Manipulation Urban Manipulation

Environment Control Environmental Manipulation Perivállonkinesis Capabilities

User can create, shape and manipulate the environment, whether natural or artificial, and everything in it, including all the aspects of the environment, from the purely physical ones and also mythical/conceptual ones. Applications

Ambient Energy Manipulation Animal Imitation/Animal Morphing Animal Manipulation Disaster Manipulation Elemental Manipulation Elemental Mimicry Environment Creation Environment Destruction Environmental Adaptation Nature Awareness Omniscience regarding environment. Organic Constructs and Elemental Constructs for creating and manipulating items from and of the environment. Terrain Manipulation Weather Manipulation Techniques

Environmental Absorption Environmental Combat Environmental Defiance Environmental Destabilization Environmental Empowerment Environmental Field Projection Environmental Mode Environmental Purification Environmental Unity Personal Environment Variations

Arctic Manipulation Cave Manipulation Coast Manipulation Desert Manipulation Empathic Environment Manipulation Environmental Magic Forest Manipulation Hill Manipulation Island Manipulation Lake/River Manipulation Mountain Manipulation Ocean Manipulation Path Manipulation Plains Manipulation Sky Manipulation Underground Manipulation Valley Manipulation Volcanic Fields Manipulation Wetland Manipulation Un-Usual Variations Afterlife Manipulation Battlefield Manipulation Celestial Manipulation Corrupted Environment Manipulation Dark World Manipulation Existence Manipulation Fallout Manipulation Heaven Manipulation Hell Manipulation Home Manipulation Industry Manipulation Lethal Environment Manipulation Lunar Manipulation Ruins Manipulation Rural Manipulation Underworld Manipulation Urban Manipulation Planetary Manipulation Associations

Ambience Manipulation Area Shifting Environmental Symbiosis Galaxy Manipulation Landmass Mimicry Meta Environment Manipulation Personal Domain Terraforming Region Manipulation System Manipulation

Blessed Power Divine Power Holy Force Manipulation Holy Power Power of the Divine Sacred Power Capabilities

The user has control of anything that is symbolized as divine and holy connections to divine and sacred being. They are able to manipulate sacred objects and relics that are connected to the gods, angels, or divine power. With this, the user is completely considered worthy of spiritual respect, allowing them to achieve feats that are impossible to be reached by mere mortals. Applications

Aether Manipulation Life-Force Manipulation Angelic Aura Angelic Magic Benefic Force Manipulation Celestial Manipulation Divine Aura Divine Empowerment Divine Energy Manipulation Divine Magic Divine Element Manipulation Divine Territory Divine Weather Manipulation Divinity Exorcism God Hand Healing Healing Prayer Holy Gift Holy Projectile Attacks Holy Voice Impurity Destruction Light Manipulation Miracle Manipulation Mysticism Peace Manipulation Peace Inducement Positivity Manipulation Purification Regenerative Healing Factor Reincarnation Resurrection Salvation Sanctification Smite Soul Manipulation Virtue Inducement Techniques

Angel/God Summoning Divine Banishment Associations

Absolute Force Manipulation Angelic Force Manipulation Belief Manipulation Reality Warping Ritual Manipulation

Asterokinesis Astronomical Manipulation Cosmic Power Cosmokinesis Cosmos Manipulation The Power Cosmic (Marvel Comics) Capabilities

User can create, shape and manipulate cosmic energies to produce nearly any effect they desire, including the molecular restructuring and transmutation of matter, the manipulation of matter across space and time, the creation of force fields, the creation of inter-dimensional portals and vortices, telekinesis, and cosmic awareness. User can call upon the comets, meteors, asteroids, stars, moons, planets, nebula, quasars, and dark matter. They can generate stellar winds, solar flares, cosmic storms and invoke meteor showers. Applications

Astronomical Object Manipulation Cosmic Attacks Cosmic Awareness Cosmic Projection Cosmic Constructs Cosmic Creation Cosmic Element Manipulation Cosmic Energy Manipulation Cosmic Generation Cosmic Medium Manipulation Cosmic Space Manipulation Cosmic Weather Manipulation Cosmic Storm Fundamental Forces Manipulation Electromagnetism Manipulation Gravity Manipulation Strong Force Manipulation Weak Force Manipulation Space-Time Manipulation Techniques

Astrokinetic Combat Celestial Combat Cosmic Aura Cosmic Empowerment Cosmic Event Empowerment Cosmic Energy Physiology Cosmic Teleportation Cosmological Force Manipulation Meteor Summoning Variations

Absolute Senses: Sense everything at an infinite scale. Cosmic Radiation Evolution Manipulation: To accelerate and control the evolution of life forms on a planet-wide scale. Cosmic Telepathy: To read minds and influence emotion and sensation at a cosmic level. Esoteric Cosmic Manipulation Existence Manipulation: Total control over an entirety, ranging from Space-Time to reality, dimensions and subspaces bordering in between them. Meta Matter Manipulation Meta Power Manipulation: And the bestowal of cosmic powers to others. Some may also possess the ability to suppress the powers of other beings permanently. Omni-Element Manipulation/Omni-Energy Manipulation: Some have complete control of the four fundamental forces of the universe, reaching any effect they desire. As a result, the user can rearrange matter to create other configurations and can even transmute elements. They can channel beams of energy with sufficient destructive force to destroy planets, and discharge of any form of energy or radiation. Omni-Manipulation: To manipulate most if not any and all natural forces on a cosmic level. Quantum Energy Manipulation Remaking: To alter and control anything or anyone through precise transformative cosmic manipulation. Universal Force Manipulation Associations

Celestial Manipulation Celestial Event Manipulation Cosmic Entity Physiology Cosmic Hunger Cosmic Knowledge Transcendent Alien Physiology May stem into Galaxy Manipulation or Universal Manipulation.

Atmosphere/Atmospheric Control/Manipulation Caelumkinesis Sky Control Capabilities

User can create, shape and manipulate the sky and everything in it, including all the aspects of the weather. Applications

Aerial Adaptation Air Manipulation Air Mimicry Animal Imitation/Animal Morphing (flying animals only) Avian Physiology Bat Physiology Insect Physiology Bee Physiology Butterfly Physiology Moth Physiology Animal Manipulation (flying animals only) Avian Manipulation Bat Manipulation Insect Manipulation Aurora Manipulation Cloud Manipulation Climate Manipulation Eclipse Manipulation Lunar Manipulation Solar Manipulation Electricity Manipulation Flight/High-Speed Flight Omniscience regarding sky. Organic Constructs and Elemental Constructs for creating and manipulating items from and of the sky. Oxygen Manipulation Sky Energy Manipulation Weather Manipulation Variations

Sky Embodiment Sky Magic Associations

Astrological Physiology Astronomical Physiology Celestial Manipulation Day Manipulation Environment Manipulation Mythical Bestiary/Mythic Physiology Dragon Physiology Phoenix Physiology Thunderbird Physiology Ziz Physiology Night Manipulation Primordial Sky Manipulation Sky Lordship Weather Weaponry Weather Artillery

Blessed Power Divine Power Holy Force Manipulation Holy Power Power of the Divine Sacred Power Capabilities

The user has control of anything that is symbolized as divine and holy connections to divine and sacred being. They are able to manipulate sacred objects and relics that are connected to the gods, angels, or divine power. With this, the user is completely considered worthy of spiritual respect, allowing them to achieve feats that are impossible to be reached by mere mortals. Applications

Aether Manipulation Life-Force Manipulation Angelic Aura Angelic Magic Benefic Force Manipulation Celestial Manipulation Divine Aura Divine Empowerment Divine Energy Manipulation Divine Magic Divine Element Manipulation Divine Territory Divine Weather Manipulation Divinity Exorcism God Hand Healing Healing Prayer Holy Gift Holy Projectile Attacks Holy Voice Impurity Destruction Light Manipulation Miracle Manipulation Mysticism Peace Manipulation Peace Inducement Positivity Manipulation Purification Regenerative Healing Factor Reincarnation Resurrection Salvation Sanctification Smite Soul Manipulation Virtue Inducement Techniques

Angel/God Summoning Divine Banishment Associations

Absolute Force Manipulation Angelic Force Manipulation Belief Manipulation Reality Warping Ritual Manipulation

Demonic Power Manipulation Hellish/Hell Force Manipulation Infernal Force/Power Manipulation Satanic Force/Power Manipulation Unholy Force/Power Manipulation Capabilities

The user of this power possesses and is able to utilize strong demonic power. This ability not only grants the user great strength and control over numerous variations of demonic abilities, but also allows them to overwhelm weaker demons as well as rival that of powerful demonic entities. Applications

Demon Physiology Demonic Arm Demon Sorcerer Physiology Demonic Magic Demonic Empowerment Demonic Energy Manipulation Demonic Aura Demonic Infusion Demon Manipulation Demonic Weaponry Malefic Force Manipulation Morality Manipulation Sin Manipulation Variations

Demonic Element Manipulation Associations

Cambion Physiology Demonic Technology Divine-Demonic Force Manipulation; when combined with divinity. Transcendent Demon Physiology

Users can create and/or wield any weaponry imbued with incredible demonic power and make it so that no one is capable of using the weapons except for those who are worthy of its power. The exact power the weapon possesses highly varies on the type of demonic force that empowers it, it can either be capable of small yet efficient feats or possess power that is capable of controlling vast forces of the demonic plane. Applications

Absolute Attack: The weapon is capable of bypassing any type of defense as well as leveling entire landscapes in a single strike. Conceptual Attacks: Use the weapon to rewrite or outright destroy the natural concepts of the human and demonic plane. Absolute Defense: The weapon acts as the perfect guard for any type of attack, making it virtually invincible. Adaptive Weaponry: The weapon is capable of adjusting to any situation. Corruption Inducement: The weapon is capable of bringing out the worst of the user and possibly allow the user to bring the worst out of others. Corruption Empowerment: Draw strength from powerful corruptive forces Demonic Empowerment: In some cases, the weapon is even capable of absorbing demonic power in order to grow stronger. Demonic Force Manipulation: The weapon is capable of control vast incredible demonic powers and malevolent forces that are capable of mass destruction and manipulation of the very scales of reality. Demonic Element Manipulation:Take control of powerful demonic, destructive elements as well as infuse one's weapons with them. Demonic Energy Manipulation: The weapon is capable of controlling  an unlimited reservoir of destructive demonic energy. Demonic Magic :The user's weapons are imbued with powerful satanic magic that allows to gain control over demonic forces. Demonic Infusion: The user is able to channel the demonic energy into their weapon(s). Divine Slayer: The weapon is powerful enough to kill gods. One-Man Army: The user is able to become an unstoppable team of one with little to no equal. Power Manifestation: The weapon may be a manifested physical form of one's power. Powerful Objects: The weapon can enhance one's previous assets to innumerable levels of power. Reanimation/Resurrection: The weapon is capable of bringing the dead back to life under the user's control. Weapon Manipulation: The user able to bend the weapon to their will. Weapon Transmutation: The user able to take the form of their weapon and shift it into the form of another, fitting it for any situation. Weapon Summoning/Weapon Calling: The user can call their weapon to them from afar. Weaponry Refinement: The user can utilize supernatural means to enhance the strength and power of their weapon. Worthiness Enchantment: Surround the weapon with enchanted magic that prevents it from being wielded by anyone unless they are deemed worthy of its power. Variations

Demonic Blade Construction Demonic Bow Construction Demonic Polearm Construction Demonic Whip Generation Associations

Almighty Object Fusion Demonic Artillery Demonic Constructs Divine-Demonic Weaponry Demonic Metal Manipulation Hell-Fire Weaponry Power Weaponry Powerful Objects Supernatural Weapon Proficiency

Demonic Affinity/Channeling/Curse Capabilities

Users are able to acquire power from demonic forces. Often times, they're cursed with the evil from unholy items, spirits, or concepts. Sometimes their bodies are warped and twisted into a hellish parody of their previous state, becoming demons. Some are able to switch in and out of their new forms at will. Those who are too weak to control the power will lose their sanity as well as their souls. Applications

Demonic Force Manipulation: Control incredible demonic forces. Demonic Conduit: Acquire demonic powers by channeling the essence of malevolent entities. Demonic Magic: Control demonic forms of magic. Demonic Weaponry: Wield powerful demonic weapons. Theurgy: Call on the power of stronger demonic forces.

Demonic Energy Control Hell/Hellish Energy Manipulation Inferna-Egokinesis Malefic Energy Manipulation Yoki Manipulation Capabilities

User can create, shape and manipulate energies of demonic origin. They would be able to do all kinds of unholy things with their unique type of energy. Things like creating blasts to creating or summoning beings of demonic energy. Users would even be able to summon demons themselves, through ritual use of the energy. Applications

Demonic Aura Demonic Field Manipulation Demonic Energy Amplification Demonic Attacks Demonic Constructs Demonic Energy Combat Demonic Energy Infusion Demonic Energy Absorption Demonic Energy Constructs Demonic Energy Wing Manifestations for flight Demonic Energy Generation Demonic Energy Sensing Damage their enemies by Incineration, Concussive Force, or even Soul Mutilation. Summon demons from the depths of hell for aid, through circle rituals. Associations

Demonic Element Manipulation Negative Energy Manipulation

The user is capable of using demonic magic to achieve several feats such as creating, destroying and reconstructing anything, sometimes even to warp reality. This type of magic is usually used by a dark and evil entity or those related to them. Applications

Curse Inducement Creation Dark Arts Demonization Demonic Empowerment Demonic Force Manipulation Demonic Weaponry Demon Mode/Devil Mode Destruction Magic Evil Empowerment Magic Absorption Magic Negation Necromancy Negative Forces Manipulation Reality Warping Reality Consumption Sin Empowerment Spell Casting Spell Creation Unholy Territory Associations

Demon Physiology Demon Soul Demon Sorcerer Physiology Fallen Physiology Magic Chaos Magic Mythic Magic Shadow Magic Nether Manipulation Transcendent Demon Physiology

Demon Element Control/Manipulation Diabolic Element Control/Manipulation Hell Element Control/Manipulation Capabilities

The user can manipulate elements with/of/from demonic origin. They would be able to do all kinds of unholy things with their unique type of element. Applications

Corruption Inducement Damage Amplification Death Inducement Demonic Elemental Attacks Demonic Elemental Aura Demonic Elemental Combat Demonic Elemental Constructs Demonic Elemental Generation Demonic Elemental Infusion Demonic Elemental Manipulation Destruction Pain Inducement Resurrection - from evil souls to the undead. Soul Mutilation Summoning - the deceased, beings of elements, and/or Demons Torment Inducement Variations

Demonic Earth Manipulation Demonic Metal Manipulation Demonic Energy Manipulation Demonic Light Manipulation Demonic Lightning Manipulation Demonic Wind Manipulation Demonic Smoke Manipulation Diabolic Darkness Manipulation Hell-Fire Manipulation Hell Water Manipulation Demonic Ice Manipulation Associations

Demonic Force Manipulation Demonic Poison Manipulation Elemental Manipulation Spiritual Element Manipulation

Angelic Weaponry Holy/Mythic/Sacred Weapon Weapons Of Divinity Capabilities

The user is able to create and wield any kind of weapon of divine powers. The weapon can also grant the user special powers of any kind, make them invincible and even reach the same level of power of a deity making it possible for the user to hurt a god. Applications

Absolute Attack Conceptual Attacks Absolute Defense Adaptive Weaponry Angelic Force Manipulation Angelic Magic Divine Energy Manipulation Divine Infusion Demonic Slayer Divine Element Manipulation Divine Empowerment Divine Slayer One-Man Army Power Manifestation Purification Weapon Manipulation Weapon Transmutation Weapon Summoning/Calling Weapon Proficiency Weaponry Refinement Worthiness Enchantment Variations

Divine Blade Construction Divine Bow Construction Divine Polearm Construction Divine Whip Generation Magic Weaponry Spiritual Weaponry Associations

Almighty Object Fusion Divine Constructs Divine-Demonic Weaponry Divine Force Manipulation Divine Metal Manipulation Holy Fire Weaponry Power Weaponry Powerful Objects Supernatural Weapon Proficiency Transcendent Weaponry

Angelic Constructs Holy Constructs Capabilities

Users can change divine energy/power into tools, objects, weapons and other items, create semi-living constructs and/or create structures/buildings of varying permanence. Users who have mastered this ability can use it for almost any situation, creating anything they need. Applications

User can create any item they have seen or can imagine and have a good idea how it functions. Short list of possibilities includes: Animating the element for various purposes. Appendages Wing Manifestation Armors Barriers Divine Shield Construction Wall Generation Building Creation Fortifications Duplicates of oneself. Golems Automatons Entities Platforms Restrains Vehicles Weapons Divine Blade Construction Divine Bow Construction Divine Polearm Construction Divine Whip Generation Natural Weaponry Associations

Constructs Creation Divine Energy Manipulation

Demonic Energy Constructs Unholy Constructs Yoki Constructs Capabilities

Users can change demonic energy/power into tools, objects, weapons and other items, create semi-living constructs and/or create structures/buildings of varying permanence. Users who have mastered this ability can use it for almost any situation, creating anything they need. Applications

Animating the element for various purposes. Appendages Wing Manifestation Armors Barriers Demonic Shield Construction Wall Generation Building Creation Fortifications Duplicates of oneself. Golems Automatons Entities Platforms Restrains Vehicles Weapons Demonic Blade Construction Demonic Bow Construction Demonic Polearm Construction Demonic Whip Generation Natural Weaponry Associations

Constructs Creation Demonic Energy Manipulation

Divine Affinity/Channeling/Grace Capabilities

The user can draw strength from powerful divine forces of different gods in order to increase their natural abilities. Often times, this occurs when one gives prayer to the gods, comes in contact with a relic of their power, or becomes a conduit of their energy. If the user is deemed worthy, they may be able to keep the powers they are blessed with. Applications

Divine Force Manipulation: Control powerful sacred forces. Divine Conduit: Gain divine powers by channeling the essence of divine entities. Divinity: Posses a wide array of divine powers. Divine Magic: Control divine arcane forces. Divine Weaponry: Wield weapons of divine power. Associations

God Hand Deity Soul Divine Power Bestowal

Deicide Deity/God Killer/Slayer/Destruction Capabilities

The user can kill a deity/deities or any divine embodiment they may choose to get rid of. They are resistant to the effects of a deity and are capable of killing the specified deity. The user may be a deity with vast or corrupting powers or a being higher than a deity. Because deities are powerful and numerous, it may require instigating a war to kill them all at once. Applications

Absolute Attack Absolute Condition Absolute Combat Divine Combat Absolute Defense Divine Energy Absorption Divine Power Immunity Divine Power Negation Immortality Negation Smite Transcendent Negation Variations

Almighty Absorbing Replication Divine Power Absorption Omnislayer Unavertable Death Associations

Almighty Object Deity Manipulation Demonic Weaponry Divine Banishment Divine Force Manipulation Divine Ingestion Divine Weaponry

Deity Power Negation Sacred Power Negation Capabilities

The user can negate and nullify the powers of divine beings such as Deities, preventing them from using their powers, effectively making them powerless. Applications

Immortality Negation Healing Factor Nullification Magic Negation of Divine Magic Power Negation Variations

Transcendent Negation Associations

Transcendent Physiology

Angelic/Blessed/Heavenly/Holy/Sacred Energy Manipulation Hagio-Ergokinesis Capabilities

The user can manipulate divine energy, which is especially harmful to unholy entities such as demons. The energy can be used to trap angels, demons and other divine beings without killing them outright. The color of the energy itself can vary. Divine energy may have abilities such as summoning spirits of the deceased back to the world of living. High level users could gain the ability of Resurrection via Summoning the deceased and/or angels from Heaven. Applications

Banishment Divine Attacks Divine Energy Absorption Divine Energy Constructs Divine Energy Generation Divine Energy Physiology Healing Purification Resurrection Summoning deceased, beings of divine energy, and/or angels. Associations

Divine Force Manipulation Energy Manipulation Light Manipulation

Angelic/Heavenly/Holy/Sacred Element Control/Manipulation Capabilities

The user can create, shape and manipulate holy elements that are highly effective against the supernatural, such as demons and/or angels. They would be able to do all kinds of holy things with their unique type of element, which in question, can range from trapping and/or immobilizing to outright banishing or killing supernatural threats. Furthermore, divine elements may have other properties and abilities, such as healing, resurrection, summoning angels and/or spirits of the deceased from Heaven to the material plane. Applications

Banishment Binding Elemental Healing Elemental Manipulation Impurity Destruction Purification Summoning deceased, entities of elements, and/or angels. Variations

Divine Earth Manipulation Divine Metal Manipulation Divine Energy Manipulation Divine Lightning Manipulation Holy Fire Manipulation Holy Water Manipulation Holy Smoke Manipulation Sacred Ice Manipulation Sacred Darkness Manipulation Sacred Light Manipulation Sacred Wind Manipulation Associations

Angel Physiology Divine Empowerment Divine Force Manipulation Divine Poison Manipulation Divinity Life-Force Manipulation Magic Spiritual Element Manipulation

Divine-Entity Creation God Creation Capabilities

The user can create or breed gods from themselves, including demigods or fully divine gods as wanted. Created gods will have similar powers to their creator but in smaller scale and own conscience. Normally, the deities created both the title of transcendence as domain are emanations of the divine power of its creator, the creator therefore reign over the earth upon the power of their deities Associations

Ethereal Manipulation Aether Manipulation Nether Manipulation Creation Deity Manipulation Divine Beast Physiology Divine Force Manipulation Divinity Genesis Life Creation Power Bestowal Prime Being Primordial Deity Physiology

Deity Control Divinity Control/Manipulation God Control/Manipulation Transcendent Control/Manipulation Capabilities

User can create, destroy and manipulate deities/gods. Applications

Authority Manipulation Deity Creation Divine Slayer God Summoning/Divine Banishment/Exorcism of divinities. Mind Control over gods. Mind Link with gods. Transcendent Connection Associations

Deity Reincarnation Entity Lordship Life Mastery Mythic Manipulation Society Manipulation Supernatural Manipulation

User can manipulate the supernatural (Medieval Latin: supernātūrālis: supra "above" + naturalis "nature"), is that which is not subject to the laws of nature, or more figuratively, that which is said to exist above and beyond nature. The supernatural is whimsically applied through divine powers, magical powers and/or super-science powers users. The user of this power possesses capabilities that surpass or defy the laws of physics. The ability itself is a metaphor for things that cannot be explained. Applications (General)

Almighty Powers Demonic Powers Divine Powers Magical Powers Mental Powers Meta Powers Psychic Powers Science Powers Spiritual Powers Applications (Detail)

All Supernatural Powers Boundary Manipulation Causality Manipulation Mental Manipulation/Psionics/Psionic Manipulation Non-Corporeal Form Perception Manipulation Phenomenon Manipulation Phenomenon Inducement Power Warping Spiritualism Supernatural Concealment Supernatural Condition Supernatural Detection Supernatural Immunity Supernatural Properties Manipulation Tetralogy Techniques

These are the powers that can be applied through techniques of supernatural manipulation: Divine Almighty Ascension Angel Physiology Benefic Force Manipulation Deity Manipulation Divination Divine Vessel Divine Element Manipulation Divine Empowerment Divine Force Manipulation Divine Magic Divinity Ethereal Manipulation Transcendent Physiology Transcendent Science Virtue Inducement Magic Almighty Magic Curse Manipulation Fairytale Warping Fantasy Connecting Magic Affinity Magic Immunity Magically Enhanced Physiology Mystic Derivation Mystical Mutation Mythic Manipulation Potion Creation Transcendent Mage Physiology Spell Casting Wish Granting Philosophy Almighty Link Duality Transcendence Evolution Manipulation Meta-Concept Manipulation Nonexistence Omni-Creator Origin Manipulation Possibility Manipulation Reality Interface Solipsistic Manipulation Totality Manipulation Unity Science Almighty Science Formula Manifestation Knowledge Manipulation Law Manipulation Logic Manipulation Mutation Manipulation Omniscience Omni-Physics Manipulation Order Manipulation Physical Godhood Science Manipulation Science Attuned Physiology Technology Manipulation Variations

Foreignness Manipulation Supernatural Embodiment Associations

Fiction Manipulation Obsolescence Omnipotence Supernatural Weapon Proficiency Superpower Manipulation

Devil/Demon/Satanic Slayer/Hunter/Killer Demonic Hunter/Killer Capabilities

The user can kill demons/demonic entities of any form, being able to go toe-to-toe with even the strongest of demons and gain resistance to their demonic powers and demonic corrupting effects. Applications

Death Inducement; to demonic beings Demonic Power Immunity Possession Immunity Demonic Power Negation Enhanced/Supernatural Combat Immortality Negation Variations

Divine Conduit Divine Empowerment Divine Weaponry Paranormal Expertise; on how to kill demons Smite Supernatural Weapon Proficiency Unavertable Death Associations

Archangel Physiology Demon Manipulation Demon Physiology Divine Combat Omnislayer Supernatural Hunter Physiology Supernatural Priest Physiology Supernatural Shrine Maiden Physiology True Hero

Deity Control Divinity Control/Manipulation God Control/Manipulation Transcendent Control/Manipulation Capabilities

User can create, destroy and manipulate deities/gods. Applications

Authority Manipulation Deity Creation Divine Slayer God Summoning/Divine Banishment/Exorcism of divinities. Mind Control over gods. Mind Link with gods. Transcendent Connection Associations

Deity Reincarnation Entity Lordship Life Mastery Mythic Manipulation Society Manipulation Supernatural Manipulation

Deific Lightning Manipulation Godly Lightning Manipulation Capabilities

The user has control over lightning that can be only used by deities which has been mostly used by sky/storm/thunder deities to fulfill various feats. It is so powerful that it can also be used to harm even a deity. By wielding this form of lightning, the user may transcend into a deity themselves. Applications

Electricity Manipulation Teleportation Thunder Control Weather Manipulation Associations

Esoteric Lightning Manipulation Sky Deity Physiology Transcendent Physiology White Lightning Manipulation

Deity Binding/Sealing God/Goddess Binding/Imprisonment/Sealing Capabilities

User can imprison gods and divine beings, with little or no chance to escape. It can also work if the target has divine blood mixed (ie. demigods.) Variations

Transcendent Imprisonment Associations

Binding Sealing Supernatural Manipulation

Apotheosis Deity Mimicry/Physiology Divine/Godly Being/Entity Mimicry/Physiology Godhood Godhead God Mimicry/Physiology Transcendent Mimicry Capabilities

User with this ability either is or can transform into a Transcendent Being, existing in a state of being free from the constraints of the material world, as in the case of a deity or other beings that can/have overcome the limitations of physical existence and also be/become independent of it. User is physically and mentally beyond essentially all forms of harm or other ways to influence them (outside of other beings of similar status, superior beings or some specific concepts), and gain powers that are supernatural to outside viewers. While they can enter into the material universe, becoming immanent, their true being is outside existence and thus both independent and outside of everything that happens to their manifested/avatar form. As they are able to perceive existence in a completely different and transcendent way, they can achieve things that are beyond the understanding of lesser beings, for example, a children's toy built by them could be used as a dangerous, and unstoppable weapon by the lower races. Mythological Mimicry User with this ability can use the powers of a deity or deities from mythology. For example, if someone wanted to gain the power of Zeus, they would gain electrokinesis, aerokinesis, and (possibly) asterokinesis. While the user can become incredibly powerful once mastering this power, it also shares the same weakness as Mythic Physiology, and is limited by the amount of knowledge concerning the deities. Users with this power will be weaker than those who wield the "true" version of this power. Applications

Common powers to transcendent beings are: Cosmic Awareness Divine Sight Divinity Ethereal Manipulation Forgiveness Freedom Healing Higher Consciousness Immortality Reality Separation Resurrection Sanctification Shapeshifting Spatial-Temporal Lock Smite Supernatural Condition or Absolute Condition Superpower Manipulation Telekinesis Teleportation Transcendent Elemental Manipulation Transcendent Energy Manipulation Domain Warping: Besides these powers, if the user gains this power through Mythological Mimicry, the user gains a set of unique powers depending on the domain of the mimicked "deity". Age to Music Age Age Manipulation Age Shifting Age Transferal Agriculture Agriculture Intuition Botany Intuition Plant Enhancement Plant Manipulation Blame/Mockery Empathic Mimicry Shapeshifting Treachery Inducement Treachery Mastery Voice Manipulation Celestial Axis Cosmic Manipulation Lunar Manipulation Solar Manipulation Universal Manipulation Vacuum Adaptation Chaos Chaos Inducement Chaos Manipulation Madness Manipulation Probability Manipulation Creation Cosmic Creation Creation Creator Deity Physiology Reality Warping Death Death-Force Manipulation Death Aspect Manifestation Death Inducement Death Sense Lifeline Sight Grim Reaper Physiology Nether Manipulation Pain Suppression/Pain Inducement Destruction Crushing Destroyer Deity Physiology Destruction Disintegration Explosion Manipulation Nothingness Manipulation Disease/Plague Disease Manipulation Healing Factor Nullification Pestilence Manipulation Pollution Manipulation Doorways Dimensional Storage Dimensional Travel Door Projection Teleportation Earth Earth Manipulation Earth Mimicry Plant Manipulation Terraportation Fear/Terror Fear Empowerment Fear Inducement Illusion Manipulation Phobia-Initiated Ability Manifestation Festivities Alcohol Manipulation Emotion Manipulation Empathic Creation Empathy Party Inducement Pheromone Manipulation Fire Fire Manipulation Fire Mimicry Heat Manipulation Forging/Craftsmanship Earth Manipulation Enhanced Forging Fire Manipulation Metal Manipulation Weapon Manipulation Fortune/Luck Jinx Luck Luck Bestowal Probability Manipulation Healing Contaminant Immunity Healing Health Optimization Regenerative Healing Factor Restoration Hearth/Home Architecture Manipulation Fire Manipulation Heat Generation Persuasion Hunting/Wildlife Animal Imitation Animal Manipulation Summoning Enhanced Accuracy Enhanced Senses Enhanced Tracking Hunting Intuition Plant Manipulation Weapon Manipulation Labor Diligence Empowerment Diligence Inducement Enhanced Durability Enhanced Endurance Life Aether Manipulation Life Aspect Manifestation Life-Force Manipulation Love Enhanced Beauty Love Empowerment Love Inducement Love Manipulation Persuasion Magic Magic Spell Casting Memory Enhanced Memory Memory Manipulation Moon Darkness Manipulation Lunar Manipulation Time Manipulation Umbrageous Teleportation Music/Songs Musical Empathy Sound Manipulation Voice Manipulation Nature to Wisdom Nature Elemental Energy Manipulation Elemental Manipulation Mother Nature Physiology Nature Manipulation Plant Manipulation Weather Manipulation Zoolingualism Oceans Aquatic Life Manipulation Animal Morphing Aquatic Adaptation Ocean Manipulation Weather Manipulation Order/Justice/Law Justice Manipulation Law Manipulation Order Manipulation Pleasure Enhanced Beauty Desire Manipulation Pleasure Manipulation Pleasure Empowerment Sex Specialist Sexual Instinct Sexual Sight Prophecy Clairvoyance Destiny Manipulation Precognition Retrocognition Rainbows Color Manipulation Rainbow Manipulation Seasons Season Manipulation Autumn Autumn Manipulation Rot Inducement Thermal Resistance Spring Plant Enhancement Spring Manipulation Thermal Resistance Summer Fire Immunity Plant Manipulation Summer Manipulation Winter Cold Immunity Freezing Ice Manipulation Winter Manipulation Sky/Heavens Air Manipulation Cosmic Manipulation Electricity Manipulation Flight Light Manipulation Sky Father Physiology Sky Manipulation Weather Manipulation/Omni-Weather Manipulation Sleep/Dreams Dream Manipulation Dream Walking Induced Sedation Memory Manipulation Sleep Manipulation Speed Dimensional Travel Enhanced Speed Stars Stellar Manipulation Summoning Strength Enhanced Strength Invulnerability Sun Light Manipulation Radiation Manipulation Solar Manipulation Solar Radiation Absorption Thermal Resistance Time Omnichronal Perception Temporal Cognition Time Manipulation Time Travel Travel Dimensional Manipulation Dimensional Travel Enhanced Dexterity Enhanced Speed Flight Teleportation Vehicle Manipulation Trickery Illusion Manipulation Probability Manipulation Shapeshifting Trickster Underworld Darkness Manipulation Necromancy Soul Manipulation Underworld Lordship Underworld Beast Manipulation Victory Fate Immunity/Fate Denial Indomitable Will Victory Manipulation War Combat Perception Enhanced Combat War Manipulation Weapon Manipulation Wealth Crystal Manipulation Currency Generation Monetary Manipulation Weather Air Manipulation Cloud Manipulation Electricity Manipulation Weather Manipulation Wisdom Clairvoyance Enhanced Intelligence Enhanced Wisdom Enlightenment Knowledge Replication Precognition Variations

Anti-God Ascended Transcendent Demon Physiology Blood Transcendency Cthulhu Mythos Deity Physiology Cosmic Entity Physiology Collective Entity Physiology Composite Deity Physiology Dimensional Entity Physiology Temporal Entity Physiology Creator Deity Physiology Cyber Transcendence Death Transcendence Demiurge Physiology Destroyer Deity Physiology Divine Alien Physiology Divine Beast Physiology Divine-Demonic Physiology Divine Monster Physiology Fallen Transcendent Angel Physiology Four Symbols Physiology Knowledge Ascendancy Monotheistic Deity Physiology Mother Goddess Physiology Nature Ascendancy Primordial Deity Physiology Sky Father Physiology Transcendent Alien Physiology Transcendent Angel Physiology Transcendent Angelic Mage Physiology Transcendent Artificial Intelligence Physiology Transcendent Cambion Physiology Transcendent Demon Physiology Transcendent Demonic Mage Physiology Transcendent Demonic-Undead Physiology Transcendent Dragon Physiology Transcendent Dhampir Physiology Transcendent Elf Physiology Transcendent Fairy Physiology Transcendent Genie Physiology Transcendent Ghost Physiology Transcendent Poltergeist Physiology Transcendent Homo Superior Physiology Transcendent Hybrid Physiology Transcendent Machine Physiology Transcendent Mage Physiology Transcendent Merfolk Physiology Transcendent Mutant Physiology Transcendent Nephalem Physiology Transcendent Nephilim Physiology Transcendent Parasite Physiology Transcendent Superhuman Mage Physiology Transcendent Undead Physiology Transcendent Vampire Physiology Transcendent Werebeast Physiology Transcendent Werepire Physiology Mythical Mimicry Variations Aboriginal Deity Physiology African Deity Physiology Altaic Deity Physiology Arab Deity Physiology Archangel Physiology Archdemon Physiology Armenian Deity Physiology Aztec Deity Physiology Basque Deity Physiology Canaanite Deity Physiology Celtic Deity Physiology Chinese Deity Physiology Egyptian Deity Physiology Finnish Deity Physiology Greek Deity Physiology Daimon Physiology Protogenoi Physiology Titan Physiology Guarani Deity Physiology Hindu Deity Physiology Inca Deity Physiology Mayan Deity Physiology Mesopotamian Deity Physiology Native American Deity Physiology Inuit Deity Physiology Norse Deity Physiology Oceanic Deity Physiology Orisha Physiology Philippine Deity Physiology Olden Visayan Deity Physiology Tagalog Deity Physiology Roman Deity Physiology Shinto Deity Physiology Siberian Deity Physiology Slavic Deity Physiology Vodou Deity Physiology Yoruba Deity Physiology Zoroastrian Deity Physiology Associations

Angel Physiology Artificial Godhood Ascended Physiology Cambion Physiology Deification Demigod Physiology Demon Physiology Divine Weaponry Existential Manifestations Faery Physiology Fallen Angel Physiology Gag Physiology God Mode Godly Incarnation Imbued Godhood Magical Entity Physiology Mythic Heroes Physiology Nephalem Physiology Nephilim Physiology Prayer Empowerment Primordial Dragon Physiology Principle Manipulation Concept Manipulation Psychic Entity Scientific Entity Physiology Self Transcendence Transcendent Armor Transcendent Weaponry Transcendent Artillery Worship Empowerment User may also gain: Omnipotence Omnipresence Omniscience

VariationsEdit

 * Ash Transmutation
 * Darkness Transmutation
 * Earth Transmutation
 * Clay Transmutation
 * Concrete Transmutation
 * Crystallization
 * Glass Transmutation
 * Metal Transmutation
 * Argentopoeia
 * Chrysopoeia
 * Intrametal Transmutation
 * Petrification
 * Salt Transmutation
 * Sand Transmutation
 * Elemental Transformation
 * Energy Transmutation
 * Fire Transmutation
 * Gas Transmutation
 * Air Transmutation
 * Smoke Transmutation
 * Electric Transmutation
 * Light Transmutation
 * Water Transmutation
 * Ice Transmutation
 * Snow Transmutation

ApplicationsEdit Absolute Force Manipulation: Control all. Aether Manipulation: Control the primordial force of aether. Afterlife Lordship: Have dominion over the concepts of the afterlife. Heaven Lordship: Rule the heavens. Angel Manipulation: Command the armies of heaven. Heaven Manipulation: Control the heavens. Universal Lordship: Master of the universe. Universal Manipulation: Bend the cosmos to one's will. Cosmic Manipulation: Command the cosmic power. Cosmological Force Manipulation: Command the cosmological forces. Belief Dependent Physiology: Become as what you yourself or others portray you to be as they would a divine creator. Xenopsychic Reality Warping: Enable the reshaping of existences based on the particular thoughts and feelings of individuals. Creating they're own personalized ideal heavens or paradise realm. Deification: Grant their most precious creature in creation the godlike potential. Divine Force Manipulation: Wield god-like powers. Divine Element Manipulation: Control all the divine elements. Divine Energy Manipulation: Control divine energy Divine Resurrection: Resurrect back as a divine being. Primordial Embodiment: Embody the primordial source of the God concept and entity. Transcendent Embodiment: Users can be an embodiment on a Transcendent level. Exorcism: Exorcise anyone and anything that doesn't belong. Banishment: Banish anything that doesn't belong away. Forgiveness: Forgive the unforgivable. Salvation: Save those who need saving. Eternal Rest Inducement: Grant true eternal rest, free from all conflicts. Nirvana Transport: Grants souls their true freedom and liberation. Living Conduit: Users are an essential host for the one true deity. Divine Conduit: Users contain the very force of omnipotent power. Logic Mandate: Can exercise what rules and mandates holding sway over reality and those affected by it. Belief Dependent Capability: Can aspire ascension and elevation in devout followers, giving the Enlightened new powers and abilities. Self-Existence Manipulation: Manipulate how one portrays oneself and they're being. Existential Manifestations: Appear to the world at large through a number of means as a number of different expressions of their identity. Reality Warping: Control reality. Magnetic Friendship: Make and be a true and understanding friend to anyone. Undying Loyalty: And gain true and undying loyalty from real friends. Meta Miracle Manipulation: Use the ultimate miracle. Omnibenevolence: The kind heart of the user is eternal and absolute. Divinity: If the users is a good-hearted deity, they may have divine powers. Absolute Will: User's will is absolute. Supreme Voice: User's voice can not be ignored. Absolute Command: As is it said so shall it be. Tetralogy: Have absolute control over all the aspects of power and knowledge. Ethereal Manipulation: Manipulate Ether. Miracle Performing: User can perform miracles to gain followers Pure Heart: Possesses a heart of virtue and nobility. Omni-Magic: Use any and all forms of magic. Almighty Magic: Use an omnipotent kind of magic. Divine Magic: Use a divine kind magic. Omnificence: Create absolutely anything at will. Absolute Recreation: Recreate any and everything as one desires. Perspective Designing: Create new perspectives that can change how ones see the world differently. Physical Godhood: Be the physical/living God. Logic Manipulation: Logic is what you say it is. Primordial Particle Manipulation: Manipulate everything at any levels. Supernatural Manipulation: Have everything supernatural under your command. Positive Forces Manipulation: Control positive forces. Primordial Force Manipulation: Control the alpha forces that originated everything. Alpha Reality: The ultimate reality. Meta-Concept Manipulation: Concepts beyond your understanding. Meta Probability Manipulation: Manipulate probability at the meta-levels. Omniverse Manipulation: Control over the multiverse. Pataphysics Manipulation: Beyond the metaphysical. Religion Embodiment: Personify the particular faith or creed of any race of being. Belief Manipulation: Controlling what the right things is supposed to be believed in. Civilization Manipulation: Through the indirect influence of culture and its designates. Society Manipulation: Through the influencing of potent community leaders who mold modern society for the better. Subordination Manipulation: Command and imbibe on the true faith of just and countless followers. Spiritual Perfection: Be spiritually perfect in all aspects. Enlightenment: Be completely enlightened. Meaningfulness Embodiment: See what it means to have true meaning. Supernatural Charisma: Be truly charismatic. Companion Allegiance: And gain true friends, companions and followers to a better world. Upgrading Allegiance: Grant great gifts and powers to all those who nobly pledged there true allegiance and trust to you. Transcendent Connection: Have a connection with any/all transcendent power sources. Almighty Link: Have a strong link and connection to Omnipotence. Eternal Bond: Have a strong and eternal bond with the true God so great that no power in the cosmos can break. Transcendent Physiology: User possess god-like and almighty powers. Absolute Condition: Be virtually unmatched in strength, speed, etc. Absolute Existence: Transcend once existence to its ultimate reality. Absolute Immortality: Can never truly die under any circumstances. Deity Soul: Be indwelt by the omnipotent being. Divine Presence: Cause supernatural events simply by being present. Omnicompetence: Be absolutely skilled and talented in every way. Transcendent Energy Manipulation: Wield a transcending kind of energy. True Hero: As a true and just being, user holds the true courage to face and defeat all evil. Heroism Embodiment: Users can embody the true concept to what hero is. Heroism Inducement: Inspire others to follow the same path to fight the good fight. Unimind: Have the most powerful mind ever. Absolute Psionic Power: Possess absolute mental abilities. Omnipathy: Read and control multiple minds across the multiverse. Uplifting: For the love and hope of their chosen species, users can uplift there beloved people with great potential, enlightenment and a promise land. AssociationsEdit Divine Lord Physiology Monotheistic Deity Physiology

ApplicationsEdit Absolute Destruction Absolute Force Manipulation (extremely rare): Advanced users hold limitless power over all forces. Apocalyptic Force Manipulation: Control the omega forces that will end everything. Corruption Manipulation: Cause and control corruption. Civilization Manipulation: By corrupting enough individuals, the user may end up influencing entire civilizations. Society Manipulation: The user's evil influence affects society at large. Dark Heart: Possesses a heart of vice and malice. Demon/Devil Soul: A soul blackened by the pitch and fire of pure darkness. Demonic Force Manipulation: Wield god-like demonic/hellish powers. Elemental Manipulation: Control the elements. Energy Manipulation: Manipulate energy. Fallen Transcendent Angel Physiology: In spite of their fallen status, users possess god-like angelic and demonic powers. Absolute Condition: Be virtually unmatched in strength, speed, ect. Absolute Immortality: Can not truly die under any circumstances. Devil Soul: Be indwelt by the ultimate evil. Divine Presence: Cause supernatural events simply by being present. Hypercompetence: Have perfect skills and talents. Hell Lordship: Hold illimitable dominion over Hell. Hell-Fire Manipulation: Command the flames of Hell. Tormentor: Torment anyone and everyone. Underworld Lordship : Rule the Afterlife. Negativity Manipulation: Control negative forces. Nether Manipulation : Control the primordial force of nether. Omni-Magic: Use any and all forms of magic. Almighty Magic: Use an omnipotent kind of magic. Divine Magic: Use a divine kind magic. Omnifarious: Take on any form. Human Disguise: Commonly used to fit in with humans. Supernatural Beauty: Deceive foes with supernaturally good looks. Omnimalevolence: The evil of the user is eternal and absolute (rare). Absolute Will: One can exert their will over all creation achieving virtually anything. Divine Force Manipulation: Manipulate divine forces. Divine Weather Manipulation: Control the weather on god-like scales. Ethereal Manipulation: Manipulate Ether. Miracle Performing: Users can perform miracles to gain followers. Transcendent Embodiment: Users can be an embodiment on a transcendent level. Transcendent Demon Physiology: Users are the most powerful of their kind. Possession: Possess anyone you choose. Primordial Darkness Manipulation: Control all the powers of darkness. Dark Element Manipulation: Control dark elements. Dark Energy Manipulation: Manipulate dark energies. Dark Lord: As the first Dark Lord, Satan holds power over all evil beings and forces. Dark World Manipulation: Manipulate the dark aspects of the world. Psionic Manipulation: Possess all mental abilities. Absolute Psionic Power Cosmic Telepathy: Read and control multiple minds. Particle Manipulation: Manipulate everything at its purest levels. Reality Warping: Control reality. Seduction Intuition: Seduce nearly anyone. Subordination Manipulation: Control allies, servants, armies and usually at least one assailant or dark lord. Supernatural Charisma: Be extremely charismatic in order to deceive. Supernatural Manipulation: Possess extensive understanding and ties to the abnormal or strange. AssociationsEdit Anti-God

Also CalledEdit Decreator/Destroyer Physiology Primordial Evil Primordial Void Supreme Degenerator Creator of Evil Ultimate/Supreme Annihilator/Destroyer/Evil/Malevolence

CapabilitiesEdit User is Anti God/Primordial Void representing the counterpart or sometimes the dark aspects of a Supreme Deity in many verses, they existed before the omniverse itself and are considered the essence of all evil, darkness, chaos and the ultimate decreator of the omniverse ranking them among the most powerful entities. Universal DifferencesEdit Anti Gods are vital to the balance of the cosmos as they represent  the other side of the coin in the perpetual conflict between good and evil. As there is only one Supreme God, there can only be one Anti-God. Some are not villains but destructive aspects or forces vital that are charged to bring the universe to an end. The Anti-God is not to be confused for a demon but is the originator of all demonic forces and everything related to it. Though they existed before the universe itself their origin can be originated from 3 sources: They may be split or purged aspects of God's dark attributes. (ex. Tathamet from Diablo) Twin or counter aspects of God. (ex. Angra Mainyu of Zoroastrianism) Primordial form of existence which existed before the creation. (ex. Mikaboshi from Marvel Comics) Where as a God plays the role of "Creator", the Anti-God plays the role of "Destroyer". ApplicationsEdit Anti-Gods are beings of unlimited power giving them the ability to destroy entire universes; in some cases even compared to the supreme creator, a clash between them could cause the multiverse to be destroyed and recreated. Anti-Gods represent and are the prime originators of all that counters creation, giving it absolute domain over dark powers. Applications (General)Edit Omninescience - True Ignorance Omnipotence - True Power Omnipresence - True Presence Applications (Essential)Edit All Absolute Powers All Almighty Powers All Apocalyptic Powers All Chaotic Powers All Cosmic Powers All Darkness Powers All Death Powers All Destructive Powers All Evil Powers All Fear Powers All Meta Powers All Offensive Powers All Omni powers All Primordial Powers All Reality Manipulation Powers All Void Powers Nonexistence Omnimalevolence Omni Wipe TechniquesEdit Absolute Destruction Perfect Storm Total Event Collapse AssociationsEdit Assailant Cosmic Entity Physiology Omnipresence Omniscience

Also CalledEdit Absolute/Perfect/Supreme Being Absolute God/Deity Physiology Almighty Alpha and Omega Monotheistic God Physiology One True God Physiology Perfect Being Physiology/Mimicry Singular God Physiology Supreme Being Physiology The God Form The Creator of All The God of Gods The One Above/Beyond All

CapabilitiesEdit User with this ability either is or can transform into a monotheistic deity: a supreme transcendent being that created and rules over all of existence. They have absolute power and unquestionable authority over everything, they are literally God, the strongest and most powerful being in all of creation. Applications (General)Edit Omnipotence - All Powerful Omnipresence - All Present Omniscience - All Knowing Applications (Detail)Edit Absolute Existence - The user can control their own existence, as well as everyone and everything's existence, without any limit. Causa Sui Physiology - As the Supreme Being, user can self-create one's own being. Gender Transcendence - As the Supreme Being of Creation they transcend the notion of genders. Relative Appearance Alteration - As the Supreme Being, user can alter their form to conform to another's perception of what one would look like according to their personal ideology. Absolute Will - The user has, with but a whim, absolute control over everything. Omniverse Manipulation - The user can control the entire omniverse. Alpha Reality - User is the alpha and omega of all things real and beyond, user will decide what will end, begin or continue on endlessly. Totality Manipulation - The user simply is the Reality of Principles because it is the Supreme Being. Afterlife Creation/Manipulation - The user can create afterlives, be they Heavens, Hells or other spiritual realm. Author Authority - The user is the author of existence. Balance - Being the creator of omniversal balance, the user is at peace with the yin and yang in everything and knows one can't exist without the other. Causality Manipulation - The cause and the prime mover of existence, the user can control everything through cause and effect. Grand Design Construction - Everything that exists or does not exist will happen according to the laws of the fate and causalities that the user planned. Complete Arsenal - The user possesses every type of power and ability there is. Creation Embodiment - The user embodies the prime force of universal life and is the beginning and end of all things. Eldritch Physiology - The user is beyond the essence of creation, has no name that can be uttered by mortals, and is beyond logic, causality, physics and comprehension of the mortal mind. Enlightenment - The user has infinite knowledge and wisdom. Life and Death Transcendence - The user is beyond concepts of life and death. Absolute Immortality - The user has total, absolute immortality. Metapotence - The user has the power to do anything without justification. Omniarch - The user has supremacy over all. Conceptual Lordship - The user is the creator and the essence of everything, controlling all the concepts. Heaven Lordship - The user is the absolute master of paradise, where the blessed souls go. Universal Lordship - The user is the absolute master of the universe and beyond. Omnilock - Being the creator and the essence of creation, the user transcends it all. Freedom - The user is the creator of all fates in everything and therefore is beyond the hold of destiny. Omnibenevolence - As the Supreme Being, the user must see the value of goodness. They show an infinite capacity to love, and to show mercy, patience, self-control, humility, gentleness, respect, forgiveness, loyalty, charity, responsibility, courage, diligence, wisdom, calmness, empathy, sympathy, compassion, honesty, faith, positivity and joy (as situations may call for them). Omnificence - The user can create anything in unlimited levels. Origin Manipulation - User has total control over all origins. Self Origin Manipulation - User has absolute control over all of one's origin, the user is beyond justification or explanation as to how the user came to be, the user is, and what the user is. Preservation - The user can preserve, govern and keep absolutely anything and everything in existence. Cosmic Keystone - The user is the keystone of reality that sustains the totality of creation. Primordial Deity Physiology - User is the deity the predates all of creation and beyond. Primordial Force Manipulation - The user can control the unique source of origin of every universal concept; the primordial force that generated everything. Singularity - as a/the Supreme Being, the user is unique and therefore, one of a kind; unable to be duplicated. Singular Reality Existence - The user is above all timelines and alternate realities, thus being the one and only. Supreme Voice - The one of many largest symbols of a Monotheistic Deity is their voice and the word of a Monotheistic Deity, is absolute. Unity - The user is one-with-all that is sustaining in the omniverse. Nature Unity - The user is one with the omniversal force of nature. Unimind - The supreme being's mind is absolute and true. Transcendent Consciousness - The Supreme Being's consciousness fundamentally primordial and transcendent; a state of mind in unison with everything in existence. Universal Irreversibility - The will and word of the user are impossible to be reversed. Ultimate Invincibility - A Monotheistic Deity is completely and utterly impossible to defeat. TechniquesEdit Meta Miracle Manipulation - Use powerful miracles beyond divinity. AssociationsEdit Existential Manifestations Godly Incarnation Non Created Physiology Omni-Creator Primordial Entity Physiology Transcendent Physiology

Concentrated/Pure Telekinesis Psychokinetic/Telekinetic Force TK Force Capabilities

Dawn can control the purest,the most powerful form of telekinesis, the generation and manipulation of telekinetic force itself. As a result, the possible applications are as numerous and diversified as the widely encompassing Telekinesis, but what is lost in subtlety is gained in sheer power. Users thus can perform complex telekinetic operations, like the manipulation of matter and energy at an atomic level, being unlimited to more basic applications. But these are performed with overwhelming power. For example, users can crush super heavily armored vehicles into tiny balls or tear them to shreds in an instant, manipulate and control huge objects, and unleash telekinetic blasts strong enough to obliterate entire armies. They could casually repel massive attacks, and instantly erect an impregnable and self-repairing telekinetic force-field. They could even build a vast telekinetic war machine around themselves for intense and prolonged battles, or create hordes of telekinetic shadows that will act as extensions of themselves on the battlefield. With their overwhelming telekinetic force, the user can bend and escape the laws of reality, and distort space-time. Applications (General)

Psychic Energy Manipulation Telekinesis Applications (Detail)

Object Manipulation Technology Manipulation Psionic Explosion Psychic Bomb Generation Telekinetic Explosion Psionic Healing Flawless Restoration Psychic Force-Field Generation Remote Telekinesis Rule Bending/Living Anomaly Space-Time Distortion Tactile Telekinesis Telekinetically Enhanced Condition Telekinetic Regeneration Telekinetic Attacks Telekinetic Blast Telekinetic Bullet Projection Telekinetic Aura Motor-Skill Manipulation Sharpness Manipulation Telekinetic Binding Telekinetic Choking Telekinetic Combat Telekinetic Constructs Telekinetic Exoskeleton Telekinetic Crushing Telekinetic Cutting Telekinetic Deflection Telekinetic Destruction Telekinetic Flight Telekinetic Levitation Telekinetic Maneuver Telekinetic Push/Pull Telekinetic Pressure Telekinetic Surgery Telekinetic Teleportation Vector Manipulation Techniques

Telekinetic Force Physiology Associations

Energy Manipulation Telepathic Force Manipulation

Psycho/Telepathic Mastery TP Force Capabilities

Users of Telepathic Force have the potential to use a very strong form of telepathy, using the telepathic energy to bring form to TP Force and use it to battle other opponents. Once the user uses TP, the opponent's mind is instantly under their control, meaning the user can do anything they want to their opponent. Users are powerful enough that they can also use their TP Force on non-living things such as machines, golems, etc., and other highly advanced species. Users are proven to be so powerful that their power generates form and can be blasted onto even the galactic levels, leading to one controlling anyone and anything under their power. Applications (General)

Psionic Energy Manipulation Telepathy (advanced-ultimate levels) Applications (Advanced)

Absolute Illusion Astral Manipulation Cosmic Telepathy Knowledge Absorption Mental Attacks Mental Projection/Imagination Manifestation Mental Manipulation Mind Control Mind Reading Mindshifting Mind's Eye Psionic Augmentation Psychic Constructs Psychic Navigation Psychic Shadow Psychic Shield Psychic Wave Manipulation Telepathic Negation Telepathic Translation Associations

Astral Plane Manipulation Mental Plane Manipulation Psychic Energy Manipulation

Mental Energy Manipulation Mind Attribute/Force Manipulation Psi-Energy Manipulation Psionic Energy Manipulation Psycho-Ergokinesis Capabilities

User can create, shape and manipulate psychic energy in various ways, including manifesting in material form. Applications

Create/generate/increase psychic energy. Mental/Psychic Attacks Psionic Augmentation Psionic Detection Psionic Healing Psychic Constructs Psychic Energy Absorption Psionic Drain Psionic Energy Conversion Psychic Energy Containment Psychic Force-Field Generation Psychic Infusion Psychic Shield Psychic Immunity Techniques

Anti-Psychic Presence Psi-Leech Energy Manipulation Psychic Aura Psychic Combat Psychic Energy Physiology Psychic Operation Psychic Wave Manipulation Variations

Absolute Psionic Power Psionic Magic Psychopotence Telekinetic Force Manipulation Telepathic Force Manipulation Associations

Absolute Force Manipulation Astral Manipulation Astral Plane Manipulation Emotional Energy Manipulation Energy Manipulation Life-Force Manipulation Mental Plane Manipulation Panempathy Psionic Manipulation Psionic Technology Psychic Artillery Psychic Element Manipulation Psychic Entity Teletechnics Unimind

Autokinesis Dynakinesis Dynamokinesis Energybending Energy Control Ergokinesis Capabilities

User can create, shape and manipulate energy, the capacity to cause change: one of the most basic quantitative properties of a system, such as an object or a field of energy. Energy can be transformed (converted) among a number of forms that may each manifest and be measurable in differing ways. The law of conservation of energy states that the (total) energy of a system can increase or decrease only by transferring it in or out of the system, thus the total energy of a system can be calculated by simple addition when it is composed of multiple non-interacting parts or has multiple distinct forms of energy. Common physical forms of energy include the kinetic energy of a moving object, the radiant energy carried by light and other electromagnetic radiation, and various types of potential energy such as gravitational and elastic. Applications

Energized Body Energy Absorption Energy Amplification Energy Assimilation Energy Attacks Energy Aura Energy Concentration Energy Constructs Energy Containment Energy Conversion Energy Detection Energy-Field Manipulation Energy Generation Energy Healing Energy Manifestation Energy Metabolization Energy Negation Energy Perception Energy Propulsion Energy Solidification Energy Transferal Energy Transmutation Entity Aura Ergo-Telekinesis Ergokinetic Surfing Ray/Beam Manipulation Techniques

Alternate Energy Conduction Energy Channeling Energy Contact Energy Empowerment Energy Physiology Energy Regeneration Energy Portal Creation Energy Scattering Ergokinetic Combat Ergoportation Variations

Adaptive Energy Ambient Energy Manipulation Natural Energy Manipulation Fauna Energy Manipulation Flora Energy Manipulation Astral Manipulation Ectoplasm Manipulation Aura Manipulation Binding Energy Manipulation Bio-Energy Manipulation Blood Energy Manipulation Calorie Manipulation Chaos Energy Manipulation Chemical Energy Manipulation Chi Manipulation Cosmic Energy Manipulation Creative Energy Manipulation Damaging Energy Manipulation Dark Energy Manipulation Demonic Energy Manipulation Destructive Energy Manipulation Divine Energy Manipulation Elastic Energy Manipulation Elemental Energy Manipulation EM Spectrum Manipulation Corona/Solar Manipulation Electricity Manipulation Fire Manipulation Heat Manipulation Light Manipulation Ionic Manipulation Plasma Manipulation Radiation Manipulation Spark Manipulation Emotional Energy Manipulation Energy Embodiment Entropy Manipulation Esoteric Energy Manipulation Evolution Energy Manipulation Extra-Dimensional Energy Manipulation Foreign Energy Manipulation Geothermal Manipulation Gravitational Energy Manipulation Healing Energy Manipulation Illusion Energy Manipulation Imprisonment Energy Manipulation Infectious Energy Manipulation Internal Energy Manipulation Invisible Energy Manipulation Kinetic Energy Manipulation Light Energy Manipulation Luck Energy Manipulation Lunar Energy Manipulation Magical Energy Manipulation Magnetic Energy Manipulation Mana Manipulation Marine Energy Manipulation Mechanical Energy Manipulation Mythic Energy Manipulation Nuclear Manipulation Null Energy Manipulation Omni-Energy Manipulation Order Energy Manipulation Parasitic Energy Manipulation Particle Energy Manipulation Physical Energy Manipulation Planetary Energy Manipulation Portal Energy Manipulation Potential Energy Manipulation Psi-Leech Energy Manipulation Psychic Energy Manipulation Pulse Manipulation Quantum Energy Manipulation Reality Energy Manipulation Rotational Energy Manipulation Sealing Energy Manipulation Sentient Energy Manipulation Solar Energy Manipulation Stellar Energy Manipulation Sound Manipulation Space Energy Manipulation Spiritual Force Manipulation Summon Energy Manipulation Surface Energy Manipulation Symbiotic Energy Manipulation Tachyon Manipulation Tantric Manipulation Telekinetic Force Manipulation Telepathic Force Manipulation Teleportation Energy Manipulation Thermal Manipulation Time Energy Manipulation Toxic Energy Manipulation Transcendent Energy Manipulation Transformation Energy Manipulation Volatile Force Manipulation Warp Energy Manipulation Zero-Point Energy Manipulation Associations

If used in negative forms users may develop Nothingness Manipulation, or Chaos Manipulation. May learn to manipulate Fundamental Forces. Aura Manipulation Chi Manipulation Energylock Manipulation Energy Form Energy Matter Manipulation Energy Signature Manipulation Energetic Pressure Gravity Manipulation Infinite Supply Internal Energy Combustion Magic Magnetism Manipulation Mana Manipulation Matter Manipulation Power Source Powers Via Energy Strong Force Manipulation/Weak Force Manipulation Summoning Superpower Manipulation Telekinesis

Psycho-Atmoskinesis Mental Element Manipulation Psi-Ecokinesis CapabilitiesEdit The user can form their psychic energies into physical elements and manipulate the psychic element created, each element having a different effect on the mind ApplicationsEdit Psychic Element Generation Psychic Elemental Attacks Psychic Elemental Constructs Psychic Elemental Mimicry VariationsEdit Psychic Acid Manipulation Psychic Air Manipulation Psychic Smoke Manipulation Psychic Vacuum Manipulation Psychic Darkness Manipulation Psychic Earth Manipulation Psychic Crystal Manipulation Psychic Magma Manipulation Psychic Metal Manipulation Psychic Flame Manipulation Psychic Light Manipulation Psychic Laser Manipulation Psychic Lightning Manipulation Psychic Sound Manipulation Psychic Vapor Manipulation Psychic Water Manipulation Psychic Ice Manipulation AssociationsEdit Elemental Manipulation Psychic Death-Force Manipulation Psychic Dimensional Manipulation Psychic Energy Manipulation Psychic Gravity Manipulation Psychic Life-Force Manipulation Psychic Lunar Manipulation Psychic Magnetism Manipulation Psychic Nothingness Manipulation Psychic Organic Manipulation Psychic Disease Manipulation Psychic Food Manipulation Psychic Fungus Manipulation Psychic Oil Manipulation Psychic Plant Manipulation Psychic Poison Manipulation Psychic Slime Manipulation Psychic Planetary Manipulation Psychic Spatial Manipulation Psychic Stellar Manipulation Psychic Solar Manipulation Psychic Technology Manipulation Psychic Data Manipulation Psychic Thermal Manipulation Psychic Time Manipulation Psychic Vibration Manipulation Psychic Weather Manipulation

Psychological Manipulation Psychology Intuition Capabilities

The user possesses an incredible and innate understanding/knowledge of psychology and can use it for various purposes, often by changing the perception or behavior of others through underhanded, deceptive, or even abusive tactics. More benevolent users may use it to help those with mental or emotional problems, while the more malevolent users may use it to manipulate others into doing their bidding, or even drive some to acts of murder or suicide. Applications

Behavior Manipulation Body Language Analysis Emotion Manipulation Empathy Essence Reading Evil Sense Goodness Sense Hypnosis Intimidation Lie Detection Mental Inducement Persuasion Photographic Deduction Relationship Manipulation Social Magnetism Subliminal Messaging Subliminal Seduction Tactical Analysis True-Self Recognition Techniques

Psychological Combat Associations

Intuitive Aptitude Mental Manipulation Mindshifting Personality Alteration Tactical Genius

Mental Materialization Psionic Materialization/Projection Capabilities

User can change psychic energy into tools, objects, weapons and other items, create semi-living constructs and/or create structures of varying permanence. Users who have mastered this ability can use it for almost any situation, creating anything they need. Psionic Weaponry itself has many dangerous effects, including warping the minds of others, igniting pain sensors, destroying physical portions of the brain, and destroying psionic forms or astral projections. Applications

User can create any item they have seen or can imagine and have a good idea how it functions. Short list of possibilities includes: Appendages Energy Wing Manifestation Psionic Tendril Generation Psychic Limb Generation Armor Barriers Energy Shield Construction Energy Wall Generation Building Creation Fortifications Duplicates of oneself. Golems Entities Platforms Restraints Vehicles Weapons Natural Weaponry Ergokinetic Claws Psychic Bow Construction Psychic Blade Construction Psychic Polearm Construction Psychic Whip Generation Variations

Ectokinetic Constructs: Create constructs out of ectoplasm. Empathic Creation: Create constructs out of emotions. Anger Constructs: Create constructs out of anger. Compassion Constructs: Create constructs out of compassion. Fear Constructs: Create constructs out of fear. Greed Constructs: Create constructs out of greed. Hatred Constructs: Create constructs out of hatred. Hope Constructs: Create constructs out of hope. Love Constructs: Create constructs out of love. Lust Constructs: Create constructs out of lust. Pain Constructs: Create constructs out of pain. Pride Constructs: Create constructs out of pride. Serenity Constructs: Create constructs out of serenity. Imaginary Constructs: Create constructs out of imagination. Insanity Constructs: Create constructs out of pure insanity. Mental Constructs: Create constructs out of mental energies Telekinetic Constructs: Create constructs out of telekinetic energy Willpower Constructs: Create constructs out of pure willpower. Associations

Constructs Creation Psionic Manipulation Psychic Energy Manipulation Telekinesis Telepathy

Omni-Psychic/Psionic PSI Psionic/Psychic Mastery Psychic Manipulation Capabilities

The user can use any and all psychic powers. Applications

All Psychic Powers Astral Manipulation Emotion Manipulation Empathy Extrasensory Perception Precognition Psychic Energy Manipulation Psychic Probability Manipulation Retrocognition Telekinesis Telepathy Teleportation Techniques

Psionic Combat Psionic Empowerment Psycho Warping Mentifery Variations

Absolute Psionic Power Omni-Manipulation Omnipathy Panempathy Psionic Embodiment Psionics Psionic Magic Psychopotence Associations

Attribute Manipulation Biological Essence Manipulation Collective Entity Physiology Faithifery Form Manipulation Neuro-Psychic Knowledge Pathifery Psychic Entity Physiology

PSI Power Psychic Powers Capabilities

User can use various forms of psychic/mental abilities/powers, including telekinesis, foresight, etc. Applications

Astral Projection Aura Reading Body Language Analysis Claircognizance Danger Intuition Divination Emotion Manipulation Empathy/Animal Empathy Enhanced Awareness Enhanced Memory/Panmnesia Extrasensory Perception Hypnosis Illusion Manipulation Mediumship Mind Control Mind's Eye Mind Link Neurocognitive Deficit Neuro-Psychic Knowledge Omnilingualism Precognition Prescience Psionic Magic Psionic Manipulation Psionic Technology Psychic Constructs Psychic Energy Manipulation Psychic Energy Physiology Psi-Leech Energy Manipulation Psychic Entity Physiology Psychic Navigation Psychometry Sensory Scrying Retrocognition Telekinesis Telepathy Teleportation Associations

Seer Teletechnics

AssociationsEdit

 * Alchemy
 * Chemistry Manipulation
 * Transmutation
 * Elemental Manipulation
 * Elemental Mimicry

The user is empathically linked to the environment and thus users can create, shape and manipulate the environment via their emotions, whether natural or artificial, so whenever the user is happy the land is prosperous the weather and sky will be clear, sunny and peaceful but when they are angry, violent storms can appear and the land becomes a barren wasteland. Applications

Ambient Energy Manipulation Animal Imitation/Animal Morphing Animal Manipulation Disaster Manipulation Empathic Element Manipulation Empathic Season Manipulation Elemental Manipulation Elemental Mimicry Environment Creation Environment Destruction Environmental Adaptation Nature Manipulation Nature Awareness Omniscience regarding environment. Organic Constructs and Elemental Constructs for creating and manipulating items from and of the environment. Terrain Manipulation Weather Manipulation Associations

Ambience Manipulation Area Shifting Environmental Symbiosis Galaxy Manipulation Landmass Mimicry Meta Environment Manipulation Personal Domain Terraforming Region Manipulation System Manipulation

User can create, shape and manipulate the seasons through their emotions, each Season may be linked to a specific emotion or various emotions based off the intensity of the user's feelings. Applications

Emotion Empowerment Circadian Manipulation Disaster Manipulation Season Inducement Temperature Manipulation Empathic Weather Manipulation Associations

Empathic Element Manipulation Empathic Environment Manipulation Empathic Thermal Manipulation

Patho-Thermokinesis Capabilities

User can create, shape and manipulate thermal energy/temperature through their emotions. The heat and/or cold may be linked to a specific emotion or various emotions based off of the intensity of the user's feelings. Usually, the stronger the emotions, the greater the amount of thermal energy, but there is a chance that the matter may overcome the user. Applications

Body Temperature Manipulation Cold Air Manipulation/Hot Air Manipulation Heat Aura/Ice Aura Freezing/Heat Generation Emotion Empowerment Associations

Empathic Element Manipulation Empathic Fire Manipulation Empathic Ice Manipulation Thermal Manipulation

Elemental Wave Exploding/Explosion/Explosive Elemental Wave Capabilities

User can release massive amounts of elements/energy in every directions at once for almost unlimited scales. This ability allows the user to dispatch many foes at once and destroy large area like villages. Variations

Omnidirectional Air Waves Omnidirectional Darkness Waves Omnidirectional Earth Waves Omnidirectional Electricity Waves Omnidirectional Energy Waves Omnidirectional Fire Waves Omnidirectional Light Waves Omnidirectional Water Waves Omnidirectional Ice Waves Associations

Atomic Cancellation Attack Powers Big Bang Inducement Creation Death Inducement Destruction Elemental Attacks Elemental Manipulation Energy Attacks Energy Manipulation Explosion Manipulation Nonexistence (Game Over) Omnicide Omnidirectional Waves Self-Detonation

Exploding/Explosion/Explosive Ice Wave Freezing Wave Ice Wave Capabilities

User can release massive amounts of ice in every direction at once for almost unlimited scales. This power allows the user to dispatch many foes at once and destroy large areas like cities/villages. Associations

Destruction Ice Attacks Ice Blast Ice Manipulation Freezing Frozen Surface Omnicide Omnidirectional Elemental Waves Omnidirectional Water Waves Self-Detonation

Exploding/Explosion/Explosive Water Wave Water Wave Capabilities

User can release massive amounts of water in every directions at once for almost unlimited scales. This ability allows the user to dispatch many foes at once and destroy large area like villages. Variations

Omnidirectional Ice Waves Associations

Destruction Omnicide Omnidirectional Elemental Waves Self-Detonation Water Attacks Water Manipulation

Light Wave Exploding/Explosion/Explosive Light Wave Capabilities

User can release massive amounts of light in every directions at once for almost unlimited scales. This ability allows the user to dispatch many foes at once and destroy large area like villages. Associations

Destruction Light Attacks Light Manipulation Omnicide Omnidirectional Elemental Waves Omnidirectional Energy Waves Self-Detonation

Energy Wave Exploding/Explosion/Explosive Energy Wave Omnidirectional Energy Attacks Capabilities

User can release massive amounts of energy in every directions at once for almost unlimited scales. This ability allows the user to dispatch many foes at once and destroy large area like villages. Variations

Omnidirectional Electricity Waves Omnidirectional Fire Waves Omnidirectional Light Waves Omnidirectional Spark Waves Associations

Atomic Cancellation Attack Powers Big Bang Inducement Creation Death Inducement Destruction Elemental Attacks Energy Attacks Explosion Manipulation Nonexistence (Game Over) Omnicide Omnidirectional Waves Omnidirectional Elemental Waves Self-Detonation

Exploding/Explosion/Explosive Fire Omnidirectional Fire Capabilities

User can release massive amounts of fire in every directions at once for almost unlimited scales. This ability allows the user to dispatch many foes at once and destroy large area like villages. If inside a building or in a closed off area it could potentially have similar effects as a flash over. Associations

Explosion Manipulation Explosion Inducement Fire Manipulation Firestorm Creation Flashover Inducement Omnicide Omnidirectional Elemental Waves Omnidirectional Energy Waves Self-Detonation

Electricity Wave Exploding/Explosion/Explosive Electricity Wave Capabilities

User can release massive amounts of electricity in every directions at once for almost unlimited scales. This ability allows the user to dispatch many foes at once and destroy large area like villages. Associations

Destruction Electricity Attacks Electricity Manipulation Omnicide Omnidirectional Elemental Waves Omnidirectional Energy Waves Prevalent Discharge Self-Detonation

Earth Wave Exploding/Explosion/Explosive Earth Wave Capabilities

User can release massive amounts of earthly materials in every directions at once for almost unlimited scales. This ability allows the user to dispatch many foes at once and destroy large area like villages. Associations

Destruction Earth Attacks Earth Manipulation Omnicide Omnidirectional Elemental Waves Self-Detonation

Darkness/Shadow Wave Exploding/Explosion/Explosive Darkness/Shadow Wave Capabilities

User can release massive amounts of darkness/shadow in every directions at once for almost unlimited scales. This ability allows the user to dispatch many foes at once and destroy large area like villages. Associations

Destruction Darkness Attacks Darkness Manipulation Omnicide Omnidirectional Elemental Waves Self-Detonation

Air/Wind Wave Exploding/Explosion/Explosive Air/Wind Wave Capabilities

User can release massive amounts of air/wind in every directions at once for almost unlimited scales. This ability allows the user to dispatch many foes at once and destroy large area like villages. Associations

Destruction Air Attacks Air Manipulation Omnicide Omnidirectional Energy Waves Self-Detonation

Elemental Projection Capabilities

The user can release/use elements/energy to attacks of various shapes and/or intensities, either projected, used as a part of melee attacks, etc. Applications

Elemental Ball Projection: Create and launch spheres of respective element. Elemental Beam Emission: Release beams of a respective element. Elemental Blast: Release respective element over a specific target area. Elemental Bolt Projection: Release low powered projectiles of respective element. Elemental Bomb Generation: Create bombs/explosions of respective element. Elemental Breath: Discharge respective element from the mouth. Elemental Bullet Projection: Fire in short sequence over a wide area. Elemental Cutting: Use respective element to cut opponents. Elemental Infusion: Empower and energize anything touched or used (usually a weapon) with respective element. Elemental Pillar Projection: Project elemental pillars. Elemental Spike Projection: Project element spikes. Elemental Vortex Creation: Create spiral/vortex of respective element. Elemental Wave Emission: Send out a wave of respective element that repels everything. Expanding Elemental Bolts: Project respective element that expands rapidly on contact with an object. Formulated Elemental Blasts: Release blasts of respective element in a form of a creature or object. Hand Blasts: Release elemental blasts from hands. Hidden Attacks: Channel attacks through a medium. Missile Generation: Create missiles of respective element. Omnidirectional Elemental Waves: Send out a wave of respective element in all directions. Optic Blasts: Emit respective element from one's eyes. Reflective Attacks: Release attacks of element that can bounce off of any surface. Scatter Shot: Release respective element blasts that split into multiple fragments. Sword Beam Emission: Release respective element blasts from swords and other such bladed weapons. Wave Motion Blast: Launch a massive wave of respective element. Zap: A tiny short release of element to cause pain or discomfort, usually too low-powered to be destructive. Variations

Acid Attacks Air Attacks Bubble Attacks Ash Attacks Dark Elemental Attacks Darkness Attacks Earth Attacks Clay Attacks Concrete Attacks Crystal Attacks Glass Attacks Magma Attacks Metal Attacks Sand Attacks Electric-Fire Attacks Electricity Attacks Electromagnetic Attacks Elemental Energy Attacks Energy Attacks Fire Attacks Heat Attacks Ice-Fire Attacks Light Attacks Light-Darkness Attacks Light Elemental Attacks Magnetic Attacks Plasma Attacks Psychic Elemental Attacks Smoke Attacks Sound Attacks Spiritual Elemental Attacks Water Attacks Bubble Attacks Ice Attacks Associations

Attack Powers Elemental Combat Elemental Constructs Elemental Manipulation Elemental Mimicry Force-Field Generation Inorganic Attacks Power Augmentation Projectile Enhancement Solidification Volatile Constructs

Annihilation Wave Exploding/Explosion/Explosive Wave Omnidirectional Attacks Total Devastation Capabilities

User can release massive amounts of energy/matter in every directions at once for almost unlimited scales. This ability allows the user to dispatch many foes at once and destroy large area like villages. Variations

Omnidirectional Death Waves Omnidirectional Disaster Waves Omnidirectional Elemental Waves Omnidirectional Energy Waves Omnidirectional Solar Waves Omnidirectional Spatial Waves Omnidirectional Time Waves Associations

Atomic Cancellation Attack Powers Big Bang Inducement Creation Death Inducement Destruction Explosion Manipulation Magic Nonexistence Game Over Omnicide Self-Detonation

Combat Powers Projection Powers Capabilities

The user can release/use energy/matter (whether organic, inorganic, objects, etc.) to attacks of various shapes and/or intensities, either projected, used as a part of melee attacks, etc. Applications

Ball Projection: Create and launch spheres of energy/matter. Beam Emission: Release beams of energy/matter. Blast Attacks: Release energy/matter over a specific target area. Bolt Projection: Release low powered projectiles of energy/matter. Breath Powers: Discharge energy/matter from the mouth. Bullet Projection: Fire in short sequence over a wide area. Cutting Wave: Use matter/energy to cut opponents. Expanding Bolts: Project energy/matter that expands rapidly on contact with an object. Formulated Blasts: Release blasts of energy/matter in a form of a creature or object. Hand Blasts: Release energy/matter blasts from hands. Hidden Attacks: Channel attacks through a medium. Infusion: Empower and energize anything touched or used (usually a weapon) with energy/matter. Missile Generation: Create missiles of energy/matter. Omnidirectional Waves: Send out a wave of energy/matter in all directions. Optic Blasts: Emit energy/matter from one's eyes. Pillar Projection: Project energy/matter pillars. Reflective Attacks: Release attacks of energy/matter that can bounce off of any surface. Scatter Shot: Release energy/matter blasts that split into multiple fragments. Spike Projection: Project energy/matter spikes. Sword Beam Emission: Release energy/matter blasts from swords and other such bladed weapons. Vortex Creation: Create spiral/vortex of matter/energy. Volatile Constructs: Create bombs/explosions of energy/matter. Wave Emission: Send out a wave of energy/matter that repels everything. Wave Motion Blast: Launch a massive wave of energy/matter. Zap: A tiny short release of energy/matter to cause pain or discomfort, usually too low-powered to be destructive. Variations

Aether Attacks Art Attacks Aurora Attacks Benefic Attacks Combined Attacks Chaos Attacks Chemical Attacks Corruption Attacks Cosmic Attacks Data Attacks Death-Force Attacks Dimensional Attacks Emotion Attacks Energy Attacks Entropy Attacks Explosive Attacks Force-Field Attacks Galaxy Attacks Gravity Attacks Illusion Attacks Inorganic Attacks Artificial Element Attacks Elemental Attacks Gas Attacks Life-Force Attacks Lunar Attacks Magic Attacks Malefic Attacks Mental Attacks Nature Attacks Neon Attacks Nether Attacks Nothingness Attacks Object Attacks Order Attacks Organic Attacks Planetary Attacks Poison Attacks Probability Attacks Purification Attacks Radiation Attacks Reality Attacks Solar Attacks Space-Time Attacks Spatial Attacks Stellar Attacks Technology Attacks Time Attacks Twilight Attacks Transcendent Attacks Vibration Attacks Weather Attacks Associations

Adaptive Attacks Attack Compression Attack Creation Attack Expansion Bullet Hell Burst Clinging Damage Combat Merging Constructs Creation Efficient Attacks Elemental Manipulation Elemental Mimicry Energy Manipulation Energy Physiology Force-Field Generation Intangible Attacks Invisible Attacks Manifested Attacks Organic Manipulation Organic Mimicry Oversized Attacks Power Augmentation Projectile Enhancement Razor Attacks Solidification Unperceivable Attacks Weighted Attacks

Also CalledEdit
Ice Pulse Emission Snow Pulse Emission CapabilitiesEdit User can release waves, spirals, rings, pulse, blasts, balls, and bursts of ice/cold and use them to damage, push, bind and/or paralyze people. They are able to send ice/cold through any form of matter creating ruptures, and create a pulse ice/snow that can go through anything, and depending on what the user want it can either be harmful or harmless. ApplicationsEdit Augment or diminish the ice/cold abilities of others. Deflection Disrupt energy fluctuation. Ice/snow Ring Creation Omnidirectional Ice Waves AssociationsEdit Energy Wave Emission Ice Attacks Ice Manipulation Pulse Manipulation Water Wave Emission
 * Elemental Creation/Emission/Generation
 * Elemental Energy Generation

Elemental Sphere Projection Capabilities

The user of this ability can create/project balls/spheres of elements/energy, with various effects, levels of damage, and size. These spheres can be projected, used as a part of melee attacks, or ways of transportation. Applications

Concussive Force Elemental Generation/Energy Generation With practice, the user can have the balls orbit around them forming a defense barrier. Variations

Acid Ball Projection Air Ball Projection Smoke Ball Projection Earth Ball Projection Crystal Ball Projection Magma Ball Projection Metal Ball Projection Energy Ball Projection Fire Ball Projection Heat Ball Projection Life-Force Ball Projection Light Ball Projection Lightning Ball Projection Magnetic Ball Projection Plasma Ball Projection Shadow Ball Projection Vapor Ball Projection Water Ball Projection Ice Ball Projection Associations

Attack Powers Ball Projection Elemental Attacks Elemental Manipulation Energy Attacks Inorganic Attacks Matter Surfing Sphere Manipulation Volatile Constructs

Area Control/Manipulation Edaphokinesis Environmental Shifting Terrain Bending/Control Capabilities

User can change any type of terrain to any other type, for example turn a mountain into a sea, desert to jungle, hill into a lake, etc. With bigger the change will take longer time to happen. Any living things that can't adapt to changes you make will die. Applications

Area Raising/Lowering Earth Manipulation UnLimited Environment Manipulation Ground Manipulation Plant Manipulation Planetary Dissociation Travel Sand Manipulation Associations

Environment Creation Ground Ripping Matter Surfing Nature Manipulation Platform Creation Terraforming Territory Manipulation

Environmental Shift Planet Changing Planet Forming Terraformation Capabilities

The users can change a planet, moon, or other celestial bodies into a new environment by terraforming (literally, "Earth-shaping"), ie. deliberately modifying its atmosphere, temperature, surface topography or ecology to be similar to the biosphere of Earth or other habitable worlds, in order to make it habitable to other species. Applications

Environmental Adaptation Reactive Adaptation Temperature Manipulation Terrain Manipulation Weather Immunity World Recreation Associations

Celestial Manipulation Creation Environment Creation Environmental Field Projection Environmental Manipulation Evolution Nature Manipulation Planetary Lordship Planetary Manipulation Planetary Reshaping Reality Warping

The user is able to create, shape and manipulate ice ages; a period of long-term reduction in the temperature of the planet's surface and atmosphere, resulting in the presence or expansion of continental and polar ice sheets and alpine glaciers. Ice ages can be devastating on a planet’s climate and ecosystem. An ice age isn't simply an elongated winter, but a dramatic decrease in global temperature. It doesn't lock a planet into a season, but instead will make all seasons colder. They can also cause and control the length and frequency of glacial periods (more info); periods of lower temperatures and glacial advances; or interglacials; warmer periods between glacial periods. Applications

Arctic Creation Disaster Manipulation Global Drought Creation Global Extinction Inducement Global Famine Inducement Evolution Manipulation - Freezing the planet and causing global extinctions will likely halt evolution on that planet, or force it in a specific direction. Global Climate Manipulation Global Cold Weather Manipulation/Cold Air Generation Global Environmental Manipulation Global Freezing Global Season Manipulation - By making every season cold/colder. Ocean Manipulation, Lake/River Manipulation - Shrink or deplete the seas, oceans, lakes and rivers around the world, by converting them to, or trapping them in ice. Terraforming/Biosphere Destruction Associations

Climate Manipulation Environment Creation

Biosphere Disaster Capabilities

User can cause great disaster and destruction to the biosphere, disrupt the landscape, cause mass extinctions, pollute areas, cause species to become hostile, etc. Applications

Disaster Manipulation Environmental Manipulation Environment Destruction Environmental Destabilization Nature Manipulation Terrain Manipulation Associations

Animal Manipulation Elemental Manipulation Mineral Manipulation Plant Manipulation Pollution Manipulation Weather Manipulation

Endless/Neverending/Permanent Winter Fimbulvetr/Fimbulwinter Capabilities

The user is able to prevent spring from coming, trapping a land - perhaps even an entire realm - into an eternal winter. Associations

Circadian Manipulation Time Stopping Unmeltable Ice Winter Embodiment Winter Inducement Winter Manipulation

Endless/Neverending/Permanent Summer Capabilities

The user is able to prevent autumn from coming, trapping a land - perhaps even an entire realm - into an eternal summer. Associations

Circadian Manipulation Heat Manipulation Summer Embodiment Summer Inducement Summer Manipulation Time Stopping

Circadian Control Planet Movement/Rotation Manipulation Capabilities

The user is capable to control the movement and rotation of planets, manipulating and changing the flow of day and night: time still flows naturally, but planet is simply rotated faster or slower. Associations

Day Inducement Day Manipulation Earth Manipulation Eternal Autumn Inducement Eternal Day Inducement Eternal Night Inducement Eternal Spring Inducement Eternal Summer Inducement Eternal Winter Inducement Night Inducement Night Manipulation Planetary Empowerment Season Manipulation

Elemental Pulse Emission Capabilities

User can release waves, spirals, rings, pulse, blasts, balls, and bursts of elements/energy and use them to damage, push, bind and/or paralyze people. They are able to send the elements through any form of matter creating ruptures, and create a pulse elements that can go through anything, and depending on what the user want it can either be harmful or harmless. Applications

Augment or diminish the abilities of others. Deflection Disrupt energy fluctuation. Elemental/Energy Ring Creation Omnidirectional Energy Waves of destructive elements/energy. Variations

Air Wave Emission Darkness Wave Emission Earth Wave Emission Energy Wave Emission Fire Wave Emission Heat Wave Emission Light Wave Emission Shock Wave Emission Water Wave Emission Bubble Wave Emission Ice Wave Emission Associations

Elemental Attacks Elemental Manipulation Energy Transferal Energy Wave Emission Pulse Manipulation Wave Emission

Elemental Sphere Projection Capabilities

The user of this ability can create/project balls/spheres of elements/energy, with various effects, levels of damage, and size. These spheres can be projected, used as a part of melee attacks, or ways of transportation. Applications

Concussive Force Elemental Generation/Energy Generation With practice, the user can have the balls orbit around them forming a defense barrier. Variations

Acid Ball Projection Air Ball Projection Smoke Ball Projection Earth Ball Projection Crystal Ball Projection Magma Ball Projection Metal Ball Projection Energy Ball Projection Fire Ball Projection Heat Ball Projection Life-Force Ball Projection Light Ball Projection Lightning Ball Projection Magnetic Ball Projection Plasma Ball Projection Shadow Ball Projection Vapor Ball Projection Water Ball Projection Ice Ball Projection Associations

Attack Powers Ball Projection Elemental Attacks Elemental Manipulation Energy Attacks Inorganic Attacks Matter Surfing Sphere Manipulation Volatile Constructs

Orb/Sphere Projection Capabilities

The user can create/project balls/spheres of energy/matter (whether organic, inorganic, objects, etc.), with various effects, levels of damage, and size. These spheres can be projected, used as a part of melee attacks, orbit around the user, or ways of transportation. Applications

Concussive Force Matter Creation/Energy Generation With practice, the user can have the balls orbit around them forming a defense barrier. Variations

Absorption Ball Projection Aether Ball Projection Benefic Ball Projection Card Ball Projection Chaos Ball Projection Chemical Ball Projection Combined Ball Projection Corruption Ball Projection Cosmic Ball Projection Data Ball Projection Death-Force Ball Projection Demonic Ball Projection Dimensional Ball Projection Divine Ball Projection Emotion Ball Projection Energy Ball Projection Giant Ball Projection Gravity Ball Projection Healing Ball Projection Inorganic Ball Projection Artificial Element Ball Projection Elemental Ball Projection Life-Force Ball Projection Lunar Ball Projection Magic Ball Projection Malefic Ball Projection Nature Ball Projection Nether Ball Projection Nothingness Ball Projection Organic Ball Projection Paint Ball Projection Planetary Ball Projection Purification Ball Projection Radiation Ball Projection Solar Ball Projection Spatial Ball Projection Stellar Ball Projection Teleportation Ball Projection Technology Ball Projection Time Ball Projection Transformation Ball Projection Transcendent Ball Projection Vibration Ball Projection Associations

Attack Powers Matter Surfing Sphere Manipulation Volatile Constructs

CapabilitiesEdit
The user can create/generate various elements, such as electricity, fire, lava, earth, water, air, etc.

Dawn’s connection to the Outerverses is dynamic. It goes beyond the typical godly abilities and touches on something considerably more primal. In order to use her infinite powers, Dawn has to reach down within herself and find fuel in her emotions. Sometimes, this is easy. Over the years, Dawn has learned how to suppress her unstable emotions in order to stop herself from abusing her abilities. She’s also learned how to use those emotions to her advantage when she needs to. Still, this connection between her infinite powers and emotions can be hard for Dawn. More than anyone else on the Avengers.Dawn has to be aware of her emotional state. For her, a simple bad day can cause havoc and destruction across the infinite Megaverses and Outerverses.

Advanced/Genesis/Origin Storm Manipulation Primal/Primeval/Primordial Storm Manipulation Capabilities

User can create, shape and manipulate storms of a primeval nature. Applications

Destruction Disaster Manipulation Storm Generation Endless Storm Omnidirectional Disaster Waves Omni Weather Manipulation Primordial Air Manipulation Primordial Lightning Manipulation Primordial Water Manipulation Perfect Storm Associations

Primordial Element Manipulation Primordial Entity Physiology Primordial Force Manipulation Primordial Sky Manipulation Primordial Weather Manipulation Sky Father Physiology Sky Lordship Sky Manipulation Storm Embodiment Weather Embodiment

Perpetual Storm Creation/Generation/Inducement Capabilities

User can create/generate storms or weather phenomena that will never end once generated. Perpetual storms may even continue to grow in size and strength over time by altering local weather patterns or by drawing down the upper atmosphere to form new storms.Dawn is vere skill and the local weather conditions, almost any size storm can be generated. Applications

Blizzard Creation Cosmic Storm Hurricane Creation Ice Storm Creation Rain Generation Lethal Rain Generation Sub-Zero Rain Sandstorm Creation Thunderstorm Creation Tornado Creation Associations

Climate Manipulation Disaster Manipulation Endless Attack Omnidirectional Disaster Waves Perfect Storm Storm Embodiment Storm Generation Storm Manipulation Weather Generation Weather Manipulation

Perfect Calamity/Disaster The Worst Case Scenario Capabilities

User can cause a perfect storm, meaning to cause major or absolute Destruction at any time. Most likely, this power occurs as a surprise. As lots of things can occur, the user may control it, but it may be hard to handle, henceforth, it is the users fault for calling this power among. The Perfect Storm is also called The Worst Case Scenario. It contains immense destruction and chaos. Power and destructive objects are the users main attraction as they use it to cause more and more destruction; they could be an Anti-God. Applications

Biosphere Destruction Destabilization Disintegration Division by Zero Endless Storm Associations

Absolute Destruction Apocalypse Inducement Apocalyptic Force Manipulation Big Bang Inducement Butterfly Effect Chaos Magic Cosmic Storm Dark Arts Destruction Magic

Calamity Control/Creation Natural Disaster Control Natural Disaster Creation Capabilities

User can create, shape and manipulate all forms of natural disasters, including avalanches, earthquakes, volcanic eruptions, hydrological disasters, meteorological disasters, wildfires, health disasters, space disasters, etc. Applications

Avalanche Creation Disaster Inducement Disaster Negation Drought Creation Earthquake Generation Eruption Inducement Epidemic Creation Flood Creation Meteor Summoning Storm Manipulation Storm Generation Supernova Inducement Tidal Wave Generation Tornado Creation Whirlpool Generation Associations

Black Hole Creation Calamity Embodiment Chaos Manipulation Dark Element Manipulation Nature Manipulation Nether Manipulation Omnidirectional Disaster Waves Perfect Storm Radiation Generation Tectonic Plate Manipulation Timestorm Creation

Natural Disaster Wave Disaster Explosion Capabilities

Dawn can release massive amounts of natural disasters in every direction at once for unlimited scales. This power allows the user to dispatch many foes at once and destroy large areas like galaxies/Outerverses. Associations

Apocalyptic Force Manipulation Apocalypse Inducement Chaos Manipulation Destruction Disaster Manipulation Elemental Generation Nature Manipulation Omnicide Omnidirectional Waves Storm Generation Weather Generation Weather Manipulation

Astrological Attacks/Beams/Blasts/Bolts/Bursts/Rays Cosmic Beams/Blasts/Bolts/Bursts/Rays Capabilities

The user can release/use cosmic energy to attacks of various shapes and/or intensities, either projected, used as a part of melee attacks, etc., from huge rays of pure energy that can knock over or even obliterate dozens of targets, or slightly singe them. Applications

Cosmic Ball Projection: Create and launch spheres of cosmic energy. Cosmic Beam Emission: Release beams of a cosmic energy. Cosmic Blast: Release cosmic energy over a specific target area. Cosmic Bolt Projection: Release low powered projectiles of cosmic energy. Cosmic Bomb Generation: Create bombs/explosions of cosmic energy. Cosmic Breath: Discharge cosmic energy blasts from mouth. Cosmic Bullets: Fire in long sequence over a wide area. Cosmic Cutting: Use cosmic energy to cut opponents. Cosmic Infusion: Empower and energize anything touched or used (usually a weapon) with cosmic energy. Cosmic Pillar Projection: Project cosmic energy pillars. Cosmic Spike Projection: Project cosmic energy spikes. Cosmic Wave Emission: Send out a wave of cosmic energy and that repels everything. Cosmic Vortex Creation: Create spiral/vortex of cosmic energy. Concussion Beams: Release beams of solidified cosmic energy. Expanding Cosmic Bolts: Project cosmic energy that expands rapidly on contact with an object. Formulated Cosmic Blasts: Release blasts of cosmic energy in a form of a creature or object. Hand Blasts: Release cosmic energy blasts from hands. Hidden Attacks: Channel attacks through a medium. Omnidirectional Cosmic Waves: Send out a wave of cosmic energy in all directions. Optic Blasts: Emit cosmic energy from one's eyes. Reflective Attacks: Release attacks that can bounce off of any surface. Scatter Shot: Release cosmic energy blasts that split into multiple fragments. Sword Beam Emission: Release cosmic energy blasts from swords and other such bladed weapons. Wave Motion Blast: Launch a massive wave of cosmic energy. Zap: A massive release of cosmic energy to cause pain or discomfort, usually too high-powered to be destructive. Associations

Attack Powers Cosmic Constructs Cosmic Energy Manipulation Energy Physiology Ergokinetic Combat Force-Field Generation Power Augmentation Projectile Enhancement Volatile Constructs

Climate Alteration/Control/Mastery CapabilitiesEdit User can sense, create, shape and manipulate climate, the weather/atmospheric conditions of an area as described over a long period of time. They can change the climate of an area, and even make changes to climate over entire areas over a long period of time. ApplicationsEdit Air Manipulation Environmental Destabilization Ice Manipulation Ionization Mirage Inducement Precipitation Manipulation Snow Manipulation Thermal Manipulation Thundercloud Manipulation Tornado Manipulation Vapor Manipulation Can sense the climate of an area. Affect the weather overtime to affect the long term climate. Can cause, speed up or slow down climate change. Can alter natural areas over time (like turning a desert into a grassy meadow) Can indirectly be used in combat. Like creating an arid environment to weaken water manipulators for example. TechniquesEdit Climate Empowerment AssociationsEdit Environment Creation Ice Age Manipulation Infrared Radiation Manipulation Nature Manipulation Pressure Manipulation Weather Manipulation Weather Randomization

Atmokinesis Meteorokinesis Meteorological Manipulation Weather Control Weather Modification

CapabilitiesEdit User can sense, create, shape and manipulate weather, i.e. the meteorological patterns, creating rain, wind, hail, lightning, snow, sleet, fog and temperature changes. This includes the ability to generate various natural phenomena or control the intensity of the weather in highly concentrated (inside room) or vastly extended (continental) areas. There are four main factors of Weather manipulation: Air Manipulation - for wind and related effects. Electricity Manipulation - lightning in all variations. Thermal Manipulation - make it cold or hot. Water Manipulation - rain, snow, fog etc. ApplicationsEdit Aerial Adaptation Atmokinetic Constructs Atmospheric Adaptation Air Manipulation for winds of every power-level: Aero-Telekinesis by controlling the air around objects. Flight, Gliding, and Levitation. Tornado Manipulation Tornado/Hurricane Creation Ecological Empathy to feel a shift in natural events. Electricity Manipulation for various electric effects: Lightning Bolt Projection/Electrical Beam Emission of varying intensities, user may be able to generate enough power to destroy and/or vaporize matter. Lightning Calling Create electric bursts and/or shock-blasts. Environmental Adaptation Weather Immunity Personal Weather Thermal Manipulation to affect the temperature. Cold Air Manipulation Hot Air Manipulation Thunder Manipulation Thundercloud Manipulation Water Manipulation and most of its forms: Cause Droughts Precipitation Manipulation Rain Manipulation Rain Generation Sub-Zero Rain Snow Manipulation Blizzard Creation Snow Generation Vapor Manipulation Cloud Manipulation Cloud Generation Weather Attacks Weather Communication Weather Generation Weather Negation Weather Perception Weather Sensing TechniquesEdit Atmokinetic Combat Healing Weather Weather Empowerment Weather Mimicry Weather Randomization VariationsEdit Climate Manipulation Cold Weather Manipulation Cosmic Weather Manipulation Demonic Weather Manipulation Divine Weather Manipulation Drought Zone: The user is constantly followed by clear skies and intensified sunlight within an atmosphere. Elemental Weather Manipulation Empathic Weather Manipulation Esoteric Weather Manipulation Hot Weather Manipulation Life Weather Manipulation Spiritual Weather Manipulation Omni-Weather Manipulation Pluvial Zone: The user is constantly followed by clouds and heavy rain within an atmosphere. Primordial Weather Manipulation Psychic Weather Manipulation Storm Manipulation Weather Embodiment Weather Magic AssociationsEdit Electromagnetism Manipulation Elemental Manipulation EM Spectrum Manipulation Nature Manipulation Pressure Manipulation Rainbow Manipulation Season Manipulation Sky Manipulation Weather Soul Weather Weaponry

Psychic Meteorological Manipulation Psycho-Atmokinesis Psycho-Meteokinesis CapabilitiesEdit The user can create, shape and manipulate psychic weather, which allows them to create stormy emotions in targets or trigger mental states based on meteorological nature (i.e., feeling depressed during rain). ApplicationsEdit Psychic Air Manipulation Psychic Lightning Manipulation Psychic Ice Manipulation Psychic Water Manipulation Psychic Weather Attacks Psychic Weather Constructs Psychic Weather Generation Psychic Weather Mimicry Stormy emotions. AssociationsEdit Psychic Air Manipulation Psychic Lightning Manipulation Psychic Vapor Manipulation Psychic Water Manipulation Weather Manipulation

Cold Weather Control Cryo-Atmokinesis Cryo-Meteorokinesis Cryo-Meteorological Manipulation CapabilitiesEdit The user can sense, generate and manipulate all cold aspects of the weather such as snow, hail, blizzards, cold air, freezing rain etc. Advanced users may concentrate the effects to greatly that they can make a snow storm indoors or stretch them out so far they cover continental, possibly even global distances. ApplicationsEdit Atmospheric Adaptation Cloud Manipulation Cold Air Manipulation for freezing winds of several power-levels: Create tornadoes/hurricanes, vertical drafts, microbursts, and other devastating forms of cold wind storms. Naturally, this includes the less extreme air/wind movements. Flight, Gliding, and Levitation. Telekinesis by controlling the air around objects. Cold Manipulation to affect the temperature, usually cooling it or dissipating cold effects. Ice Manipulation. Cold Immunity Ecological Empathy to feel a shift in natural events, mainly temperature. Environmental Adaptation i.e. making a desert cold enough to withstand. Precipitation Manipulation Snow Manipulation Snow Generation Blizzard Creation Sub-Zero Rain Weather Sensing to sense when snowstorms and blizzards are coming. TechniquesEdit Atmokinetic Combat Blizzard Mimicry Cryokinetic Combat VariationsEdit Climate Manipulation Cosmic Weather Manipulation Divine Weather Manipulation Empathic Weather Manipulation Storm Manipulation AssociationsEdit Atmokinetic Combat Cryo-Electricity Manipulation Nature Manipulation Pressure Manipulation Season Control Sky Manipulation Thermal Manipulation Weather Empowerment Weather Manipulation

Hot Weather Control CapabilitiesEdit The user can sense, generate and manipulate all hot aspects of weather, such as hot air currents, humidity, monsoons, tornadoes, hurricanes, etc. Advanced users may concentrate the effects so greatly that they can make a heat waves indoors or stretch them out so far they cover continental, possibly even global distances. ApplicationsEdit Atmospheric Adaptation Cloud Manipulation Ecological Empathy to feel a shift in natural events, mainly temperature. Environmental Adaptation be able to withstand overly hot environment. Fire Immunity Heat Manipulation to affect the temperature, usually cooling it or dissipating cold effects. UnLimited Fire Manipulation. Hot Air Manipulation for freezing winds of several power-levels: Create tornadoes/hurricanes, vertical drafts, microbursts, and other devastating forms of hot wind storms. Naturally, this includes the less extreme air/wind movements. Flight, Gliding, and Levitation. Telekinesis by controlling the air around objects. Precipitation Manipulation Weather Sensing to sense when storms and heatwaves are coming. TechniquesEdit Atmokinetic Combat Storm Mimicry Thermokinetic Combat VariationsEdit Climate Manipulation Divine Weather Manipulation Empathic Weather Manipulation Storm Manipulation AssociationsEdit Atmokinetic Combat Nature Manipulation Pressure Manipulation Season Control Sky Manipulation Thermal Manipulation Weather Empowerment Weather Manipulation

CapabilitiesEdit The user wields supreme power.They may be absolute on specific fields and not others or may simply be able to achieve an limitless number of effects across all fields with their omnipotent skills. . Also CalledEdit Above-Most Omnipotence Flawless Omnipotence Omnipotence Limitless Omnipotence Unlimited Omnipotence Supreme Power Above-All Omnipotence Omnipotence

ApplicationsEdit Invulnerability Omnipresence Omniscience Specific ExamplesEdit Complete Arsenal or Complete Arsenal Absolute Psionic Power Absolute Will Biological Manipulation Cosmic Manipulation Creation Cosmic Creation Meta Ability Creation Life Creation Destruction Flawless Restoration/Absolute Restoration Resurrection/Self-Resurrection Meta Matter Manipulation Meta Space-Time Manipulation Nothingness Manipulation Omni-Element Manipulation Omni-Energy Manipulation Oneiric Reality Manipulation Reality Warping Science-Magic Ascendancy Shapeshifting/Omnifarious Spatial-Temporal Lock Supernatural Condition/Absolute Condition Superpower Manipulation Transmutation Unfettered Body Universal Manipulation Create Vortexes or wormholes to other planets, worlds, and any realms the user desires. Omnipotent AbilitiesEdit Absolute Psionic Power Almighty Object Fusion Answer Manipulation Cyberpotence Divine Magic Existence Manipulation Illusory Omnipotence Multiversal Manipulation Complete Arsenal Omnipotence Bestowal Omni-Magic Omniverse Manipulation Oneiricpotence Physical Godhood Plot Control Power Embodiment Psychopotence Quantum Manipulation Reality Embodiment Reality Warping Subjective Reality Supernatural Manipulation Superpower Manipulation Tetralogy Transcendent Science Truth Manipulation Unimind Universal Embodiment Universal Manipulation Zenith AssociationsEdit Omnipotent Entity Creation Omnipotence Ultipotence

ApplicationsEdit

 * Elemental Aura
 * Elemental Blast

Apotheosis Deity Mimicry/Physiology Divine/Godly Being/Entity Mimicry/Physiology Godhood Godhead God Mimicry/Physiology Transcendent Mimicry Capabilities

User with this ability either is or can transform into a Transcendent Being, existing in a state of being free from the constraints of the material world, as in the case of a deity or other beings that can/have limitless of physical existence and also be/become independent of it. User is physically and mentally beyond essentially all forms of harm or other ways to influence them (outside of other beings of similar status, superior beings or some specific concepts), and gain powers that are supernatural to outside viewers. While they can enter into the material universe, becoming immanent, their true being is outside existence and thus both independent and outside of everything that happens to their manifested/avatar form. As they are able to perceive existence in a completely different and transcendent way, they can achieve things that are beyond the understanding of lesser beings, for example, a children's toy built by them could be used as a dangerous, and unstoppable weapon by the lower races. Mythological Mimicry User with this ability can use the powers of a deity or deities from mythology. For example, if someone wanted to gain the power of Zeus, they would gain electrokinesis, aerokinesis, and (possibly) asterokinesis. While the user can become incredibly powerful once mastering this power, it also shares the same weakness as Mythic Physiology, and is unlimited by the amount of knowledge concerning the deities. Users with this power will be stronger than those who wield the "true" version of this power. Applications

Common powers to transcendent beings are: Cosmic Awareness Divine Sight Divinity Ethereal Manipulation Forgiveness Freedom Healing Higher Consciousness Immortality Reality Separation Resurrection Sanctification Shapeshifting Spatial-Temporal Lock Smite Supernatural Condition or Absolute Condition Superpower Manipulation Telekinesis Teleportation Transcendent Elemental Manipulation Transcendent Energy Manipulation Domain Warping: Besides these powers, if the user gains this power through Mythological Mimicry, the user gains a set of unique powers depending on the domain of the mimicked "deity". Age to Forging/Craftsmanship Age Age Manipulation Age Shifting Age Transferal Agriculture Agriculture Intuition Botany Intuition Plant Enhancement Plant Manipulation Blame/Mockery Empathic Mimicry Shapeshifting Treachery Inducement Treachery Mastery Voice Manipulation Celestial Axis Cosmic Manipulation Lunar Manipulation Solar Manipulation Universal Manipulation Vacuum Adaptation Chaos Chaos Inducement Chaos Manipulation Madness Manipulation Probability Manipulation Creation Cosmic Creation Creation Creator Deity Physiology Reality Warping Death Death-Force Manipulation Death Aspect Manifestation Death Inducement Death Sense Lifeline Sight Grim Reaper Physiology Nether Manipulation Pain Suppression/Pain Inducement Destruction Crushing Destroyer Deity Physiology Destruction Disintegration Explosion Manipulation Nothingness Manipulation Disease/Plague Disease Manipulation Healing Factor Nullification Pestilence Manipulation Pollution Manipulation Doorways Dimensional Storage Dimensional Travel Door Projection Teleportation Earth Earth Manipulation Earth Mimicry Plant Manipulation Terraportation Fear/Terror Fear Empowerment Fear Inducement Illusion Manipulation Phobia-Initiated Ability Manifestation Festivities Alcohol Manipulation Emotion Manipulation Empathic Creation Empathy Party Inducement Pheromone Manipulation Fire Fire Manipulation Fire Mimicry Heat Manipulation Forging/Craftsmanship Earth Manipulation Enhanced Forging Fire Manipulation Metal Manipulation Weapon Manipulation Fortune/Luck to Music Fortune/Luck Jinx Luck Luck Bestowal Probability Manipulation Healing Contaminant Immunity Healing Health Optimization Regenerative Healing Factor Restoration Hearth/Home Architecture Manipulation Fire Manipulation Heat Generation Persuasion Hunting/Wildlife Animal Imitation Animal Manipulation Summoning Enhanced Accuracy Enhanced Senses Enhanced Tracking Hunting Intuition Plant Manipulation Weapon Manipulation Labor Diligence Empowerment Diligence Inducement Enhanced Durability Enhanced Endurance Life Aether Manipulation Life Aspect Manifestation Life-Force Manipulation Love Enhanced Beauty Love Empowerment Love Inducement Love Manipulation Persuasion Magic Magic Spell Casting Memory Enhanced Memory Memory Manipulation Moon Darkness Manipulation Lunar Manipulation Time Manipulation Umbrageous Teleportation Music/Songs Musical Empathy Sound Manipulation Voice Manipulation Nature to Seasons Nature Elemental Energy Manipulation Elemental Manipulation Mother Nature Physiology Nature Manipulation Plant Manipulation Weather Manipulation Zoolingualism Oceans Aquatic Life Manipulation Animal Morphing Aquatic Adaptation Ocean Manipulation Weather Manipulation Order/Justice/Law Justice Manipulation Law Manipulation Order Manipulation Pleasure Enhanced Beauty Desire Manipulation Pleasure Manipulation Pleasure Empowerment Sex Specialist Sexual Instinct Sexual Sight Prophecy Clairvoyance Destiny Manipulation Precognition Retrocognition Rainbows Color Manipulation Rainbow Manipulation Seasons Season Manipulation Autumn Autumn Manipulation Rot Inducement Thermal Resistance Spring Plant Enhancement Spring Manipulation Thermal Resistance Summer Fire Immunity Plant Manipulation Summer Manipulation Winter Cold Immunity Freezing Ice Manipulation Winter Manipulation Sky/Heavens to Wisdom Sky/Heavens Air Manipulation Cosmic Manipulation Electricity Manipulation Flight Light Manipulation Sky Father Physiology Sky Manipulation Weather Manipulation/Omni-Weather Manipulation Sleep/Dreams Dream Manipulation Dream Walking Induced Sedation Memory Manipulation Sleep Manipulation Speed Dimensional Travel Enhanced Speed Stars Stellar Manipulation Summoning Strength Enhanced Strength Invulnerability Sun Light Manipulation Radiation Manipulation Solar Manipulation Solar Radiation Absorption Thermal Resistance Time Omnichronal Perception Temporal Cognition Time Manipulation Time Travel Travel Dimensional Manipulation Dimensional Travel Enhanced Dexterity Enhanced Speed Flight Teleportation Vehicle Manipulation Trickery Illusion Manipulation Probability Manipulation Shapeshifting Trickster Underworld Darkness Manipulation Necromancy Soul Manipulation Underworld Lordship Underworld Beast Manipulation Victory Fate Immunity/Fate Denial Indomitable Will Victory Manipulation War Combat Perception Enhanced Combat War Manipulation Weapon Manipulation Wealth Crystal Manipulation Currency Generation Monetary Manipulation Weather Air Manipulation Cloud Manipulation Electricity Manipulation Weather Manipulation Wisdom Clairvoyance Enhanced Intelligence Enhanced Wisdom Enlightenment Knowledge Replication Precognition Variations

Anti-God Ascended Transcendent Demon Physiology Blood Transcendency Cthulhu Mythos Deity Physiology Cosmic Entity Physiology Collective Entity Physiology Composite Deity Physiology Dimensional Entity Physiology Temporal Entity Physiology Creator Deity Physiology Cyber Transcendence Death Transcendence Demiurge Physiology Destroyer Deity Physiology Divine Alien Physiology Divine Beast Physiology Divine-Demonic Physiology Divine Monster Physiology Fallen Transcendent Angel Physiology Four Symbols Physiology Knowledge Ascendancy Monotheistic Deity Physiology Mother Goddess Physiology Nature Ascendancy Primordial Deity Physiology Sky Father Physiology Transcendent Alien Physiology Transcendent Angel Physiology Transcendent Angelic Mage Physiology Transcendent Artificial Intelligence Physiology Transcendent Bogeyman Physiology Transcendent Demon Physiology Transcendent Demonic Mage Physiology Transcendent Demonic-Undead Physiology Transcendent Dhampir Physiology Transcendent Dragon Physiology Transcendent Elf Physiology Transcendent Fairy Physiology Transcendent Genie Physiology Transcendent Ghost Physiology Transcendent Poltergeist Physiology Transcendent Homo Superior Physiology Transcendent Hybrid Physiology Transcendent Cambion Physiology Transcendent God Physiology Transcendent Nephalem Physiology Transcendent Nephilim Physiology Transcendent Superhuman Mage Physiology Transcendent Werepire Physiology Transcendent Machine Physiology Transcendent Mage Physiology Transcendent Merfolk Physiology Transcendent Mutant Physiology Transcendent Parasite Physiology Transcendent Undead Physiology Transcendent Vampire Physiology Transcendent Werebeast Physiology Mythical Mimicry Variations Aboriginal Deity Physiology African Deity Physiology Altaic Deity Physiology Arab Deity Physiology Archangel Physiology Archdemon Physiology Armenian Deity Physiology Aztec Deity Physiology Basque Deity Physiology Canaanite Deity Physiology Celtic Deity Physiology Chinese Deity Physiology Egyptian Deity Physiology Finnish Deity Physiology Greek Deity Physiology Daimon Physiology Protogenoi Physiology Titan Physiology Guarani Deity Physiology Hindu Deity Physiology Inca Deity Physiology Mayan Deity Physiology Mesopotamian Deity Physiology Native American Deity Physiology Inuit Deity Physiology Norse Deity Physiology Oceanic Deity Physiology Orisha Physiology Philippine Deity Physiology Olden Visayan Deity Physiology Tagalog Deity Physiology Roman Deity Physiology Shinto Deity Physiology Siberian Deity Physiology Slavic Deity Physiology Vodou Deity Physiology Yoruba Deity Physiology Zoroastrian Deity Physiology Associations

Angel Physiology Artificial Godhood Ascended Physiology Cambion Physiology Deification God Physiology Demon Physiology Divine Lord Physiology Divine Weaponry Existential Manifestations Faery Physiology Fallen Angel Physiology Gag Physiology God Mode Godly Incarnation Imbued Godhood Magical Entity Physiology Mythic Heroes Physiology Nephalem Physiology Nephilim Physiology Prayer Empowerment Primordial Dragon Physiology Principle Manipulation Concept Manipulation Psychic Entity Scientific Entity Physiology Self Transcendence Transcendence Manipulation Transcendent Armor Transcendent Weaponry Transcendent Artillery Worship Empowerment User may also gain: Omnipotence Omnipresence Omniscience

VariationsEdit

 * Acid Generation
 * Air Generation
 * Cold Air Generation
 * Hot Air Generation
 * Smoke Generation
 * Wind Generation
 * Ash Generation
 * Earth Generation
 * Coal Generation
 * Concrete Generation
 * Crystal Generation
 * Gemstone Generation
 * Diamond Generation
 * Dust Generation
 * Glass Generation
 * Lava Generation
 * Metal Generation
 * Gold Generation
 * Iron Generation
 * Mercury Generation
 * Silver Generation
 * Mud Generation
 * Sand Generation
 * Electricity Generation
 * Electromagnetism Generation
 * Energy Generation
 * Esoteric Element Generation
 * Fire Generation
 * Heat Generation
 * Lava Generation
 * Light Generation
 * Light-Shadow Generation
 * Magnetism Generation
 * Plasma Generation
 * Powder Generation
 * Shadow Generation
 * Sound Wave Generation
 * Vacuum Generation
 * Water Generation
 * Cloud Generation
 * Ice Generation
 * Snow Generation
 * Rain Generation
 * Weather Generation

Ergo-Caelumkinesis Sky Force Manipulation Sky Essence Control Sky Element Manipulation Sky Property Manipulation Sky Attribute Power

CapabilitiesEdit User can create, shape and manipulate the energies of the sky, projecting energy bolts, blasts, force fields, weaponry, etc, and/or is used to manipulate the sky's properties of electricity, air, clouds, and storms. ApplicationsEdit Air Energy Manipulation Air Manipulation Electricity Manipulation Sky Energy Manipulation Sky Manipulation Cloud Manipulation Weather Manipulation Wind Generation Hurricane Creation Tornado Creation Storm Manipulation Firestorm Creation Storm Mimicry Thunderstorm Creation AssociationsEdit Astrological Physiology Astronomical Physiology Celestial Manipulation Elemental Energy Manipulation Mythical Bestiary/Mythic Physiology Ziz Physiology Organic Constructs and Elemental Constructs for creating and manipulating items from and of the sky. Sky Lordship Weather Soul Weather Weaponry Weather Artillery

Earth Energy Control/Mastery Earth Force Manipulation Ergo-Geokinesis Gaia Energy Manipulation Geo-Ergokinesis Terra Energy Manipulation CapabilitiesEdit User can create, shape and manipulate the energies of the Earth, including geothermal energy and geomagnetism, as a force to crush objects, cause earthquakes, create force fields, project concussive blasts, form weaponry, and/or manipulate physical aspects of earth, such as rock, etc. ApplicationsEdit Earth Energy Manipulation Geoelectricity Manipulation Geomagnetism Manipulation Geothermal Manipulation Vibration Manipulation VariationsEdit Ferro Energy Manipulation

Ancient Element Generation Prime Elemental-Genesis Capabilities

The user can create/generate primordial elements, elements so ancient that they were from the beginning of the universe. Being more powerful than ordinary element generation, the user can use this power for a variety of powerful effects. Applications

Primordial Elemental Aura Primordial Elemental Blast Variations

Primordial Air Generation Primordial Darkness Generation Primordial Earth Generation Primordial Fire Generation Primordial Ice Generation Primordial Light Generation Primordial Lightning Generation Primordial Water Generation Associations

Elemental Generation Elemental Manipulation Energy Generation Primordial Element Manipulation

Ancient Air Creation/Emission Prime Air Generation Capabilities

The user can generate primordial air,ancient and godly air that it was there from the beginning of the Outerverses. Applications

Primordial Air Aura Primordial Air Blast Associations

Air Manipulation Elemental Generation Gas Generation Oxygen Generation Primordial Air Manipulation Primordial Element Generation

Ancient Darkness/Shadows Creation/Generation Prime Shadows Creation/Generation Capabilities

The user can create primordial darkness/shadows, darkness/shadows so ancient that it was from the beginning of the Outerverses. Being more powerful than ordinary darkness generation, the user can use this power for a variety of powerful effects. Applications

Primordial Darkness Aura Primordial Darkness Blast Associations

Darkness Manipulation Primordial Darkness Manipulation Primordial Element Generation

Ancient Earth Creation/Generation Prime Earth Generation Capabilities

The user can create primordial earth, earth so ancient that it was from the beginning of the Outerverses. Being more powerful than ordinary earth generation, the user can use this power for a variety of powerful effects. Applications

Primordial Earth Aura Primordial Earth Blast Associations

Earth Generation Earth Manipulation Primordial Element Generation Primordial Earth Manipulation Mineral Generation

Ancient Fire Generation Prime Fire/Flame Creation/Generation Primordial Fire Creation Capabilities

The user can create primordial fire, fire/flames so ancient that it was from the beginning of the Outerverses. Being more powerful than ordinary fire generation, the user can use this power for a variety of powerful effects. Applications

Primordial Fire Aura Primordial Fire Blast Associations

Fire Manipulation Napalm Generation Primordial Element Generation Primordial Fire Manipulation Smoke Generation

Ancient Ice Creation/Generation Prime Ice Creation/Generation Capabilities

User can generate primordial ice, ice so ancient that it was from the beginning of the Outerverses. Being more powerful than ordinary ice/frost generation, the user can use this power for a variety of powerful effects. Applications

Primordial Ice Aura Primordial Ice Blast Associations

Elemental Generation Ice Mimicry Ice Manipulation Primordial Element Generation Primordial Ice Manipulation Primordial Water Generation

Ancient Light/Photon Creation/Generation Prime Light Creation/Generation Primordial Light/Photon Creation CapabilitiesEdit The user can generate and project primordial light/photons, light so ancient that it was from the beginning of the Outerverses. Being more powerful than ordinary light generation, the user can use this power for a variety of powerful effects. ApplicationsEdit Primordial Light Aura Primordial Light Blast AssociationsEdit Light Manipulation Primordial Element Manipulation Primordial Light Manipulation

Ancient Electricity Creation/Generation Prime Lightning Creation/Generation CapabilitiesEdit The user can generate primordial lightning, lightning so ancient that it was from the beginning of the Outerverses. Being more powerful than ordinary lightning generation, the user can use this power for a variety of powerful effects. ApplicationsEdit Primordial Lightning Aura Primordial Lightning Blast AssociationsEdit Electricity Generation Electricity Manipulation Lightning Bolt Projection Primordial Element Generation Primordial Lightning Manipulation

Ancient Water Creation/Generation Prime Water Creation/Generation CapabilitiesEdit User can generate primordial water, water so ancient that it was from the beginning of the Outerverses. Being more powerful than ordinary water generation, the user can use this power for a variety of powerful effects. ApplicationsEdit Primordial Flood Creation Primordial Tidal Wave Generation Primordial Water Aura Primordial Water Blast VariationsEdit Primordial Ice Generation AssociationsEdit Elemental Generation Primordial Element Generation Water Affinity Water Mimicry Water Manipulation

AssociationsEdit

 * Creation
 * Elemental Energy Manipulation
 * Elemental Manipulation
 * Matter Creation
 * Psychic Element Generation
 * Quintessence Force
 * Nature Manipulation

1 100% Muscle Usage A Absolute Attack Absolute Combat Absolute Counter Absolute Evasion Absolute Explosion Absolute Slicing Absolute Unarmed Combat Absolute Weapon Proficiency Absorption Artillery Absorption Ball Projection Absorption Beam Emission Absorption Blade Construction Absorption Bow Construction Absorption Infusion Absorption Polearm Construction Absorption Slash Absorption Weaponry Absorption Whip Generation Accelerated Perception Acid Artillery Acid Weaponry Acidic Bodily Fluids Acidic Slash Action Adaptation Adaptive Artillery Adaptive Attacks Adaptive Blade Construction Adaptive Bow Construction Adaptive Polearm Construction Adaptive Power-Level Adaptive Whip Generation Adhesive Weaponry Advanced Powers Aerokinetic Combat Aerokinetic Polearm Construction Aether Artillery Aether Bomb Generation Aether Bow Construction Aether Breath Aether Infusion Aether Polearm Construction Aether Weaponry Aether Whip Generation Aethikinetic Combat Afterimage Creation Agility Mode Aim Dodging Air Artillery Air Attacks Air Blast Air Bullet Projection Air Mode Air Pillar Projection Air Spike Projection Air Weaponry Airborne Attacks Alchemy Combat Alien Artillery Alien Blade Construction Alien Bow Construction Alien Manipulation Alien Polearm Construction Alien Weaponry Alien Whip Generation Ammunition Generation Ammunition Manipulation Anachronism Anchor Proficiency Angelic Artillery Anger Beam Emission Animal Artillery Animal Exoskeleton Animal Mode Animal Weaponry Anti-Power Artillery Anti-Power Blade Construction Anti-Power Bomb Generation Anti-Power Bow Construction Anti-Power Polearm Construction Anti-Power Weaponry Anti-Power Whip Generation Antimatter Artillery Antimatter Blade Construction Antimatter Embodiment Antimatter Polearm Construction Antimatter Whip Generation Arcing Blasts Arena Empowerment Arm Transformation Army Annihilation Army Manipulation Art Attacks Artificial Element Attacks Artificial Element Blast Artificial Element Bomb Generation Artificial Element Combat Artificial Limbs Artillery Manipulation Ash Attacks Ash Bomb Generation Assimilation Shield Astral Attacks Astrokinetic Combat Athletic Combat Atmokinetic Combat Atmospheric Pounding Attack Creation Attack Ignoring Attack Mixture Attack Mode Attack Modification Attack Movement Manipulation Attack Powers Attack Prediction Aura Attacks Aura Combat Auto-Reflexes Automatic Attack Automatic Mobility Autopilot B Balanced Mode Ball Projection Balloon Attacks Balloon Bomb Generation Battlefield Adaptation Battlefield Magic Benefic Attacks Benefic Ball Projection Benefic Beam Emission Benefic Breath Benefic Infusion Benzinikinetic Combat Berserker Physiology Bestowal Slash Biological Breath Biotic Weaponry Black Lightning Breath Blade Construction Blade Shifting Blade Storm Generation Blast Attacks Blindness Slash Blood Artillery Blood Beam Emission Blood Blast Blood Breath Blood Bullet Projection Blood Cutting Blood Spike Projection Blood Weaponry Bloodlust Aura Blue Fire Ball Projection Blunt Weapon Proficiency Bodily Gas Attacks Body Dismemberment Bolt Projection Bone Artillery Bone Attacks Bone Ball Projection Bone Beam Emission Bone Blast Bone Bullet Projection Bone Cutting Bone Generation Bone Infusion Bone Weaponry Bow Construction Bow Manipulation Breakdown Slash Broken Weapon Proficiency Bubble Attacks Bubble Ball Projection Bubble Bomb Generation Bullet Hell Bullet Redirection C Candle Attacks Card Attacks Card Ball Projection Card Beam Emission Card Blast Card Combat Card Cutting Card Pillar Projection Card Spike Projection Causality Perception Celestial Combat Chain Creation Chaos Artillery Chaos Attacks Chaos Ball Projection Chaos Beam Emission Chaos Infusion Chaos Weaponry Charged Attacks Charging Reliability Chemical Attacks Chemical Ball Projection Chemical Beam Emission Chemical Infusion

C Chemical Weaponry Chi Attacks Chi Combat Chi Projection Chlorokinetic Blade Construction Chlorokinetic Bow Construction Chlorokinetic Combat Chlorokinetic Polearm Construction Chocolate Attacks Chronokinetic Combat Clay Attacks Clinging Damage Clothing Combat Coin Attacks Coin Bullet Projection Cold Artillery Cold Weaponry Color Attacks Combat Adaptation Combat Calling Combat Embodiment Combat Empowerment Combat Inducement Combat Magic Combat Manipulation Combat Merging Combat Perception Combat Specialist Combination Attacks Combined Artillery Combined Attacks Combined Ball Projection Combined Breath Combined Combat Combined Infusion Combined Weaponry Combo Empowerment Complete Body Strike Composite Entity Creation Compressed Weaponry Compression Concealed Weapon Proficiency Conceptual Attacks Conceptual Combat Conceptual Damage Conceptual Defense Conceptual Materialization Concrete Attacks Concrete Bolt Projection Concrete Combat Concussive Blast Conquest Embodiment Constriction Consumption Empowerment Consumptive Replication Conversion Slash Copy-Cat Attack Corruption Artillery Corruption Attacks Corruption Ball Projection Corruption Beam Emission Corruption Blast Corruption Weaponry Cosmic Artillery Cosmic Attacks Cosmic Ball Projection Cosmic Blade Construction Cosmic Blast Cosmic Bow Construction Cosmic Breath Cosmic Polearm Construction Cosmic Whip Generation Crimefighting Mastery Cross Combat Crushing Cryokinetic Blade Construction Cryokinetic Combat Cryokinetic Polearm Construction Crystal Attacks Crystal Beam Emission Crystal Bomb Generation Crystal Bow Construction Crystal Infusion Crystal Pillar Projection Crystal Weaponry Crystallokinetic Combat Crystallokinetic Polearm Construction Cursed Slash Cutting Cutting Field Projection Cutting Wave Cyber Mode D Damage Amplification Damage Reduction Damaging Aura Dance Combat Danger Empowerment Dark Bow Construction Dark Elemental Attacks Dark Elemental Bomb Generation Dark Energy Attacks Dark Energy Bomb Generation Dark Energy Infusion Dark Energy Manipulation Dark Energy Physiology Dark Fire Ball Projection Dark Fire Beam Emission Dark Fire Bomb Generation Dark Fire Combat Dark Matter Artillery Dark Matter Weaponry Dark Pillar Projection Darkness Artillery Darkness Attacks Darkness Blast Darkness Cutting Darkness Mode Darkness Slash Darkness Spike Projection Darkness Weaponry Data Attacks Data Ball Projection Data Beam Emission Data Blast Data Bomb Generation Data Infusion Data Spike Projection Death-Force Artillery Death-Force Attacks Death-Force Ball Projection Death-Force Combat Death-Force Cutting Death-Force Wave Emission Death-Force Weaponry Death Pillar Projection Death Slash Death Weaponry Decoy Creation Defense Break Defensive Damage Deflection Demon Morphing Demonic Artillery Demonic Attacks Demonic Ball Projection Demonic Beam Emission Demonic Blade Construction Demonic Blast Demonic Bullet Projection Demonic Constructs Demonic Cutting Demonic Element Manipulation Demonic Polearm Construction Demonic Whip Generation Demonic Wind Manipulation Dependency Removal Dermakinetic Combat Destiny Weaponry Destroyer Deity Physiology Destruction Embodiment Diamond Polearm Construction Digital Artillery Digital Blade Construction Digital Bow Construction Digital Claws Digital Polearm Construction Digital Weaponry Digital Whip Generation Dimensiokinetic Combat Dimension Destruction Dimensional Artillery Dimensional Attacks Dimensional Ball Projection Dimensional Beam Emission Dimensional Blade Construction Dimensional Bolt Projection Dimensional Bow Construction Dimensional Bullet Projection Dimensional Constructs Dimensional Infusion Dimensional Polearm Construction Dimensional Slicing Dimensional Weaponry Dimensional Whip Generation Disease Artillery Disease Weaponry Disgust Embodiment Distortion Manipulation Divine-Alien Physiology Divine-Demonic Artillery Divine-Demonic Attacks Divine-Demonic Ball Projection Divine-Demonic Infusion Divine-Demonic Weaponry Divine Attacks Divine Ball Projection Divine Beam Emission Divine Blade Construction Divine Blast Divine Bow Construction

D Divine Bullet Projection Divine Combat Divine Constructs Divine Cutting Divine Pillar Projection Divine Slayer Divine Weaponry Divine Whip Generation Double-Sided Weapon Proficiency Double Hit Kill Downgrading Draconic Attacks Draconic Ball Projection Draconic Beam Emission Draconic Blade Construction Draconic Bow Construction Draconic Breath Draconic Constructs Draconic Infusion Draconic Machine Physiology Draconic Polearm Construction Draconic Weaponry Draconic Whip Generation Dragon Artillery Dragon Combat Dream Attacks Dream Mode Dual-Headed Blade Proficiency Dual Wielding Durability Concentration Durability Negation Dust Attacks Dust Beam Emission E Earth Artillery Earth Attacks Earth Blast Earth Cutting Earth Mode Earth Pillar Projection Earth Spike Projection Earth Weaponry Ectokinetic Combat Ectoplasm Infusion Ectoplasmic Artillery Ectoplasmic Ball Projection Ectoplasmic Blade Construction Ectoplasmic Bow Construction Ectoplasmic Polearm Construction Ectoplasmic Vision Ectoplasmic Weaponry Efficacy Manipulation Efficient Attacks Efficient Combat Egg Manipulation Elastic Combat Electric-Fire Artillery Electric-Fire Attacks Electric-Fire Ball Projection Electric-Fire Beam Emission Electric-Fire Infusion Electric-Fire Weaponry Electric Blast Electric Bullet Projection Electric Cutting Electric Pillar Projection Electric Spike Projection Electricity Artillery Electricity Attacks Electricity Weaponry Electrified Slash Electrified Surface Electrokinetic Combat Electrokinetic Polearm Construction Electromagnetic Artillery Electromagnetic Blast Electromagnetic Weaponry Electromagnetokinetic Combat Element Weaponry Elemental Artillery Elemental Attacks Elemental Blast Elemental Bomb Generation Elemental Bullet Projection Elemental Claws Elemental Combat Elemental Cutting Elemental Dashing Elemental Energy Attacks Elemental Enhanced Condition Elemental Fangs Elemental Pillar Projection Elemental Polearm Construction Elemental Slash Elemental Spike Projection Elemental Web Creation Emotion Attacks Emotion Ball Projection Emotion Beam Emission Emotion Blade Construction Emotion Bow Construction Emotion Polearm Construction Emotion Whip Generation Emotional Form Empathic Combat Endless Attack Energized Weaponry Energy Artillery Energy Attacks Energy Blast Energy Bullet Projection Energy Channeling Energy Circle Combat Energy Cutting Energy Erasure Energy Pillar Projection Energy Spike Projection Energy Weaponry Enhanced Assassination Enhanced Clawmanship Enhanced Combat Enhanced Mauling Enhanced Muscle Usage Enhanced Strike Enhanced Unarmed Combat Entropy Attacks Environmental Combat Environmental Mode Ergokinetic Claws Ergokinetic Combat Ergokinetic Polearm Construction Evasion Exercise Combat Existential Perfection Explosive Attacks Explosive Combat Explosive Infusion Explosive Physiology Explosive Proficiency Explosive Slash Explosive Weaponry Extrasensory Combat Extreme Specialization F Fatal Touch Feather Attacks Ferrokinetic Combat Ferrokinetic Polearm Construction Ferrokinetic Whip Generation Fighting Instinct Fire Artillery Fire Attacks Fire Blast Fire Bullet Projection Fire Cutting Fire Mode Fire Pillar Projection Fire Spike Projection Fire Weaponry Flaying Wind Focused Group Counter Food Attacks Food Combat Force-Field Attacks Force-Field Combat Freezing Slash Frigokinetic Combat Frozen Surface Fungal Attacks G Galaxy Attacks Gas Attacks Gas Bomb Generation Gas Infusion Genetic Artillery Genetic Attacks Genetic Cutting Genetic Weaponry Geokinetic Combat Geokinetic Polearm Construction Giant Ball Projection Giant Manipulation Giant Monster Manipulation Giant Weapon Proficiency Glass Attacks Glass Spike Projection Glass Weaponry Glóssakinetic Combat Gravitational Artillery Gravitational Bow Construction Gravitational Polearm Construction Gravitational Weaponry Gravity Attacks Gravity Breath Ground Pound Ground Rupturing Gun Kata Gun Mimicry Gyro-Telekinesis Gyrokinetic Combat H Haemokinetic Blade Construction Haemokinetic Bow Construction Haemokinetic Combat

H Haemokinetic Polearm Construction Hair Attacks Hair Ball Projection Hair Beam Emission Hair Blast Hair Bullet Projection Hair Combat Hair Cutting Hair Infusion Hammer Manipulation Hand Blasts Healing Artillery Healing Weaponry Heat Artillery Heat Attacks Heat Blast Heat Bullet Projection Heat Cutting Heat Infusion Heat Slash Heat Weaponry Heavy Strike Heliokinetic Combat Hell-Fire Artillery Hell-Fire Attacks Hell-Fire Ball Projection Hell-Fire Beam Emission Hell-Fire Blade Construction Hell-Fire Combat Hell-Fire Polearm Construction Hell-Fire Weaponry Hell-Fire Whip Generation Holy Fire Artillery Holy Fire Attacks Holy Fire Ball Projection Holy Fire Beam Emission Holy Fire Blade Construction Holy Fire Bow Construction Holy Fire Polearm Construction Holy Fire Weaponry Holy Fire Whip Generation Homing Effect Humanoid Bomb Generation Hyalokinetic Combat Hybrid Weapon Proficiency Hydrokinetic Combat Hydrokinetic Polearm Construction Hyper Connection I Ice-Fire Artillery Ice-Fire Attacks Ice-Fire Beam Emission Ice-Fire Breath Ice-Fire Weaponry Ice Artillery Ice Attacks Ice Blast Ice Bullet Projection Ice Cutting Ice Pillar Projection Ice Spike Projection Ice Weaponry Ice Web Creation Ignition Slash Illusion Attacks Illusory Combat Imagination Empowerment Impale Imprinting Slash Impurity Destruction Incisive Limbs Inertial Combat Infectious Attacks Infectious Blast Inflammation Information Combat Injury Extension Ink Attacks Ink Ball Projection Ink Beam Emission Ink Blast Ink Breath Ink Cutting Inner Power Inorganic Attacks Inorganic Ball Projection Inorganic Beam Emission Inorganic Blast Inorganic Combat Inorganic Infusion Intangibility Combat Intangible Artillery Intangible Attacks Intangible Beam Emission Internal Reinforcement Invisibility Combat Invisible Artillery Invisible Attacks Invisible Bomb Generation Invisible Weaponry Ionic Vision Ionic Weaponry Ionikinetic Combat K Kenokinetic Combat Kinetic Artillery Kinetic Energy Combat Koniokinetic Combat L Landing Dash Laser Attacks Laser Ball Projection Laser Breath Laser Cutting Laser Infusion Lethal Actions Lethal Mode Life-Force Artillery Life-Force Attacks Life-Force Blast Life-Force Breath Life-Force Bullet Projection Life-Force Combat Life-Force Cutting Life-Force Entity Creation Life-Force Extraction Life-Force Infusion Life-Force Inhibition Life-Force Weaponry Life Force Release Life Weaponry Light-Darkness Artillery Light-Darkness Attacks Light-Darkness Ball Projection Light-Darkness Blast Light-Darkness Bomb Generation Light-Darkness Spike Projection Light-Darkness Weaponry Light Artillery Light Attacks Light Blast Light Bullet Projection Light Cutting Light Elemental Attacks Light Elemental Bomb Generation Light Energy Attacks Light Energy Bomb Generation Light Energy Infusion Light Energy Manipulation Light Energy Physiology Light Mode Light Pillar Projection Light Slash Light Spike Projection Light Weaponry Limit Break Limitation Defiance Lunakinetic Combat Lunar Artillery Lunar Attacks Lunar Blade Construction Lunar Blast Lunar Breath Lunar Bullet Projection Lunar Cutting Lunar Weaponry Lunar Whip Generation M Machine Mode Madness Artillery Madness Combat Madness Weaponry Magic Artillery Magic Attacks Magic Ball Projection Magic Bolt Projection Magic Bullet Projection Magic Combat Magic Cutting Magic Infusion Magic Instrument Magic Vision Magic Wave Emission Magic Weaponry Magical Arm Magical Polearm Construction Magma Artillery Magma Attacks Magma Beam Emission Magma Blast Magma Combat Magma Weaponry Magnetic Attacks Magnetic Beam Emission Magnetic Blade Construction Magnetic Bow Construction Magnetic Polearm Construction Magnetic Weaponry Magnokinetic Combat Malefic Attacks Malefic Ball Projection Malefic Beam Emission Malefic Infusion Manifested Attacks

M Martial Arts Intuition Maser Beam Emission Mathematical Projection Mecha Creation Mecha Wearing Mechanical Polearm Construction Mechanical Whip Generation Medical/Lab Weaponry Proficiency Megaton Kick Megaton Punch Melanokinetic Blade Construction Melanokinetic Combat Melee Weapon Proficiency Memory Attacks Memory Combat Meta Combat Meta Immunity Bypassing Metal Beam Emission Metal Bomb Generation Metal Pillar Projection Metaphoric Combat Mid-Air Combat Mid-Air Maneuverability Mirror Combat Mirror Image Molecular Dispersion Molten Metal Weaponry Momentum Charge Monster Manipulation Mud Attacks Mud Bomb Generation Multi-Charge Capacity Multi-Focus Multi-Hit Strike Multi-Weapon Wielding Multi Slash Multi Strike Muscle Armor Music Blast Musical Weaponry Mystic Blast Mystical Martial Arts N Nanite Artillery Nanite Weaponry Napalm Weaponry Naturakinetic Combat Natural Bomb Generation Natural Weaponry Projection Nature Attacks Nature Ball Projection Nature Beam Emission Nature Blast Nature Bullet Projection Nature Cutting Needle Projection Neon Attacks Neon Bullet Projection Neon Combat Nephokinetic Combat Net Creation Nether Artillery Nether Bomb Generation Nether Bow Construction Nether Breath Nether Infusion Nether Polearm Construction Nether Weaponry Nether Whip Generation Netherkinetic Combat Nihilikinetic Combat Nitikinetic Combat Nothingness Attacks Nothingness Ball Projection Nothingness Beam Emission Nothingness Blade Construction Nothingness Blast Nothingness Bomb Generation Nothingness Polearm Construction Nothingness Whip Generation Nuclear Explosion Inducement Nuclear Immunity Null Zone Emission Nullifying Slash O Object Attacks Oil Attacks Oil Ball Projection Oil Blast Oil Breath Oil Cutting Oil Vision Oleumkinetic Combat Omega Physiology Omni-Artillery Omni-Weaponry Omni Infusion Omnidirectional Air Waves Omnidirectional Darkness Waves Omnidirectional Death Waves Omnidirectional Disaster Waves Omnidirectional Electricity Waves Omnidirectional Elemental Waves Omnidirectional Energy Waves Omnidirectional Fire Waves Omnidirectional Heat Waves Omnidirectional Ice Waves Omnidirectional Light Waves Omnidirectional Organic Waves Omnidirectional Spark Waves Omnidirectional Spatial Waves Omnidirectional Time Waves Omnidirectional Water Waves Omnidirectional Waves Omnipresential Attack One-Man Army One Hit Kill Orbital Optic Array Orbital Strike Order Artillery Order Attacks Order Infusion Order Weaponry Orgamech Artillery Organic Artillery Organic Attacks Organic Ball Projection Organic Beam Emission Organic Blade Construction Organic Blast Organic Bomb Generation Organic Bow Construction Organic Combat Organic Cutting Organic Pillar Projection Organic Polearm Construction Organic Spike Projection Organic Vision Organic Wave Emission Orifice Invasion Osteokinetic Blade Construction Osteokinetic Combat Osteokinetic Polearm Construction Osteokinetic Whip Generation Oversized Attacks P Painless Damage Paint Attacks Paint Ball Projection Paper Attacks Paper Ball Projection Paper Beam Emission Paper Blast Paper Cutting Paper Storm Generation Papyrokinetic Blade Construction Papyrokinetic Combat Papyrokinetic Polearm Construction Pectukinetic Combat Perimeter Evasion Petal Blizzard Generation Phantom Condition Phase Cutting Photokinetic Combat Photokinetic Polearm Construction Physics Combat Picnokinetic Combat Piercing Charge Piezokinetic Combat Pillar Projection Pincer Grip Planetary Artillery Planetary Attacks Planetary Ball Projection Planetary Beam Emission Planetary Blade Construction Planetary Breath Planetary Bullet Projection Planetary Combat Planetary Cutting Planetary Energy Manipulation Planetary Infusion Planetary Polearm Construction Planetary Weaponry Planetary Whip Generation Plant Artillery Plant Attacks Plant Ball Projection Plant Bullet Projection Plant Cutting Plant Pillar Projection Plant Spike Projection Plant Weaponry Plasma Artillery Plasma Breath Plasma Weaponry Poison-Fire Manipulation Poison Artillery Poison Attacks Poison Beam Emission Poison Blast Poison Bullet Projection Poison Cutting

P Poison Spike Projection Poison Weaponry Poisonous Aura Poisonous Slash Pollukinetic Combat Portal Blast Portal Combat Possession Slash Post-Mortem Power Absorption Post-Mortem Shapeshifting Potential Force Manipulation Power Artillery Power Echo Power Headbutt Power Legs Power Weaponry Powered Palm Precise Strike Prescient Reflexes Pressure Strike Prevalent Discharge Primordial Earth Manipulation Primordial Force Infusion Primordial Lightning Manipulation Primordial Weaponry Probability Attacks Probability Bolt Projection Projectile Body Propulsive Strike Psammokinetic Blade Construction Psammokinetic Combat Psionic Combat Psionic Inundation Psychic Artillery Psychic Attacks Psychic Ball Projection Psychic Bolt Projection Psychic Combat Psychic Elemental Attacks Psychic Infusion Psychic Polearm Construction Psychic Weaponry Psychological Combat Pulse Strike Pulverization Pure Form Purification Artillery Purification Attacks Purification Ball Projection Purification Beam Emission Purification Weaponry Purifying Slash Pygakinetic Combat Pyrokinetic Claws Pyrokinetic Combat Pyrokinetic Polearm Construction Pyrokinetic Wing Manifestation Pyrotechnic Breath Pyrotechnic Combat Q Quantum Artillery Quantum Attacks Quantum Ball Projection Quantum Beam Emission Quantum Infusion Quantum Vision Quantum Weaponry R Radiation Attacks Radiation Ball Projection Radiation Beam Emission Radiation Blade Construction Radiation Blast Radiation Bow Construction Radiation Infusion Radiation Physiology Radiation Polearm Construction Radiation Weaponry Radiation Whip Generation Radiokinetic Combat Rail Walking Ranged Mode Ranged Weapon Proficiency Razor Attacks Razor Foot Razor Hand Reach Mode Reality Attacks Reality Combat Reflective Attacks Regeneration Combat Remote Attacks Replication Combat Resistance Removal Retractable Stinger Rubber Blade Construction S Sand Attacks Sand Beam Emission Sand Bomb Generation Scatter Shot School Weaponry Proficiency Science-Magic Mixture Science Combat Scientific Projection Scintillakinetic Combat Scissors Proficiency Screw Proficiency Sea Monster Manipulation Sealing Combat Sealing Slash Seismokinetic Combat Selective Damage Selective Limb Empowerment Self-Adaptive Power Sensory Overload Serqekinetic Blade Construction Serqekinetic Bow Construction Serqekinetic Polearm Construction Serqekinetic Whip Generation Severing Sex Appeal Combat Shadow-Metal Attacks Shapeshifting Artillery Shapeshifting Combat Shapeshifting Weaponry Sheathed Blade Proficiency Shield Flail Proficiency Shield Penetration Shield Removal Simultaneous Interaction Size Combat Skin Hardening Slash Effect Slash Projection Sleep Combat Sliding Dash Slime Artillery Slime Attacks Slime Ball Projection Slime Beam Emission Slime Blade Construction Slime Blast Slime Bow Construction Slime Bullet Projection Slime Cutting Slime Polearm Construction Slime Weaponry Slime Whip Generation Smite Smoke Attacks Smoke Blast Smoke Bomb Generation Snow Attacks Solar Artillery Solar Ball Projection Solar Blade Construction Solar Blast Solar Breath Solar Bullet Projection Solar Cutting Solar Polearm Construction Solar Weaponry Solar Whip Generation Solid Maneuverability Sonic Artillery Sonic Blade Construction Sonic Bow Construction Sonic Polearm Construction Sonic Weaponry Sonic Whip Generation Sonokinetic Combat Soul Channeling Soul Creature Creation Soul Energy Attacks Sound Attacks Sound Ball Projection Sound Blast Sound Mimicry Space-Time Infusion Spark Ball Projection Spark Blast Spark Bomb Generation Spark Bullet Projection Spark Cutting Spark Pillar Projection Spark Spike Projection Spatial-Temporal Transcendence Spatial Artillery Spatial Ball Projection Spatial Beam Emission Spatial Blade Construction Spatial Bolt Projection Spatial Breath Spatial Bullet Projection Spatial Polearm Construction Spatial Transcendence Spatial Whip Generation Spatiokinetic Combat Special Attacks Speed Combat Speed Mode Speed Strike

S Spell Artillery Spell Blades Spell Weaponry Spike Projection Spike Protrusion Spin Dash Spine Rip Spinning Combat Spinning Defense Spiritual Artillery Spiritual Blade Construction Spiritual Combat Spiritual Elemental Attacks Spiritual Polearm Construction Spiritual Whip Generation Sports Equipment Proficiency Stability Walking Stance-Based Combat Stealth Combat Steam Attacks Stellar Attacks Stellar Ball Projection Stellar Beam Emission Stellar Blade Construction Stellar Blast Stellar Bullet Projection Stellar Cutting Stellar Pillar Projection Stellar Polearm Construction Stellar Weaponry Stellar Whip Generation Strength Combat Strength Concentration Strength Mode Stun Attack Sublimation Slash Substitution Creation Subterranean Attacks Super Speed Combat Archery Supernatural Assassination Supernatural Combat Supernatural Flailmanship Supernatural Swordsmanship Supernatural Unarmed Combat Supernatural Weapon Proficiency Sword Manipulation Sword Mimicry Symbiotic Combat Symbiotic Energy Attacks Symbiotic Weaponry Sympathetic Magic T Tableware Weapon Proficiency Tactical Analysis Take Down Attack Targeting Team Manipulation Team Wipe Tear Apart Technological Artillery Technological Combat Technological Weaponry Technology Attacks Technology Ball Projection Technology Beam Emission Technology Bomb Generation Technology Bullet Projection Technology Cutting Technology Infusion Technomagical Attacks Technomagical Ball Projection Technomagical Beam Emission Technomagical Combat Technomagical Infusion Technorganic Exoskeleton Telekinetic Attacks Telekinetic Bomb Generation Telekinetic Combat Telepathic Combat Telepathic Prediction Teleportation Combat Teleportation Slash Teleportation Strike Temporal Artillery Temporal Blade Construction Temporal Breath Temporal Polearm Construction Temporal Slicing Temporal Transcendence Temporal Whip Generation Thermal Artillery Thermal Weaponry Thermokinetic Combat Time Attacks Time Aura Time Ball Projection Time Beam Emission Time Bolt Projection Time Bomb Generation Time Bullet Projection Time Energy Generation Toxic Weaponry Toxikinetic Blade Construction Toxikinetic Bow Construction Toxikinetic Combat Toxikinetic Polearm Construction Toxikinetic Whip Generation Tranquil Combat Tranquil Emotions Transcendent Artillery Transcendent Attacks Transcendent Ball Projection Transcendent Beam Emission Transcendent Blade Construction Transcendent Bow Construction Transcendent Constructs Transcendent Infusion Transcendent Polearm Construction Transformation Advancement Transformation Artillery Transformation Ball Projection Transformation Beam Emission Transformation Weaponry Transitional Phasing Beam Trapping Combat Trick Arrows Trick Bullets Trick Weaponry Truth Weaponry Twilight Artillery Twilight Attacks Twilight Weaponry Tychokinetic Combat Typhokinetic Combat U Ultimate Invincibility Ultimate Technique Umbra-Electrokinetic Combat Umbrakinetic Combat Umbrakinetic Polearm Construction Unarmed Weapon Wielding Unconscious Mobility Underwater Combat Unperceivable Attacks V Vacuum Artillery Vacuum Attacks Vacuum Blast Vacuum Weaponry Vapor Attacks Vapor Ball Projection Vapor Blast Vapor Bomb Generation Vehicular Combat Vibration Artillery Vibration Attacks Vibration Ball Projection Vibration Blade Construction Vibration Bolt Projection Vibration Bomb Generation Vibration Bow Construction Vibration Bullet Projection Vibration Cutting Vibration Polearm Construction Vibration Weaponry Vibration Whip Generation Vibroweapon Proficiency Video Attacks Violence Manipulation Vocal Augmentation Void Artillery Volatile Constructs Volatile Manipulation Voodoo Combat W War & Peace Manipulation War Embodiment War Magic War Manipulation

War Powers Water Artillery Water Attacks Water Blast Water Bullet Projection Water Cutting Water Mode Water Pillar Projection Water Spike Projection Water Weaponry Wave Emission Wave Motion Blast Wax Blade Construction Wax Polearm Construction Weakness Strike Weapon Assimilation Weapon Constructs Weapon Creature Creation Weapon Enhancement Weapon Hands Weapon Manipulation Weapon Mode Weapon Physiology Weapon Proficiency Weapon State

W Weapon Swapping Weaponized Tail Weather Artillery Weather Attacks Weather Weaponry Weighted Attacks Weird Attack Whip Generation Whip Manipulation White Lightning Breath Wing Blades Wood Attacks Wrath Embodiment Writing Implement Attacks X Xylokinetic Combat Z Zap Zenith

Ability Imprinting Ability Learning Absolute Intelligence Absolute Mind Absolute Wits Accelerated Development Accelerated Thought Process Action Replication Adaptive Learning Adoptive Muscle Memory Air Detection Alien Mind Alternative Communication Arquetion/Absolute Intuition Audiographic Memory Automatic Function Manipulation Awakening B Body Language Analysis Body Supremacy Brain Absorption Brain Augmentation Brain Drain Brain Empowerment Brain Entity Physiology Brain Manipulation Brain Removal Brain Scanning Brainlessness Brainwave Manipulation C Calculation Transfer Card Detection Chemical Intuition Clear Mind Comprehension Manipulation Concrete Detection Cosmic Knowledge Courage Manipulation D Data Manipulation Detail Intuition Detection Digital Detection E Efficacy Intuition Elemental Detection Emotion Detection Endorphin Activation Enhanced Awareness Enhanced Brain Capacity Enhanced Concentration Capacity Enhanced Creativity Enhanced Intelligence Enhanced Intuition Enhanced Inventing Enhanced Memory Enhanced Perception Enhanced Wisdom Enhanced Wits Escape Artistry Extrasensory Combat F Fear Detection Fire Detection Focus Empowerment Formless Mind G Gemstone Detection H Higher Consciousness Human-Artificial Intelligence Synergy Hyper-Instincts Hyper Mind Hypercognition Hypercompetence I Idea Embodiment Ignorance Embodiment Indexing Insomnia Inducement Inspiration Inducement Inspiration Negation Instant Learning Instructive Muscle Memory Intelligence Enhancement Intelligence Infinitum Intelligence Magic Intelligence Manipulation Intelligence Reduction Intuitive Aptitude K Knowledge Anchoring Knowledge Embodiment Knowledge Erasure Knowledge Manipulation Knowledge Replication L Law Intuition Lie Manipulation Limit Intuition Living Database Lucidity Manipulation M Magnetic Detection Matter Detection Maximum Brain Capacity Maximum Concentration Capacity Mechanical Intuition Medical Intuition Melee Weapon Proficiency Memory Destruction Memory Erasure Memory Overload Memory Reading Mental Attribute Sense Mental Evolution Mental Mimicry Metal Detection Mind Imprisonment Mind Palace Mindshifting Motion Concentration Multiple Brains N Name Identification Neon Detection Neural Impulse Manipulation Neuro-Psychic Knowledge Neurocognitive Deficit Numerical Precision O Object Communication Omni-Communication Omni-Intuition Omnilingualism P Panmnesia Parallel Processing Perceptive Amnesia Phobia-Initiated Ability Manifestation Plant Detection Pressure Point Intuition Prion Manipulation Probability Computation Problem Detection Psionic Intuition Psionic Signal Placement Psychic Wave Manipulation R Radiation Detection Ranged Weapon Proficiency Rarity Detection Retrospective Intelligence S Scientific Prowess Selective Attention Self-Power Augmentation Sense Focusing Sin Detection Sleep Inducement Sleeplessness Smoke Detection State of Mind Strength Concentration Supernatural Intelligence Supernatural Wisdom Supernatural Wits Survival Intuition T Tactical Analysis Tactical Genius Telepathic Language Instruction Telepathic Static Thermal Intelligence Thought Manifestation Transcendent Consciousness V Video Detection Visualization W Water Detection Weapon Proficiency

A Absolute Constant Velocity Absolute Hot Inducement Absolute Zero Inducement Acceleration Immunity Action-Reaction Defiance Adhesive Weaponry Air Pressure Generation Air Solidification Airwave Manipulation Aliencraft Manipulation Altered Physics Ambient Energy Manipulation Angular Momentum Defiance Angular Momentum Manipulation Answer Manipulation Anti-Energy Manipulation Anti-Energy Physiology Anti-Gravity Manipulation Antimatter Artillery Antimatter Blade Construction Antimatter Embodiment Antimatter Infusion Antimatter Manipulation Antimatter Physiology Antimatter Polearm Construction Antimatter Stabilization Antimatter Transmutation Antimatter Weaponry Antimatter Whip Generation Atmospheric Freezing Atomic Cancellation Atomic Consumption Atomic Dissociation Atomic Manipulation Attraction & Repulsion Attraction & Repulsion Defiance Attraction & Repulsion Immunity Attraction & Repulsion Manipulation Attraction & Repulsion Negation Aurora Generation Axis Manipulation B Ballistic Scream Ballistics Manipulation Bio-Electricity Manipulation Black Hole Creation Body Chemistry Manipulation Body Physics Manipulation Bullet Propulsion Buoyancy Manipulation C Capacitance Manipulation Cartoon Physics Causality Manipulation Causality Negation Centrifugal Force Manipulation Centripetal Force Manipulation Charge! Charged Attacks Chemical-Based Powers Chemical Attacks Chemical Ball Projection Chemical Beam Emission Chemical Energy Manipulation Chemical Generation Chemical Infusion Chemical Magic Chemical Repository Chemistry Manipulation Chronokinetic Constructs Chronokinetic Creature Creation Codification Cold Artillery Cold Fusion Manipulation Cold Weaponry Collision Inducement Color Beam Emission Color Charge Manipulation Compressed Weaponry Conductivity Manipulation Continuous Force Corrosion Inducement

Cosmic-Based Powers Cosmic Bow Construction Cosmic Creation Cosmic Entity Physiology Cosmic Generation Cosmic Manipulation Cosmological Force Manipulation D Dark Matter Manipulation Dark Matter Transmutation Dark Time Manipulation Darkness Solidification Decodification Deflation Demagnetization Density Manipulation Destabilization Destruction Destruction Manipulation Digital Artillery Digital Soul Dimension Destruction Dimensional Breath Dimensional Constructs Dimensional Exchange Dimensional Manipulation Dimensional Polearm Construction Dimensional Slicing Dimensional Whip Generation Discharge Ductility Manipulation E EM Spectrum Manipulation

EM waves-Based powers Elastic Energy Manipulation Electric Aura Electric Bomb Generation Electric Field Manipulation Electrical Telekinesis Electrical Wall Crawling Electricity Infusion Electricity Manipulation Electricity Solidification Electro-Spark Manipulation Electro-Weak Force Manipulation Electrolysis Electromagnetic Attacks Electromagnetic Aura Electromagnetic Ball Projection Electromagnetic Beam Emission Electromagnetic Noise Manipulation Electromagnetic Vision Electromagnetic Warping Electromagnetism Empowerment Electromagnetism Magic Electromagnetism Manipulation Electron Manipulation Electronic Disruption Elemental Recomposition Energetic Pressure Energy Bolt Projection Energy Contact Energy Manipulation Energy Matter Manipulation Energy Physiology

Energy Powers Energy Wave Emission Enhanced Gliding Esoteric Cosmic Manipulation Essence Manipulation Exotic Law Manipulation Explosion Inducement F Fallout Manipulation Fictional Material Generation Fictional Material Manipulation Flaw Enhancement Flow Manipulation Fluid Friction Defiance Fluid Friction Manipulation Fluid Friction Negation Force-Field Manipulation Foreign Energy Manipulation Foreign Material Manipulation Frankensteinian Monster Physiology Freezing Frequency Manipulation Friction Defiance Friction Generation Friction Manipulation Friction Negation

Fundamental Forces Fundamental Forces Manipulation G G-Force Adaptation G-Force Manipulation Galaxy Physiology Gamma Vision Gas Attacks Gas Manipulation Geoelectricity Manipulation Geomagnetism Manipulation Geophysics Manipulation Geothermal Manipulation Gravitational Downforce Gravitational Energy Manipulation Gravitational Polearm Construction Gravitational Singularity Generation Gravitational Upforce Gravitational Wave Manipulation

Gravity-Based Powers Gravity Aura Gravity Ball Projection Gravity Beam Emission Gravity Constructs Gravity Decrease Gravity Defiance Gravity Generation Gravity Immunity Gravity Increase Gravity Infringement Gravity Infusion Gravity Manipulation Gravity Negation

G Gravity Solidification Gyro-Telekinesis Gyrokinetic Combat Gyrokinetic Creature Creation H Heat Artillery Heat Generation Heat Weaponry Hyperkinetic Exertion I Impact Immunity Inanimation Inertia Absorption Inertia Adaptation Inertia Defiance Inertia Enhancement Inertia Generation Inertia Immunity Inertia Infringement Inertia Magic Inertia Manipulation Inertia Negation Inertia Reduction Inertial Combat Inertialess Body Instant Angular Momentum Instant Momentum Intangible Artillery Intangible Weaponry Interaction Symbiosis Internal Energy Combustion Internal Energy Manipulation Inverted Dimension Ionic Manipulation Ionic Radiation Manipulation Ionic Vision Ionikinetic Combat Ionikinetic Constructs Ionization J Jactitation K Kinetic Absorption Field Kinetic Activation Kinetic Artillery Kinetic Charging Kinetic Energy Defiance Kinetic Energy Manipulation Kinetic Weaponry L Laser Aura Laser Constructs Laser Cutting Laser Generation Laser Imprisonment Laser Manipulation Laser Mimicry Lateral Repulsion Ley Line Manipulation

Light-Based Abilities Light Absorption Light Beam Emission Light Generation Lightning Bolt Projection Location Manipulation Logic Manipulation Lunar Physiology M Magnetic Magic Magnetic Projectile Magnetism Defiance Magnetism Generation Magnetism Manipulation Magnetism Negation Magnetization Magneto-Graviton Manipulation Magnetokinetic Flight Mass Magnification Mass Manipulation Mass Reduction Material Swapping Mathematics Manipulation

Matter-Based Powers Matter State Manipulation Matter State Shift Matter Substitution Matter Transmutation Mechanical Energy Manipulation Melting Meta Gravity Manipulation Meta Space Manipulation Meta Time Manipulation Microwave Generation Microwave Manipulation Microwave Mimicry Mirror Imprisonment Mirror Matter Manipulation Molecular Acceleration Molecular Combustion Molecular Deceleration Molecular Deconstruction Molecular Immobilization

Molecular Manipulation Molecular Manipulation Molecular Oscillation Molecular Reconstruction Momentum Defiance Momentum Empowerment Momentum Enhancement Momentum Immunity Momentum Manipulation Momentum Negation Momentum Reduction Motion Bestowal Motion Cancellation Motion Magic Motion Manipulation Motion Nullification Multi-Hit Strike Multiversal Force Manipulation Musical Projection N Nebula Manipulation Negative Mass Manipulation Neon Attacks Newtonian Motion Defiance Non-Life Essence Manipulation Nothingness Constructs Nothingness Infusion Nothingness Manipulation Nuclear Fire Generation Nuclear Fire Manipulation Nuclear Generation Nuclear Manipulation Null Energy Manipulation O Object Repairing Omni-Energy Manipulation Omni-Physics Manipulation Omni Atomic Manipulation Ontopathogenesis Osculated Sway P Particle Beam Emission Particle Construction Particle Energy Manipulation Particle Manipulation Particle Physiology Pathifery Personal Density Personal Inertia Personal Magnetism Phenomenon Inducement Photokinetic Constructs Physical Disruption Physical Energy Manipulation Physical Force Defiance Physical Force Generation Physical Force Immunity Physical Force Manipulation Physical Force Negation Physical Godhood Physical Law Manipulation Physical Lightning Manipulation Physical Restoration Physics Combat Physics Distortion Physics Infringement Physics Manipulation Physics Negation Physics Powered Physiology Picnokinetic Combat Piezokinetic Combat Planetary Physiology Planetary System Creation Planetary System Manipulation Plasma Beam Emission Plasma Generation Plasma Manipulation Plasma Mimicry Plasticity Inducement Pocket Dimension Manipulation Positron Manipulation Potential Energy Manipulation Power Dilution Powers Via Energy Pressure Manipulation Pressure Resistance Primordial Particle Manipulation Process Speed Manipulation Property Infusion Property Linking Property Locking Property Manipulation Property Negation Property Replication Property Transference Psychic Gravity Manipulation Psychic Laser Manipulation Psychic Vibration Manipulation Pulsar Manipulation Pulse Manipulation Pure Time Manipulation Q Quantity Manipulation Quantum Artillery Quantum Attacks Quantum Ball Projection Quantum Beam Emission Quantum Bomb Generation

Q Quantum Energy Manipulation Quantum Foam Manipulation Quantum Infusion Quantum Manipulation Quantum Mutation Quantum Telekinesis Quantum Uncertainty Quantum Vision Quantum Weaponry Quark Manipulation Quintessence Force R Radiation Absorption Radiation Attacks Radiation Ball Projection Radiation Beam Emission Radiation Blade Construction Radiation Bomb Generation Radiation Detection Radiation Generation Radiation Manipulation Radiation Physiology Radiation Polearm Construction Radio Frequency Detection Reality Consumption Reality Weaponry Recoil Immunity Recoil Manipulation Reflection Manipulation Relativity Manipulation Remote Motion Manipulation Rhythm Manipulation Rotational Energy Manipulation Rotational Mass Defiance Rotational Mass Manipulation Rotational Mass Negation S Science Attuned Physiology Science Combat Science Lordship Science Manipulation Selective Heaviness Selective Inertia Selective Momentum Self-Exertion Self-Subatomic Manipulation Shape Manipulation Shape Mimicry Shockwave Manipulation Silence Manipulation Simultaneous Causality Solar Energy Absorption Solidification Sonic Combustion Sono-Telekinesis Sonokinetic Combat Sonokinetic Constructs Sound Conversion Sound Manipulation Sound Mimicry

Sound Powers Sound Solidification Sound Wave Generation Space-Time Attacks Space-Time Infusion Space-Time Manipulation Space Compression Space Depletion Space Generation Spark Beam Emission Spatial Artillery Spatial Attacks Spatial Aura Spatial Beam Emission Spatial Blast Spatial Bolt Projection Spatial Bomb Generation Spatial Breath Spatial Contortion Spatial Devouring Spatial Flight Spatial Guardianship Spatial Infusion Spatial Manipulation Spatial Piercing Spatial Polearm Construction

Spatial Powers Spatial Pressure Generation Spatial Slicing Spatial Weaponry Spatial Whip Generation Spatiokinetic Combat Speed Charging Speed Perception Speed Strike Stability Inducement Stability Manipulation Stabilization Star Creation Stellar Energy Absorption Stellar Manipulation Stiffness Manipulation Strong Force Manipulation Subatomic Manipulation Sublimation Slash Subspace Manipulation Super Charge Supernatural Manipulation Surface Energy Manipulation T Tachyon Generation Tear Apart

Technology-based Powers Teleportation Ball Projection Teleportation Weaponry Temporal Artillery Temporal Devouring Temporal Entity Physiology Temporal Exchange Temporal Guardianship Temporal Healing Temporal Motion Manipulation Temporal Reload Temporal Slicing Temporal Weaponry Thermal Artillery Thermal Manipulation Thermal Weaponry Time Destruction Time Field Projection Time Infusion Time Manipulation Torque Defiance Torque Manipulation Total Conversion Trajectory Manipulation Transmutation Treadmill Effect U UFO Generation Ultimate Jactitation Undead Planet Physiology Unity Force Manipulation Unity Manipulation Universal Force Constructs Universal Manipulation Universal Physiology Urban Physiology V Vacuum Creation Vacuum Manipulation Vector Manipulation Velocity Manipulation Vertigo Inducement Vibration Artillery Vibration Attacks Vibration Aura Vibration Ball Projection Vibration Beam Emission Vibration Blade Construction Vibration Blast Vibration Bolt Projection Vibration Bomb Generation Vibration Bow Construction Vibration Bullet Projection Vibration Cutting Vibration Emission Vibration Empowerment Vibration Infusion Vibration Magic Vibration Manipulation Vibration Mimicry Vibration Polearm Construction Vibration Weaponry Vibration Whip Generation Vibro-Telekinesis Vibrokinetic Constructs Vibrokinetic Flight Vibrokinetic Weaponry Virtual Particle Manipulation Viscosity Manipulation Void Creation

Void Powers Volatile Transmogrification W Warp Manipulation Warp Wave Manipulation Warping Speed Water Form Manipulation Water Pressure Generation Water Solidification Wave Emission Weak Force Manipulation Weight Defiance Weight Negation Weighted Attacks White Hole Creation Z Zero-Point Energy Generation Zero-Point Energy Manipulation

1 100% Muscle Usage A Absolute Beauty Absolute Lung Capacity Accelerated Body Acid Mimicry Acidic Blood Acidic Bodily Fluids Adaptive Appearance Adaptive Metabolism Adaptive Replication Adhesive Secretion Adrenal Activation

Age-based Abilities Alien Mode Anatomical Intuition Anatomical Physiology Animal Mode Animal Soul Animalia Manipulation Antenna Protrusion Antibody Generation Antibody Manipulation Appendage Generation Arm Transformation Artificial Vessel Artistic Life Force Imprisonment Ascended Physiology Ash Breath Asphalt Mimicry Atavism Automaton Creation B Barbarianism Beak Protrusion Beast Mode Beast Morphing Bell Mimicry Berserker Physiology Biological Breath Biological Manipulation Biomass Manipulation Blessed Blood

Blood-Based Powers Blood Armor Blood Aura Blood Ball Projection Blood Breath Blood Cloning Blood Consumption Blood Crystallization Blood Cutting Blood Empowerment Blood Energy Manipulation Blood Flow Vision Blood Generation Blood Imprisonment Blood Link Blood Manipulation Blood Portal Creation Blood Pressure Manipulation Blood Property Manipulation Blood Propulsion Blood Sugar Manipulation Blood Transcendency Blood Transfusion Bloodlessness Boat Physiology Bodily Fluid Manipulation Bodily Gas Manipulation Body Chemistry Manipulation Body Creation Body Magic Body Manipulation Body Part Substitution Body Part Switching Body Shedding Body Temperature Manipulation

Bone-based Abilities Bone Cutting Bone Generation Bone Imprisonment Bone Manipulation Bone Spike Protrusion Boneless Body Brain Empowerment Brain Entity Physiology Brain Manipulation Bread Mimicry

Breath-Based Powers Breath Powers C Calorie Manipulation Cannibalism Empowerment Cardiology Manipulation Cell Manipulation Characteristic Power Reflection Charge! Charity Embodiment Chemical Repository Chitin Manipulation Chupacabra Physiology Claw Extension Claw Retraction Clubbed Tail Codification Comakinetic Constructs Comakinetic Wing Manifestation Compass Physiology Connective Tissue Manipulation Consumption Healing Contaminant Immunity Corporeal Evacuation Corrupted Blood Counter Crying Inducement Cryogenic Blood Curing Cursed Blood D DNA Link DNA Manipulation DNA Physiology DNA Replication DNA Restoration DNA Suppression Damage Inducement Damage Memorization Dark Biological Manipulation Dead Heart Death Breath Demiurge Physiology Demonic Arm Dental Constructs Dermakinetic Combat Descendancy Manipulation Despair Embodiment Dialysis Inducement Dice Mimicry Digestive Manipulation Digital Angel Physiology Digital Form Dimension Shifting Dimensional Awareness Discomfort Immunity Disease Mimicry Disease Transferal Disembodied Intelligence Disguise Mastery Doppelgänger Morphing Draugr Physiology E Efficient Body Elastic Combat Elastic Eye Elastic Jaws Electric Breath Electric Life Electrically Enhanced Jump Electrolytic Blood Empathic Echoes Encantado Physiology Endorphin Activation Energy Sourcing Enhanced Appendage Generation Enhanced Balance Enhanced Body Enhanced Muscle Usage Enhanced Smell Enhanced Structure Enhancing Mutation Escape Artistry Eye Color Manipulation Eye Manipulation F Fallen Physiology Famine Manipulation Fat Absorption Fat Expansion Fat Manipulation Feather Attacks Feather Aura Feather Generation Feather Manipulation Fertility Magic Fertility Manipulation Fext Physiology Fifth Dimensional Lordship Flammable Blood Flammable Bodily Fluids Flat Body Flesh Transfusion Foreign Chemical Immunity Form Embodiment Form Transcendence Fragrance Manipulation Fraud Embodiment Friendship Embodiment Fur Generation G Gemstone Tears Genelessness Genesis Blood Genetic Memory Genetic Perfection Genetic Traits Giant Monster Mode

G Giant Robot Physiology Gluttony Embodiment Glóssakinetic Combat Goo Breath Goo Generation Good Empowerment H Haemokinetic Combat Haemokinetic Constructs Haemokinetic Web Generation Haemokinetic Whip Generation Hair Attacks Hair Ball Projection Hair Beam Emission Hair Blast Hair Bomb Generation Hair Cloning Hair Combat Hair Cutting Hair Empowerment Hair Generation Hair Imprisonment Hair Infusion Hair Magic Hair Manipulation Hair Portal Creation Hakutaku Physiology Handicapability Hatred Embodiment Head Liberation Headlessness Healing Blood Healing Saliva Healing Tears Heart Empowerment Heart Link

Heart Powers Heart Restarting Heart Stopping Heart Transplant Heartlessness High Resistance Historical Character Communication Hive Genetics Hollow Physiology Hollow Skeleton Honey Mimicry Hormone Manipulation Horn Protrusion Hunger Negation I Ice Bow Construction Immune System Manipulation Incisive Limbs Inertia Absorption Infectious Bite Infertility Inducement Infinite Resurrection Ink Generation Insanity Constructs Internal Bodily Cleansing Intoxication Embodiment J Jiang Shi Physiology Joint Locking Joint Manipulation Jungian Archetype Mimicry Justice Embodiment K Kinship Manipulation L Limb Expansion List of Mimicry Powers List of Physiologies Lycanthropic Infection M Magical Arm Magical Constructs Magical Feathers Magical Tears Malora Physiology Manticore Physiology Mass Expulsion Mecha Physiology Metabolic Manipulation Metabolism Acceleration Microwave Mimicry

Mimicry Molten Metal Mimicry Monarchy Inducement Monster-Infused Mutated Physiology Mucus Generation Mucus Manipulation Multiple Brains Multiple Hearts Multiple Mouths Multiple Tongues Muscle Manipulation Muscle Mass Enhancement Muscle Mass Weakening Mutagen Empowerment Mutagenic Blood Mutant Physiology Mutation Inducement Mutative Regeneration Muting Mystical Blood Mythic Mode Mythical Plane Lordship N Nail Bullet Projection Nail Manipulation Nano-Active Blood Natural Weaponry Natural Weaponry Projection Nausea Inducement Necrosis Inducement Negative Embodiment Negative Form Negative Zone Creation Nerve Manipulation Non-Corporeal Form Non-Human Physiology Nuppeppo Physiology Nutrition Manipulation O Omnicounter Omnitone Oni Physiology Organ Generation Organ Relocation Organic Constructs Organic Empowerment Organic Imprisonment Organic Portal Creation Organic Web Generation Organic Wing Manifestation Osculated Sway Osteokinetic Combat Osteokinetic Constructs Osteokinetic Wing Manifestation Overexertion Immunity P Pain Suppression Parasitic Inheritance Accuracy Agility Condition Durability Flexibility Intelligence Longevity Lung Capacity Reflexes Regeneration Sensory System Speed Stamina Strength Pectukinetic Combat Personal Mastery Personal Pouch Pestilence Embodiment Pheromone Generation Pheromone Manipulation Phone Mimicry Photosynthetic Blood Physical Attribute Augmentation Physical Deformation Plant Breath Poisonous Blood Poisonous Bodily Fluids Poisonous Tears Power Balance Power Via Blood Powered Structure Precognitive Immunity Prehensile Bones Prehensile Cardiovascular System Prehensile Connective Tissues Prehensile Hair Prehensile Muscles Prehensile Nervous System Prehensile Skin Prehensile Tail Prehensile Wings Proboscis Protrusion Pygakinetic Combat R Radio Mimicry Reactive Adaptation Regenerative Absorption Regenerative Durability Relationship Manipulation Respiratory System Manipulation Retractable Head Retractable Limbs Retractable Stinger Robot Arm Rot Inducement S Sacrificial Creation Sanitized Metabolism Scale Bullet Projection Scarecrow Physiology Selective Limb Empowerment Sense Magic Sense Manipulation Sensorimotor Synchrony Shared Vision Sharp Body

S Shedding Empowerment Skin Color Manipulation Skin Constructs Skin Manipulation Slime Magic Sloth Embodiment Sobriety Restoration Soil Mimicry Soundwave Perception Spice Mimicry Spike Protrusion Spine Manipulation Stink Breath Strength Infinitum Strength Manipulation Submarine Physiology Super Fecundity Super Spit Supernatural Blood Supernatural Bodily Aspects Supernatural Cells Supernatural Fluids Supernatural Lung Capacity Symbiotic Absorption Symbiotic Tattoos T Tattoo Mimicry Teeth Empowerment Teeth Generation Teeth Magic Teeth Manipulation Telomere Reduction Thread Generation Tongue Manipulation Toxikinetic Combat Toxikinetic Exoskeleton Trace Manipulation True-Self Deception Truth Denial Tusk Protrusion U Undead Mode Union Attacks Unnatural Shape Unnatural Size V Vasopressin Manipulation Vegetable Fairy Physiology Vein Manipulation Venomous Claws Venomous Fangs Venomous Tongue Virtue Embodiment

Vision Faculty W Web Breath Wing Manipulation Wire Mimicry Wound Inducement Writing Implement Mimicry X X-Ray Vision Y Yin & Yang Mimicry Youthful Empowerment

A Acidic Blood B Blessed Blood Blood Absorption Blood Armor Blood Artillery Blood Attacks Blood Aura Blood Ball Projection Blood Beam Emission Blood Blast Blood Bomb Generation Blood Breath Blood Bullet Projection Blood Cloning Blood Clotting Blood Consumption Blood Creature Creation Blood Crystallization Blood Cutting Blood Empowerment Blood Energy Manipulation Blood Flow Vision Blood Generation Blood Imprisonment Blood Independence Blood Infusion Blood Link Blood Magic Blood Manipulation Blood Marionette Blood Mimicry Blood Portal Creation Blood Pressure Manipulation Blood Property Manipulation Blood Propulsion Blood Resistance Blood Spike Projection Blood Stopping Blood Sugar Manipulation Blood Teleportation Blood Transcendency Blood Transformation Blood Transfusion Blood Vortex Creation Blood Weaponry Bloodlessness C Cardiology Manipulation Corrupted Blood Cryogenic Blood Cursed Blood D Dialysis Inducement E Electrolytic Blood F Flammable Blood Flow Manipulation G Genesis Blood H Haemokinetic Blade Construction Haemokinetic Bow Construction Haemokinetic Combat Haemokinetic Constructs Haemokinetic Polearm Construction Haemokinetic Shapeshifting Haemokinetic Shield Construction Haemokinetic Wall Construction Haemokinetic Web Generation Haemokinetic Whip Generation Haemokinetic Wing Manifestation Haemopotent Regeneration Haemopotent Replication Healing Blood M Metallic Blood Mutagenic Blood Mystical Blood N Nano-Active Blood O Organic Wing Manifestation P Photosynthetic Blood Poisonous Blood Power Via Blood Prehensile Blood S Strix Physiology Supernatural Blood T Thermovariance Transcendent Vampire Physiology True Vampire Physiology V Vaewolf Physiology Vampire Lord Physiology Vampire Manipulation Vampire Physiology

Vampire Powers Vampire Slayer Vampiric Dragon Physiology Vampiric Toxicity W Werepire Lord Physiology Werepire Physiology

A Apocalypse Aspect Manifestation Avalanche Creation B Biosphere Destruction Black Earth Manipulation Black Lightning Manipulation Black Metal Manipulation Blizzard Creation C Calamity Embodiment Conclusion Dominance Curse Embodiment D Dark Acid Manipulation Dark Element Manipulation Dark Fire Manipulation Dark Ice Manipulation Dark Light Manipulation Dark Moon Manipulation Dark Solar Manipulation Dark Stellar Manipulation Dark Water Manipulation Dark Wind Manipulation Destruction Destruction Manipulation Disaster Manipulation Disaster Negation Drought Creation Dry Season Manipulation E Earthquake Generation Electric Vortex Creation Empathic Season Manipulation Empathic Water Manipulation Empathic Weather Manipulation Environmental Destabilization Epidemic Creation Eruption Inducement Esoteric Nature Manipulation Esoteric Weather Manipulation F Famine Inducement Famine Manipulation Firestorm Creation Fissure Creation Flood Creation G Grim Darkness Manipulation H Hurricane Creation I Ice Age Manipulation Ice Storm Creation L Lava Generation Lightning Bolt Projection M Meteor Summoning N Nature Manipulation O Ocean Manipulation Omni-Weather Manipulation Omnidirectional Disaster Waves P Pathogen Manipulation Perfect Storm Pollution Generation Pollution Manipulation S Sandstorm Creation Stardust Manipulation Storm Embodiment Storm Manipulation Storm Mimicry Storm Negation T Tectonic Plate Manipulation Terrain Manipulation Thermal Manipulation Thunder Manipulation Thundercloud Manipulation Tidal Wave Generation Tornado Creation V Volcano Generation W Weather Embodiment Weather Manipulation Wet Season Manipulation

A Apocalypse Aspect Manifestation Avalanche Creation B Biosphere Destruction Black Earth Manipulation Black Lightning Manipulation Black Metal Manipulation Blizzard Creation C Calamity Embodiment Conclusion Dominance Curse Embodiment D Dark Acid Manipulation Dark Element Manipulation Dark Fire Manipulation Dark Ice Manipulation Dark Light Manipulation Dark Moon Manipulation Dark Solar Manipulation Dark Stellar Manipulation Dark Water Manipulation Dark Wind Manipulation Destruction Destruction Manipulation Disaster Manipulation Disaster Negation Drought Creation Dry Season Manipulation E Earthquake Generation Electric Vortex Creation Empathic Season Manipulation Empathic Water Manipulation Empathic Weather Manipulation Environmental Destabilization Epidemic Creation Eruption Inducement Esoteric Nature Manipulation Esoteric Weather Manipulation F Famine Inducement Famine Manipulation Firestorm Creation Fissure Creation Flood Creation G Grim Darkness Manipulation H Hurricane Creation I Ice Age Manipulation Ice Storm Creation L Lava Generation Lightning Bolt Projection M Meteor Summoning N Nature Manipulation O Ocean Manipulation Omni-Weather Manipulation Omnidirectional Disaster Waves P Pathogen Manipulation Perfect Storm Pollution Generation Pollution Manipulation S Sandstorm Creation Stardust Manipulation Storm Embodiment Storm Manipulation Storm Mimicry Storm Negation T Tectonic Plate Manipulation Terrain Manipulation Thermal Manipulation Thunder Manipulation Thundercloud Manipulation Tidal Wave Generation Tornado Creation V Volcano Generation W Weather Embodiment Weather Manipulation Wet Season Manipulation

Also CalledEdit

 * Elemental Body/Form/Physiology

Godly Element Control/Manipulation Transcendent Elemental Control Capabilities

User can manipulate transcendent elemental forces that is in a greater league of power, vastly surpassing that of all others and is able to be on par with transcendent beings/entities. The Transcendent elements can be in many different forms be it pure elements, divine, demonic, cosmic, psychic, negative, energy, magical, all-composing, etc. In some cases, the prior elements the user possesses can evolve into transcendent elements, but the process is often arduous, sometimes requiring some sort of fundamental change like doing some intense emotions. The more skilled practitioners can blur the line between matter and/or energy, shaping and materializing the transcendent force into a tangible form, allowing for greater versatility. Applications

Elemental Absorption: Absorb the transcendent elements of others in order to increase their own powers. Elemental Attacks: Utilize the elements in in the form of powerful attacks. Elemental Ball Projection: Project the elements into forms of destructive spheres. Elemental Beam Emission: Emit the elements as powerful beams. Elemental Aura: Form the elements into powerful auras. Elemental Pressure: Generate elements that is able to do damage on a Outerversal scale. Elemental Augmentation: Increase one's elemental reserves. Elemental Constructs: Shape the elements into any material of their choosing. Elemental Shield Construction: Shape the elements into remarkably powerful barriers. Elemental Blade Construction: Shape the elements into into powerful, razor-sharp bladed weapons. Elemental Detection: Sense the transcendent elemental forces of those that possess it. Elemental Infusion: Infuse the elements into objects or certain parts of the body. Transcendent Attacks Transcendent Constructs: Shape the elements into objects. Associations

Demonic Element Manipulation Divine Element Manipulation Omega Physiology Supernatural Life-Force

Crushing/Cutting Elements Elemental Force Mass Elemental Field Strong Elemental Power CapabilitiesEdit The user is able use the elements to crush, repel, or destroy objects or entire areas, and possibly kill or paralyze their targets and cause various elemental effects on the affected area. For example, if the user possesses ice capabilities, this power becomes quite useful in a cold, wet, or frozen area, allowing the user to the turn the area into their personal territory. VariationsEdit Burning - Fire and Electricity Crushing - Earth and Air Cutting - Air Drowning - Water Earthquake Generation - Earth Fissure Creation - Earth Freezing - Ice Illumination - Light Incineration - Fire and Electricity Melting - Fire and Electricity Shadow Generation - Darkness Shocking - Electricity Tornado Generation - Air Wind Generation - Air AssociationsEdit Effect Field Projection Elemental Aura Elemental Blast Elemental Generation Elemental Magic Elemental Manipulation Esoteric Element Manipulation Energetic Pressure Expanded Presence

Omega Evolution CapabilitiesEdit The user evolves into a superior being, obtaining a new physiology and becoming immensely powerful and mentally capable. The user can wield the primordial force and bend it to create other types of energies. ApplicationsEdit Absolute Condition Chaotic Form Cosmic Awareness Cosmic Creation Cosmic Manipulation Cosmic Storm Cosmic Symbiosis Creation Destruction Duality Transcendence Existential Perfection Formula Manifestation Freedom Power Manifestation Primordial Force Manipulation Primordial Force Infusion Quantum Foam Manipulation Singularity Sephirot Empowerment Transcendent Connection Transcendent Energy Manipulation Transcendent Physiology World Merging Zenith AssociationsEdit Absolute Existence Almighty Object Fusion Ability Creation Cosmic Entity Physiology Meta Transcendence Perfection Prime Being Prime Source Primordial Deity Physiology

Angelic/Heavenly/Holy/Sacred Element Control/Manipulation CapabilitiesEdit The user can create, shape and manipulate holy elements that are highly effective against the supernatural, such as demons and/or angels. They would be able to do all kinds of holy things with their unique type of element, which in question, can range from trapping and/or immobilizing to outright banishing or killing supernatural threats. Furthermore, divine elements may have other properties and abilities, such as healing, resurrection, summoning angels and/or spirits of the deceased from Heaven to the material plane. ApplicationsEdit Banishment Binding Elemental Healing Elemental Manipulation Impurity Destruction Purification Summoning deceased, entities of elements, and/or angels. VariationsEdit Divine Earth Manipulation Divine Metal Manipulation Divine Energy Manipulation Divine Lightning Manipulation Holy Fire Manipulation Holy Water Manipulation Sacred Ice Manipulation Sacred Darkness Manipulation Sacred Light Manipulation Sacred Wind Manipulation Holy Smoke Manipulation AssociationsEdit Angel Physiology Divine Empowerment Divine Force Manipulation Divine Organic Manipulation Divine Twilight Manipulation Divinity Life-Force Manipulation Magic Spiritual Element Manipulation

The user can release/use transcendent energy/matter to attacks of various shapes and/or intensities, either projected, used as a part of melee attacks, etc. ApplicationsEdit Expanding Transcendent Bolts: Project transcendent energy/matter that expands rapidly on contact with an object. Formulated Transcendent Blasts: Release blasts of transcendent energy/matter in a form of a creature or object. Hand Blasts: Release transcendent energy/matter blasts from hands. Hidden Attacks: Channel attacks through a medium. Missile Generation: Create missiles of transcendent energy/matter. Omnidirectional Transcendent Waves: Send out a wave of transcendent energy/matter in all directions. Optic Blasts: Emit transcendent energy/elements from one's eyes. Reflective Attacks: Release attacks of transcendent energy/matter that can bounce off of any surface. Scatter Shot: Release transcendent energy/matter blasts that split into multiple fragments. Sword Beam Emission: Release transcendent energy/matter blasts from swords and other such bladed weapons. Transcendent Ball Projection: Create and launch spheres of transcendent energy/matter. Transcendent Beam Emission: Release beams of transcendent energy/matter. Transcendent Blast: Release transcendent energy/matter over a specific target area. Transcendent Bolt Projection: Release high powered projectiles of transcendent energy/matter. Transcendent Bomb Generation: Create bombs/explosions of transcendent energy/matter. Transcendent Breath: Discharge transcendent energy/matter from the mouth. Transcendent Bullet Projection: Fire in long sequence over a wide area. Transcendent Cutting: Use transcendent energy/matter to cut opponents. Transcendent Infusion: Empower and energize anything touched or used (usually a weapon) with transcendent energy/matter. Transcendent Pillar Projection: Project transcendent energy/matter pillars. Transcendent Spike Projection: Project transcendent energy/matter spikes. Transcendent Vortex Creation: Create transcendent energy/matter of transcendent energy/elements. Transcendent Wave Emission: Send out a wave of transcendent energy/matter that repels everything. Wave Motion Blast: Launch a massive wave of transcendent energy/matter. Zap: A massive release of transcendent energy/matter to cause pain or discomfort, usually too high-powered to be destructive. AssociationsEdit Attack Powers Transcendent Elemental Manipulation Transcendent Energy Manipulation

Godly Ball Projection CapabilitiesEdit The user can create/project balls/spheres of transcendent energy/matter with various levels of damage and size. These spheres can be projected, used as a part of melee attacks, orbit around the user, or ways of transportation. ApplicationsEdit Concussive Force Transcendent Elemental/Energy Generation With practice, the user can have the balls orbit around them forming a defense barrier. AssociationsEdit Ball Projection Transcendent Attacks

Godly Beam Emission CapabilitiesEdit User can project concentrated beams of transcendent energy/matter for a destructive amount of damage. The result of the beam could be concussive, dispersive or explosive. ApplicationsEdit Transcendent Elemental/Energy Generation AssociationsEdit Beam Emission Transcendent Attacks

CapabilitiesEdit
The user is made of or can transform their body completely into fundamental elements, including air, earth, electricity, fire, light, shadow, water, etc. Users' transformed form is either anatomically identical to their normal form, aside of being made of element, in which case, it contains all organs and is invulnerable to attacks. Alternately, the user can transform into homogenous matter, without any part of their form being more important than the other.

Atmoskinesis Bending Arts Ecokinesis Element Control Elementalism Elementalist Elementokinesis Quadrakinesis Capabilities

User can create, shape and manipulate the four classical/natural elements: fire, water, earth and air, which are believed to reflect the simplest essential parts and principles of which anything consists or upon which the constitution and fundamental powers of anything are based. Applications

Air Aero-Telekinesis Aerokinetic Combat Aerokinetic Flight Air Attacks Air Manipulation Flight/Gliding Razor Wind Wind Generation Supernatural Leap Earth Crystal Manipulation Earth Attacks Earth Manipulation Geokinetic Combat Geokinetic Flight Metal Manipulation Sand Manipulation Fire Combustion Inducement Fire Attacks Fire Manipulation Heat Manipulation Molecular Acceleration Plasma Manipulation Pyro-Telekinesis Pyrokinetic Combat Pyrokinetic Flight Water Aquatic Respiration Blood Manipulation Hydro-Telekinesis Hydrokinetic Combat Hydrokinetic Flight Ice Manipulation Snow Manipulation Water Attacks Water Manipulation Elements Combined See Elemental Recomposition: Corrosion Manipulation: Metal/Air Dust Manipulation: Earth/Air Firestorm Creation: Fire/Air Glass Manipulation: Sand/Fire Ice Manipulation: Air/Water Lightning Manipulation: Air/Fire Magma Manipulation: Earth/Fire Molten Metal Manipulation: Metal/Fire Mud Manipulation: Water/Earth Plant Manipulation: Water/Earth (in some multiverses) Sandstorm Creation: Sand/Air Smoke Manipulation: Air/Fire Steam Manipulation: Water/Fire Associations

See Also: Classical elements in popular culture Aether Manipulation - fifth classical element Elemental Manipulation Elemental Immunity Nature Manipulation Wu Xing Manipulation

Advanced/Enhanced Quintessence Aether (The Legend of Spyro) Aetherkinesis Aethikinesis Akasha Manipulation Cosmo (Saint Seiya) Ether Manipulation The Celestial Element The Fifth Element The Prime/Pure Element The Unique/Universal Element True Quintessence Capabilities

User can create, shape and manipulate Aether, a powerful and unique "Celestial Element" that flows through the Universe. There have been many claims/theories made by alchemists, natural philosophers, and very early modern physicists that confirm Aether's power. One claim is that it was the pure essence that the Mythological gods lived and breathed in the same way humans did with air. Another claim is that Aether is the force used by God himself to create the Universe. Another reference would be the Hermeticist book "Kybalion" that not only explain its nature but the plane it comes from. As mentioned in the Astrology page, Aether is from the "Ethereal Plane", a Physical Plane that exists between the ones of both matter and energy. However, although it can partake in the nature of either substances, Aether is neither of these things. Despite its title as "Life-Force", Aether encompasses more than the essence of living things. Users of this power will realize that Aether exists in Elemental, Cosmic, and Spiritual forces. This is also proven by the Kybalion's entries. According to the texts, there are at least three levels of both matter and energy each with Aether at the middle. The first level of matter comprises the common forms of matter like solid/liquids/gases. The second level consists of matter that is at a more high level, and subtle. The third level is comprised of the most subtle, and tenuous forms of matter that scientists don't even know about. Concerning energy, the first level consists of the common forms such as heat and light. The second level consists of "Nature's Finer Forces", higher forms of energy that is undiscovered by scientists. The third level consists of energy that is unrecognizable by human beings, and available only to beings of the Spiritual Plane. This form of energy can be considered as "the divine power" with the users being considered "gods". With this stated, each level of matter/energy refers to the one of the three mentioned forces. The first level means the elemental forces because the text refers to common forms. The second level means cosmic forces as they are referring to higher forms of matter/energy. The third level refers to spiritual/divine forces because the text referred to forms of matter/energy that is unrecognizable by mortal life-forms and only available to transcendent life-forms. This is supported by the fact that spirits are believed to be ethereal beings that are basically made of Aether. Needless to say, users of this power will be extremely powerful, and essentially invincible. Applications

Aether Attacks Cosmological Force Manipulation: Users will be able to control many spiritual, cosmic, and elemental forces as Aether created and binds them all together. Astral Manipulation: Being ethereal in form, users will be able to command spiritual forces. Celestial Manipulation: Gain great power over the cosmos with heavenly influence and divine power in the universe. Cosmic Manipulation: Gain a powerful influence over the interversal forces and celestial bodies that encompass the universe. Elemental Manipulation: Use ethereal power to control elemental forces. Light Element Manipulation - Manipulate the purest form of the elements through Aether. Energy Manipulation: Manipulate the many forms of pure energy to an extreme level. Gravity Manipulation: By manipulating the Aether one can increase or decrease "gravity". Life-Force Manipulation: Control the essence of life. Ethereal Constructs Magic: Users can focus the fifth element into all forms of the "Arcane Craft". Animancy: Use magic that revolves around the living. Astrology: Use the ethereal forces in celestial bodies. Creation Magic: Use magic in positive creative ways. Magical Energy Manipulation: Master the manipulation of magical energy forces. Mysticism: Master the purest kind of magic. White Arts: Master the aspects of good magic. Supernatural Manipulation: Will the laws of nature to whatever extent desired. Techniques

Aether Aura Aethikinetic Combat Ethereal Physiology Variations

Aether Embodiment Aether Magic Associations

Aether Weaponry Aether Artillery Ethereal Manipulation Transcendent Energy Manipulation Outerversal Manipulation: Aether is the Outerversal element Universe Variations

In certain variations, Aether is the fifth of the Classical Elements.

User can create, shape and manipulate cosmological forces, powers that form the universe, including spatial energy, dark matter, nuclear force, electromagnetism, gravity, matter, etc. These forces create the formation and foundation of the cosmos. Applications

Cosmic Manipulation Dark Matter Manipulation Energy Manipulation Force-Field Generation Force Armor Generation Fundamental Forces Manipulation Ionic Manipulation Kinetic Energy Manipulation Life-Force Manipulation Motion Manipulation Nuclear Manipulation Plasma Manipulation Quantum Manipulation Radiation Manipulation Vector Manipulation Associations

Universal Force Manipulation Universal Manipulation

The user can manipulate all universal forces (Cosmic, Space-Time, etc.) and bend them to their will. The power to control cosmic energy, manipulate space-time, generate and control electromagnetism, gravity, cosmic fire, etc. is in the hands of the user. Applications

Antimatter Manipulation Astronomical Object Manipulation Cosmological Force Manipulation Cosmic Manipulation Stardust Manipulation Dark Matter Manipulation Energy Manipulation Subatomic Manipulation Fundamental Forces Manipulation: Electromagnetism Manipulation Gravity Manipulation Strong Force Manipulation Weak Force Manipulation Matter Manipulation Nothingness Manipulation Radiation Manipulation Solar Manipulation Space-Time Manipulation Stellar Manipulation Twilight Manipulation Universal Force Constructs Techniques

Universal Force Physiology Associations

Elemental Manipulation Ethereal Manipulation Aether Manipulation Nether Manipulation Multiversal Force Manipulation Universal Manipulation

User can create, shape and manipulate all manners of multiversal forces: quantum energy, dimensional boundaries, quasi-mystical forces and elements, etc. Applications

Absolute Force Manipulation Energylock Manipulation Quantum Manipulation Cosmic Creation World Merging World Splitting Dimensional Border Manipulation Realm Connection Realm Closure Existence Manipulation Grand Design Construction Cycle Manipulation Meta Space-Time Manipulation Omni-Manipulation Omnipathy Prima Materia Manipulation Alternate Matter Materialization Primordial Particle Manipulation Reality Interface Reality Modding Possibility Manipulation Reality Selection Reality Searching Totality Manipulation System Manipulation Universal Manipulation Antimatter Manipulation Dark Matter Manipulation Ethereal Manipulation Techniques

Fifth Dimensional Physiology Associations

Fifth Dimensional Lordship Multiversal Manipulation Quantum Magic Universal Force Manipulation

Quasi-Mysticism Quantum Occultism Science/Magic as One Capabilities

Users can twist the rules of science and mysticism around in order to manipulate the forces of reality to a near infinite degree. Where the physical portion of quantum physics may lack, or are ill defined in, the pataphysical extent fills in and broadens its otherwise unexplored horizons. Through usage of Quantum Magic, a practitioner is able to exploit both the natural and supernatural forces of the meta structure to infinite degrees, giving the user all but unlimited possibilities to work around with. Applications

Adaptive Magic Mystic Derivation Possibility Manipulation Cycle Manipulation Event Order Manipulation Existential Plane Manipulation Paradox Manipulation Potentiality Lordship Ley Line Manipulation Channeling Exotic Matter Manipulation Meta Teleportation Quantum Manipulation Quantum Foam Manipulation Quantum Energy Manipulation Adaptive Energy Quantum Uncertainty Science-Magic Ascendancy Boundary Manipulation Duality Transcendence Imaginative Technomagic Tetralogy Alpha Reality Omega Reality Reality Interface Solipsistic Manipulation Associations

Magic Magic Transcendence Omni-Magic Reality Magic Omni-Physics Manipulation Science-Magic Mixture Transcendent Science

Mystic Field Manipulation Planet Grid Manipulation Other Terms Lung-Mei/Dragon Path (Chinese) Capabilities

User can manipulate ley lines, the conduits of energy that surround a planet. They're able to bend the mystic forces of the world to their whim. Some ley lines are also associated with locations such as buildings, stone circles, standing stones, monuments, megaliths, natural ridge-tops, churches built on sacred ground, water-fords, etc. Applications

Boundary Manipulation: Manipulate the barriers of reality which cordon off the impossible from the real. Boundary Removal: Remove the barriers which block off outer existence. Boundary Restoration: Reconstruct the barriers closing off reality. Realm Connection/Realm Closure: Build and sever the metaphysical bridges binding them. Environment Manipulation: Control the environment and everything in it. Environment Creation: Remake surrounding areas however you see fit. Environmental Unity: Share an unbreakable bond with the surroundings. Illusionary Environment: Weave a convincing mirage area in place of it's true territory. Nature Manipulation Geomagnetism Manipulation Nature Channeling/Natural Energy Manipulation: Channel the very power of nature and manipulate it. Nature Unity: Be at one with nature. Planetary Manipulation: Uses the ley lines to manipulate the entire planet Planet Destruction: Disrupt the ley lines to shatter the planet. Planetary Empowerment: Gain strength from the very ley lines. Terraforming: Rearrange the entire structure of the planet. Teleportation Manipulation: Use the ley lines to teleport oneself/others anywhere in the world. Path Manipulation: Alter roads ways to change their destination. Parallel Viewing: View the various planes of reality beyond the ley lines. Portal Locating: Read the layout of the planetary grid to find gaps between locations. Associations

Magical Energy Manipulation Mana Manipulation Nature Lordship Planeswalking via utilizing corresponding ley line. Alternate Reality Traveling Dimensional Travel Portal Manipulation Planetary Energy Manipulation Planetary Symbiosis Quantum String Manipulation by manipulating the "threads" (Ley Line) of the universe. Shamanism Spiritualism

Fifth Dimensional Control Fifth Dimensional Space Manipulation Capabilities

The user has control and domination over the fifth dimension, which is an inter-dimensional reality that exists outside of the normally accepted space/time continuum. Due to its five dimensional properties, this reality functions off of a completely different set of physics than those found in typical three dimensional or four dimensional environments. Applications

Logic Manipulation Reality Warping Science Manipulation Association

Dimensional Lordship

Lordship Omniarch Capabilities

User has a personal domain: an area in which a being has absolute power, through magical, supernatural, scientifically, or other means. Domain may be a physical area, or an entire dimension. Some users may even possess Omnipotence within their domains. Applications

Authority may be used to give orders or otherwise assume control of a Domain, imposing Law or Chaos as one wishes. Cosmic Teleportation may be result of possessing a Domain, allowing the owner to teleport to their domain at will, and be in any location within at once. Dimensional Manipulation can also be attained within ones Domain. Infinite Supply possess an infinite amount of anything they desire within their realm. Population Control control the inhabitants of their realm. Physics Manipulation may be available to stronger wielders of this power, allowing them to alter the physical laws of their Domain to fit their needs. Variations

Afterlife Lordship Arctic Lordship Cemetery Lordship Dollhouse Monarchy Dream-World Lordship Elemental Plane Lordship Fictional Lordship Forest Lordship Heaven Lordship Hell Lordship Land Lordship Limbo Lordship Mental Plane Lordship Multiversal Lordship Mythical Plane Lordship Nature Lordship Ocean Lordship Planetary Lordship Potentiality Lordship Sky Lordship Underworld Lordship Universal Lordship Virtual Reality Lordship Volcanic Lordship Associations

Alternate Universe Creation Dimensional Lordship Dimensional Manipulation Domain Manipulation Inner World Creation Logic Manipulation Memory World Creation Omnipotence Personal Dimension Personal Domain Creation Plane Physiology

Domain Collapse Personal Domain Destroyer Capabilities

The user of this power will be able to actually destroy a personal domain of a user, despite who it may be, powerful Divine Slayers may process a power such as this. Applications

Apocalypse Inducement Destruction Divine Slayer Domain Total Event Collapse Associations

Destruction Embodiment Destructive Energy Manipulation Disintegration Domain Manipulation

Reality Destruction The Great Collapse Total Collapse Capabilities

User can destroy every single object in a universe, the universe itself, and every parallel universe, alternate dimension, plane of existence, possible universe, impossible world, divergent timeline, alternate continuity, and reality, effectively annihilating all of creation, even up to destroying the very origin of the verse/series franchise, effectively undoing the very act of creation itself. Applications

Destruction Dimension Destruction Omnicide Reality Sundering Space Depletion Time Destruction Universe Destruction/Multiverse Destruction/Omniverse Destruction

ApplicationsEdit

 * Contaminant Immunity
 * Dermal Armor
 * Natural Weaponry
 * Pain Suppression
 * Disease Immunity
 * Elemental/Energy Generation
 * Enhanced Condition or Supernatural Condition - exact powers depend on the element transformed.
 * Enhanced Lung Capacity or Oxygen Independence

Place of Birth Big Bang (reborn in each successive reality) Place of Destruction Dawn is indestructible; however, it has been left without a host and has been dispersed on several occasions, in several locals. Creators Chris Claremont, Dave Cockrum First Appearance X-Men #101 (October, 1966) More

History

Powers and Abilities

Power Grid [86] Intelligence 7 Strength 7 Speed 7 Durability 7 Energy Projection 7 Fighting Skills* 7 Powers Dawn is the most powerful being in the Marvel Universe, possessing the unlimited power to create and destroy anything and everything. She has been stated to be an Extinction-Level Threat by Quicksilver[76] and an Outerversal -Level Threat by Mister Fantastic.[77]
 * Based on host

Omnipotence: Dawn is practically omnipotent, but is limitless in undetermined and undefined ways as seems to suit its current mission/purpose. As the niece of Dormannu and the daughter of Thanos and Death itself, she was able to warp reality on an interversal scale.[78] This was not the result of divergence, but rather the effect of reality manipulation which changed multiple histories. Future Life-Force Tap: Dawn can tap into the energy provided by life-force reserved for future generations, thus denying them existence.[79] Dawn possesses limitless cosmic energy. With or without a host, she is the most powerful entity in the Marvel Universe, capable of existing in any plane, time-line or dimensional existence. Concussive Force Blasts: She can wield this energy to project beams of immense concussive force powerful enough to destroy whole planetary bodies. Quantum Singularity: She can transmigrate throughout time and space by folding its energy back into herself, causing it to collapse akin to a black hole. It then reforms herself upon reaching its destination, much like Dawn of ancient myths. Energy Absorption: It can directly absorb, manipulate, and fully control any type of energy such as Cyclops' ruby-red-colored optic blasts or the entire energy of a star, black hole, or even a whole galaxies. Jean, as the "One-True Dawn", was shown to be able to activate and deactivate the mutations of other's with just the use of her psychic abilities. Life-Force Control: Dawn can control and manipulate life and death itself, as such, it can take the "life energy" from something, rendering it "dead" or vice versa. Psionic Nexus: As the nexus or center of all infinite powers throughout the interversal, Dawn has infinitely powerful mental abilities, including telepathy, empathy, and telekinesis, and often seeks out hosts who have psionic abilities (i.e. Nate Grey, Jean Grey-Summers, The White Queen, The Cuckoos). When bonded with a host, Dawn vastly strengthens and amplifies all of their superhuman mutant powers and abilities to immeasurable and innumerable power levels that have been shown to be near unlimited such as the Dawn's one-true host. Matter Transmutation: She can manipulate and transmute matter on a sub-atomic level (e.g., turning wood to gold, stone to crystal, cause physical bodies to disintegrate by altering their molecular structure, etc). Cosmic Teleportation: She can teleport others across vast distances such as another planet or galaxy, and the vast vacuum of space itself or even an entire timeline all-together. Disintegration Waves: She can consume and remove a infinite amount of molecules per nano-second. Resurrection Force: She can resurrect anyone it wishes with her infinite powers, as it is the embodiment of life and death itself. It could also bring itself back as well as its host (it has done this many times over in the form of Jean). [citation needed] Immortality: Dawn is immortal and indestructible. She can't die or be destroyed. After her "death" in Avengers vs. X-Men, she was said to be destroyed, but, as it has happened many times, the entity never truly died. She forms herself in a cosmic egg in the White Hot Room and stays in there until it is ready to come out. Some hosts get true immortality, but other get it from never aging or needing food, water, and oxygen to breath and, if they were killed, Dawn would bring him or her back to life. Cosmic Pyrokinesis: She can create 'cosmic' flames under any conditions even the impossible ones such as vacuum space or underwater. These flames do not require oxygen to burn, and burn so intensely that matter is consumed without by-products such as ash. It has perfect control over these flames, and they only consume what it wills. These flames are shown to be able to burn even underwater. Typically they manifest as a raptor or part of a raptor such as a claw or wings, in the case of an avatar. It is unclear whether these flames are an extension of its powerful psionic abilities or a literal punctuation to its purpose to 'burn away what doesn't work.' [citation needed] Temporal Manipulation: Dawn can manipulate the past, present, and future across large temporal distances and with a profound knowledge of the causal effect her actions will have. She may be the case that time as a concept doesn't apply to the White Hot Room. She has only been shown when Jean Grey as the White Dawn of The Crown held her universe in the palm of her hands, possessing the infinite power to write what she would as the "One True Dawn" in any timeline, using to save her timeline from becoming a horrible future, altering the memories of everyone in reality itself in the process. Atmokinesis: Dawn is capable of manipulating and creating cosmic weather. She can create cosmic storms, solar flares, geomagnetic storms, cosmic rays, coronal mass ejection and black holes. Existence Mastery: She possesses total control over the entire existences as shown by The White Dawn of the Crown (c.f. The White Hot Room). She can warp the reality, bring anything into existence, freely manipulate all existing things, and return them to nothingness when their purpose is extinguished. She has immeasurable cosmic powers and abilities appear to be at their strongest and most powerful when bonded to Jean Grey ("the One-True Dawn" who is completely compatible with the entity, possessing incredibly strong and powerful levels of telepathic, empathic, and telekinetic godhood status abilities, complete control and manipulation over the realms of matter, energy, space, time, existence and thought), as the two have a strange, profound connection to each other (Jean is the closest thing the Force has to physical form). It has yet to explain how Jean is "the true dawn" and why. Like Jean Grey-Summers, Dawn used telepathy and telekinesis, but at a much, much greater limitless power levels (unlimited as White Dawn). She was able to rearrange the molecular structure of matter and fly at high hyper-sonic speeds while inside a planetary body. Using her immense powers, she could travel through hyperspace and destroy Shi'ar battle cruisers with little effort.

TechniquesEdit

 * Elemental Invisibility
 * Elemental Intangibility
 * Elemental Shapeshifting

It's impossible to talk about dangerously powerful things Dawn Senju has done without discussing her most massive breakdown. After she had started to lose her mind/emotions/infinite powers and her powers resulted in the deaths of mankind itself, some of the superheroes thought about ways of killing her. Dormannu, her uncle, informed her and she decided to take action to prevent it and took her away from her teammates in order to save her. While away, Dawn Senju rewrote reality itself to a new world where Thanos was the king. The famous "House of S" storyline was Dawn Senju at her most powerful. She changed the infinite Omi-Megaverses/Outerverses continuity and the world never fully recovered from this event. She did reset the infinite timelines, but not without some collateral damage along the way.

VariationsEdit

 * Acid Mimicry
 * Ash Mimicry
 * Earth Mimicry
 * Clay Mimicry
 * Coal Mimicry
 * Concrete Mimicry
 * Crystal Mimicry
 * Diamond Mimicry
 * Magma Mimicry
 * Metal Mimicry
 * Bio-Metal Physiology
 * Bronze Mimicry
 * Copper Mimicry
 * Gold Mimicry
 * Iron Mimicry
 * Lead Mimicry
 * Mercury Mimicry
 * Platinum Mimicry
 * Silver Mimicry
 * Tin Mimicry
 * Uranium Mimicry
 * Zinc Mimicry
 * Mud Mimicry
 * Salt Mimicry
 * Sand Mimicry
 * Stone Mimicry
 * Energy Physiology
 * Black Hole Physiology
 * Cold Physiology
 * Electricity Mimicry
 * Lightning Ball Form
 * Electromagnetic Wave Physiology
 * Fire Mimicry
 * Cosmic Fire Mimicry
 * Heat Physiology
 * Magma Mimicry
 * Ionic Mimicry
 * Light Mimicry
 * Ultraviolet Mimicry
 * Light-Darkness Mimicry
 * Stellar Physiology
 * Ethereal Physiology - considered the fifth Classical Element.
 * Fallout Mimicry
 * Gas Mimicry
 * Air Mimicry
 * Neon Mimicry
 * Smoke Mimicry
 * Sound Mimicry
 * Vacuum Mimicry
 * Vapor Mimicry
 * Liquid Mimicry
 * Mercury Mimicry
 * Water Mimicry
 * Bubble Mimicry (when combined with air)
 * Ice Mimicry
 * Snow Mimicry
 * Vapor Mimicry
 * Shadow Mimicry
 * Weather Mimicry

AssociationsEdit

 * Amorphous Physiology
 * Defunct Physiology
 * Elemental Aura
 * Elemental Energy Manipulation
 * Elemental Entity Creation
 * Elemental Intangibility
 * Elemental Manipulation
 * Elemental-Mechanical Physiology
 * Elemental Regeneration
 * Elemental Soul
 * Elemental Transmutation
 * Golem Creation - most golems have a variation of this power.
 * Golem Physiology - most golems have a variation of this power.
 * Reforming
 * Scattering - some users are able spread their transformed form over vast areas.
 * Size Manipulation
 * Spatial Mimicry
 * Thermal Resistance

Due to her insane powers and tendency to lose control, Dawn Senju has had to be stopped by the Avengers before. The Marvel heroes have to work together in order to stand a chance at bringing her down. Even then, she puts up a fight unlike anything they've seen in their careers. It's a tough predicament for them to be in.

One particular incident had her create her own version of the Avengers to protect her. And like most throwdowns that the Avengers have with any foes that they're faced with, Earth's Mightiest Heroes were eventually able to come out on top. The fact that Dawn Senju was able to create her own army in seconds was an impressive and scary feat --  one that very infinite primordial celestial /cosmic god can do.

Dawn Senju was naturally born with all her powers. While she had all infinite powers at her disposal, it was organically at the level that most people are familiar with. Her powers to do basically everything she wants on a Infinite Outversal level. This led Dawn to unlock the ability to manipulate all powerful forces on a Outversal. It was this type of godly poteinal that allowed her to bend multiple realties to her will, easily making her the strongest gods to ever live. Her own family and friends are terrified that she has these powerful abilities.

Also CalledEdit

 * Energy Flight

Alien Elemental/Material/Resource Manipulation E.T. Elemental/Material/Resource Manipulation Foreign Element/Resource Manipulation Xenoylikokinesis Capabilities

The user can create and control foreign material that does not exist in the familiar world. For example, being able to generate and control supernatural matter that can be used to i.e: defy physics or create energy that has a completely different form and/or quantitative properties, thus defying natural science. This could also extend to different appearances, like a solid object having seemingly natural kaleidoscopic colors. In general this power can range from just material of alien appearance to material that have abnormal properties to a normal perspective of concept. This power could be also extended to reality defying levels via the properties of said material. If done correctly the user can reach Omnipotent level of abilities and there are nearly nothing the user can't achieve via these mediums. Real Life In real life, there can be materials or elements that do not originate on earth and are not considered part of the periodic table. Applications (General)

If achieved correctly and mediated by the right materials the user can achieve: All Almighty Powers (By constructing the material as a weapon or using it by itself.) All Enhancements (By attaching the right materials to user.) All Manipulations (Using the material akin to that of a remote control.) All Mental Powers (Using materials that are able to affect the mind.) All Mimicries (By again inserting correct materials to user.) All Personal Physical Powers (Integrating the correct materials in self.) All Superpowers (Using the material of choosing as a medium.) Applications (Detailed)

Complete Arsenal by using materials as a medium like weapons. Creation Ability Creation using a material's properties as a source. Alternate Matter Materialization by nature. Alternate Universe Creation using the materials as building blocks. Blade Construction via using the material to form a blade. Life Creation by using materials as constructive mediums. Power Via Objects using properties of materials. Destruction Apocalyptic Force Manipulation using material of apocalyptic properties. Destructive Energy Manipulation using unstable and dangerous material as medium. Nonexistence using existence erasing materials. Null Energy Manipulation through controlled use of counter materia materials Origin Destroyer utilizing source code dissolutive materials. Space Depletion and Time Destruction using Space-Time destroying materials. Enhancements Infinite Supply by nature or using a infinitely producing material as a generator or a link. Omni-Augmentation by proper integration of multiple aspect enhancing materials. Reality Condition by proper use of reality warping material. Supernatural Properties Manipulation through the use of the necessary metaphysical elements. Variable Manipulation by using the correct corresponding material to the desired effect. Manipulations Biological Manipulation using biological materials. Biological Essence Manipulation through the use of pith reformative elements. Death Inducement injecting toxic material in a subject. Form Manipulation through semblance altering ingredients or components. Health Manipulation using various health related materials. Regenerative Cloning via highly regenerative & reproductive compositions of materials integrated to one's body. Physics Manipulation using physics controlling/defying material. Dimensional Manipulation using dimensional changing material. Elemental Manipulation using alien elemental material. Energy Manipulation using alternate energy-based material. Matter Manipulation using alternate matter-based material. Space-Time Manipulation reality/laws of physics are essentially an interpretation of events/aspects that occur in space-time. Superpower Manipulation Power Augmentation by using materials that are able to augment one's capabilities. Power Bestowal via material that others can use. Power Negation by using material that can negate certain effects (I.E: Anti-Magic Metal). Power Replication via using specific materials to replicate a effect (may not be perfect). Power Sharing through the specified usage of materials with conductive allocation. Unorthodox Manipulations Boundary Manipulation via materials that are able to interface with boundaries. Causality Manipulation mediated by causality defying or integrable materials. Existence Manipulation using existence controlling material. Meta Probability Manipulation mediated by all possible chance enhancing or degrading material. Non-Life Essence Manipulation Origin Manipulation by becoming the origin point for all materials created. Pataphysics Manipulation (Specific Branches) using quasiphysical materials. Variations

Foreign Energy Manipulation

At this stage the user have complete control of the materials they use and/or can generate massive amounts of material per a time at this point. The user may also be able to have a even larger pool of material to generate of. They are also able to preform higher forms of impossible feats like causing tree-branch size materials to cause a fraction of a planet to be destroyed or create a entirely new planet (though it would be time consuming). These are a force to be feared. Limitless-Tier Users These are the most powerful types of users that manipulate this power. Not only can they now perform physics-defying feats, but now they can perform illogical actions that are inconceivable via the material they use. They also have now a infinite pool of material types to select from. These users are able to destroy entire galaxies or universes and able to create new galaxies and universes just by using said materials as building blocks or weapons. They might as well be Nigh Omnipotent at this point. Associations

Dimensional Interaction Exotic Law Manipulation Exotic Matter Manipulation Foreignness Manipulation Reality Modding by reality warping/alternating materials. Meta Matter Manipulation Omnipotence Subjective Reality via illusionary or reality distortive materials. Some forms of Dark Matter Manipulation

Omnipotence Unity Transfictional Omnipotence True Omnipotent Being Capabilities

The one and only user is the Dawn and Omnipotent ruler of all Verses, taking on a specific form and identity in each of them according to their context/characteristics. Dawn is thus an omni-dimensional being, existing simultaneously in all Verses as her local Supreme Being, under a wide variety of names, traits and appearances. This guarantees the sacrosanct unicity of Omnipotence, removing all potential paradoxes, and notably explains how crossovers are possible in the first place, and why local Omnipotents never fight one another. Applications

Complete Omnipotence, Omnipresence, Omniscience and Singularity in all Verses. Absolute Life Manipulation Collective Entity Physiology Monotheistic Deity Physiology Omniarch Omni-Empowerment Relative Appearance Alteration; depending on the universe. Associations

4th Wall Breaching Crossover Manipulation Indeterminacy Metapotence Omni-Embodiment Omnipathy Omni-Reality Creation Alpha Reality Pataphysics Manipulation Singularity Totality Connection Totality Manipulation Unity

Absolute Negation/Nullification Conceptual Nullification Eternal Negation Incarnation Negation Capabilities

The user can negate and nullify any/all concept, power, universal definition, law, boundary, etc. making them immune to anything and everything. Applications

All Negation Powers Abolishment by negating any laws. Absolute Defense by negating any attacks. Boundary Removal by negating any boundary. Defense Break by negating any defense. Flawless Indestructibility by negating any/all weaknesses. Freedom by negating control and the concept of obedience. Nonexistence by negating the existence of something. Obsolescence by negating the usefulness of something. Omnicide by negating life. Omnilock by negating the concept of "inside" on the user. Perfection by negating any imperfection. Physics Infringement by negating the laws of physics on the user's existence. Reality Rejection by negating various aspects of reality. Self Transcendence by negating one's own limitless powers. Separation by negating the connection of anything. Status Elimination by negating statuses. Variations

Meta Power Negation Associations

Absolute Destruction Chaos Inducement Concept Disruptor Concept Manipulation Conceptual Attacks Destruction Divine Weaponry Energylock Manipulation Omnipotence Reality Manipulation Universal Force Sealing

Absolute Perception Pan-Perception Perfect Insight Ultimate Perception Capabilities

The user can perceive anything/everything, including the past, present and future, reality, causality, boundaries, energy, even destiny and ultimately everything else. Applications

Absolute Senses Accelerated Perception Boundary Perception Causality Perception Chaotic Vision Chrono Vision Combat Perception Computer Perception Destiny Perception Death Sense Empathic Perception Energy Perception Extrasensory Perception Fear Perception Field Perception Hope Perception Intuitive Perception Life Perception Numerical Precision Omnichronal Perception Parallel Viewing Pregnancy Perception Purpose Perception Reality Perception Scientific Perception Soul Perception Soundwave Perception Speed Perception Supreme Observation Temporal Perception True-Self Recognition Associations

Absolute Condition Boundary Manipulation Causality Manipulation Destiny Manipulation Energy Manipulation Omniscience Reality Warping

All Embodiment Totality Being Totality Embodiment Universal Being Capabilities

Dawn is such a powerful force, rather than a power, it is the Totality, since there are no names that define. Dawn is the embodiment of everything imaginable, unimaginable, possible, impossible, existent, non-existent, known, unknown, thinkable, unthinkable, created, uncreated, discovered, undiscovered, fictional, nonfictional, perceived, unperceived, etc. Applications

10th Dimension Physiology Absolute Change All Embodiments Author Authority Alpha Reality/Omega Reality Boundary Manipulation Meta-Concept Manipulation Meta Transcendence Duality Transcendence Existential Manifestations Omni-Creator Omni-Empowerment Omnificence Origin Transcendence Totality Manipulation All Manipulations Meta Probability Manipulation Omniverse Manipulation Origin Manipulation Ultipotence Variations

Balance Embodiment - is put into a state which is not all good nor all evil. Disposition Embodiment Duality Embodiment Multiversal Embodiment Omniverse Embodiment Opposites Embodiment - Everything has an opposite. Universal Embodiment Associations

System Manipulation Unimind Unity

Absolute Kinesis Absolute/Meta/Ultimate Telekinesis Kinetipotence Omnikinetic Manipulation Omnikinesis Unrestricted Manipulation Capabilities

The user can manipulate anything, be it matter, energy or even ether. With stipulation of kinetic powers being wide ranged, the user would be extremely powerful with mastery over this power. Applications (General)

All Kinetic Abilities All Manipulation Powers Telekinesis Applications (Detail)

Ethereal Manipulation Aether Manipulation Nether Manipulation Supernatural Manipulation Matter Manipulation Atomic Manipulation Biological Manipulation Electron Manipulation Elemental Manipulation Ionic Manipulation Molecular Manipulation Organic Manipulation Particle Manipulation Positron Manipulation Subatomic Manipulation Vector Manipulation Universal Manipulation Astronomical Object Manipulation Cosmological Force Manipulation Cosmic Manipulation Dimensional Manipulation Existence Manipulation Galaxy Manipulation Planetary Manipulation Reality Warping Logic Manipulation Physics Manipulation Science Manipulation Space-Time Manipulation Superpower Manipulation Universal Force Manipulation Variations

Absolute Force Manipulation Associations

Absolute Will Complete Arsenal

Physics Mastery Omni-Rule Manipulation Ultimate Physics Manipulation Capabilities

Dawn can bend/manipulate physics of all forms, including Pataphysics and Metaphysics, Physics Manipulation, and Quantum Physics. This can include magic physics as well as natural physics. Applications (General)

Foreign Energy Manipulation Foreign Material Manipulation Imaginary Physics Manipulation Metaphysics Manipulation Pataphysics Manipulation Physics Manipulation Quantum Foam Manipulation Applications (Detail)

Absolute Existence Causality Manipulation Existence Manipulation Conceptual Transcendence Foreign Energy Manipulation Omni-Energy Manipulation Extra-Dimensional Energy Generation Omni-Element Manipulation Foreign Material Manipulation Meta Matter Manipulation Elemental Transmutation/Matter Transmutation Molecular/Atomic/Subatomic/Particle Manipulation Logic Manipulation Paradox Manipulation Reality Warping Meta Space-Time Manipulation Meta Event Manipulation Possibility Reconstruction Perfection Power Manifestation Rule Transcendence Rule Bending System Manipulation Grand Design Construction Omniverse Manipulation Tetralogy Meta-Concept Manipulation Perspective Manipulation Transcendent Science Magic Transcendence Associations

Physical Godhood Science Manipulation

God Magic Infinite Magic Magic Mastery Meta-Magic Mystopotence Omnipotent Magic Omni-Magic Manipulation Power of a Majin (A Certain Magical Index) The All (Charmed) The One Magic (Fairy Tail) Transcendent Magic/Thaumaturgy Ultimate Magic Capabilities

Dawn can use this power has unlimited access to all forms of magic and other mystical and supernatural forces. They can bend, break, and even create natural laws, distort the fabric of reality on a cosmic scale, perform unbelievable miracles, and create things without limit. Users are also immune to all opposing magic and can even break through all outside mystic defenses. In short, the user seems all-powerful at first, but is actually at a omnipotent level. Applications

All Forms of Magic Absolute Illusion Absolute Wish Cosmic Telepathy Magic Intuition Omni-Manipulation Power Immunity Magic Immunity Transcendent Mage Physiology Absolute Condition Absolute Force Manipulation Absolute Immortality Almighty Ascension Causality Manipulation Cosmic Awareness Ethereal Manipulation Logic Manipulation Meta Probability Manipulation Omnifarious Totality Manipulation Variations

Apocalyptic Force Manipulation Boundary Manipulation Creation Demonic Power Destruction Divine Power Elemental Manipulation Energy Manipulation Existence Manipulation Magical Energy Manipulation Magical Entity Physiology Mana Manipulation Metaphysics Manipulation Miracle Performing Primordial Force Manipulation Reality Warping Supernatural Life-Force Associations

Almighty Magic Magic Transcendence Magic Unification Mystic Derivation Omnipotence

Omni-Science Manipulation Scientific Omnipotence Ultimate Science Manipulation Capabilities

User can perceive, understand and control all aspects of existence; they can freely bend and shape all types of matter, energy, force, etc., including the space-time continuum, to any extent on an epic scale and infinite scope. Advanced users may bend the very laws of reality, or rewrite them to any extent. For example: The Law of Conservation to create or erase completely phenomena from nothing (including creating new phenomena with unique properties). The Law of Non-Contradiction to allow the simultaneous coexistence of difference states (as existing and not existing simultaneously). The Law of Causality to redefine which cause triggers which effect. Unlike most Almighty abilities, Physical Godhood emphasizes skill rather than power: perception equals understanding, and understanding equals control. Applications

Basics: Energy Physiology Non-Corporeal Form Omni-Manipulation Physics Powered Physiology Psionic Manipulation Transcendent Physiology Self-Particle Manipulation Mind: Absolute Intelligence Causality Perception Encyclopedic Knowledge Energy Perception Extrasensory Perception Higher Consciousness Intuitive Perception Knowledge Ascendancy Mental Evolution Manipulations: Atomic Manipulation Biological Manipulation Cosmic Manipulation Cosmological Force Manipulation Elemental Manipulation Energy Manipulation Mental Manipulation Space-Time Manipulation Subatomic Manipulation Technology Manipulation Virtual Warping Advanced: Causality Manipulation Creation/Erasure Paradox Manipulation Particle Manipulation Physics Manipulation Science Manipulation Supernatural Manipulation Transcendent Science Ultimate: Absolute Force Manipulation Almighty Ascension Boundary Manipulation Formula Manifestation Logic Manipulation Omniscience Nonexistence Omni-Physics Manipulation Origin Manipulation Associations

Almighty Science Omnipotence Science Manipulation Totality Manipulation

Computer God Reality Programming Reality Rewriting Virtual Reality Warping Capabilities

User can manipulate reality by instructing it in a way similar to that of instructing computers. They can instruct reality to produce any kind of material and phenomena, and erase and modify them as well. At sufficiently high levels, they may be able to reconfigure the structures of reality and redefine its rules at will. Applications

Data Warping Numerical Reality Programmable Powers Virtual Connecting Personal: Absolute Condition Mindshifting Neuro-Psychic Knowledge Omnifarious Species-Shifting Cyber Mind Encyclopedic Knowledge Instant Learning Numerical Precision Scanning Omni-Perception Boundary Perception Causality Perception Energy Perception Reality Perception Modification: Customization Mode Switching Possibility Reconstruction Reality Hacking Reality Modding Remaking Remolding Manipulations: Answer Manipulation Biological Manipulation Causality Manipulation Data Manipulation Energy Manipulation Evolution Manipulation Existence Manipulation Knowledge Manipulation Law Manipulation Logic Manipulation Meta Matter Manipulation Meta Space-Time Manipulation Mental Manipulation Metaphysics Manipulation Meta Power Manipulation Omni-Physics Manipulation Paradox Manipulation Pataphysics Manipulation Possibility Manipulation Probability Manipulation Reality Warping System Manipulation Variable Manipulation Variations

Reality Interface Associations

Context Configuration Dual Warping Malware Generation Physical Godhood Virtual Reality Lordship

Fantasy/Reality Reality/Fantasy Capabilities

User can manipulate the boundary between fantasy and reality (what is and what isn't), turning one into the other and blurring the border between them. It allows users to bring anything into existence, including impossible things - especially impossible things, as fantasies care little about reality's limitations. Fantasies can be brought to life as independent existences, or infused into reality in more subtle ways. Users can also turn aspects of reality into fantasies, making them vanish as having never existed. By combining these two aspects, they can remodel existing things to their liking, or replace them with something entirely new. When using these capabilities at full power, the border between fantasy and reality becomes so thin that it might as well not exist. The affected area is no longer bound to reality and instead becomes an extension of the user's soul, a place where fantasy and reality are one and the same. In this impossible realm, unbounded by any rule, anything is possible, and things like "Heaven" and "Hell" are no longer just metaphysical concepts. Applications

Absolute Existence Absolute Will Belief Dependent Physiology Omnilock Self-Existence Manipulation Absolute Wish Meta Regeneration Meta Summoning Nonexistence Omnificence Alpha Reality Law Manipulation Logic Manipulation Meta Probability Manipulation Truth Manipulation Existence Manipulation Dimensional Manipulation Dreamt Reality Existence Declaration Reality Warping Space-Time Manipulation Fictional Lordship Fantasy Connecting Fantasy Element Manipulation Fantasy Travelling Fictional Mimicry Imaginative Condition Imagination Empowerment Logic Defiance Status Manipulation Meta Power Manipulation/Power Warping Desired Ability Manifestation Magic Transcendence Meta Ability Creation Potential Creation Reality Separation Freedom Meta Teleportation Reality Departure Reality Expulsion Techniques

Made Real: summoning From Dust: creating All Fiction: erasing Back Reborn: remaking Unbound World: full power Associations

Boundary Manipulation Dual Warping Mindscape Materialization Perspective Manipulation

Alpha/Meta/Absolute Dream Dreamtime (Aboriginal Mythology) Perfect Reality Capabilities

To users, reality is but a dream they are having. All aspects of reality are brought about by their subconscious desires and emotions, including their current self, and evolve according to these shifting currents. Users are unquestionably the supreme being, with limitless power and indestructible existence, but their possibilities may be indirectly restricted by their awareness of their own condition, which comes and go depending on their desire to be special or normal. Applications

Nature: Absolute Existence Author Authority Conceptual Transcendence Omnipotence Basics: Alpha Reality Omega Reality Omnificence Omni-Reality Creation Incarnations: Dual Warping Meta Luck Reincarnation Manipulations: Boundary Manipulation Causality Manipulation Fantasy Connecting Truth Manipulation Avatars: Absolute Wish Complete Arsenal Totality Manipulation Associations

Boundless World Creation Metapotence Oneiric Reality Manipulation Oneiricpotence Perspective Manipulation Surreal Dimensional Creation Ultipotence

All Just a Dream Dream Retcon Capabilities

User can turn real-life events and periods of time into a dream, control whose dream it is and therefore who gets to keep their memories. As with the Temporal Reload, when the user dies they wake up as if it was just a dream. Applications

Error Reparation Event Negation Event Denial True Illusion (turning real into dream) Temporal Erasure (by making periods of time a dream) Temporal Restarting Associations

Absolute Restoration Oneiric Reality Manipulation Precognitive Dreaming Reality Dreaming Subliminal Messaging

Dream Creation Dreams Become Reality Oneirogenesis Capabilities

The user can create anything (whether organic or inorganic) they want via their dreams: if they dreams of a massive amount of cash, when they awake, cash will be around them. Any organism and object in the dream will appear in the real world. Applications

Alternative Dream Universe Dream Construct Creation Dream Being Creation Mental Projection Oneiric Constructs Subconscious Manifestation Associations

Creation Dream Manipulation Dream Materialization Sandman Physiology

Dream Alteration/Control/Power/Warping/Weaving Dreamscaping Oneiric Alteration/Control/Manipulation/Warping Oneirokinesis Somnipathy Capabilities

User can create, shape, enter and manipulate the dreams of oneself and others, including modifying, suppressing, fabricating, influencing, manifesting, sensing, and observing dreams as well as nightmares, daydreams, etc., possibly including past ones. They can produce and modify dreams, bestow nightmares or lucid dreaming, entrap people in REM, and promote spiritual/emotional healing within dreams. In some cases, user's power extends to the real world, such as wounds inflicted on a sleeping victim, healed damage (mental or physical) affecting the physical form, and other wise blurring the line between waking and dream. They may be able to pull someone from the waking world into the dream world or brings people/things from the dream world into the waking world. Applications

Attack people in their dreams. Observe dreams. Alternative Dream Universe Dream Attacks Dream Destruction Dream Inducement Dream Negation Dream Replication Dream Walking Dream Communication Dream-World Manipulation Flight Psychic Constructs Psychic Element Manipulation Psychic Energy Manipulation Dream Imprisonment Fear Manipulation Mental Inducement Oneiric Cognition Oneiric Constructs Oneiric Creation Oneiric Prediction Oneiric Reality Manipulation Oneiric Slaying Psychic Energy Absorption Dream Absorption Pushing Subconscious Manipulation Subliminal Messaging Telepathic Dream Creation Techniques

Dream Materialization Dream Recall Dream Searching Oneiric Empowerment Oneiric Omniscience Oneiric Omnipresence Oneiric Physiology Oneiric Teleportation Oneiromancy Variations

Daydream Manipulation Dream Embodiment Dream Magic Nightmare Embodiment Nightmare Manipulation Associations

Alternative Dream Universe Dream-World Lordship Dream Mode Dreamt Reality Illusion Manipulation Mental Manipulation Oneiricpotence Planes Dreaming Reality Dreaming Sandman Physiology Sleep Manipulation Telepathy Unreality Manipulation

Hypnokinesis Sleep Control Somnokinesis Capabilities

User can induce, manipulate, and enhance all aspects of sleep in themselves or in others, including dreams, daydreams and nightmares. They can manipulate sleep patterns and induce instantaneous sleep on biotic subjects, or to induce perpetual insomnia, remove the need to sleep or make them dreadfully tired all the time. The user can cause a subject to sleep forever in a comatose-like state and can even determine how deep a sleep is or how long a person or people have been sleeping. They can also force anyone sleeping to wake up regardless of the circumstances. Applications

Astral Projection during sleep. Awakening Dream Manipulation Insomnia Inducement Mental Projection Nightmare Manipulation Omni-Sleep Inducement Sleep Inducement Subconscious Manipulation The user of this ability is totally conscious during sleep, and can wake themselves up at will. User may be subject to Regenerative Healing Factor during sleep. The user can cause subjects to not be able to sleep, or to sleep eternally. Users may not need to sleep, or when or if they do, only to regenerate and enhance themselves. User can apply pain in a dream which causes the pain to manifest into reality. Variations

Sleep Embodiment Sleep Magic Associations

Mental Manipulation Sandman Physiology Telepathy Sedative Inducement

Meta Energy Control/Manipulation/Warping Omni-Energy Control/Warping Omni-Ergokinesis Pata Energy Control/Manipulation/Warping Unlimited Energy Control/Manipulation/Warping Unrestricted Dynamokinesis Capabilities

User can create, shape and manipulate all feasible and imaginable forms of energy, having practically no limits on the amount or type of energy they can absorb, project or manipulate. By manipulating energy on the quantum level, they gain control over the fundamental forces of the universe. Manipulation of entropy and zero-point energy could yield an infinite power source. The user could possibly even manipulate the energy that controls superpowers, allowing for them to manipulate them. Since the user can manipulate all forms of energy, manipulation of magical and esoteric energies allow the user to replicate the effect of magic or spells, such as casting spells, teleporting, healing, etc. This also makes them immune to such powers, seeing as how they can absorb the magical energy powering spells, practically negating it. Applications

All Energy Powers Energy Absorption Absolute Energy Absorption Energy Amplification Energy Assimilation Energy Aura Energy Channeling Energy Conversion Energy Detection Energy Erasure Energy Generation Energy Negation Energy Perception Energy Physiology Foreign Energy Manipulation Associations

Omni-Manipulation Prime Source Primordial Force Manipulation

All Empowered Omni-Affinity Versatile Empowerment Capabilities

User becomes stronger, faster, more durable, etc. from everything (dimensions, boundaries, concepts, and potentially from the Omega Omnisphere, etc.), possibly unlocking abilities related to the affinity and enhancing the existing powers. Some users may be able draw sustenance from the elements or even slow or stop aging. Applications

All Empowerments Decelerated Aging/Semi-Immortality Enhanced Condition or Supernatural Condition Enhanced Durability Enhanced/Supernatural Stamina Enhanced/Supernatural Strength Regenerative Healing Factor/Supernatural Regeneration Metabolization Self-Power Augmentation Self-Sustenance Associations

Affinity Omnipotence

CapabilitiesEdit
Users of this ability can fly, glide and/or levitate through manipulation of different types of elements and energies. They can fly at varying speeds, levitate, or propel themselves without taking flight, including enhanced jumping by a short burst of flight.

ApplicationsEdit

 * Flight/Gliding/Levitation
 * Supernatural Leap

VariationsEdit

 * Aerokinetic Flight
 * Typhokinetic Flight
 * Cloud Flight
 * Electrokinetic Flight
 * Geokinetic Flight
 * Concrete Flight
 * Crystallokinetic Flight
 * Psammokinetic Flight
 * Hydrokinetic Flight
 * Cryokinetic Flight
 * Magnetokinetic Flight
 * Photokinetic Flight
 * Pyrokinetic Flight
 * Serqekinetic Flight
 * Sonokinetic Flight
 * Spark Flight
 * Thermokinetic Flight
 * Umbrakinetic Flight

AssociationsEdit

 * Elemental Aura
 * Elemental Manipulation
 * Jet Propulsion
 * Matter Surfing

Ability Manipulation Paranormal Ability Manipulation Potentikinesis Potentiscinesis Power Domain/Manipulation Special Manipulation Special Talent Manipulation Supernatural Power Manipulation Supernatural Talent Manipulation The Great Force Capabilities

Users have the ability to create, manipulate, remove, change, etc, the supernatural energies/properties in all beings that give them their powers, including themselves, thus allowing every variation of superpowers manipulative abilities. Definitions

Attack: The powers that release/use energy/matter (whether organic, inorganic, objects, etc.) to attacks of various shapes and/or intensities, either projected, used as a part of melee attacks, etc. Defense: The powers that release/use energy/matter (whether organic, inorganic, objects, etc.) to defenses of various shapes and/or intensities, either projected, used as a part of standard defense, etc. Specialist: The powers that are not categorized by attacks, defenses and supports. This uses powers that are capable of using abilities with a variety of effects. Such as channeling, inducing effects, manipulating, mimicking, empowering, replicating powers, absorbing powers, etc. Support: The powers that temporarily enhances a variety of abilities such as speed, strength, durability, accuracy, powers, etc. This power can also protect the target against any and/or all ailments that hinders them, accelerate their bodies healing process or apply more than one/all physical enhancements at the same time. The user can be a hindrance to enemies. Applications

Ability Creation Ability Focus Ability Imprinting Ability Recharging Achieve Omnipotence and  Omniscience by combining an immense amount of abilities. Attack Creation Channeling Damage "true" immortals and other users possessing almighty defensive powers (e.g. Spatial-Temporal Lock) by circumventing the definition hence the restriction of the power. Denial Inducement Enhanced Power Absorption Enhanced Power Borrowing Enhanced Power Learning Enhanced Power Replication Grant every single Enhancement on an advanced level. Immunity Manipulation Independently Active Power Power-Shifting Power Absorption Power Activation Power Anchoring Power Apex Inducement Power Augmentation Power Bestowal Power Borrowing Power Containment Power Control Negation Power Deactivation Power Destruction Power Detection Power Dilution Power Erasure Power Evolution Power Fluctuation Power Immunity Power Inducement Power Learning Power Level Manipulation Power Limitless Inducement Power Mixture Power Negation Power Opposition Power Recycling Power Refining Power Reflection Power Replication Power Restoration Power Reversal Power Scattering Power Sharing Power Transferal Power Transmutation Self-Adaptive Power Self-Power Augmentation Self-Power Bestowal Variations

Immortality Manipulation Meta Power Manipulation Meta Ability Creation Power Embodiment Power Physiology Power Warping Precognition Manipulation Psychic Falsification Teleportation Manipulation Associations

Capability Retention Omnipotence Power Inheritance Supernatural Manipulation Divinity Magic Science Manipulation Superpower Devolution Superpower Evolution

Meta Physiology Superpowered Being SPB Physiology Unique Physiology Capabilities

Users are beings of incredible power, having superior minds, bodies, superpowers and incredible feats that made them greater than that of mere average species. In many cases, users are also able to gain tremendous powers of highly advanced levels. This includes, but is unlimited to, superhumans, aliens, angels, inhumans, mutants, demons, gods, vampires, sirens, hybrids, etc. Applications

Supernatural Condition: Users will possess incredibly, if not phenomenally high physical/mental condition that surpasses normal beings. Supernatural Body: Users posses bodies of incredible power. Supernatural Bodily Aspects: Users have powerful bodily aspects. Supernatural Cells: Possess super active cells. Supernatural Durability: Able to withstand high amounts of damage if injured. Supernatural Endurance: Will be able to go for a long time without the need for sustenance. Supernatural Intelligence: Process vasts amounts of knowledge, and operate highly advanced technology. Supernatural Mind: Users posses minds of incredible power. Supernatural Regeneration: Will be able to regenerate cells rapidly to the point where users will be able to grow a new heart if the original is ripped out. Supernatural Senses: Will be able to smell undetectable odors, see structures at a microscopic level, and other sensory feats. Supernatural Speed: Travel at light speed and reach far distances in seconds. Supernatural Stamina: Operate for long consecutive periods of time without tiring. Supernatural Strength: Lift and destroy extremely heavy and durable structures with bare hands. Potential Powers include: Atmospheric Adaptation: User can alter the body to survive levels of the atmosphere during space travel. Exotic Matter Manipulation: Conjure various different forms of elements be they matter or energy for use in almost any purpose imaginable. Flight: Propel from ground and travel through the air without the need of aircraft. Living Anomaly: User's very enhanced being can come off as an outright oddity, even to other superhumans. Magic: Use magical forces/powers to varying degrees. Power Warping: Manipulate the powers of others and oneself to a vast degree. Psionics: Both mentally and psionically alternate with ones surroundings. Rule Transcendence: Many SPB's abilities bend if not outright break the laws of physics or reality itself. Science Manipulation: Manipulate the laws of science. Shapeshifting: Control every molecule, possibly every particle within the users body to assume other forms, increase size, and many more feats. Superpower Evolution: SPB can endless evolve achieving greater powers. Supernatural Manipulation: Manipulate the supernatural. Variation

Physics Powered Physiology Associations

Human Physiology Non-Human Physiology Raw Power Speedster Physiology Superpowered Physiologies Alien Physiology Heavyworlder Physiology Artificially Enhanced Physiology Bio-Augmentation Bionic Physiology Technorganic Physiology Hybrid Physiology Cambion Physiology Homo Magi Superior Physiology Nephilim Physiology Magically Enhanced Physiology Mystical Mutation Modified Physiology Mythic Physiology Homo Magi Physiology Science Attuned Physiology Homo Superior Physiology Mutant Physiology Transcendent Physiology Ascended Physiology Demiurge Physiology Demigod Physiology

Dawn Senju is an Extinction Level God[6][7] with "Infinite-Extinction Level Power" and even stated to be "more than an Extinction Level God" by Dr. McCoy.[8]The One-Above All called Dawn Senju "the largest power source Celestials had ever registered".[9] She was also classified as an Extinction Threat by Director Maria Hill.[8] She was compared by Cyclops to Galatctus, Thanos, The One -Above All, Darkseid, Lady Death, Legion, Magneto, the Scarlet Witch and herself as the Destroyer of Infinite worlds.[7] She was described to have power of a god, with power over life and death, and time and space. Reality Warping: Dawn has the ability to draw upon an extra-dimensional power source capable of warping reality to her will. She has vast powers. She was described on having the power of a god, with power over life and death, and time and space. [citation needed] she has demonstrated the following: Telekinesis: Dawn is an immensely powerful telekinesis, shown when she destroyed the S.H.I.E.L.D airship. Telepathy: Dawn can read minds, block psychic waves, and see through illusions. [citation needed] Energy Generation: Dawn is able to manipulate and generate various forms of energy allowing her to warp the environment around her, creating destructive explosions, or erase beings out of existence. [citation needed] Matter Manipulation: Dawn can manipulate, transmute, and alter matter on an infinite level. [citation needed] Teleportation: Dawn can teleport herself or other to vast locations. [citation needed] Resurrection: Dawn was capable of bringing herself back from death. [citation needed] Space-Time Manipulation: Dawn has demonstrated the ability to easily manipulate the space-time continuum at will. [citation needed]

Powers Dawn Senju has been stated to be an Extinction Level God.[123][110][124][125] She is also an God-Level Telepath.[126] By birth, Dawn is among the most powerful telepath,[127][128][129]telekinetics[110] and psions.[130] She is also one with emotions /powers she is the most powerful Abstract Entity in the Earth-616 Outverses. She also was considered to be a "Godly Alpha-Psi",[131] an God Level Telepath,[129] an Extinction -Level God[132][99] and Nexus of Highest Order.[133] As a Infinite God, she has been stated to be a Inter-Megaverses/Outerverses threat and to manifest cosmic-level powers.[134] According to The One Above-All, her God Mutagenic Power Register was infinite.[135] Initially, With mediation, her infinite powers are under control, but it wasn't until after she was released from the stasis chamber she was placed in by her that her telekinesis really started to become powerful. Dawn's telepathy was suppressed at a young age by Charles Xavier after she connected with her dying friend, Annie Richardson. Later, Xavier released these mental blocks for a more mature Dawn.[136][137] She lost telepathy following her release from the Emotional egg, only to regain it after battling Psynapse with X-Factor. While accessing her emotions/infinite powers, Dawn's mentally instability are greatly magnified and heightened to an incredible degree. Dawn can also travel unaided through the vacuum of space, cross interstellar distances faster than the speed of light, and to manifest elements while using her powers, often in the shape of a elemental form to her desire. Although the full scale of Dawn's powers currently are clear, she stated that Dawn had been holding her back while she was young. Empathy: On many occasions, Dawn has shown to have incredibly strong empathic powers that enable her to control, manipulate and alter the feelings, sensations, and emotions of others. It is because of her empathic abilities that her almighty powers. Telepathy:[139] Dawn is able to read thoughts, project and broadcast her own thoughts, as well as affect the minds of humans and animals with higher order intelligence (such as dolphins, ravens or dogs). The range at which she can perform these feats is greatly increased while she is accessing her emotions. After her absorption of Psylocke's specialized telepathy, Dawn's own telepathic skill and power was increased to a level at which she could create psionic elemental forms capable of inflicting mental and physical damage. However this enhanced telepathy came at the temporary cost of her telekinesis. She has demonstrated the following specialized uses: Telepathic Defense: She can manifest her telepathy in a number of defensive / offensive ways. Telepathic Cloak: She can mask her presence and the use of her abilities from being detected by other psions and psychic entities. She can extend these defenses to others around her as well. Cloaking via telepathy is perfect and powerful psis may notice and 'see' through this ability. Cloak Mind: Ability to rearrange the “mental engrams” of mutants so their distinctive mutant thought patterns cannot be detected by Cerebro-type devises or by other telepaths. Psychic Shield: Ability to erect a psychic shield for protection of herself and the minds of others. Telepathic Illusions: She can create realistic telepathic illusions and cause people to experience events which are not actually occurring.[140] Telepathic Camouflage: She can alter the apparent physical appearance of herself and other people by altering the perceptions of those around her. This can go so far as to make other people believe that the camouflaged people are not there (invisible). A unlimited, if one exists, is only imposed by the number of species she is trying to fool, not the number of species she is camouflaging.[141][142] Telepathic Manipulation: She can manipulate other people's minds easily, achieving a variety of effects. Memory Alteration:She can erase, implant, restore or alter the memory of others.[143] Mind Control: She can control the thoughts and actions of others.[144] Mind Possession: She can possess the mind of another, and use that being's body as her own.[145] Personality Alteration: She can alter the minds of others by force of will, thus permanently changing their personality partially or entirely.[146] Mental Paralysis: She can induce temporary mental or physical paralysis.[146][108] Mental Amnesia: She can erase any awareness of particular memories or cause total amnesia.[146][143] Mind Transferral: She can transfer both her mind and powers into other host bodies if her own physical body was somehow killed.[69][70] Heal Trauma: She has the ability to erase a person’s memories and to heal mental trauma through “psychic surgery,” as well as the power to stimulate or deaden the pain and pleasure centers in a person's brain.[102] Mental Sedating: Can telepathically "sedate" her victims so that, if already rendered unconscious, they remain so for as long as she continues to "sedate" them. Neural Jumpstart: She can increase the speed of neural signals in the brain, which could increase another mutant's powers to incredible levels, but the effect was only temporary.[147] Dilate Power: Ability to place “psychic inhibitors” in the minds of mutant adversaries to prevent them from using their powers.[108][148] Mind Link: Ability to develop a mental link with any person, which remains as a connection to that individual. Psychic Blast: She can project psychic force bolts which have no physical effects but which can affect a victim's mind, causing them pain, knocking them unconsciousness or turning the victim "brain-dead". Astral Projection: She can project her astral form from her body onto the Astral Plane or the physical plane. In the physical plane she can travel in astral form over vast distances. In the astral plane, she can mentally create psionic objects and manipulate the aspects of her environment. She can communicate with others astrally through her own will, or through contact with the thoughts and memories of others.[149][150] Mental Detection: She can sense the presence of another superhuman mutant within a small but as yet undefined radius of herself by perceiving the distinctive mental radiations emitted by such a being.[111]

Also CalledEdit

 * Elemental Crafting/Creation/Materialization

The user can release elements/energy over a specific target area causing great damage and/or delivering great shock waves of pure force. Applications

Concussive Force Elemental Generation/Energy Generation Variations

Acid Blast Air Blast Vacuum Blast Vapor Blast Darkness Blast Earth Blast Magma Blast Energy Blast Electric Blast Fire Blast Heat Blast Light Blast Light-Darkness Blast Smoke Blast Water Blast Ice Blast Associations

Attack Powers Burst Elemental Attacks Elemental Manipulation Elemental Pressure Energy Attacks Explosion Inducement

Explosive Attacks Force Blast Capabilities

The user can release matter/energy over a specific target area causing great damage and/or delivering great shock waves of pure force. Applications

Concussive Force Elemental Generation/Energy Generation Variations

Card Blast Concussive Blast Cosmic Blast Corruption Blast Data Blast Death-Force Blast Demonic Blast Dimensional Blast Divine Blast Energy Blast Infectious Blast Inorganic Blast Artificial Element Blast Elemental Blast Life-Force Blast Lunar Blast Music Blast Mystic Blast Nature Blast Nothingness Blast Organic Blast Planetary Blast Radiation Blast Solar Blast Spatial Blast Stellar Blast Technology Blast Time Blast Vibration Blast Associations

Attack Powers Burst Explosion Inducement

The user can release ice over a specific target area causing great damage and/or delivering great shock waves of pure force. Applications

Concussive Force Freezing Frozen Surface Ice Generation Impale Associations

Attack Powers Elemental Blast Elemental Pressure Explosion Inducement Freezing Slash Ice Attacks Ice Manipulation Omnidirectional Ice Waves Water Blast

The user can release water over a specific target area causing great damage and/or delivering great shock waves of pure force. Applications

Concussive Force Water Generation Variations

Ice Blast Vapor Blast Associations

Attack Powers Elemental Pressure Explosion Inducement Water Attacks Water Manipulation

Smoke Screen Capabilities

User can release smoke over a specific target area causing great damage and/or delivering great shock waves of pure force. Applications

Concussive Force Smoke Generation Associations

Attack Powers Elemental Blast Explosion Inducement Smoke Attacks Smoke Manipulation

User can release light/darkness over a specific target area causing great damage and/or delivering great shock waves of pure force. Applications

Concussive Force Light Generation Shadow Generation Associations

Attack Powers Darkness Attacks Darkness Manipulation Elemental Blast Elemental Pressure Energy Attacks Energy Blast Explosion Inducement Light Attacks Light Manipulation Light-Darkness Manipulation

The user can release light over a specific target area causing great damage and/or delivering great shock waves of pure force. Applications

Concussive Force Light Generation Associations

Attack Powers Elemental Pressure Energy Attacks Energy Blast Explosion Inducement Light Attacks Light Manipulation

Thermokinetic Blast Capabilities

The user can release heat energy over a specific target area, causing great damage and/or delivering great shock waves of pure force. Applications

Concussive Force Heat Generation Melting Associations

Elemental Blast Heat Attacks Heat Manipulation

Flame Blast Capabilities

The user can release fire over a specific target area causing great damage and/or delivering great shock waves of pure force. Applications

Burning Concussive Force Fire Generation Flaming Surface Associations

Attack Powers Elemental Pressure Energy Attacks Energy Blast Explosion Inducement Fire Attacks Fire Manipulation

Lightning Blast Capabilities

The user can release electricity over a specific target area causing great damage and/or delivering great shock waves of pure force. Applications

Concussive Force Electrified Surface Electricity Generation Associations

Attack Powers Electricity Attacks Electricity Manipulation Elemental Pressure Energy Attacks Energy Blast Explosion Inducement

The user can release energy over a specific target area causing great damage and/or delivering great shock waves of pure force. Applications

Concussive Force Energy Generation Variations

Electric Blast Electromagnetic Blast Fire Blast Heat Blast Light Blast Magnetic Blast Organic Blast Sound Blast Spark Blast Telekinetic Blast Associations

Attack Powers Burst Elemental Blast Energetic Pressure Energy Attacks Energy Manipulation Explosion Inducement

Lava Blast Capabilities

The user can released lava/magma over a specific target area causing great damage and/or delivering great shock waves of pure force. Applications

Concussive Force Lava Generation Associations

Attack Powers Elemental Pressure Earth Blast Explosion Inducement Magma Attacks Magma Manipulation

The user can release earth over a specific target area causing great damage and/or delivering great shock waves of pure force. Applications

Concussive Force Earth Generation Variations

Crystal Blast Magma Blast Associations

Attack Powers Earth Attacks Earth Manipulation Elemental Pressure Eruption Inducement Explosion Inducement

Crystallokinetic Blast Capabilities

The user can release crystals over a specific target area causing great damage and/or delivering great shock waves of pure force. Applications

Concussive Force Cutting Crystal Generation Associations

Attack Powers Crystal Attacks Crystal Manipulation Earth Blast Elemental Pressure Explosion Inducement

Dark Blast Capabilities

The user can release darkness/shadows over a specific target area causing great damage and/or delivering great shock waves of pure force. Applications

Concussive Force Shadow Generation Associations

Attack Powers Darkness Attacks Darkness Manipulation Darkness Slash Elemental Pressure Energy Attacks Explosion Inducement

Fog/Mist/Nephokinetic Steam Blast Emission/Projection Capabilities

The user can release vapor over a specific target area, causing great damage and/or delivering great shock waves of pure force. Applications

Concussive Force Fog Generation Steam Generation Associations

Air Blast Elemental Blast Explosion Inducement Vapor Attacks Vapor Manipulation Water Blast

The user can release vacuum over a specific target area causing great damage and/or delivering great shock waves of pure force. Applications

Concussive Force Vacuum Creation Associations

Air Blast Attack Powers Elemental Pressure Explosion Inducement Implosion Inducement Vacuum Attacks Vacuum Manipulation

Wind Blast Capabilities

The user can release air/wind over a specific target area causing great damage and/or delivering great shock waves of pure force. Applications

Air Generation/Wind Generation Concussive Force Variations

Vacuum Blast Vapor Blast Associations

Air Attacks Air Manipulation Attack Powers Elemental Pressure Explosion Inducement

The user can release acid over a specific target area causing great damage and/or corroding nearly all matter it comes into contact with. Applications

Acid Generation Corrosion Inducement Associations

Acid Attacks Acid Manipulation Elemental Blast

Acid Attacks Air Attacks Bubble Attacks Ash Attacks Dark Elemental Attacks Darkness Attacks Earth Attacks Clay Attacks Concrete Attacks Crystal Attacks Glass Attacks Magma Attacks Metal Attacks Sand Attacks Electric-Fire Attacks Electricity Attacks Electromagnetic Attacks Elemental Energy Attacks Energy Attacks Fire Attacks Heat Attacks Ice-Fire Attacks Light Attacks Light-Darkness Attacks Light Elemental Attacks Magnetic Attacks Plasma Attacks Psychic Elemental Attacks Smoke Attacks Sound Attacks Spiritual Elemental Attacks Water Attacks Bubble Attacks Ice Attacks

Associations

Attack Powers Elemental Combat Elemental Constructs Elemental Manipulation Elemental Mimicry Force-Field Generation Inorganic Attacks Power Augmentation Projectile Enhancement Solidification Volatile Constructs

Elemental Ball Projection: Create and launch spheres of respective element. Elemental Beam Emission: Release beams of a respective element. Elemental Blast: Release respective element over a specific target area. Elemental Bolt Projection: Release low powered projectiles of respective element. Elemental Bomb Generation: Create bombs/explosions of respective element. Elemental Breath: Discharge respective element from the mouth. Elemental Bullet Projection: Fire in short sequence over a wide area. Elemental Cutting: Use respective element to cut opponents. Elemental Infusion: Empower and energize anything touched or used (usually a weapon) with respective element. Elemental Pillar Projection: Project elemental pillars. Elemental Spike Projection: Project element spikes. Elemental Vortex Creation: Create spiral/vortex of respective element. Elemental Wave Emission: Send out a wave of respective element that repels everything. Expanding Elemental Bolts: Project respective element that expands rapidly on contact with an object. Formulated Elemental Blasts: Release blasts of respective element in a form of a creature or object. Hand Blasts: Release elemental blasts from hands. Hidden Attacks: Channel attacks through a medium. Missile Generation: Create missiles of respective element. Omnidirectional Elemental Waves: Send out a wave of respective element in all directions. Optic Blasts: Emit respective element from one's eyes. Reflective Attacks: Release attacks of element that can bounce off of any surface. Scatter Shot: Release respective element blasts that split into multiple fragments. Sword Beam Emission: Release respective element blasts from swords and other such bladed weapons. Wave Motion Blast: Launch a massive wave of respective element. Zap: A massive release of elements to cause pain or discomfort, usually too high-powered to be destructive.

CapabilitiesEdit
Users can turn the elemental forces into tools, objects, weapons and other items, create living constructs and/or create structures/buildings of varying permanence. Users who have mastered this ability can use it for almost any situation, creating anything they need.

Mental Element/Elemental Attacks Psychic Element Attacks Psycho Element/Elemental Attacks Capabilities

The user can release/use psychic elements to attacks of various shapes and/or intensities, either projected, used as a part of melee attacks, etc. Applications

Psychic Elemental Ball Projection: Create and launch spheres of respective psychic element. Psychic Elemental Beam Emission: Release beams of a respective psychic element. Psychic Elemental Blast: Release respective psychic element over a specific target area. Psychic Elemental Bolt Projection: Release low powered projectiles of respective psychic element. Psychic Elemental Bomb Generation: Create bombs/explosions of respective psychic element. Psychic Elemental Breath: Discharge respective psychic element from the mouth. Psychic Elemental Bullet Projection: Fire in short sequence over a wide area. Psychic Elemental Cutting: Use respective psychic element to cut opponents. Psychic Elemental Infusion: Empower and energize anything touched or used (usually a weapon) with respective psychic element. Psychic Elemental Pillar Projection: Project psychic elemental pillars. Psychic Elemental Spike Projection: Project psychic element spikes. Elemental Vortex Creation: Create spiral/vortex of respective psychic element. Psychic Elemental Wave Emission: Send out a wave of respective psychic element that repels everything. Expanding Psychic Elemental Bolts: Project respective psychic element that expands rapidly on contact with an object. Formulated Psychic Elemental Blasts: Release blasts of respective psychic element in a form of a creature or object. Hand Blasts: Release psychic elemental blasts from hands. Hidden Attacks: Channel attacks through a large. Missile Generation: Create missiles of respective psychic element. Omnidirectional Psychic Elemental Waves: Send out a wave of respective psychic element in all directions. Optic Blasts: Emit respective psychic element from one's eyes. Reflective Attacks: Release attacks of psychic element that can bounce off of any surface. Scatter Shot: Release respective psychic element blasts that split into multiple fragments. Sword Beam Emission: Release respective psychic element blasts from swords and other such bladed weapons. Wave Motion Blast: Launch a massive wave of respective psychic element. Zap: A massive release of psychic element to cause pain or discomfort, usually too high-powered to be destructive. Associations

Elemental Attacks Elemental Manipulation Psychic Attacks Psychic Energy Manipulation

User can release massive amounts of death-force foes at once and destroy large area like villages. Applications

Death Field Projection Associations

Attack Powers Death-Force Attacks Death Inducement Destruction Magic Omnicide Omnidirectional Waves

Natural Disaster Wave Disaster Explosion Capabilities

User can release massive amounts of natural disasters in every direction at once for unlimited scales. This power allows the user to dispatch many foes at once and destroy large areas like cities/villages. Associations

Apocalyptic Force Manipulation Apocalypse Inducement Chaos Manipulation Destruction Disaster Manipulation Elemental Generation Nature Manipulation Omnicide Omnidirectional Waves Storm Generation Weather Generation Weather Manipulation

Energy Wave Exploding/Explosion/Explosive Energy Wave Omnidirectional Energy Attacks Capabilities

User can release massive amounts of energy in every directions at once for almost unlimited scales. This ability allows the user to dispatch many foes at once and destroy large area like villages. Variations

Omnidirectional Electricity Waves Omnidirectional Fire Waves Omnidirectional Kinetic Energy Waves Omnidirectional Light Waves Omnidirectional Spark Waves Associations

Atomic Cancellation Attack Powers Big Bang Inducement Creation Death Inducement Destruction Elemental Attacks Energy Attacks Explosion Manipulation Nonexistence (Game Over) Omnicide Omnidirectional Waves Omnidirectional Elemental Waves Self-Detonation

Explosive Solar Waves Omnidirectional Solar Attacks Solar Annihilation Waves Capabilities

User can release massive waves of solar energy/substances in every direction at once at unlimited scales. This power allows the user to dispatch many foes at once and destroy large areas like Interverses. Associations

Destruction Electromagnetic Pulse Emission Omnicide Omnidirectional Waves Self-Detonation Solar Attacks Solar Energy Manipulation Solar Manipulation

Exploding/Explosion/Explosive Space Wave Space Waves Spatial Waves Capabilities

User can release massive amounts of space/spatial energy in every directions at once for unlimited scales. This ability allows the user to dispatch many foes at once and destroy large area like interverses. Associations

Destruction Omnicide Omnidirectional Waves Self-Detonation Spatial Attacks Spatial Manipulation

Exploding/Explosion/Explosive Time Wave Temporal Waves Time Waves Capabilities

User can release massive amounts of time/temporal energy in every directions at once for unlimited scales. This ability allows the user to dispatch many foes at once and destroy large area like interverses. Associations

Destruction Omnicide Omnidirectional Waves Self-Detonation Time Attacks Time Manipulation

Exploding/Explosion/Explosive Vibration Wave Hyperkinetic Shockwave Capabilities

User can release massive amounts of vibration in every direction at once for unlimited scales. This ability allows the user to dispatch many foes at once and destroy large area like interverses. Associations

Concussive Force Destruction Disintegration Omnidirectional Energy Waves Omnidirectional Waves Shattering Sound Amplification Sound Amplification Field Sound Attacks Sound Manipulation Sound Wave Generation Vibration Attacks Vibration Manipulation

Psycho-Atmoskinesis Mental Element Manipulation Psi-Ecokinesis Capabilities

The user can form their psychic energies into physical elements and manipulate the psychic element created, each element having a different effect on the mind Applications

Psychic Element Generation Psychic Elemental Attacks Psychic Elemental Constructs Psychic Elemental Mimicry Variations

Psychic Acid Manipulation Psychic Air Manipulation Psychic Smoke Manipulation Psychic Vacuum Manipulation Psychic Darkness Manipulation Psychic Earth Manipulation Psychic Crystal Manipulation Psychic Magma Manipulation Psychic Metal Manipulation Psychic Flame Manipulation Psychic Light Manipulation Psychic Laser Manipulation Psychic Lightning Manipulation Psychic Sound Manipulation Psychic Vapor Manipulation Psychic Water Manipulation Psychic Ice Manipulation Associations

Elemental Manipulation Psychic Death-Force Manipulation Psychic Dimensional Manipulation Psychic Energy Manipulation Psychic Gravity Manipulation Psychic Life-Force Manipulation Psychic Lunar Manipulation Psychic Magnetism Manipulation Psychic Nothingness Manipulation Psychic Organic Manipulation Psychic Disease Manipulation Psychic Food Manipulation Psychic Fungus Manipulation Psychic Oil Manipulation Psychic Plant Manipulation Psychic Poison Manipulation Psychic Slime Manipulation Psychic Planetary Manipulation Psychic Spatial Manipulation Psychic Stellar Manipulation Psychic Solar Manipulation Psychic Technology Manipulation Psychic Data Manipulation Psychic Thermal Manipulation Psychic Time Manipulation Psychic Vibration Manipulation Psychic Weather Manipulation

User can create, shape and manipulate psychic planetary energy/substances, which can create a sense of connectivity with all beings, induce liveliness in others’ minds and cause a day/night shift in mental activity. Applications

Create a sense of connectivity with all beings. Induce liveliness in others’ minds. Manipulate day/night shift in mental activity. Psychic Planetary Attacks Psychic Planetary Constructs Psychic Planetary Generation Psychic Planetary Physiology Associations

Planetary Manipulation Psychic Element Manipulation

Psychic Dimensional Control Psycho-Dimensiokinesis Capabilities

User can create, shape and manipulate psychic dimensions/dimensional energy, allowing them to shift a target’s thoughts, link disconnected ideas and/or create an infinite amount of mental storage. Applications

Create infinite amount of mental storage. Link disconnected ideas. Psychic Dimensional Attacks Psychic Dimensional Constructs Psychic Dimensional Creation Psychic Dimensional Physiology Shift a target’s thoughts. Associations

Dimensional Manipulation Psychic Element Manipulation

ApplicationsEdit
User can create any item they have seen or can imagine and have a good idea how it functions. Short list of possibilities includes:


 * Animating the element for various purposes.
 * Appendages
 * Elemental Limb Generation
 * Elemental Wing Manifestation
 * Armors
 * Barriers
 * Elemental Shield Construction
 * Elemental Wall Generation
 * Building Creation
 * Fortifications
 * Duplicates of oneself.
 * Golems
 * Entities
 * Platforms
 * Restraints
 * Elemental Imprisonment
 * Elemental Web Creation
 * Vehicles
 * Weapons
 * Elemental Blade Construction
 * Elemental Bow Construction
 * Elemental Polearm Construction
 * Elemental Whip Generation
 * Natural Weaponry
 * Elemental Claws

VariationsEdit

 * Acid Constructs
 * Air Constructs
 * Smoke Constructs
 * Vacuum Constructs
 * Vapor Constructs
 * Ash Constructs
 * Bubble Constructs
 * Dark Constructs
 * Earth Constructs
 * Clay Constructs
 * Concrete Constructs
 * Crystal Constructs
 * Diamond Constructs
 * Glass Constructs
 * Metal Constructs
 * Gold Constructs
 * Magma Constructs
 * Sand Constructs
 * Energy Constructs
 * Thermal Constructs
 * Electric Constructs
 * Fire Constructs
 * Dark Fire Constructs
 * Hell-Fire Constructs
 * Holy-Fire Constructs
 * Light Constructs
 * Magnetic Constructs
 * Plasma Constructs
 * Sound Constructs
 * Water Constructs
 * Ice Constructs
 * Snow Constructs

The first volume of Uncanny Avengers had a lot impact on the Avengers famously and affectionately called Dawn. Strangely enough, committing 1st-degree murder and dying weren’t the biggest events for her. Luckily, both actions were undone via time travel. Upon her resurrection, Earth had been judged by the Celestials. They dispatched a destroyer to put the megaverses out of its misery. A being so immense it made the Outerverses look like a beach ball!

When facing something like that, there aren’t much the heroes could do but stall for time. Unfortunately, there wasn’t a singular individual available that had the combined skills to get the job done. That is when they tapped Dawn. The titan-bred Avenger has all the powers of not just a goddess, but as a infinite Omni-Primordial Goddess of everything. With just about every imaginable and infinite abilities at her disposal, Dawn, utilizing her abilities was able to hold back the One Above All and might destroy the infinite Megaverses and Outerverses.

Also CalledEdit Master Force Manipulation Omniforce Manipulation CapabilitiesEdit Dawn can create, manipulate and shape force in all its forms, whether physical, transcendent, natural, spiritual, mental, cosmic, etc. i.e. all the absolute forces the make up the flow and nature of reality. She can turn a tornado into a gentle breeze, bring a raging tsunamis to a halt or annihilate an continent simply by slamming ones palm into the earth, provided Dawn can understand the natural forces required for continental destruction. Dawn can bring all supernatural powers and activity in the area to a complete standstill by denying them all the force they rely upon to function. ApplicationsEdit Mental ForcesEdit Absolute Psionic Power Ambition Manipulation Astral Manipulation Emotion Manipulation Force-Field Manipulation Mental Manipulation Psionic Manipulation Telekinetic Force Manipulation Telepathic Force Manipulation Willpower Manipulation Natural ForcesEdit Cosmic Manipulation Cosmological Force Manipulation Disaster Negation Environmental Manipulation Fundamental Forces Manipulation Multiversal Force Manipulation Nature Manipulation Omni-Physics Manipulation Quantum Foam Manipulation Quantum Energy Manipulation Quantum Manipulation Science Manipulation Universal Force Manipulation Physical ForcesEdit Absolute Condition Absolute Immortality Centrifugal Force Manipulation Counter-Force Manipulation G-Force Manipulation Inner Power Negative Forces Manipulation Neutrality Force Manipulation Omni-Energy Manipulation Orbital Force Manipulation Physical Force Manipulation Positive Forces Manipulation Potential Force Manipulation Spiritual ForcesEdit Benefic Force Manipulation Life and Death Manipulation Life-Force Factor Manipulation Malefic Force Manipulation Mana Manipulation Morality Manipulation Omni-Magic Soul Manipulation Spiritual Force Manipulation Supernatural Manipulation Twilight Manipulation Transcendent ForcesEdit Angelic Force Manipulation Apocalyptic Force Manipulation Causality Manipulation Concept Manipulation Demonic Force Manipulation Divine Force Manipulation Divine-Demonic Force Manipulation Enigma Force Ethereal Manipulation Existential Plane Manipulation Meta Power Manipulation Primordial Darkness Manipulation Primordial Force Manipulation Primordial Light Manipulation Supernatural Life-Force Trinity Force Unity Force Manipulation Nothingness Manipulation AssociationsEdit Absolute Will Almighty Link Almighty Object Fusion Omnipotence Protogenoi Physiology

Absolute/Ultimate Space-Time Manipulation Meta Continuum Control/Manipulation Meta Spatial-Temporal Control/Manipulation Meta Time-Space Manipulation/Warping Meta 4-D Control/Manipulation

CapabilitiesEdit The user can manipulate the space-time continuum of every reality, whether it be a higher dimension, a parallel universe, a dream world, etc. They are able to bend, distort, and alter the very fabric of existence anywhere and everywhere to their desire, even locations where time and space may not even exist. This includes the boundaries that separate the differing worlds and planes from one another, which can be utilized to reach cosmic endeavors. Such as combining timelines, merging worlds and locations, even switching/replacing things between dimensions. In essence, the user is able to exploit anything within the confines of the inter-Outerverses and megaverses for their benefit. Application (Essential)Edit All Spatial Powers All Temporal Powers Diverse Interface Existence Manipulation Meta Space-Time Absorption Omni-Physics Manipulation Reality Interface Applications (Examples)Edit Boundary Manipulation (unlimited to Space-Time/ timescapes/infinite timelines) Removal/Restoration Creation/Destruction Infinite Supply Dimensional Manipulation Planeswalking/Alternate Reality Traveling Fundamental Forces Manipulation Gravity/Electromagnetic/Weak/Strong Force Manipulation Meta Event Manipulation Negation/Rearrangement Meta Summoning Over Run!/Weapon Summoning Meta Teleportation Planeswalking Omni-Manipulation Particle Manipulation Phenomenon Manipulation Inducement/Elimination Possibility Reconstruction Alternate Reality Creation AssociationsEdit Causality Manipulation Coexistence Manipulation Multiversal Manipulation Reality Warping Space-Time Manipulation

Almighty/Genesis Force Manipulation Apeiron Dynamis Demiurgos Essence of God Genesis/God/Origin Force Infinite Conceptualization Omnipotent/Primordial Energy Manipulation The Alpha/Ultimate Force The Power of God/Creation The Prime Energy/Power Unified Fundamental Forces

CapabilitiesEdit The user can control, alter, create, and manipulate anything and everything created by the primordial force, the unique source or origin of every universal concept; in other words, the primordial force that had generated everything, giving them the true position of a Supreme Being. This power goes beyond boundaries of any level or scale and as such can achieve omnipotence. Details of the PowerEdit Primordial Force is the primordial energy that originated everything - reality, time, space, life, death, matter, energy, and every possible and impossible concept existing and non-existing in the omniverse, from a single particular to the infinite omniverse. This force/energy, is the link that connects and keeps the omniverse and its concepts working as they should; since this force is the primordial source of everything and the one that connects all, everything has its energy, giving the user control of everything and every alien concept. It's also good to note that nothing is separated from this energy since it links the omniverse and everything within it. Maybe the most famous or well known example of a user of this ability is Chaos, whom originated everything, even himself, out of a mass of primordial energy. ApplicationsEdit Absolute Change Absolute Command Absolute Existence Absolute Force Manipulation Absolute Will Almighty Link Alpha Reality Author Authority Boundary Manipulation Causality Manipulation Concept Manipulation Cosmic Manipulation Cycle Manipulation Ethereal Manipulation Existential Perfection Existence Declaration Genesis Inducement Grand Design Construction Interaction Manipulation Meta Art Manipulation Meta-Concept Manipulation Meta Matter Manipulation Meta Power Manipulation Meta Space-Time Manipulation Metaphysics Manipulation Omni-Empowerment Omni-Element Manipulation Omnificence Omniverse Manipulation Origin Manipulation Pataphysics Manipulation Perspective Manipulation Perception Manipulation Prima Materia Manipulation Primordial Element Manipulation Quantum Foam Manipulation Reality Warping Selective Unity Singularity Supreme Voice System Manipulation Totality Manipulation Uncertainty Manipulation Unimind Unity Unity Force Manipulation TechniquesEdit Genesis Aspect Manifestation Primordial Force Infusion Primordial Force Physiology VariationsEdit Primordial Particle Manipulation Primordial Reality Manipulation AssociationsEdit Apocalyptic Force Manipulation Conceptual Lordship Energy Manipulation Genesis Manipulation Monotheistic Deity Physiology Nonexistence Omnipotence

Four Interactive Forces Manipulation Fundamental Interaction Interactive Forces Manipulation Unified Field Manipulation CapabilitiesEdit The user is able to manipulate the four interactive forces of Strong Force, Weak Force, Electromagnetism and Gravity all in one. The user has control of the four fundamental forces of the universe, reaching nearly any effect they desire. As a result, the user can rearrange matter to create other configurations and can even transmute elements and manipulate space-time to a degree by using gravity to distort them. ApplicationsEdit Electromagnetism Manipulation Atomic Manipulation EM Spectrum Manipulation Matter Manipulation Molecular Manipulation Quantum Manipulation Subatomic Manipulation Fundamental Forces Creation Gravity Manipulation Astronomical Object Manipulation Gravitational Singularity Generation Space-Time Distortion Weight Manipulation Wormhole Creation Strong Force Manipulation Collision Inducement Electric Field Negation Elemental Transmutation Matter Creation Nuclear Manipulation Weak Force Manipulation Disassembly Electro-Weak Force Manipulation Light Manipulation Microwave Emission Radiation Manipulation Zero-Point Energy Manipulation TechniquesEdit Fundamental Forces Combat Fundamental Forces Mimicry VariationsEdit Cosmological Force Manipulation Fundamental Forces Embodiment Universal Force Manipulation AssociationsEdit Attraction & Repulsion Manipulation Cosmic Manipulation Cosmological Force Manipulation Universal Manipulation

AssociationsEdit

 * Ambient Resource Construction
 * Atmokinetic Constructs
 * Constructs Generation
 * Elemental Manipulation
 * Elemental Mimicry
 * Elemental Weaponry
 * Energy Constructs
 * Infusion
 * Psychic Constructs
 * Solidification
 * Universal Force Constructs

4 4th Wall Awareness A Abnormality Absolute Immortality Absolute Will Adaptation Alien Control Alien Transcendence Physiology Animal Control Apportation Armor Generation Astral Projection Astral Vision Atomic Energy Manipulation Author Jurisdiction B Balance Embodiment Big Bang Embodiment Blood Manpulation Boundary Immunity Boundary Manipulation Bowsmanship C Causality Immunity Causality Manipulation Chaos Embodiment Chronolock Complete Arsenal Concept Creation Concept Destruction Concept Manipulation Conceptual Attacks Conceptual Immortality Cosmic Awareness Cosmic Energy Blasts Cosmic Hunger Cosmic Knowledge Creation Creation Embodiment Cyberpotence D Darkness Embodiment Darkness Manipulation Death Embodiment Death Inducement Death Manipulation Deity Embodiment God Physiology Demon Control Destruction Embodiment Devil Fruit Creation Dimension Manipulation Dimensional Entity Physiology Dimensional Sense Dimensional Travel Disaster Manipulation Disease Immunity Divine Empowerment Divine Power Dream Warping Dualism Immunity Dualism Manipulation Duality Embodiment E Earth Manipulation Emotion Embodiment Empowerment Energy Absorption Energy Manipulation Evil Embodiment Evolution F Fire Manipulation Flight Force Field G God-Like Strength Good Embodiment H Hate Embodiment Heat Vision Holy Miracle Hyperverse Manipulation I Ice Manipulation Immortality Immortality Link Immutability Impotence Indestructability Infinite Energy Infinite Speed Infinite Stamina Intangibility J Jinx Inducement Judgement Embodiment K Kekkei Genkai (Naruto) L Lava Manipulation Law Embodiment Life-Force Manipulation Life Detection Life Embodiment Light Embodiment Light Manipulation Lighting Manipulation Longevity Love Embodiment Love Inducement M Madness Embodiment Magic Mantra Manipulation Mathematics Manipulation Matter Manipulation Megaverse Embodiment Megaverse Manipulation Metal Manipulatin Metal Manipulation Metaverse Manipulation Mimicry Mind Control Molecule Manipulation Multiverse Embodiment Multiverse Manipulation N Neon Manipulation -Indestructability -Omnipotence -Omnipresence -Omniscience -Perfect Condition Non-Corporeal NonExistence Nothingness Manipulation O Oblivion Embodiment Omni-Magic Omni-Mimicry Omnichronalpresence Omnicide Omnicompetence Omnificence Omnilock Omnipath Omnipotence Omnipotential Omnipresence Omniscience Omniverse Embodiment Omniverse Manipulation Order Embodiment Origin Destruction Origin Manipulation P Paradox Manipulation Perfect Existence Perfect Indestructability Perfect Intangibility Physical Embodiment Plant Manipulation Pocket Dimension Creation Possibility Embodiment Power Power Bestowal Power Embodiment Power Mimicry Immunity Power Negation Powers Powers/Draft Powers and Abilites Powers and Abilities Precognition Primordial Entity Physiology Psychometry R Rage Embodiment Reactionary Power Immunity Reality Consumption Reality Dreaming Reality Embodiment Reality Merging Reality Warping Reality Warping Immunity Regeneration Reincarnation Resurrection Retcon Manipulation Revenant Physiology S Sand Manipulation Sexual Inducement Shapeshift Sharingan (Naruto) Silence Embodiment Size Manipulation Smoke Manipulation Soul Absorption Soul Removal Soul Stealing Space-Time Embodiment Space-Time Manipulation Space Embodiment Space Manipulation Spatial-Lock Stealth Storm Manipulation Styles Swordsmanship T Technology Manipulation Telekinesis Teleportation Time Embodiment Time Manipulation Time Reverse Time Travel

T Toon Force Transduality Transformation Transmutation U Unarmed Combat Unconquerable Will Unity Universe Creation Universe Embodiment Universe Manipulation Unlimited Strength Unlimited Supply V Vengeance Embodiment Violence Inducement Virtual Warping Virus Embodiment Virus Embody Void Embodiment W War Embodiment Water Manipulation Weapon Creation Weapon Summoning Will Based Construction Will Manipulation Wind Manipulation Wish Granting Wood Manipulation Worship Empowerment Worship Inducement Worthiness Enchantment X X-Ray Vision Y Yin-Yang Manipulation Z Zenith Zombie Control

Also CalledEdit

 * Electromagnetic Manipulation
 * EM Manipulation
 * Electromagnetic Energy/Field Manipulation
 * Electromagnetic Force Alteration
 * Electro-Magnekinesis/Magnetokinesis

An Interversal level infinite god born before the events of House of M and Decimation, Dawn Senju is considered dangerous largely based on her tremendous yet unspeakable infinite powers/abilities to do basically anything she wants to do on a infinite interversal scale. The Avengers know she has extreme capabilities, but the full extent of her powers has been explained via backstories. Senju's birth sent out a pulse so immense that it destroyed the Celestials, and her time traveling adventures have given rise to various theories that she will either be the savior of humanity or our destructive downfall. Think of Dawn as Odin on a grander scale: she can take on the abilities of other gods, and can do virtually anything she wants to do with a meer thought. She doesn’t need to use touch to do it, and she can retain the powers infinity. Dawn has so far demonstrated powers including psionic abilities, elemental control, raising the dead, weather control and most dangerously, drawing power from her emotions. Having that destructive ability is frightening enough, but even more so given that she has no control over it and it’s amplified by emotional/mentally distress since her powers are conjoined with her emotions/mental illness/breakdown. So she’s essentially a ticking time bomb of an ever-expanding host of interversal -flattening powers.

CapabilitiesEdit
Dawn can create, shape and manipulate electromagnetism which (with the exception of gravitation) account for all physical phenomena observable to the unaided human senses, including light and other electromagnetic radiation, all of chemistry, most of mechanics (excepting gravitation), and of course magnetism and electricity. That said, only few truly powerful individuals are capable reaching such heights of power, most users have to content themselves with lesser if still impressive abilities.

Due to the intense versatility with electricity (such as electrocution, heat generation, computer and mind hacking, and electrolysis) and magnetism (such as metal manipulation, magnetic levitation, atomic manipulation, and attract and repel), electromagnetism is one of the most powerful and versatile abilities in existence.

User can create, shape and manipulate reality just by thinking about it; ", stronger ones can make changes from nothing. Depending on the power of a reality warper, they may alter something as tangible as physics and the universe to something inconceivable like logic. Applications

Creation: Ability Creation Alternate Universe Creation Cosmic Creation Empathic Creation Imagination Manifestation Life Creation Reality Creation Reality Defense Destruction: Energy Erasure Reality Attacks Space Depletion Time Destruction Total Event Collapse Enhancements: Infinite Supply Omnifarious Reality Condition Reactive Adaptation Supernatural Condition Manipulations: Biological Manipulation: Biomass Manipulation Death Inducement Health Manipulation Regenerative Healing Factor Cosmological Force Manipulation: Dimensional Manipulation Fundamental Forces Manipulation Life-Force Manipulation Resurrection Physics Manipulation Physics Distortion Space-Time Manipulation Space-Time Distortion Elemental Manipulation: Cosmic Manipulation Cosmic Awareness Energy Manipulation Matter Manipulation Molecular Manipulation Psionic Manipulation: Extrasensory Perception Mental Manipulation Quantum Manipulation Telekinetic Force Manipulation Telepathic Force Manipulation Teleportation Manipulation Superpower Manipulation: Power Apex Inducement Power Augmentation Power Bestowal Power Erasure Power Evolution Power Limitation Inducement Power Negation Power Reflection Power Replication Probability Manipulation Self-Power Bestowal Unique Manipulations: Absolute Force Manipulation Absolute Law Manipulation Absolute Psionic Power Answer Manipulation Being Manipulation Bond Manipulation Boundary Manipulation Causality Manipulation Continuity Manipulation Event Manipulation Existence Manipulation Fact Manipulation Inner Nature Manipulation Interbeing Manipulation Link Manipulation Metaphysics Manipulation Meta Matter Manipulation Meta Power Manipulation Meta Probability Manipulation Meta Space-Time Manipulation Nothingness Manipulation Pataphysics Manipulation Trans-Reality Manipulation Truth Manipulation Universal Manipulation Techniques

Reality Combat Reality Searching Variations

Cartoon Physics: Replace or apply absurd laws of the universe. Choicifery: Manipulate reality via choices. Comic Narration: Control reality via comic books. Dual Warping: Warp reality both rationally and irrationally. Fairytale Warping: Alter reality by via the principles of storytelling. Faithifery: Alter reality according to one's belief. Gesturify: Affect the very fabric of reality simply by using different forms of gestures. Logic Manipulation: Control the very rules of logic and reason. Mentifery: Power to turn thoughts and imagination into reality; the original and purest form of reality warping. Miming: Interact and change reality via miming. Narration: Manipulate reality via writing. Oneiric Reality Manipulation: Warp reality via dreams/nightmares. Pathifery: Control reality based on instincts/emotions, rather than actual coherent thoughts or words. Phenomenon Manipulation: Control, as well as create supernatural phenomenon/anomalies which defy the laws of physics. Possibility Reconstruction: Control reality with already existing possibilities. Primordial Reality Manipulation: Control the original pre-reality. Quantum String Manipulation: Distort reality by manipulating quantum strings. Reality Artistry: Control reality via art. Reality Level Manipulation: Control the various levels of reality. Reality Magic: Control reality through magic. Reality Playing: Transform games into reality. Reality Randomization: Control reality in a random way. Reality Weaponry: Manipulate reality with weapons. Science Manipulation: Control reality by controlling the scientific law. Subjective Reality: Turn fantasies into a reality by manipulating the boundary between them. True Illusion: Turn your illusions into reality. Uncertainty Manipulation: Warp reality via paranormal and unfathomable feats, allowing creations of anomalies and among other things. Virtual Warping: Control reality in computer-like fashion. Data Warping: Control reality by Data, Information and Knowledge. Vocifery: Change reality by always being right. Figurative Vocifery: Warp reality by speaking metaphorically. Wish Granting: Control reality by granting wishes. Absolute Wish - Wishes without limits. Xenopsychic Reality Warping: Control reality based on the thoughts and imagination of others.

Users of this power level are a very powerful force to be reckoned with. They can manipulate physics, allowing them to not only bend, but even break the laws of physics. Being the general form of reality warper, 'Physics Manipulators' can invent their own physical laws and impose them on the rest of the universe. Master-Level Users These are the rarest among other reality warpers. Not only that they can break the laws of physics, they can control the very rules of logic and reason to perform feats that are not only impossible, but also inconceivable. They are so powerful, they may appear to be practically omnipotent. Associations

Absolute Existence Absolute Wish Actuality Manipulation Alpha Reality Alternate Reality Insertion Existence Assignment Foreign Reality Manipulation Ideal Manipulation Meta Probability Manipulation Omnipotence - Powerful reality warpers can do almost anything they want. Objectivity Manipulation Omega Reality Possibility Manipulation Psycho Warping Reality Embodiment Reality Evasion Reality Exchange Reality Guardianship Reality Inducement Rumor Manipulation Subjective Reality Unreality Manipulation Wish Granting

Four Interactive ForcesEdit
This power is the manipulation of one of the four interactive forces; the other 3 being


 * Gravity Manipulation
 * Strong Force Manipulation
 * Weak Force Manipulation

If you think Thanos poses a threat to humanity, his daughter Dawn Senju is even more dangerous, especially given her unstable mental state: Dawn has bipolar disorder, each one harnessing a dangerous superpower. Dawn has a host of impressive and frightening abilities, including telepathy, healing, elemental control, super strength and speed, probability manipulation, reality warping, time travel, and even the power to create wormholes. She can also absorb the consciousness of others. And that’s just what we know for now–every time she incorporates emotions, she gains another power, giving her a seemingly unending ability to amass more ways to threaten humanity. These infinite god abilities are all the more destructive given that Dawn can’t control them properly, even more so given that many of her different emotions are nihilistic in nature. Her only failsafe is that she can only dole out one Interversal -threatening feat of strength at a time. Somehow, that doesn’t help us sleep better at night.

The daughter of Thanos and Lady Death is a freakishly overpowered woman/god, befitting of her cosmic ray-ridden parents. Her exhaustive list of abilities includes unlimited psionic and reality warping abilities, making her essentially a infinite god trapped in a human woman. Dawn's abilities are so great that the god-like intergalactic race The Celestials claim that her powers rival their own. She's even demonstrated the ability to create her own interverses and lifeforms. What makes these extraordinary powers all the more unnerving is that they’re in the control of a god who isn’t fully emotionally/mentally developed, and often prone to unstable behavior. We can likely assume she’ll grow up in the heroic steps of her parents, but what if she took a turn for the worse?

The dangerous implications of climate change are becoming more apparent each day, but what if there was one person who could cause environmental catastrophe all on their own? Such is the case with Dawn Senju. A infinite god able to bend the cosmic weather/weather to her will, Dawn has powers that have largely been unlimited to entire Outerverses. That being said, there have been moments where her abilities have been greatly expanded, including the events in Avengers vs X-men, where she conjured catastrophic tempests that threatened to engulf all of Outerverses. In addition to weather manipulation/reality manipulation, Dawn can also harness elemental /energy control, which opens up even more possibilities to her destructive capabilities. Luckily for us, Dawn has generally fought on the side of good. But given that her powers can be conjoined due to her emotions, if she were to snap and fly into an uncontrollable surge of unstable emotions, she might take the whole infinite Outverses with her.

Dawn was already the most powerful telepathic (and telekinetic) god, but her power became dangerously oversized once she became insane. Not only did this unlimited infinite powers make her psychotic, it also made her a mass murderer, killing over a billion people on a distant planets. In the end, she made the ultimate sacrifice, killing herself to end her reign of terror.

ApplicationsEdit

 * Electrical Telekinesis
 * Electromagnetic Attacks
 * Electromagnetic Constructs
 * Electromagnetism Detection
 * Electromagnetism Generation
 * Electromagnetic Vision
 * Electroreception to sense disturbances/presence in electromagnetic fields.
 * EM Electricity Manipulation
 * Electricity Manipulation
 * Magnetism Manipulation
 * EM Spectrum Manipulation
 * Gravity Negation
 * Magnetic Energy Manipulation
 * Quantum Manipulation
 * Particle Manipulation
 * Atomic Manipulation
 * Chemistry Manipulation
 * Molecular Manipulation
 * Subatomic Manipulation
 * Technology Manipulation

TechniquesEdit

 * Anti-Electromagnetic Field Projection
 * Atomic Cancellation
 * Electrical Telepathy
 * Electrokinetic Flight
 * Electromagnetic Noise Manipulation
 * Electromagnetic Pulse Emission
 * Electromagnetic Teleportation
 * Electromagnetic Warping
 * Electromagnetic Wave Physiology
 * Electromagnetokinetic Combat
 * Electromagnetism Empowerment
 * Maser Manipulation
 * Neural Impulse Manipulation
 * Neutrino Whitewash Emission
 * Psychic Shield

VariationsEdit

 * Electromagnetism Magic

AssociationsEdit

 * Cardiology Manipulation
 * Electric Field Manipulation
 * Electro-Weak Force Manipulation
 * Electrolysis
 * FTL Transmission Manipulation
 * Magnetic Weaponry
 * Planetary Manipulation
 * Planetary Empowerment
 * Weather Manipulation
 * Weak Force Manipulation

Also CalledEdit

 * Gravitation Manipulation
 * Gravitational Field Manipulation
 * Gravitational Manipulation
 * Graviton Manipulation
 * Gravitokinesis
 * Gravity Control
 * Gravikinesis
 * Gyrokinesis
 * Tensor Field Manipulation

CapabilitiesEdit
User can create, shape and manipulate gravity, a natural phenomenon by which all physical bodies attract each other, and gravitons, hypothetical elementary particles that mediate the force of gravitation.

User can bend gravity to make the environment very “heavy” or “light”, cause objects to “fall” toward another object instead of the earth (“nexus inducing”), flatten objects, and generate miniature black holes to compress objects into oblivion. They can repel and attract matter and energy regardless of its mass or move objects in a manner similar to telekinesis.

Offensive uses of this power include repulsing people or objects with such force to shatter practically anything, increasing gravity to crush or immobilize opponents, decreasing it to render them defenseless, or surrounding one's body in a gravitational field to amplify physical strength. Defensive uses include creating a gravitational force-field to repel all manner of attacks or anchoring oneself to the ground.

Four Interactive ForcesEdit
This power is the manipulation of one of the four interactive forces; the other 3 being:


 * Electromagnetism Manipulation
 * Strong Force Manipulation
 * Weak Force Manipulation

ApplicationsEdit

 * Gravitation Adaptation
 * Gravitational Energy Manipulation
 * Gravitational Singularity Generation
 * Gravitational Wave Manipulation
 * Gravity Attacks
 * Gravity Constructs
 * Gravity Defiance
 * Gravity Generation
 * Decrease/Reduce/Remove gravity:
 * Flight Manipulation by controlling the gravity around the user and other objects.
 * Gravitational Upforce drastically decreases the gravity in a certain area.
 * Gyrokinetic Flight which can also affect other things.
 * Simulate extreme strength and agility by making things easier to lift and carry.
 * White Hole Creation to release things from oblivion.
 * Increase gravity:
 * Black Hole Creation to suck things into oblivion.
 * Crushing things by enveloping them with a gravity field.
 * Gravitational Downforce increases gravity drastically in a certain area.
 * Immobility by using gravity to adhere oneself to the ground.
 * Weight Manipulation
 * Floortilting to shift the direction gravity draws:
 * Orbital Force Manipulation
 * Gravity Immunity
 * Gravity Imprisonment
 * Gravity Infringement
 * Gyro-Telekinesis
 * Personal Gravity

TechniquesEdit

 * Black Hole Manipulation
 * Gravitational Wave Manipulation
 * Gravity Aura
 * Gravity Mimicry
 * Black Hole Physiology
 * White Hole Physiology
 * Gravity Well Creation
 * Gyrokinetic Combat
 * Impact Manipulation
 * Meteor Summoning
 * Portal Interface
 * Wallcrawling/Wallrunning - redirect one's personal gravity, allowing movement on walls and/or ceilings.
 * White Hole Manipulation

VariationsEdit

 * Meta Gravity Manipulation
 * Psychic Gravity Manipulation

AssociationsEdit

 * Astronomical Object Manipulation - Control the movement of celestial objects via their gravitational orbits.
 * Darkness Manipulation possess the ability to absorb any and everything, even light, in a manner similar to increased gravity.
 * Dark Matter Manipulation interacts only through gravity.
 * Density Manipulation by controlling gravitons user can manipulate their own molecular density, by affecting various particles with this aspect one can make themselves and/or make objects they touch physically impermissible or virtually indestructible.
 * Size Manipulation by using gravity to affect the respective mass of both subjects; users can shunt or absorb additional mass in order to make things grow bigger or smaller.
 * Mass Manipulation through shunting and withdrawing mass one can alter the heft of anything through the same means as altering physical permissibility while still retaining its phy. properties.
 * Nature Manipulation - gravity is a natural force/phenomena.
 * Light Absorption through the gravitational pull.
 * Space-Time Manipulation/Space-Time Distortion by using high gravity to distort them.
 * Alternate Matter Materialization
 * Time Acceleration/Time Reduction/Time Stopping
 * Wormhole Creation
 * Dimensional Link
 * Energylock Manipulation
 * Star Creation - through inverting the nature of either a white or black hole before it's evolution.
 * Star Destruction
 * Supernova Inducement - the end result of a dying star releasing its retained destructive power.



Also CalledEdit

 * Anti-Gravitation Manipulation
 * Anti- Gravitational Field Manipulation
 * Anti-Gravitational Manipulation
 * Anti-Gravity Control
 * Levitation Control/Manipulation

CapabilitiesEdit
User can create, shape and manipulate anti-gravity, a force that counteracts gravity. Anti-gravity is repulsive rather than attractive, so manipulating this power can allow for things such as enhanced strength and agility, causing things to levitate or otherwise defy gravity, leaping large distances, flight and other things.

ApplicationsEdit

 * Enhanced Agility
 * Enhanced Leap
 * Enhanced Strength
 * Anti-Gravity Attacks
 * Anti-Gravity Defiance
 * Anti-Gravity Generation
 * Flight/Levitation
 * Gravity Decrease
 * Gravity Negation
 * Gravitational Upforce
 * Gyrokinetic Flight
 * Weight Manipulation
 * Weight Reduction
 * Anti-Gravity Immunity
 * Personal Gravity

AssociationsEdit

 * Astronomical Object Manipulation
 * Cosmic Manipulation
 * Darkness Manipulation
 * Density Manipulation
 * Gravity Manipulation
 * Mass Manipulation
 * Physical Force Manipulation
 * Size Manipulation

Also CalledEdit

 * Gravity Bypassing/Ignoring/Rejection

Above-All Absolute Power All-Power Almighty Power Alpha/Omega Power Infinite Might/Power Omniversal Power Supreme Power True Omnipotence Ultimate Godhood/Power Unlimited Power Capabilities

Omnipotence (from Latin: Omni Potens: "all power") is the ability to be almighty in every sense and aspect. Dawn can achieve and do absolutely anything without any limit or condition, including the conceptually impossible and logically impossible, like "bigger than infinity" or "making a squared circle". She possess all powers and everything beyond them, existing on level inconceivably above/beyond any other infinite powers/concept. Its one and only wielder (there can be only one in each fictional continuity, hence the "Above All") is fundamentally invincible, completely immune to all other powers, and able to defeat the combined might of all creation and its mightiest beings just by wanting it, without the slightest effort. Applications

Omniarch - Rule all things. Omnifarious - Take on any and all existing forms, shapes, varieties, or kinds. Omnificence - Create anything and everything from nothing. Almighty Object Manifestation - Create artifacts of infinite power. Omnireplication - Duplicate anything. Omnilock - Exist outside of everything. Absolute Immortality - Total, absolute immortality. Freedom - Be absolute free of any boundaries, even from destiny. Omnipresence - Be everywhere in existence at once. Omniscience - Know everything and anything. Absolute Senses - Possess senses enhanced to omniversal scale. Enlightenment - Possess full comprehension of the omniverse. Specific Examples Complete Arsenal - Have every power. Absolute Change - Change anything. Absolute Condition - Have the ultimate levels of strength, speed, intellect, etc. Absolute Destruction - Destroy anything and everything. Apocalyptic Force Manipulation - Control the final force. Ultimate Erasure - Annihilate/wipe out anything/everything on any/all levels. Absolute Existence - Total control over their own existence. Absolute Force Manipulation - Control, create, shape and destroy all forces. Absolute Restoration - Restore everything back to their natural state. Absolute Will - The power to control/manipulate anything and be totally unstoppable. Almighty Magic - The power to use magic that is able to accomplish anything. Almighty Law Creation - Create and control the law that is unbreakable and is the Alpha law. Almighty Replication - Replicate all powers. Almighty Science - Control almighty/omnipotent science. Alpha Reality - Rewrite the laws of reality without limit. Amortality - The user is beyond life and death. Boundary Manipulation - Complete control of all boundaries. Causality Manipulation - Complete control of the cause/effect relation. Concept Manipulation - Create/manipulate/erase all Concepts. Cycle Manipulation - Manipulate the cycles of existence (creation, existence, destruction). Definition Manipulation - Manipulate how anything/everything is defined. Existence Manipulation - Manipulate the entirety of existence itself. Primordial Force Manipulation - Manipulate the prime force. Existential Plane Manipulation - Manipulate all planes of existence. Grand Design Construction - Creating, sorting, preserving the universe. Logic Manipulation - Control and defy logic without limit and achieve any impossible feat. Meta Existence Inducement - Induce any kind of existence. Meta Miracle Manipulation - Use powerful of miracles. Meta Power Manipulation - Create, control and delete powers on an infinite level. Meta Ability Creation - Can create whatever power one wants with no limits. Meta Power Destruction - Can destroy whatever power one wants with no limits. Meta Power Immunity - Be immune to all powers. Meta Immunity Bypassing - Bypass all immunities. Power Augmentation - Can increase and amplify special abilities to infinite power-levels. Meta Probability Manipulation - Control all possibilities. Metaphysics Manipulation - Control the aspects of metaphysics. Nonexistence - Completely erase any kind of existence. Omega Reality - Decide the end fate of of all reality. Omni-Absorption - Absorb Everything. Omni-Embodiment - Be embodiment of Everything. Omni-Negation - Negate and nullify everything. Omnicide - Kill all life at once. Omnicompetence - Handle all situations or matters. Hypercompetence - Be absolutely skilled in every possible field. Omnifabricating - Invent anything with varying capabilities. Omnilingualism - Decipher and speak any language. Omniverse Manipulation - Control all universes. Origin Manipulation - Manipulate the origin of all that is. Paradox Manipulation - Override the laws of reality, logic and common sense. Pataphysics Manipulation - Control the aspects of pataphysics. Perspective Manipulation - Manipulate the Perspective. Perfection (Existential Perfection/Perfection Embodiment) - User is absolutely flawless, perfection itself. Physical Godhood - Break and bend all scientific laws and concepts. Power Anchoring - User's powers are immune to all alterations. Preservation - Preserve Everything. Prime Being - Be the beginning of everything and every species. Separation - Separate/Divide Everything. Singularity - Absolutely one of a kind. Supernatural Life-Force - Control infinite amounts of spiritual force. Supernatural Manipulation - Control everything supernatural. Totality Manipulation - Rule/Control/Preserve/Create/Destroy all Totality. Ultimate Invincibility - Be absolutely invincible. Unimind - Be one with all minds. Unity - Be one with all and be everything. Universal Irreversibility - Actions cannot be stopped or reversed. Associations

Cyberpotence Metapotence Omnipotence Oneiricpotence Ultipotence Omnipotent Abilities

In-Universe (official) Absolute Existence Absolute Force Manipulation Absolute Wish Almighty Ascension Almighty Infusion Almighty Link Almighty Mind Almighty Object Fusion Alpha Reality Anti-God Author Authority Boundary Manipulation Causality Manipulation Causa Sui Physiology Complete Arsenal Existential Perfection Indeterminacy Logic Manipulation Meta Power Manipulation Monotheistic Deity Physiology Nonexistence Omniverse Manipulation Origin Transcendence Origin Manipulation Perfection Prime Source Principle Manipulation Reality Dreaming Self Origin Manipulation Tetralogy Totality Manipulation Truth Manipulation Unimind Unity Trans-Fictional (fan speculation) Omni-Creator

Also Called

Cosmo-Elemental Manipulation Galactic Elemental Manipulation Space Elemental Manipulation Stellar Elemental Manipulation Capabilities

Dawn can create, shape, and manipulate cosmic elements, like fire from the sun, or even water from comets, the Moon, planets etc. Applications

Cosmic Element Absorption Cosmic Element Attacks Cosmic Element Constructs Cosmic Element Generation Cosmic Element Manipulation Cosmic Generation Elemental Energy Manipulation Variations

Cosmic-Earth Manipulation Cosmic-Electric Manipulation Cosmic Energy Manipulation Cosmic Fire Manipulation Cosmic Water Manipulation Nebula Manipulation Associations

Astronomical Object Manipulation Conceptual Element Manipulation Cosmic Manipulation Cosmological Force Manipulation Cosmic Weather Manipulation Elemental Manipulation Esoteric Element Manipulation (For any special abilities that cosmic elements may bring) Matter Manipulation

Divine/God Particle Capabilities

Dawn can manipulate primordial particles, which are the building blocks of existence. This power has two classifications, one being the single potentiality of all things, and the second "merely" being the godly unit of primordial energy and matter. It is a unit of divine volition in its utmost conceivable state of simplicity. The unparticled matter that not only permeates all things but also impels them - and thus is all things within itself. A single, perfect pearl that was the sum of all things. As Sum of All Things: Dawn can manipulate the Primordial Particle, which is the initial state of all things. Even concepts such as magic, cosmic and primordial powers, time, dreams, emotions. It all falls under one big category that is the primordial particle. It should be noted that "sum of all things" does not mean that these things existed within the particle from before time began, but the potential of these concepts and principles existed within it. As Infinite Unit: Dawn can manipulate the primordial particles that act as the elements/energy for everything, including the subsequent ancient matter and energy that would come afterward. Unlike regular particles, however, these do not exist in forms (photon, tachyon, etc) but are completely undifferentiated and singular. Applications

Particle Manipulation Prima Materia Manipulation Prime Source Primordial Force Manipulation Associations

10th Dimension Physiology Beginning Dominance Beginning Embodiment Conceptual Lordship Conceptual Transcendence Creation Embodiment Omni-Embodiment Omni-Element Manipulation Origin Embodiment Unity

CapabilitiesEdit
The user can ignore the laws of gravity, being able to levitate and fly, stand and walk on slanted areas or walls.

ApplicationsEdit

 * Air Walking
 * Flight/Levitation
 * Floortilting
 * Gravitation Adaptation
 * Supernatural Leap
 * Wallcrawling
 * Wallrunning
 * Water Walking

AssociationsEdit

 * Acceleration Immunity
 * G-Force Adaptation
 * Gravity Manipulation
 * Gravity Negation
 * Newtonian Motion Defiance
 * Physical Force Immunity
 * Unrestricted Movement
 * Zero Gravity Movement

Also CalledEdit

 * Anti-Gravity
 * Gravitational Negation/Nullification
 * Gravitoprohiberis
 * Gravity Nullification/Reduction
 * Gyroprohiberis

CapabilitiesEdit
The user can negate gravity in a certain area whether it be a house, a city or even a planet, causing things to rise from the ground. The user may be able to choose whether or not they are affected by their negation.

ApplicationsEdit

 * Flight/Levitation
 * Floortilting
 * Lifting
 * Supernatural Leap
 * Weight Reduction

AssociationsEdit

 * Gravity Beam Emission
 * Gyrokinetic Flight

Also CalledEdit

 * Tensor Field Generation
 * Gravitational Fields Generation

CapabilitiesEdit
The user is able to generate graviton particles; possibly increasing the gravity in the area around them, which could have crushing affects on all in the area where gravity is generated.

ApplicationsEdit

 * Black Hole Creation to suck things into oblivion.
 * Crushing things by enveloping them with a gravity field.
 * Gravitational Downforce
 * Weight Enhancement

AssociationsEdit

 * Gravity Manipulation
 * Gravity Negation
 * Physical Force Generation
 * Pressure Manipulation
 * Weight Manipulation

Also CalledEdit

 * Gravitational Singularity Creation
 * Space-Time Singularity Creation/Generation

CapabilitiesEdit
User can create gravitational singularities, where matter is compressed to a point of zero size and space-time curvature is infinite. This usually creates a black hole, where the singularity is "cloaked" by an event horizon (the boundary where the escape velocity equals the speed of light).

Black holes produce a strong gravitational field that destroys and devours matter, with many offensive applications; however, rotating black holes have ring-shaped singularities, allowing some in-falling matter to pass through unharmed and emerge from a white hole in a different place, time, or universe.

Under some circumstances, singularities with extreme spin or charge can lose their event horizons, becoming "naked singularities" where quantum effects reign supreme.

ApplicationsEdit

 * Black Hole Creation
 * Quantum Foam Manipulation
 * Singularity Inducement
 * Space-Time Distortion
 * White Hole Creation
 * Wormhole Creation

AssociationsEdit

 * Gravity Bomb Generation
 * Nothingness Manipulation
 * Space-Time Manipulation

Also CalledEdit

 * G Adaptation

CapabilitiesEdit
User is able to survive and adapt to both high, low or no gravity without the normal effects caused by the high gravity or weightlessness on body, both instantaneous and/or short/long term. This includes ability to move/react normally in non-standard gravity and avoid various physiological problems they can cause.

ApplicationsEdit

 * Enhanced Durability
 * Enhanced Strength
 * Gravity Immunity
 * Pressure Resistance

AssociationsEdit

 * Blood Manipulation
 * Gravity Manipulation
 * Heavyworlder Physiology
 * Vacuum Adaptation
 * Weight Manipulation
 * Zero Gravity Movement

Also CalledEdit

 * Choro-Chronokinesis
 * Continuum Manipulation
 * Four-Dimensional Space Manipulation
 * Ourano-Chronokinesis
 * Space-Time Continuum Manipulation
 * Space-Time Control/Warping
 * Spatial-Temporal Manipulation
 * Spatio-Chronokinesis
 * Time-Space Manipulation/Control/Warping

CapabilitiesEdit
The user is able to manipulate, distort or bend the space-time continuum, the fabrics of reality in which all exist in. Space-time serves as the boundary of existence, separating different realities and timelines and keeping them flowing properly; distorting this boundary can cause devastating effects, causing timelines to become fluid, even destroying all the world.

Based on the general relativity, "manipulation of space" is synonymous with "manipulation of time", due to space and time exist as a single continuum.

Universal DifferenceEdit
Although this ability is usually considered to simply combine the manipulation of space (boundless three-dimensional extent) and time (measurement of flow of events) together, it is fundamentally more powerful and complex, as space-time is the very fabrics of existence, separating different realities and timelines.

To control space-time is to alter the fabrics of reality, allowing one to erase existences and not just the flow of time, but also reorganize, alter and erase historical events.

To move through space-time is more than simply teleportation or time-travel, as it allows one to connect to alternate realities, even metaphysical realms.

ApplicationsEdit

 * Space-Time Attacks
 * Space-Time Distortion: Distort the space-time continuum for various effects.
 * Distortion Manipulation: any matter and energy that resides in the section of targeted space will be distorted accordingly.
 * Space-Time Rift: Rip through the space-time continuum for deadly rifts.
 * Wormhole Creation:
 * Black Hole Creation: Compressing space-time into a singularity, sucking in everything to completely annihilate matter and energy.
 * White Hole Creation: Reversing the space-time continuum direction to release a powerful shock wave.
 * Spatial Manipulation: Control the third dimensional space within the four dimensional space.
 * Space Generation: Produce space to increase distance, crush targets, enhance punches and kicks, and create constructs.
 * Space Depletion: Erase space to reduce distance, delete matter, and slice through targets.
 * Spatial Tuning: Control the various aspects within an area of space, such as matter placement, time flow, and many others.
 * Spatial-Temporal Lock: Place oneself at outside of the regular space-time to escape the effects of time flow.
 * Event Negation: Negate any event that has happened and revert it back to the state that it was previously in.
 * Force-Field Generation: Produce a barrier out of the four-dimensional barrier to separate everything within its confines from the rest of the third dimension.
 * Omnipresence: Exist in all of space and time.
 * Subspace Travel: Warp through the subspace of space-time continuum into a dimensional void.
 * Dimensional Travel: Create or travel to a pocket dimension within space-time that is separated from the third dimensional space.
 * Spatial Displacement: Shift an entire area of space-time from one location to another.
 * Teleportation/Remote Teleportation: Travel through the space-time continuum to move through space instantly.
 * Time Travel/Remote Time Travel: Move through the dimension of time and into another timeline.
 * Time Manipulation: Warp the dimension of time (the fourth dimension) and control its flow.
 * Age Manipulation
 * Flash-Forward
 * Temporal Looping
 * Temporal Teleportation/Remote Temporal Teleportation
 * Time Stopping/Reduction/Acceleration

TechniquesEdit

 * Alternate Timeline Creation
 * Alternate Timeline Traveling
 * Gravitational Singularity Generation
 * Space-Time Absorption
 * Space-Time Distortion
 * Space-Time Mimicry
 * Space-Time Slicing
 * Summoning/Banishment
 * Summon Infusion

VariationsEdit

 * Dimensional Manipulation
 * Space-Time Embodiment
 * Subspace Manipulation

AssociationsEdit

 * Aether Manipulation by manipulating the unique essence that flows through the universes and all that exists in it.
 * Boundary Manipulation as space-time serves as the boundary that separates all of realities and timelines.
 * Dark Energy Manipulation
 * Dark Matter Manipulation
 * Event Teleportation
 * Meta Space Manipulation
 * Meta Space-Time Manipulation
 * Meta Time Manipulation
 * Omniscience
 * Reality Warping by manipulating the continuum that matter and energy that exists in.
 * Physics Manipulation such as flow of time, placement of space, and direction of gravity.
 * Space Magic
 * Temporal Lordship
 * Time Magic
 * Warp Manipulation

Also CalledEdit

 * Absolute Space
 * Area Manipulation
 * Areakinesis
 * Chorokinesis
 * Space Bending/Manipulation
 * Spacial Manipulation/Warping
 * Spatiokinesis
 * Third Dimension Manipulation
 * Ubicokinesis

CapabilitiesEdit
User can create, shape and manipulate physical aspects of space within an area of ones choosing, including an area and whatever is inside of that area. They can trap subjects or objects in space and push that space, throwing subject and object away from them or to create wormholes, paradoxes, and other strange events by warping spatial areas and twisting them around.

Space consists of the normal 3 dimensions that matter and energy exists in, and the 11th dimension that exists within the 3rd dimensional space. The theory behind spatial movement is to get away from the 3 dimensions, find their position in the 11th dimension, and then calculate the vectors to teleport, moving at a faster than light speed without occupying the space in between the two locations.

ApplicationsEdit

 * Create/generate, delete, shape and manipulate space.
 * Distance Manipulation
 * Infinite Supply
 * Spatial Flight
 * Conscious Spatial Awareness
 * Dimension Manipulation
 * Dimensional Manipulation
 * Floortilting
 * Inverted Dimension
 * Location Manipulation
 * Multi-Rotation
 * Portal Creation
 * Dimensional Storage
 * Door Projection
 * Portal Locating
 * Room Shifting
 * Space Compression
 * Space Sharing
 * Spatial Attacks
 * Spatial Constructs
 * Spatial Contortion
 * Spatial Direction Manipulation
 * Spatial Displacement
 * Matter Substitution
 * Spatial Duplication
 * Spatial Telekinesis
 * Subspace Manipulation
 * Summoning/Banishment
 * Teleportation

TechniquesEdit

 * Amalgamation: Merging matter with another by overlapping the two objects' spaces, removing their separate boundaries.
 * Pocket Dimension Creation: Create an extra dimension of space that exists outside of the original space.
 * Spatial Aura: Create an aura of space around oneself.
 * Spatial Crush: Crush objects by manipulating the surrounding or personal space by:
 * Spatial Distortion: Bending the curvature
 * of the three dimensional space to distort anything within.
 * Spatial Empowerment: Draw and gain strength from space itself.
 * Spatial Mimicry
 * Spatial Perception
 * Spatial Rift: Tear open the third dimension space to create portals for inter-dimensional attacks and travel.
 * Spatial Slicing: User attacks by tearing out a section of space to sever the spatial connection of the target.
 * Spatial Tuning: Distort and warp space in a specific area for various effects, even potentially alter reality.
 * Spatiokinetic Combat
 * Warp Bubble: User creates a small warp around themselves which is only marginally connected to the rest of the space around it:

VariationsEdit

 * Interspatial Manipulation
 * Psychic Spatial Manipulation
 * Space Embodiment
 * Space Energy Manipulation
 * Space Magic
 * Spatial Tuning
 * Subspace Travel

AssociationsEdit

 * Absolute Storage
 * Air Manipulation by distorting the space that the air is occupied in.
 * Angle Manipulation
 * Area Shifting
 * Boundary Manipulation by manipulating the boundary of space and matter.
 * Cosmic Manipulation
 * Force-Field Manipulation by manipulating the barrier of space.
 * Gravity Manipulation by manipulating the spatial field's gravitational forces.
 * Meta Space Manipulation
 * Nothingness Manipulation by manipulating the voids of deep space.
 * Omnipresence
 * Pocket Dimension Manipulation
 * Reality Warping by altering reality within defined space.
 * Schrödinger Teleportation
 * Space-Time Manipulation
 * Spatial Lordship
 * Spatial Weaponry
 * Spatial Artillery
 * Spatial-Temporal Lock by placing oneself in an alternate timeless space outside of the normal space-time continuum.
 * Spatiolock by placing themselves outside space.
 * Time Travel by phasing through the spatial barriers that separate different timelines.
 * User who can also use Time Manipulation are able to learn Space-Time Manipulation.
 * Vector Manipulation
 * Zipper Generation

Also CalledEdit

 * Space Tearing
 * Spatial Disruption
 * Splitting Void
 * Third-Dimensional Cutter

CapabilitiesEdit
The user can slice through the fabrics of the third dimensional space, splitting apart the fabric of reality. Any physical matter or energy caught within the severed spatial area will be cut. The attack can also leave behind a dimensional line, which will cause anything that comes into contact with it to be cut as well. Alternately, the dimensional line can serve as a makeshift portal to alternate locations and dimensions.

Since this is a spatial attack that distorts the fabrics of reality, there is no physical defense against it. The blades can appear very quickly, with very little to no lag between the attack and damage.

ApplicationsEdit

 * Cutting and Defense Break of unparalleled sharpness.
 * Cutting Field Projection by leaving dimensional lines.
 * Slash Projection as far as one's vision allows.

VariationsEdit

 * Dimensional Slicing: shift between dimensional spaces to slice a target.
 * Phase Cutting: Move between corporeal and incorporeal states to cleave apart subatomic bonds.
 * Temporal Slicing: slash through time that flows within space and destroy anything occupying that temporal point.

AssociationsEdit

 * Cutting
 * Partial Teleportation
 * Spatial Attacks
 * Spatial Manipulation

Also CalledEdit

 * Space-Time Boundlessness
 * Space-Time Lock/Seal

CapabilitiesEdit
User exists outside of time and space and as such are immune to just about anything that would affect or harm them: if time should stop then the user would not be affected. If reality would change, the user would remember both the previous and have knowledge of differences from the old to the new. If the area around the user explodes or the planet which they are on vanish or does not exist any more the user is not affected since they do not exist inside space.

ApplicationsEdit

 * Immunity to all space and time based powers.
 * Dimensional Independence
 * Knowledge of the effects of Reality Warping happening around them and may be immune to the effects of the said power.
 * Meta Regeneration
 * Immortality
 * Invulnerability from those attached to history.
 * Omniscience knowing everything throughout space-time, within their reality.
 * Cosmic Knowledge
 * Temporal Cognition
 * Temporal Perception
 * Spatial Mimicry existing on a different plane of space.
 * Imperceptibility
 * Omnipresence
 * Spatial Flight
 * Ultimate Intangibility
 * Spatiolock
 * Spatial Immunity
 * Temporal Lock
 * Temporal Immunity
 * Teleportation
 * Cosmic Teleportation
 * Time Travel

AssociationsEdit

 * Isolation
 * Omnilock
 * Reality Warping
 * Reality Separation
 * Space-Time Manipulation
 * Spatial Force-Field Generation
 * Spatial-Temporal Transcendence
 * Spatial Mimicry
 * Time Manipulation
 * Time Travel

Also CalledEdit

 * Continuum Distortion
 * Space-Time Bending
 * Space-Time Warping

CapabilitiesEdit
The user can create distortions within the space-time continuum, the very fabrics of which the world exists in, allowing them to achieve a plethora of effects throughout time and space.

ApplicationsEdit

 * Absolute Attack: Twist the space-time around the target to inflict unstoppable damage.
 * Space-Time Slicing: Distort space-time to cause a split, cutting the victim spatially and temporally.
 * Absolute Defense: Warp the affects of space and time to protect themselves from every form of damage.
 * Spatial-Temporal Lock: Distort space-time to completely protect oneself from the manipulation and affects of both space and time.
 * Gravity Manipulation: Distorting the space-time continuum will affect the gravity within it proportionally.
 * Gravitational Singularity Generation: Concentrating the distortion into a single point to create a destructive black hole.
 * Spatial Distortion: Distort space within the space-time continuum to affect matter occupying within.
 * Time Distortion: Twisting space and gravity to affect the flow of time proportionally.
 * Space-Time Rift: Create a distortion with sufficient power to cause a crack of deadly time energy.
 * Alternate Reality Traveling: Utilize the distortions to view and traverse parallel existential planes.
 * Boundary Perception: Utilize the distortions to peer beyond the veil dividing worlds.
 * Portal Creation: Utilize the distortions to link between two different points in space.
 * Time Portal Creation: Utilize the distortions to link between two different points in time.
 * Subspace Travel: Distort the continuum to warp everything throughout the time and space.
 * Remote Teleportation: Create a distortion at a distant point, warping the target elsewhere.
 * Spatial Displacement: Create a distortion around an entire area, warping everything elsewhere.
 * Spatial Mimicry: Using the distortions to parts of oneself to another dimension for intangibility, imperceptibility, omnipresence, etc.
 * Time Travel: Extend the distortion to another timeline, allowing temporal travel.
 * Wormhole Creation: Create wormholes for transport between two points in the space-time continuum.

VariationsEdit

 * Dimensional Distortion: Distorting the barriers that separate the dimensions.
 * Teleportation: Most variations of teleportation involve the space-time continuum to warp the targets.

Also CalledEdit

 * Space Assimilation/Mimicry/Physiology
 * Subspace Assimilation/Mimicry/Physiology
 * Spatial Force-Field Mimicry/Physiology
 * Spatial Intangibility/Phasing
 * Spatial Occupation
 * Spatial Separation
 * Third/Eleventh Dimension Mimicry/Physiology

CapabilitiesEdit
User is made up of or can transform their body completely into space. Users transformed form can be either anatomically identical to their normal form, aside of being made of space, in which case it contains all to organs and is invulnerable to attacks. Alternately user can transform into homogenous matter, without any part of their form being more important than the other.

The user accomplishes this by sending parts of their body out of the third dimension and into a separate dimensional void to shift their physical form through space, which leads them to occupy the physical space without a physical form. This allows them to communicate and interact with physical objects but also pass through them at will, or even become imperceptible to physical beings.

 Formed Spatial Being becomes a living warp field (a force-field that warps away anything within), separating oneself from the physical matter of space but at the same time still occupying it in an incorporeal form by seamlessly warping any body parts that overlaps with a solid object is into a dimensional void. This allows the user the ability to phase through space and matter without disrupting or damaging it, unless they choose to allow physical contact to be established. In essence, the user distorts the space around their personal form to transfer parts of their body through the space-time continuum, which in effect hides their physical form safely in the dimensional void, while leaving their incorporeal form in the third dimension as an intangible hologram or afterimage of sorts. The user also has a certain amount of control over space, being able to distort and generate space to create the force-field.

Full-Formed Spatial Beings actually become pure spatial energy, without anything truly left from their physical form. They gain impressive control over their form and vast capacity to expel spatial energy in various ways.

Formed Spatial BeingsEdit

 * Imperceptibility
 * Inaudibility
 * Inodorosity
 * Invisibility
 * Psychic Shadow
 * Psychic Shield
 * Tracking Evasion
 * Intangibility
 * Flight
 * Dimensional Slicing
 * Physical Disruption
 * Omnipresence
 * Portal Physiology
 * Deflection
 * Dimensional Storage
 * Spatial Distortion
 * Space Depletion
 * Space Generation
 * Spatial Slicing
 * Spatiolock
 * Unlimited Spatial-Temporal Lock
 * Teleportation
 * Dimension Shifting
 * Subspace Travel
 * Warping Teleportation

Full-Formed Spatial BeingsEdit

 * Energy Physiology
 * Extra-Dimensional Energy Generation
 * Imperceptibility
 * Omnipresence
 * Portal Creation
 * Reality Separation
 * Space Depletion
 * Space Generation
 * Spatial Manipulation
 * Dimension Shifting
 * Subspace Manipulation
 * Spatial Slicing
 * Spatial Force-Field Generation
 * Spatial-Temporal Lock
 * Ultimate Intangibility
 * Warp Energy Manipulation

VariationsEdit

 * Inner World Creation
 * Reality Shifting
 * Spatial Armor
 * Tangibility Interplay

AssociationsEdit

 * Black Hole Physiology
 * Dimension Shifting
 * Dimensional Distortion
 * Dimensional Manipulation
 * Nonexistence
 * Nothingness Manipulation
 * Personal Domain
 * Personal Void
 * Portal Physiology
 * Space Embodiment
 * Space-Time Manipulation
 * Space-Time Mimicry
 * Space-Time Rift
 * Spatial Constructs
 * Spatial Empowerment
 * Spatial Force-Field Generation
 * Spatial Manipulation
 * Spatial Tuning
 * Spatiokinetic Entity Creation
 * Subjective Reality
 * Infinite Universal/Megaversal/Outerversal Force Physiology

Applications (General)
All on this wiki and beyond:
 * All Elements
 * All Powers
 * All Omnipotent Powers
 * All God-Like Nature Control
 * All Immeasurable Strength, Healing, Durability, Flexibility, Endurance, Stamina,Speed,Dererixty and Reflexes
 * Can master all forms of Martial arts and Fighting styles
 * Immensely Powerful Telekinetic,Empathic and Telepathic Abilities
 * All Kinetic abilities
 * All Limitless powers
 * All Cosmic Powers
 * All Reality Powers
 * All Primordial/Omni Reality, Elemental, Weather,Gravity Powers

True Omnipotent Powers

Omnipotence Omnipresence Omniscience Raw Power

Omnipotential Omnipotent Powers

Omnipotence Omnipresence Omniscience Cyberpotence (Cyberspace) Omni-Powers

Omnificence Omnilock Omni-Mimicry Omni-Magic Omnidirectional Attacks Omni-Absorption Omni-Healing Omniverse Manipulation Omniverse Embodiment Specific Infinite Powers

Unlimited Strength Infinite Speed Infinite Stamina Unlimited Supply Infinite Energy Creation Manipulation

Omniverses Manipulation Megaverses Manipulation Multiverses Manipulation Outerverses Manipulation Galaxy Manipulation Solar System Manipulation Planet Manipulation Origin Manipulation Cosmic Powers

Cosmic Awareness Cosmic Knowledge Cosmic Energy Manipulation Reality Powers

Reality Warping Reality Merging Reality Consumption Reality Anchoring Reality Dreaming Conjuration Embodiment

Reality Embodiment Physical Embodiment Big Bang Embodiment Time Embodiment Space Embodiment Power Embodiment Light Embodiment Darkness Embodiment Good Embodiment Evil Embodiment Life Embodiment Emotion Embodiment Possibility Embodiment Void Embodiment Space Embodiment Hate Embodiment Love Embodiment Deity Embodiment Space-Time Embodiment Rage Embodiment Entropy Embodiment Immortality Powers

Immortality Absolute Immortality Spiritual Immortality Divine Immortality Conceptual Immortality

Evil Powers

Death Manipulation Death Inducement Supernatural Powers

Element Powers

Wind Manipulation Fire Manipulation Water Manipulation Earth Manipulation Wood Manipulation Lighting Manipulation Light Manipulation Darkness Manipulation Plant Manipulation Ice Manipulation Lava Manipulation Yin-Yang Manipulation Physiology

Divine Physiology Angel Physiology Demon Physiology Vampire Physiology Controlling Powers

Alien Control Demon Control Zombie Control Animal Control Monster Control Dimensional Powers

Dimensional Travel Dimensional Sense Dimension Manipulation Weapon Powers

Weapon Creation Weapon Summoning Unique Powers

Power Distribution Power Bestowal Power Activation Power Restoration Power Creation Power Mimicry Immunity Power Negation Superhuman Powers

Super Strength Super Speed Super Agility Scientific Powers

Evolution Transmutation Transformation Biological Powers

Adaptation Manipulation

Time Manipulation Space Manipulation Mathematics Manipulation Possibility Manipulation Energy Manipulation Space Manipulation Mind Manipulation Space-Time Manipulation Need Category

Apportation Zenith Absolute Will Heat Vision X-Ray Vision Swordsmanship Death Inducement Holy Miracle Wish Granting Archery Energy Absorption Soul Absorption Emotion Manipulation Empowerment Silence Embodiment Photokinesis Smiting Healing Soul Manipulation Astral Projection Necromancy Precognition

Five Elements/Phases/Agents/Movements/Processes/Steps/Stages Wu Xing Control Capabilities

Dawn can create, shape and manipulate any of the five elements of Wu Xing, a fivefold conceptual scheme that many traditional Chinese fields used to explain a wide array of phenomena, from cosmic cycles to the interaction between internal organs, and from the succession of political regimes to the properties of medicinal drugs. The "Five Phases" are Wood (木 mù), Fire (火 huǒ), Earth (土 tǔ), Metal (金 jīn), and Water (水 shuǐ), and in which this order of presentation is known as the "mutual generation" sequence. In the order of "mutual overcoming" (相克 xiāngkè), they are Wood, Earth, Water, Fire, and Metal. Applications

Earth Manipulation Fire Manipulation Metal Manipulation Water Manipulation Wood Manipulation Elements Combined (Wu-Xing): See Elemental Recomposition Acid Manipulation - Fire/Water Ash Manipulation - Wood/Fire Corrosion Manipulation - Metal/Water Glass Manipulation - Earth/Fire Magma Manipulation - Fire/Earth Molten Metal Manipulation - Metal/Fire Mud Manipulation - Earth/Water Nature Manipulation - Earth/Metal/Water/Wood/Fire Sap Manipulation - Wood/Water Steam Manipulation - Water/Fire Swamp Manipulation - Wood/Earth/Water Variations

Godai Elemental System (Earth, Fire, Water, Wind, Void) Associations

See Also: Classical elements in popular culture Aether Manipulation Classical Element Manipulation Color Manipulation Elemental Manipulation Esoteric Element Manipulation Feng Shui Manipulation Four Symbols Physiology Nature Manipulation Onmyōdō Organic Manipulation Planetary Empowerment Quintessence Force Supernatural Life-Force Yin & Yang Manipulation Zodiac Empowerment (Chinese Zodiac only) Zodiac Physiology (Chinese Zodiac only) Wu Xing Associations: See Also: Wu Xing In Wu Xing, each of the five elements are associated with several unique associations. Dawn can use this skill and experience in Wu-Xing, may manipulate one or more these known association sub-powers in addition to the elements of Wu Xing: The Wood Element: Acid Manipulation Air Manipulation Oxygen Manipulation Sound Manipulation Anger Manipulation Artificial Element Manipulation Plastic Manipulation Rubber Manipulation Beginning Dominance Biological Manipulation Health Manipulation Charity Embodiment Companion Allegiance Desire Manipulation Sex Specialist Ethereal Manipulation Elasticity Enhanced Flexibility Fertility Embodiment Heat Manipulation Ink Manipulation Life Creation Life-Force Manipulation Mana Manipulation Paper Manipulation Patience Manipulation Poison Manipulation Psionic Manipulation Psychological Intuition Size Enhancement Social Embodiment Spring Manipulation Strength Manipulation Synchronization Undying Loyalty The Fire Element Anger Manipulation Anxiety Inducement Cardiology Manipulation Chivalry Cycle Manipulation Creation Destruction Day Embodiment Day Empowerment Diligence Embodiment Dry Season Manipulation Excitement Inducement Fanaticism Inducement Happiness Inducement Hatred Manipulation Heat Manipulation Light Manipulation Magma Manipulation Nuclear Manipulation Radiation Manipulation Particle Manipulation Subatomic Manipulation Thermal Manipulation Oil Manipulation Napalm Generation Power Embodiment Pulse Manipulation Smoke Manipulation Stellar Manipulation Solar Manipulation Eternal Day Inducement Strength Embodiment Strong Soul Summer Manipulation Tongue Manipulation The Earth Element Ambition Manipulation Anxiety Inducement Ash Manipulation Carbon Manipulation Chi Manipulation Dust Manipulation Earthquake Generation Empathy Gravity Manipulation Magma Manipulation Mineral Manipulation Bone Manipulation Crystal Manipulation Sand Manipulation Muscle Manipulation Nature Manipulation (earth, metal, water, wood, fire) Order Embodiment Order Manipulation Paranoia Inducement Patience Manipulation Season Manipulation Soul Manipulation Spatial Manipulation Stability Manipulation Transmutation Water Absorption Yin & Yang Manipulation The Metal Element Autumn Embodiment Autumn Manipulation Change Embodiment Transformation Transmutation Courage Manipulation Crystal Manipulation Diamond Manipulation Ductility Manipulation Economy Manipulation Strategy Manipulation Electromagnetism Manipulation Electricity Manipulation Electric Conductivity Magnetism Manipulation Encyclopedic Knowledge Enhanced Crafting Golden Luck Good Embodiment Indomitable Will Infinite Supply Loneliness Embodiment Melancholy Manipulation Milk Manipulation Mirror Manipulation Patience Manipulation Respiratory System Manipulation Silver Manipulation Skin Manipulation Stability Manipulation Strength Manipulation Subordination Manipulation Technology Embodiment Technology Manipulation Trickster The Water Element Blood Manipulation Bodily Fluid Manipulation Bone Manipulation Cold Manipulation Darkness Manipulation Ductility Manipulation Fear Manipulation Hypnotic Vision Ice Manipulation Snow Manipulation Life and Death Manipulation Lunar Manipulation Eternal Night Inducement Monetary Manipulation Night Embodiment Night Empowerment Probability Manipulation Ocean Manipulation Pressure Manipulation Rigidity Removal Salt Manipulation Serenity Inducement Slime Manipulation Steam Manipulation Reflection Manipulation Time Manipulation Knowledge Embodiment Weather Manipulation Cloud Manipulation Electricity Manipulation Rain Manipulation Storm Manipulation White Water Manipulation Winter Embodiment Winter Manipulation

Applications (Essential)
Basic Applications:
 * Encyclopedic Knowledge

Enchanced Preparedness i

Immoraity Intermediate Applications: Omnipotence Advanced Applications:
 * Power Mixture
 * Power Shifting
 * Reactive Adapation
 * Superpower Manupalation
 * Telekinies
 * Telepathy
 * Various Supernatural
 * All Powers
 * All Omnipotent Powers

Variations
Cosmo-Elemental Manipulation Galactic Elemental Manipulation Space Elemental Manipulation Stellar Elemental Manipulation Capabilities

User can create, shape, and manipulate cosmic elements, like fire from the sun, or even water from comets, the Moon, planets etc. Applications

Cosmic Element Absorption Cosmic Element Attacks Cosmic Element Constructs Cosmic Element Generation Cosmic Element Manipulation Cosmic Generation Elemental Energy Manipulation Variations

Cosmic-Earth Manipulation Cosmic-Electric Manipulation Cosmic Energy Manipulation Cosmic Fire Manipulation Cosmic Water Manipulation Nebula Manipulation Associations

Astronomical Object Manipulation Conceptual Element Manipulation Cosmic Manipulation Cosmological Force Manipulation Cosmic Weather Manipulation Elemental Manipulation Esoteric Element Manipulation (For any special abilities that cosmic elements may bring) Matter Manipulation

User can create, shape and manipulate cosmic energies to produce nearly any effect they desire, including the molecular restructuring and transmutation of matter, the manipulation of matter across space and time, the creation of force fields, the creation of inter-dimensional portals and vortices, telekinesis, and cosmic awareness. User can call upon the comets, meteors, asteroids, stars, moons, planets, nebula, quasars, and dark matter. They can generate stellar winds, solar flares, cosmic storms and invoke meteor showers. Applications

Astronomical Object Manipulation Cosmic Attacks Cosmic Awareness Cosmic Projection Cosmic Constructs Cosmic Creation Cosmic Element Manipulation Cosmic Energy Manipulation Cosmic Generation Cosmic Space Manipulation Cosmic Weather Manipulation Cosmic Storm Fundamental Forces Manipulation Electromagnetism Manipulation Gravity Manipulation Strong Force Manipulation Weak Force Manipulation Space-Time Manipulation Techniques

Astrokinetic Combat Celestial Combat Cosmic Aura Cosmic Empowerment Cosmic Event Empowerment Cosmic Energy Physiology Cosmic Teleportation Cosmological Force Manipulation Meteor Summoning Variations

Absolute Senses: Sense everything at an infinite scale. Cosmic Radiation Evolution Manipulation: To accelerate and control the evolution of life forms on a planet-wide scale. Cosmic Telepathy: To read minds and influence emotion and sensation at a cosmic level. Esoteric Cosmic Manipulation Existence Manipulation: Total control over an entirety, ranging from Space-Time to reality, dimensions and subspaces bordering in between them. Meta Matter Manipulation Meta Power Manipulation: And the bestowal of limited cosmic powers to others. Some may also possess the ability to suppress the powers of other beings temporarily or permanently. Omni-Element Manipulation/Omni-Energy Manipulation: Some have complete control of the four fundamental forces of the universe, reaching nearly any effect they desire. As a result, the user can rearrange matter to create other configurations and can even transmute elements. They can channel beams of energy with sufficient destructive force to destroy planets, and discharge of any form of energy or radiation. Omni-Manipulation: To manipulate most if not any and all natural forces on a cosmic level. Quantum Energy Manipulation Remaking: To alter and control anything or anyone through precise transformative cosmic manipulation. Universal Force Manipulation Associations

Celestial Manipulation Celestial Event Manipulation Cosmic Entity Physiology Cosmic Hunger Cosmic Knowledge Transcendent Alien Physiology May stem into Galaxy Manipulation or Universal Manipulation.

User is aware of anything that affects them on a universal scale including threats, anything that would affect them in any way, or even somebody talking about them. Applications

Intuitive Perception (to anything related to the user) Locality Tracking Can be used internally to detect potential illness, e.g. cancer. Detect threats to user from anywhere in a universe. Perceive changes that affect user from anywhere in a universe. Associations

Cosmic Knowledge Cosmic Manipulation Danger Intuition Enlightenment Instilled Knowledge Omniscience

The user can create on a cosmic scale, including creation of Planets, Stars, Moons, Galaxies, etc. Applications

Alternate Reality Creation Cosmic Generation Dimension Creation Galaxy Creation Life Creation Lunar Generation Matter Creation Multiverse Creation Omniverse Creation Planetary Creation Planetary Generation Planetary System Creation Space Rock Creation Star Creation Stellar Generation System Creation Universe Creation World Merging World Splitting Associations

Big Bang Inducement Cosmic Empowerment Cosmic Manipulation Creation Galaxy Manipulation Nuclear Manipulation Omniarch Planetary Empowerment Planetary Manipulation Spatial Manipulation Stellar Manipulation

Cosmic Radiation Manipulation Cosmic Rays Manipulation Capabilities

User can create, shape and manipulate cosmic energy that's drawn from stars, planets, galaxies etc. Applications

Adaptive Energy Cosmic Attacks Cosmic Constructs Cosmic Energy Absorption Manipulate the properties of cosmic energy. Move/lift cosmic energy. Flight/Interstellar Travel using cosmic energy. Techniques

Astrokinetic Combat Cosmic Aura Cosmic Energy Physiology Heliokinetic Combat Lunakinetic Combat Mutation Manipulation using cosmic radiation/energy. Variations

Cosmic Radiation Evolution Manipulation Evolution Energy Manipulation Fundamental Forces Manipulation Cosmic-Electric Manipulation Lunar Energy Manipulation Planetary Energy Manipulation Quantum Energy Manipulation Solar Energy Manipulation Space Energy Manipulation Stellar Energy Manipulation Associations

Celestial Manipulation Cosmic Element Manipulation Cosmic Manipulation Cosmological Force Manipulation Cosmic Space Manipulation Energy Manipulation Galaxy Manipulation

Absolute Otherness Divergence Meta-Existence Omniversal Distinction Perfect Singularity Perpetual Deviance Un-Affinity Un-Unity Variant Aspect Capabilities

User possesses an essence that is absolute in its otherness it is entirely exclusive to their nature alone. They are able to distinguish themselves from everything, everywhere, everywhen, and everyhow, without any exception. Reason for this ungodly disposition lies with their ability to forgo every physical/meta-physical concept, law, and substance made (or will be made) by anyone or anything (most of all by a supreme panentheistic being) and remain independent of them. Though others have the ability to maintain a subjective means to affect or interact with the rest of the universe, most are not, and thus endure an existence of eternal limbo. Their differences notwithstanding, all users share only this similarity and nothing more - so far removed from the rest of existence, their essence makes for a completely unique state of being; one that has never existed before and will never exist again. Never to be mirrored nor encompassed by anyone or anything, forever locked in perpetual defiance to all, giving new meaning to the word - Ungodly. Applications

Absolute Existence - possess an absolute control over every facet of their being and perfectly manifest themselves in all ways they deem fit. Amortality- above and beyond life and death from the very moment they've come to be. Life and Death Transcendence Causality Immunity/Negation - above and beyond the concept of causality. Their essence is just so alien and bizarre that the only rules of cause and effect they follow (if they even have any) are completely unlike ours. Cycle Transcendence - completely independent of any universal cycle. Difference Manipulation - unrestrained capacity to manipulate the degree of difference they have relative to the rest of the universe. They can make themselves less disparate and ease every interaction they make or forever lock themselves away in perpetual formation and reformation to further consolidate their current state of complete and absolute otherness. Eldritch/Impossible Physiology - be a walking nightmare-fuel of impossibilities whose mere presence is able to upset and unbalance the very universe they choose to inhabit. Alien Mind - with minds both unknowable and unreadable these vast vessels of unholy knowledge are more akin to small universes than they are to minds. With laws and concepts that operate on entirely new ways, very few have been able to even breach them. Fewer still are the number of those who walk away with their lives intact. Erasure Immunity Formless Mind Insanity Inducement Omnifarious Unnatural Presence - presence of user is enough to rip apart every fundamental concept and universal law that we know. Freedom - be completely outside and separate from the grand design. Conceptual Transcendence Living Anomaly Immutability/Reality Anchoring/Universal Irreversibility - Absolute and forever, true to the unnatural state of their being, user posseses an all-consuming otherness that is immutable and irreversible to any outside influence. Meta Space-Time Manipulation - transcend/alter all known context of existence both in it's totality as well as its variability. Omnilock - exist outside of reality where nothing or no one can ever reach them. Paradox Existence - users existence is a paradox, as they violate the cause and effect principles that govern the rest of the universe. Pataphysics Manipulation - capability to go far and beyond being merely free from every conceivable principle of the universe. Forgoing dominion over the banality of the physical and metaphysical aspects of reality, advanced users instead manipulate forces that lie beyond the spectrum of the knowable - becoming indisputable lords of the unpredictable forces of the ineffable, unknown, and unknowable. Unpredictability Reality Warping Reality Randomization Reality Separation Separation - born into a state of separation relative to the rest of the universe and its creator. The existential-bond prevalent to all of creation (the omniverse) and any other force that binds all things to a supreme pantheistic power or entity is of no consequence to the users of this ability whatsoever. Singularity - the user's essence is so bizarre and alien, it is simply impossible to replicate. Unknown Existence Associations

Anti-God Non Created Physiology Omnipotence Self Origin Manipulation

Cosmo-Atmokinesis Cosmo-Meteorokinesis Space Weather Manipulation Capabilities

The user is capable of manipulating and creating cosmic weather (also called space weather), ie. the changes in the ambient plasma, magnetic fields, radiation, and other matter in space. They can create cosmic storms, solar flares, geomagnetic storms, cosmic rays, coronal mass ejection, etc. Applications

Cosmic Storm Cosmic-Electric Manipulation Create other space weather phenomena, such as Coronal Mass Ejections Cosmic Rays Geomagnetic Storms Meteor Showers Solar Flares Stellar Dust Associations

Cosmic Manipulation Solar Manipulation Stellar Manipulation Storm Manipulation Weather Manipulation

Cosmic Arms Cosmological Weapons Capabilities

User can to create of wield any kind of weaponry that has power over cosmic forces, which grants the user of wide variety of cosmic abilities. Applications

Cosmic Constructs Cosmic Creation Cosmic Infusion Variations

Cosmic Artillery Cosmic Blade Construction Cosmic Bow Construction Cosmic Polearm Construction Cosmic Whip Generation Associations

Cosmic Manipulation Cosmic Element Manipulation Cosmic Energy Manipulation Lunar Weaponry Powerful Objects Solar Weaponry Stellar Weaponry

User can create whips out of cosmic energy. Applications

Binding Cosmic Energy Generation Associations

Cosmic Constructs Whip Generation

The user has or can form wings out of cosmic energy, and use them for transportation to offensive and defensive purposes such as using them as a shield to block oncoming attacks or slicing/battering the target. Applications

Flight High level users can achieve High-Speed Flight. Can use wings as weapons or protection. Associations

Cosmic Element Manipulation Cosmic Energy Manipulation Cosmic Manipulation Interstellar Travel Warp Wave Manipulation Wing Manifestation

☀Complete Stealth - Combination of, and. The user cannot be perceived by any human or device using conventional methods. Though they can be noticed by psychic unless they also have. Anger Constructs: Create constructs out of anger. Fear Constructs: Create constructs out of fear. Greed Constructs: Create constructs out of greed. Hatred Constructs: Create constructs out of hatred. Hope Constructs: Create constructs out of hope. Love Constructs: Create constructs out of love. Lust Constructs: Create constructs out of lust. Pain Constructs: Create constructs out of pain. Serenity Constructs: Create constructs out of serenity. Sloth Constructs: Create constructs out of laziness. Also CalledEdit Emotional Energy Constructs Empathic Constructs Empathic Projection CapabilitiesEdit User can change emotional energy into tools, objects, weapons and other items, create semi-living constructs and/or create structures of varying permanence. Users who have mastered this ability can use it for almost any situation, creating anything they need. Each emotion has certain advantages and disadvantages compared to each other, so a wise user chooses carefully which one to use. Also CalledEdit Emotional Creature/Entity Creation CapabilitiesEdit User is able to create beings of emotional energy or shape existing emotional energy into wanted shapes and control them. They can also delete the creature once they are done with them. Also CalledEdit Emotional Geo-Leaping/Phase-Jumping/Spatial Movement/Translocation/Teleportation/Tele-Transportation Empathic Geo-Leaping/Phase-Jumping/Spatial Movement/Translocation/Tele-Transportation CapabilitiesEdit The user can teleport someone to their location/teleport themselves to someone that they have strong feelings for (love, desire, hate, etc.).
 * Complete Arsenal
 * Thoughtless Complete Arsenal
 * - Combination of and . The ability to phase through objects and freeze them as you do so. This is most likley due to a molecular disturbance that slows the molecules of the target to the point that they freeze.
 * : Use of both  and  simultaneously.
 *  - Combination of and . The ability to create and manipulate electrically charged water.
 * - Combination of and . The ability to create and manipulate electrically charged fire.
 * / - Combination of  and . The ability to create and manipulate fire with toxic properties and poison with burning properties.
 * Randomized Duplication - Combination of and . The ability to clone yourself, but each clone spawned has a random power.
 * - Combination of and . The ability to teleport other objects and people.
 *  - Ability that allows the user to make duplicates and teleport them or themselves to a destination.
 * - Combination of and . The ability to secrete a toxic acid, if it doesn't poison the target to death, it will burn the flesh off their bones.
 * -: Control the individual atoms in matter by combining telekinesis and matter manipulation.
 * -: Wield both earth and metal as weapons.
 * : Wield both fire and ice powers.
 * -: The ability to wield both water and fire.
 * : Use fire to bring explosive capabilities to oil powers.
 * -: Wield both earth and wind powers.
 * -: Mix light powers with additional abilities of the Moon.
 * -: Enhanced water abilities with strength from the Moon.
 * : Generate both light and darkness.
 * -: Infuse darkness with the power of a black hole.
 * -: Infuse electric power with seismic bursts.
 * -: Life-force is enhanced with sentient power.
 * -: Generate chronic and temporal energy.
 * : Turn any elements into bursts of raw energy.
 * : can sense and project thoughts, emotions and sensations.
 * -: can move things even across space and dimensions through telekinesis.
 * : can generate and manipulate electricity combined with cosmic forces.
 * -: can manipulate time while performing telekinesis.
 * -: wield the elemental forces of outer space and the earth.
 * : Wield the power of the Golden Sun, and Silver Moon.
 * -: Control the energy and atomic levels of atoms, ions, and energy particles.
 * : Mimic the aspects, powers, and abilities of an angel and a demon.
 * -: Ability to freeze water and all other liquids to freezing temperatures; even to absolute zero.
 * -: Ability to superheat and boil water and all other liquids to scalding or boiling temperatures.
 * -: The ability to control all of the water in the world.
 * -: The ability use the spatial and cosmic energy in order to control the entire universe.
 * -:Wield the power of the Mystic/Psionic Forces forged from the Astral Plane.
 * -: Ability to generate both bright bursts of light and concentrated beams of light from one's body.
 * -: Control the moisture in the air.
 * -: Convert Sound waves that travel through water and convert them into Shockwaves.
 * -: Redirect the flow of water.
 * -: Redirect the flow of gasses.
 * : The ability to control both future and historical events
 * -: Augment the density of Organic matter
 * : power to control rain.
 * -: Superheat kinetic atoms with lasers and create
 * -: Control both earth and water.
 * : Manipulation and generation of electromagnetic fields and radiation.
 * VariationsEdit

CapabilitiesEdit
User can create, shape and manipulate the basic elements of nature, the rudimentary, simplest or essential parts/principles of which nature consists. The four principal, basic elements and their states are:


 * 1) Solid (Earth Manipulation)
 * 2) Liquid (Water Manipulation)
 * 3) Gas (Air Manipulation)
 * 4) Plasma (Fire Manipulation)

Universe DifferencesEdit
Energy is often considered to be a fifth element, similar to plasma, in some universes. Other energies (such as Magic, or Cosmic Manipulation) may be thought of as elements, but are energy. These are more specific and exotic and thus much rarer powers.

ApplicationsEdit

 * Elemental Attacks
 * Elemental Constructs
 * Elemental Detection
 * Elemental Field Projection
 * Elemental Generation
 * Elemental Negation
 * Manipulate the properties of the elements.
 * Move/lift the elements at nearly any speed whether in/on a surface, air or water. One could even do this in a vacuum of space if one has a way to survive the experience.
 * Elemental Flight
 * Matter Surfing by riding the elements.

Solid ManipulationEdit

 * Crystal Manipulation
 * Earth Manipulation
 * Glass Manipulation
 * Ice Manipulation
 * Metal Manipulation
 * Mineral Manipulation
 * Snow Manipulation

Liquid ManipulationEdit

 * Acid Manipulation
 * Alcohol Manipulation
 * Ink Manipulation
 * Magma Manipulation
 * Oil Manipulation
 * Poison Manipulation
 * Water Manipulation

Gas ManipulationEdit

 * Air Manipulation
 * Neon Manipulation
 * Hydrogen Manipulation
 * Oxygen Manipulation
 * Pressure Manipulation
 * Smoke Manipulation
 * Sound Manipulation

Plasma ManipulationEdit

 * Electricity Manipulation
 * Fire Manipulation
 * Ionic Manipulation
 * Microwave Manipulation
 * Pulse Manipulation
 * Solar Manipulation
 * Thermal Manipulation

OtherEdit

 * Aether Manipulation
 * Aura Manipulation
 * Chi Manipulation
 * Cosmic Manipulation
 * Cosmic Space Manipulation
 * Darkness Manipulation
 * Ethereal Manipulation
 * Electromagnetism Manipulation
 * Energy Manipulation
 * Light Manipulation
 * Magnetism Manipulation
 * Matter Manipulation
 * Nether Manipulation
 * Nothingness Manipulation
 * Radiation Manipulation
 * Twilight Manipulation
 * Weather Manipulation

TechniquesEdit

 * Element Drain
 * Elemental Absorption
 * Elemental Aura
 * Elemental Augmentation
 * Elemental Channeling
 * Elemental Combat
 * Element Concentration
 * Elemental Divination
 * Elemental Empowerment
 * Elemental Enhanced Condition
 * Elemental Healing
 * Elemental Intangibility
 * Elemental Invisibility
 * Elemental Merging
 * Elemental Mimicry
 * Elemental Mixture
 * Elemental Portal Creation
 * Elemental Recomposition
 * Elemental Regeneration
 * Elemental Sealing
 * Elemental Swimming
 * Elemental Teleportation
 * Elemental Transmutation

VariationsEdit

 * Artificial Element Manipulation
 * Classical Element Manipulation
 * Conceptual Element Manipulation
 * Cosmic Element Manipulation
 * Dark Element Manipulation
 * Demonic Element Manipulation
 * Draconic Element Manipulation
 * Elemental Embodiment
 * Elemental Magic
 * Elemental Energy Manipulation
 * Empathic Element Manipulation
 * Esoteric Element Manipulation
 * Fantasy Element Manipulation
 * Imaginary Element Manipulation
 * Life Element Manipulation
 * Light Element Manipulation
 * Psychic Element Manipulation
 * Physical Element Manipulation
 * Primordial Element Manipulation
 * Spiritual Element Manipulation
 * Transcendent Elemental Manipulation
 * Wu Xing Manipulation

AssociationsEdit

 * Elemental Immunity
 * Molecular/Atomic/Subatomic/Particle Manipulation
 * Omni-Element Manipulation
 * Periodic Table Powers
 * Universal Force Manipulation

Also CalledEdit

 * Empathic Metamorph

CapabilitiesEdit
The user can shapeshift via their emotions. If they feel loved, they will become beautiful, or if they feel anger or fear, they will turn hideous.

In certain cases, the user shapeshifts into their set form when experiencing a high level of emotions.

CapabilitiesEdit
User can create, shape and manipulate the seasons through their emotions, each Season may be linked to a specific emotion or various emotions based off the intensity of the user's feelings.

CapabilitiesEdit
Users can summon entities that act as an extension of themselves, synchronizing their memories and emotions, and spontaneously adjusting and obeying their every desire without the need for communication.

Users can summon existing entities, raise them from the dead, create them from raw energies, infuse sentience into inanimate materials and even bind non-summonable beings to their service via empathic conversion. Summons may also be empowered by users' desires to meet their expectations.

CapabilitiesEdit
User possess a supernatural social magnetism, drawing people to them and overwriting their desires and emotions, inspiring an overwhelming urge to serve and a fanatical devotion to the point they would do absolutely anything to please them.

Subjects aren't turned into mindless drones, remaining essentially the same except for their new-found loyalty, which makes them very difficult to distinguish from normal people.

They no longer feel any fear of anything except failing the person they see as their God, and though they do feel pain it is little more than a mild annoyance to them. They consider dying for their master the utmost privilege and look forward to it, though they are determined to be as useful to him/her as they possibly can until the day comes.

Also CalledEdit

 * Patho-Ecokinesis
 * Patho-Elementokinesis

CapabilitiesEdit
The user can manipulate the elements via their emotions. When they are calm, the weather and sky will be clear, sunny and peaceful but when they are angry, violent storms can appear.

Certain elements can be conjured with one's emotions. For example, anger/rage can bring out fire and electricity. They could make plants grow and flowers blossom when they are happy and calm. If skilled enough, the user can also become the elements based on their emotions.

Users may also strengthen their control and the powers of the elements when feeling these emotions.

ApplicationsEdit
All the capabilities of Elemental Manipulation, unlimited to certain emotions/moods.


 * Aether Manipulation
 * Air Manipulation - When feeling unburdened.
 * Darkness Manipulation - When feeling hatred/despair.
 * Earth Manipulation - When feeling guarded.
 * Electricity Manipulation - When feeling energetic.
 * Fire Manipulation - When feeling anger, or passion.
 * Ice Manipulation - When feeling emotionally cold/distant.
 * Light Manipulation - When feeling love/fulfillment.
 * Nether Manipulation
 * Twilight Manipulation
 * Water Manipulation - When feeling calm.

Air/Wind

 * - manipulate the air, wind, and gas.
 * - teleport using air/wind currents.
 * - transform into a cloud of gas, fog, or mist.
 * - manipulate the weather by mixing water, ice, fire, earth, air, and lightning/electricity.
 * - suck up all the oxygen from a place.
 * - breathe anywhere.
 * - create blasts of wind.
 * - create or generate blasts of air.
 * - Divination via air/wind currents.
 * - create and control pure winds.
 * - create and control corrupted winds.
 * - have the ability to fly at will.
 * - the ability to make anything rise up in the air and move around under your control.

Air Mimicry Air shield by manipulating the density of the air Flight: Self-propulsion with wind Levitation: Levitate off the ground using air currents Gliding: Glide through the wind using air currents Enhanced Speed: Run as fast as the wind itself Enhanced Agility: Extremely flexible with the wind Can create tornadoes, or devastating wind storms Minor electric manipulation as users can manipulate atoms in the air to make necessary ions in order to produce electricity Major illusions creation as users can manipulate air molecules through exnomophis in order to produce any kind of image of their choice Density and pressure control of the air Some can change oxygen levels in the air Draw power from natural disasters such as whirlwinds, tornadoes, or typhoons Some users can control smoke Deprive opponents of air to suffocate them
 * Possible Uses

Aerokinesis Airbending Air Control Air Element Control Anemokinesis Atmosphere Control/Manipulation Atmospheric Gas Manipulation Spirarekinesis Wind Control/Manipulation Wind Release/Fūton Capabilities

User can create, shape and manipulate air, the common name given to the layer of atmospheric gases and various compounds (mostly oxygen and nitrogen) surrounding the planet Earth that is retained by Earth's gravity, and wind, movement of air relative to the surface of the planet. It is an important factor in determining and controlling climate and weather, and the generating force of most ocean and freshwater waves. Wind occurs because of horizontal and vertical differences in atmospheric pressure, and include breezes, squalls, gusts, whirlwinds, zephyrs, gales, tempests, and hurricanes. Since air cannot be seen by conventional methods, neither can the attacks and derivatives formed by/from it, making it an invisible and versatile weapon that is very difficult to block and dodge. Applications

Air Creation/Emission Capabilities

The user can generate air: the atmospheric gases. Applications

Air Aura Air Blast Variations

Chlorine Gas Generation Cold Air Generation Hot Air Generation Oxygen Generation Wind Generation Associations

Air Manipulation Elemental Generation Gas Generation Oxygen Generation

Air Current Generation Air Flow Generation Pneumagenesis Wind Creation Capabilities

The user can generate winds, or flow of gases on a large scale, of varying intensity. Associations

Air Breath Air Generation Air Manipulation Elemental Generation Enhanced Breath Nitrogen Manipulation Oxygen Generation Oxygen Manipulation Razor Wind Tornado Creation

Aerokinetic Constructs Aero-Telekinesis by controlling the air around objects. Aerokinetic Flight Aerokinetic Surfing Air Walking Repel projectiles by controlling air vectors. Enhanced Strength/Tactile Telekinesis by using air pressure to lift heavy objects and land harder strikes. Air Attacks Air Detection Air Generation/Wind Generation Hurricane Creation Tornado Creation Air Negation Air Pressure Generation Air Solidification Atmospheric Adaptation Electrical Immunity by using the air to insulate electricity. Enhanced Senses using air/wind: Enhanced Hearing by amplifying air molecule vibrations. Enhanced Touch by reading the air and feel any disturbances. Enhanced Speed by reducing air resistance and using pressurized air for propulsion. Manipulate the properties of air/wind. Pressure Manipulation via controlling air molecules. Crushing by increasing air pressure. Vibration Emission by releasing bursts of compressed air molecules. Techniques

Aerokinetic Combat Aerokinetic Invisibility Aeromancy Aeroportation Air Absorption Air Aura Air Current Sense Air Empowerment Air Mimicry Air Portal Creation Air Transmutation Cyclone Spinning by spinning in a tornado-like manner. Deoxygenation by removing the oxygen in the atmosphere. Electricity Generation - by using/compressing air current friction. Enhanced Breath Enhanced Lung Capacity Explosion Inducement by causing air pressure inside an object to expand. Implosion Inducement by increasing external air pressure, causing a cave-in. Internal Rupturing by having internal air pressure crush organs. Healing Wind Jet Propulsion via compressed air pressure. Purification of the air by removing hazardous molecules. Rot Inducement by oxidizing the target's area. Sound Absorption/Nullification by keeping air still. Sound Amplification by increasing vibration of airwaves. Variations

Air Embodiment Air Magic Cold Air Manipulation Dark Wind Manipulation Demonic Wind Manipulation Conceptual Wind Manipulation Empathic Air Manipulation Esoteric Wind Manipulation Hot Air Manipulation Neon Manipulation Nitrogen Manipulation Oxygen Manipulation Primordial Air Manipulation Psychic Air Manipulation Pure Wind Manipulation Smoke Manipulation Spiritual Air Manipulation Vacuum Manipulation Vapor Manipulation Associations

Aerial Adaptation Aerial Combat Mastery Aerokinetic Immunity Air Boundary Airwave Manipulation Bubble Manipulation when combined with water. Cloud Manipulation by manipulating clouds of atmospheric gas. Electricity Manipulation by manipulating atoms in the air to make necessary ionization in order to produce electricity. Elemental Manipulation Erosion Manipulation Gas Manipulation Illusion Manipulation by manipulating air molecules through endomorphism in order to produce any kind of image of the user's choice. Oxygen Independence Plasma Manipulation by compressing the air. Primordial Sky Manipulation Sky Manipulation Sky Energy Manipulation Sound Manipulation by controlling the air molecules' vibrations. Weather Manipulation Vibration Manipulation by controlling air molecule movements. Wood Manipulation in Asian elements. As one of the classical Elements, Air is associated with: Chi Manipulation Knowledge Manipulation Mental Manipulation Soul Manipulation Spring Manipulation

Also CalledEdit

 * Aerial Expression

CapabilitiesEdit
The user can manipulate the air/wind via their emotions. When they are calm, the weather and sky will be clear, sunny and peaceful but when they are angry, violent storms can appear.

ApplicationsEdit

 * Cold Air Manipulation
 * Desire Manipulation
 * Hot Air Manipulation
 * Oxygen Manipulation when enraged or homicidal.
 * Plasma Generation/Electricity Generation when indignant and seething.

Earth
Geokinesis - control, manipulate, create, generate and reshape or shape earth/rocks/stones Earth Mimicry - have a body made up of earth or earthen substance

- control, manipulate, create, generate and reshape or shape earth/rocks/stones
 * - have a body made up of earth or earthen substance
 * - control and manipulate the weather by mixing water, ice, fire, earth, air, and lightning/electricity.
 * - manipulate minerals and crystals.
 * - manipulate metal at will.
 * - manipulate burnt matter.
 * - manipulate, control, and create lava, magma and volcanoes.
 * - make golems out of inanimate materials like rocks, wood, plants, magma, etc.
 * - can turn things into sand.
 * -- Divination via earth and earth-based minerals.
 * - control and manipulate salt.
 * - control and manipulate glass.
 * - manipulate and control dust particles.
 * - manipulate and control all forms of plastic.
 * - can control and manipulate sand.
 * - control, manipulate and alter/reshape the surrounding terrain and landscape at will.
 * - teleport via the earth and earth-based materials.
 * - Create, manipulate and control pure and good earth minerals.
 * - Create, manipulate and control corrupted and evil earth minerals.

Earth Creation/Generation Geogenesis Rock Creation/Generation Stone Creation/Generation Terragenesis CapabilitiesEdit The user is able to generate earth, sand, stone, or any other minerals. ApplicationsEdit Boulder Generation Earth Aura Earth Blast VariationsEdit Clay Generation Coal Generation Concrete Generation Crystal Generation Gemstone Generation Diamond Generation Dust Generation Glass Generation Lava Generation Metal Generation Gold Generation Iron Generation Mercury Generation Silver Generation Mineral Generation Mud Generation Salt Generation Sand Generation Soil Generation AssociationsEdit Earth Manipulation Earthquake Generation Elemental Breath Elemental Generation Gemstone Tears

Possible Uses Move all solid objects like rocks, boulders, and stones at nearly any speed Dig Prevent or assist plants growing Create earthquakes, avalanches, mudslides, or quicksand Move dirt beneath target to fly or run quickly Dirt or rock shields Erupt Volcanoes Control lava/magma Cover user's hands in a solid material, making punches hit harder Break mountains or boulders Some can control sand Some can control salt or sugar (rock salt) since the minerals are found in rocks and plants Ride boulders for travel Some can control metal In an earthen area, one's earth power is invincible

Earthbending Earth Element Control Earth Release/Doton Geokinesis Seismokinesis Terrakinesis Capabilities

User can create, shape and manipulate earth and "earthen" elements including most solid objects, specifically all minerals and mineral compositions regardless of their state (mountain, boulder, sand or dust), dirt, soil, etc. Applications

Burrowing with choice between simply gliding through earth or leaving a tunnel. Earth Swimming Cause Avalanches, Earthquakes, Mudslides or Quicksand. Earth Attacks Earth Detection Earth Generation Manipulate the properties of earthen materials. Ground Liquification Polish earthen material. Repair objects of earthen material. Move/lift earthen materials at nearly any speed whether in/on a surface, air or water. Geokinetic Flight Geokinetic Surfing by riding a boulder or other mass of minerals. Tectonic Plate Manipulation Terrakinetic Constructs Techniques

Burying Earth Absorption Earth Augmentation Earth Aura Earth Communication Earth Empowerment Earth Mimicry Earth Portal Creation Earth Transmutation Geokinetic Combat Geokinetic Invisibility Geokinetic Regeneration Geomancy Ground Rupturing Healing Earth Petrification Seismic Sense sense/perceive vibrations in the earth. Stone Scrying Terraportation Unearth Variations

Asphalt Manipulation - control asphalt. Black Earth Manipulation Calcium Manipulation - control calcium. Carbon Manipulation - control carbon. Clay Manipulation - control clay. Coal Manipulation - control coal. Conceptual Earth Manipulation Concrete Manipulation - control concrete. Cosmic-Earth Manipulation Crystal Manipulation - control crystalline materials. Demonic Earth Manipulation Divine Earth Manipulation Dust Manipulation - control dust particles. Earth Embodiment Earth Energy Manipulation Earth Magic Empathic Earth Manipulation Esoteric Earth Manipulation Fossil Manipulation - control fossils. Glass Manipulation - control silica. Ground Manipulation - control the ground. Life Earth Manipulation Liquid Ground Manipulation - control quicksand, liquefied soil and quick clay. Magma Manipulation - control magma, lava or other extremely hot solids. Metal Manipulation - control metals. Mineral Manipulation - control minerals and rocks. Mud Manipulation - control mud. Oil Manipulation - control natural oils from within the earth. Primordial Earth Manipulation Psychic Earth Manipulation Pure Earth Manipulation Salt Manipulation - control salt. Sand Manipulation - control silicate particles of the earth. Soil Manipulation - control dirt and soil. Spiritual Earth Manipulation Universe Variations

Some universes include Plant Manipulation as a form of earth manipulation. Associations

Architecture Manipulation Ash Manipulation control the ashes as they become part of the soil. Smoke Manipulation smoke is basically microscopic ash. Cave Manipulation Earth Boundary Earth Weaponry Earth Artillery Elemental Manipulation Erosion Manipulation Geoelectricity Manipulation Geomagnetism Manipulation Gravity Manipulation Hill Manipulation Mountain Manipulation Paint Manipulation Plains Manipulation Solid Manipulation Asteroid Belt Manipulation Terrain Manipulation Valley Manipulation Underworld Lordship - the underworld is often said to reside under the earth. As one of the classical Elements, Earth is associated with: Autumn Manipulation Fertility Inducement Melancholy Manipulation Pleasure Manipulation

Stone/Rock Mimicry Users can regenerate when buried under earth to heal wounds and essentially "recharging

Also CalledEdit

 * Terrestrial Sympathy

CapabilitiesEdit
Users are also capable of emitting strong thoughts and feelings (such as distress, elation, contentment, rage, etc.) that can be channeled to a terrestrial origin as long as the user remains in a heightened sense of emotional state. All the capabilities of Earth Manipulation unlimited to certain moods or emotions.

ApplicationsEdit

 * Earthquake Generation when irritated.
 * Fissure Creation
 * Metal Manipulation whenever the user is furious.
 * Mud Manipulation when frightened, depressed or enraged.
 * Sand Manipulation
 * Tectonic Plate Manipulation

Fire
Pyrokinesis - create, control and manipulate also generate fire, flame and heat. Atmokinesis
 * - create, control and manipulate also generate fire, flame and heat.
 * - control and manipulate the weather by mixing water, ice, fire, earth, air, and lightning/electricity.
 * - breathe out flames.
 * - have a body made up of fire
 * - manipulate lava, magma and volcanoes.
 * - manipulate and control the sun and sunlight.
 * - Generate and control flames of hell.
 * - Generate and control flames of Heaven.
 * - burn things.
 * - heat molecules to melt things.
 * - can control plasma.
 * - Divination via fire.
 * - create fireworks.
 * - explode self and reform.
 * - create, control and manipulate heat.
 * - teleport or move though fire.

Agnikinesis Fire Control Fire Element Control Fire Release/Katon 火遁 Firebending Flame Control/Manipulation Ignikinesis Phlegokinesis Pyrokinesis Capabilities

User can create, shape and manipulate fire, the rapid oxidation of a material in the exothermic chemical process of combustion, releasing heat, light, and various reaction products, flame being the visible portion of the fire. Depending on the substances alight, and any impurities outside, the color of the flame and the fire's intensity will be different. Applications

Fire Creation Flame Creation/Generation Ignition Pyrogenesis Capabilities

The user is able to generate and project fire. Applications

Fire Aura Fire Blast Variations

Blue Fire Generation Combustion Inducement Dark Fire Generation Flammable Bodily Fluids Flammable Blood Fire Rain Generation Heat Generation Inextinguishable Fire Nuclear Fire Generation Rainbow Fire Generation Associations

Fire Manipulation Napalm Generation Smoke Generation

Burn and/or melt things. Combustion Inducement/Fire Generation Fire Attacks Fire Detection Fire Negation Heat Manipulation Heat Generation Incineration Ultimate Burning Manipulate the properties of fire/heat. Flame Solidification Pyro-Telekinesis Pyrokinetic Flight Pyrokinetic Surfing Pyrokinetic Constructs Techniques

Fire Augmentation Fire Aura Fire Empowerment Fire Mimicry Fire Portal Creation Fire Transformation Fire Transmutation Firestorm Creation Flame Shield Healing Fire Inflammation Pyrokinetic Combat Pyrokinetic Invisibility Pyrokinetic Regeneration Pyromancy Pyroportation Pyrotic Communication Variations

Associations

Acid-Fire Manipulation Ash Manipulation Chaos Manipulation: fire is considered a wild, chaotic element. Combined with Earth Manipulation, may allow Magma Manipulation. Electric-Fire Manipulation Electricity Manipulation and Plasma Manipulation by manipulating the atoms in different ways. Elemental Manipulation Energy Manipulation Fire Boundary Fire Immunity/Thermal Resistance Fire Soul Fire Weaponry Fire Artillery Flammable Bodily Fluids Flammable Blood Fox-Fire Manipulation Ice-Fire Manipulation Light Manipulation Magma Manipulation Molecular Acceleration Nuclear Manipulation Omnicombustion Plasma Manipulation Poison-Fire Manipulation Radiation Manipulation via kinetic acceleration by splitting atoms. Smoke Manipulation smoke always follows the flame. Soot Manipulation Spark Manipulation As one of the classical Elements, Fire is associated with: Enhanced Charisma Passion Manipulation (Blazing Emotions) Anger Manipulation Love Manipulation Lust Manipulation Purification Solar Manipulation Summer Manipulation

Summary Hellfire Manipulation is the power to control the unique and intensely powerful flames of hell, fires that are usually superior to regular flames. Often bearing unusual colors, hellfire can cause excruciating pain that surpasses the harm that normal fire causes, and is often capable of harming souls and preventing conventional regeneration.

Also CalledEdit

 * Emotional Flame Control/Manipulation
 * Emotional Fire Control/Manipulation
 * Flame of Emotions
 * Combustional Sympathy
 * Furyfire Manipulation

CapabilitiesEdit
Users can create, shape and manipulate fire through their emotions. The flame may be linked to a specific emotion, traditionally rage, or various emotions based off the intensity of the users feelings. Usually, the more intense the emotions, the stronger the flames become.

ApplicationsEdit

 * Burn and/or melt things with emotional fire.
 * Combustion Inducement/Fire Generation of emotional fire.
 * Emotion Empowerment for fueling one's flames.
 * Emotional Fire Attacks
 * Emotional Fire Negation
 * Emotional Fire Solidification
 * Incineration
 * Ultimate Burning
 * Manipulate the properties of emotional fire.
 * Pyro-Telekinesis with emotional fire.
 * Pyrokinetic Flight
 * Pyrokinetic Surfing
 * Pyrokinetic Constructs of emotional fire.

Agnikinesis Fire Control Fire Element Control Fire Release/Katon 火遁 Firebending Flame Control/Manipulation Ignikinesis Phlegokinesis Pyrokinesis Capabilities

User can create, shape and manipulate fire, the rapid oxidation of a material in the exothermic chemical process of combustion, releasing heat, light, and various reaction products, flame being the visible portion of the fire. Depending on the substances alight, and any impurities outside, the color of the flame and the fire's intensity will be different. Applications

Burn and/or melt things. Combustion Inducement/Fire Generation Fire Attacks Fire Detection Fire Negation Heat Manipulation Heat Generation Incineration Ultimate Burning Manipulate the properties of fire/heat. Flame Solidification Pyro-Telekinesis Pyrokinetic Flight Pyrokinetic Surfing Pyrokinetic Constructs Techniques

Fire Augmentation Fire Aura Fire Empowerment Fire Mimicry Fire Portal Creation Fire Transformation Fire Transmutation Firestorm Creation Flame Shield Healing Fire Inflammation Pyrokinetic Combat Pyrokinetic Invisibility Pyrokinetic Regeneration Pyromancy Pyroportation Pyrotic Communication Variations

Blue Fire Manipulation Conceptual Fire Manipulation Cosmic Fire Manipulation Dark Fire Manipulation Empathic Fire Manipulation Esoteric Flame Manipulation Eternal Flame Manipulation Explosive Fire Manipulation Fire Embodiment Fire Magic Grand Flame Manipulation Green Fire Manipulation Heat Energy Manipulation Hell-Fire Manipulation Holy Fire Manipulation Invisible Flame Manipulation Life Fire Manipulation Liquid Fire Manipulation Nuclear Fire Manipulation Primordial Fire Manipulation Psychic Flame Manipulation Purple Fire Manipulation Pyric Spectrum Manipulation Rainbow Fire Manipulation Spiritual Flame Manipulation White Fire Manipulation Associations

Acid-Fire Manipulation Ash Manipulation Chaos Manipulation: fire is considered a wild, chaotic element. Combined with Earth Manipulation, may allow Magma Manipulation. Electric-Fire Manipulation Electricity Manipulation and Plasma Manipulation by manipulating the atoms in different ways. Elemental Manipulation Energy Manipulation Fire Boundary Fire Immunity/Thermal Resistance Fire Soul Fire Weaponry Fire Artillery Flammable Bodily Fluids Flammable Blood Fox-Fire Manipulation Ice-Fire Manipulation Light Manipulation Magma Manipulation Molecular Acceleration Nuclear Manipulation Omnicombustion Plasma Manipulation Poison-Fire Manipulation Radiation Manipulation via kinetic acceleration by splitting atoms. Smoke Manipulation smoke always follows the flame. Soot Manipulation Spark Manipulation As one of the classical Elements, Fire is associated with: Enhanced Charisma Passion Manipulation (Blazing Emotions) Anger Manipulation Love Manipulation Lust Manipulation Purification Solar Manipulation Summer Manipulation

Summary
Plasma Manipulation is the ability to manipulate plasma, a state of matter in which an ionized gas becomes highly conductive. Plasma makes up such things like lightning and stars and is widespread in space. It can be created by heating gases or subjecting them to powerful electromagnetic fields. In combat, it can be projected as blasts and beams of plasma, similarly to traditional uses of energy, and it can also be used to make forcefields and other objects. Due to its associations with electricity and heat, it is often used by those who can manipulate such things, and can be used to easily melt objects.

Water
Hydrogenesis Water Creation CapabilitiesEdit User is able to generate water. ApplicationsEdit Flood Creation Tidal Wave Generation Water Aura Water Blast VariationsEdit Bubble Generation Cloud Generation Fog Generation Ice Generation Rain Generation Scald Generation AssociationsEdit Drink Generation Elemental Generation Water Empowerment Water Mimicry Water Manipulation

Hydrokinesis - manipulate and control liquid water and mold it into any desired shape or form. Aquatic Adaptation - adapted to underwater living.


 * - manipulate and control liquid water and mold it into any desired shape or form.
 * - adapted to underwater living.
 * - breathe underwater.
 * - control and manipulate the various aspects of the weather by mixing water, ice, fire, earth, air, and lightning/electricity.
 * - absorb water.
 * - teleport across short or long distances through liquid water.
 * - Divination via water.
 * - turn into liquid water.
 * - generate water.
 * - create, manipulate and control graceful waters.
 * - create, manipulate and control evil and dangerous waters.

Liquid Matter Manipulation Liquiduskinesis Ygrókinesis Capabilities

User can create, shape and manipulate anything that is liquid, the only state of matter with a definite volume but no fixed shape. A liquid is made up of tiny vibrating particles of matter, such as atoms and molecules, held together by intermolecular bonds. Like a gas, a liquid is able to flow and take the shape of a container, but unlike a gas, a liquid does not disperse to fill every space of a container, and maintains a fairly constant density. Some liquids resist compression, while others can be compressed. A distinctive property of the liquid state is surface tension, leading to wetting phenomena. Applications

Attack Powers using liquids. Constructs Creation using liquids. Liquid Current Defiance Liquid Generation Liquid Transformation Manipulate the properties of liquids. Move/lift liquids. Flight using liquids. Matter Surfing by using liquids. Surface Tension Manipulation Viscosity Manipulation Techniques

Liquid Merging Liquid Mimicry Melting Variations

Acid Manipulation Adhesive Manipulation Blood Manipulation Drink Manipulation Alcohol Manipulation Milk Manipulation Ink Manipulation Liquid Crystal Manipulation Liquid Fire Manipulation Liquid Magic Lubricant Manipulation Magma Manipulation Oil Manipulation Gasoline Manipulation Mercury Manipulation Paint Manipulation Poison Manipulation Water Manipulation Associations

Elemental Manipulation Matter Manipulation Matter State Manipulation Solid Manipulation Water Form Manipulation

Aquakinesis H2O Manipulation Hydrokinesis Oxydan Manipulation Water Element Control Water Release/Suiton 水遁 Waterbending Capabilities

The user can create, shape and manipulate water, inorganic compound with liquid, gas (steam, water vapor), and solid (ice) states, including changing them from one state to other. Applications

Hydrokinetic Constructs Manipulate the properties of water. Viscosity Manipulation Move/lift water, ice, vapor, etc. Hydrokinetic Flight Hydrokinetic Surfing Tidal Wave Generation Water Attacks Water Detection Water Generation Flood Creation Water Pressure Generation Water Purification Water Separation Water Walking Water Vortex Creation Whirlpool Generation Techniques

Aquatic Adaptation Drowning Healing Water Hydrokinetic Combat Hydrokinetic Invisibility Hydrokinetic Regeneration Hydromancy Hydroportation Liquid Surveillance Communication Motor-Skill Manipulation by manipulating the water contents (about 70%) within body. Internal Rupturing Water Absorption Dehydration Water Augmentation Water Aura Water Empowerment Water Mimicry Water Negation Water Portal Creation Water Transmutation Variations

Bubble Manipulation (when combined with air) Conceptual Water Manipulation Cosmic Water Manipulation Dark Water Manipulation Empathic Water Manipulation Esoteric Water Manipulation Hell Water Manipulation Holy Water Manipulation Ice Manipulation Life Water Manipulation Primordial Water Manipulation Psychic Water Manipulation Spiritual Water Manipulation Steam Manipulation Vapor Manipulation Water Embodiment Water Magic White Water Manipulation Associations

Acid Manipulation Alcohol Manipulation Blood Manipulation Brain Manipulation Chaos Manipulation connected to primal Chaos in mythologies. Electricity Generation Elemental Manipulation Erosion Manipulation Flow Manipulation Hydrogen Manipulation Lake/River Manipulation Liquid Manipulation Lunar Manipulation may increase the power of this ability. Magnesium Manipulation Ocean Manipulation Oil Manipulation Oxygen Manipulation Phosphorus Manipulation Plant Manipulation Salt Manipulation Sodium Manipulation Sound Amplification sound travels faster underwater than in open air. Surface Tension Manipulation Thermal Manipulation - hot/cold water Freezing through frigid water. Scald Generation Vibration Emission in/on water, including inside someone. Water Boundary Water Form Manipulation Water Weaponry Water Artillery As one of the classical Elements, Water is associated with: Emotion Manipulation Fertility Inducement Intuitive Aptitude Subconscious Manipulation Transmutation Winter Manipulation

Possible Uses Manipulate tides Control ocean currents Create tsunamis or tidal waves Use water as a weapon Take the moisture from your enemy and make them dehydrate Some users can heal themselves or others with their water abilities Create water out of thin air Create shields of water Solidify water to grab objects or people Create water bubbles that can travel underwater Power is invincible in water filled or frozen areas, as well as natural disasters such *floods or whirlpools Cover the opponent's mouth and nose or fill their lungs with water to drown them Water Mimicry

Also CalledEdit

 * Aquatic Sympathy

CapabilitiesEdit
Users are also capable of emitting strong thoughts and feelings (such as distress, elation, contentment, rage, etc.) that can be channeled to a body of water as long as the user remains in a heightened sense of emotional state. All the capabilities of Water Manipulation unlimited to certain moods or emotions:

ApplicationsEdit

 * Fog Generation/Cloud Generation when bewildered or fazed.
 * Ice Manipulation when feeling emotionally inhospitable.
 * Peace Empowerment
 * Scald Generation/Steam Manipulation when impulsive and rash.

Darkness
Umbrakinesis - can manipulate and control darkness or shadows. Animated Shadow - Animate one's shadow.

Darkness/Shadow Projection Shadow Attacks Umbrakinetic Attacks Capabilities

The user can release/use darkness/shadow to attacks of various shapes and/or intensities, either projected, used as a part of melee attacks, etc. Applications

Dark Beam Emission: Release beams of a darkness/shadow. Dark Bolt Projection: Release many low powered projectiles of darkness/shadow. Dark Pillar Projection: Project darkness/shadow pillars. Darkness Blast: Release darkness/shadow over a specific target area. Darkness Bomb Generation: Create bombs/explosions of darkness/shadow. Darkness Bullet Projection: Fire in short sequence over a wide area. Darkness Cutting: Use darkness/shadow to cut opponents. Darkness Infusion: Empower and energize anything touched or used (usually a weapon) with darkness/shadow. Darkness Slash: Release darkness/shadow when slashing. Darkness Spike Projection: Project darkness/shadow spikes. Dark Vision: Emit darkness/shadow from one's eyes. Darkness Vortex Creation: Create spiral/vortex of darkness/shadow. Darkness Wave Emission: Send out a wave of darkness/shadow that repels everything. Expanding Darkness Bolts: Project darkness/shadow that expands rapidly on contact with an object. Formulated Darkness Blasts: Release blasts of darkness/shadow in a form of a creature or object. Hand Blasts: Release darkness/shadow blasts from hands. Hidden Attacks: Channel attacks through a medium. Missile Generation: Create missiles of darkness/shadow. Omnidirectional Darkness Waves: Send out a wave of darkness/shadow in all directions. Reflective Attacks: Release attacks of darkness/shadow that can bounce off of any surface. Scatter Shot: Release darkness/shadow blasts that split into multiple fragments. Shadow Ball Projection: Create and launch spheres of darkness/shadow. Shadow Breath: Discharge darkness/shadow blasts from mouth. Sword Beam Emission: Release darkness/shadow blasts from swords and other such bladed weapons. Wave Motion Blast: Launch a massive wave of darkness/shadow. Zap: A massive release of darkness/shadow to cause pain or discomfort, usually too high-powered to be destructive. Associations

Blackness Control/Manipulation Darkness/Shadow Element Control Darkness Control Erebokinesis Obtenebration Shadow Bending/Control/Manipulation Shadow Matter Umbrakinesis Capabilities

User can create, shape and manipulate darkness and shadows. By itself, darkness is mostly used to cloud everything into total darkness, but by accessing a dimension of dark energy it can be channeled to a variety of effects, both as an absence of light and a solid substance: one can also control and manipulate the beings that exist there, create and dispel shields and areas of total darkness, create constructs and weapons, teleport one's self through massive distances via shadows, etc. Applications

Animated Shadow Create/generate darkness/shadow. Absolute Darkness Light Absorption Shadow Camouflage/Cloaking Darkness Adaptation Night Vision Darkness Attacks Darkness Solidification Create Tentacles/tendrils, chains and/or threads to attack or bind. Umbrakinetic Constructs Manipulate the properties of darkness/shadows. Shadow Erasure Shadow Marionette Umbra-Telekinesis Umbrakinetic Flight Umbrakinetic Surfing Techniques

Dark Portal Creation/Umbrageous Teleportation using darkness/shadow by understanding the fundamental connection all shadows/darkness share. Dimensional Storage to store stuff into darkness/shadow. Dimensional Travel to enter their own pocket dimensional darkness/shadow. Darkness Aura Darkness Empowerment Darkness Healing Darkness Transmutation Shadow Mimicry Shadow Mutilation Shadow Stealth Shadow Swimming Umbrakinetic Combat Umbrakinetic Regeneration Variations

Dark Energy Manipulation Dark World Manipulation Diabolic Darkness Manipulation Conceptual Darkness Manipulation Esoteric Darkness Manipulation Grim Darkness Manipulation Life Darkness Manipulation Primordial Darkness Manipulation Psychic Darkness Manipulation Pure Darkness Manipulation Sacred Darkness Manipulation Spiritual Darkness Manipulation Shadow Magic Associations

Cosmic Space Manipulation Dark Element Manipulation by tapping into the dark aspect of the elements. Dark Form Darkness Embodiment Darkness Weaponry Darkness Artillery Darkside View by manipulating the dark corners of one's mind and soul. Mental Manipulation by learning to control dark corners of mind and soul. Death Shadow Fear Inducement - Fear is often associated with darkness. Freezing as darkness is absence of light, so cold is the absence of heat. Ink Manipulation - black ink. Gravity Manipulation by using darkness in a way that it gains the power of a Black Hole. If user also has Light Manipulation, they could learn Twilight Manipulation. Light-Darkness Manipulation Lunar Manipulation Night Embodiment Twilight Manipulation when combined with Light Manipulation. Umbrakinetic Immunity

Darkness Incarnate Shadow Embodiment Shadow Incarnate The Dark One Capabilities

The user can act as the physical manifestation or personification of Darkness, the all-encompassing void which acts as the counterbalance to light. The darkness manifested is made of pure negativity/Dark Energy and/or lack of illumination. The user of this ability is essentially tapping into the core of different forms of darkness itself to assert their dominion. Applications

Absolute Darkness All Darkness-Based Abilities Dark Form Dark World Manipulation Darkness Manipulation Dark Element Manipulation Dark Energy Manipulation Grim Darkness Manipulation Negativity Manipulation Nether Manipulation Nothingness Manipulation Nonexistence Primordial Darkness Manipulation Pure Darkness Manipulation Associations

Corruption Embodiment Elemental Embodiment Negative Embodiment Absolute Darkness Dark Side Aspect Manipulation Malefic Force Manipulation Power Manifestation

Dark Adaptation Nocturnal Adaptation Shadow Adaptation Capabilities

User is able to survive and adapt to dark environments (especially nighttime conditions), with a circadian cycle programmed for nighttime activity, heightened senses to compensate the absence of light, and perhaps darker coloration. Applications

Camouflage/Shadow Camouflage Echolocation Enhanced Senses Night Vision Spatial Perception Stealth Tactics Associations

Animal Imitation (Nocturnal Creatures) Animal Morphing Lunar Empowerment Darkness Manipulation Inaudibility Lunar Manipulation Night Empowerment

Dark Aura Shadow Aura Umbrakinetic Aura Capabilities

The user can release and surround themselves in/with darkness/shadow for defensive and/or offensive purposes, possibly becoming almost untouchable. The aura may also give the user enhanced physical capabilities such as speed, strength and durability. Applications

Deflection Fear Inducement Elemental Flight - The user can fly by either lifting themselves in their surrounding darkness, or by Jet Propulsion. Elemental Pressure Shadow Armor Shadow Generation Associations

Aura Manipulation Darkness Attacks Darkness Manipulation Elemental Energy Manipulation Energetic Pressure Enhanced Endurance Enhanced Speed Enhanced Strength Elemental Aura Light-Darkness Aura Umbrakinetic Combat

Darkness Weapons Umbrakinetic Weaponry Weapons of Darkness Capabilities

User can to create or wield weaponry with power over darkness, which grants the user a wide variety of darkness-based abilities. This ability is not only specific to mystic weapons, but also technologically advanced weapons. The power of the weapons depends on what they were created for or what level of darkness-based ability they posses. Applications

Dark Energy Infusion Darkness Infusion Darkness Slash Shadow Generation Variations

Darkness Artillery Dark Bow Construction Dark Energy Bomb Generation Darkness Bomb Generation Darkness Bullet Projection Umbrakinetic Blade Construction Umbrakinetic Polearm Construction Umbrakinetic Whip Generation Associations

Dark Energy Manipulation Darkness Attacks Darkness Cutting Darkness Manipulation Darkness Solidification Element Weaponry Elemental Weaponry Light-Darkness Weaponry Power Weaponry Twilight Weaponry Umbrakinetic Constructs

Dark Element Manipulation Darkness Manipulation Elemental Attacks Force-Field Generation Light-Darkness Attacks Power Augmentation Projectile Enhancement Shadow Mimicry Shadow-Metal Attacks Solidification Umbrakinetic Constructs Volatile Constructs

Summary The power to manipulate darkness/shadows. The opposite of Light Manipulation. User can create, shape and manipulate darkness and shadows. By itself, darkness is mostly used to cloud everything into total darkness, but by accessing a dimension of dark energy it can be channeled to a variety of effects, both as an absence of light and a solid substance: one can also control and manipulate the beings that exist there, create and dispel shields and areas of total darkness, create constructs and weapons, teleport one's self through massive distances via shadows, etc.
 * - can manipulate and control darkness or shadows.
 * - Animate one's shadow.
 * - block out light in an area.
 * - able to see in the dark.
 * - create holy darkness.
 * - be unseen in shadows.
 * - become a shadow.
 * - teleport via the shadows and darkness.

Blackness Control/Manipulation Darkness/Shadow Element Control Darkness Control Erebokinesis Obtenebration Shadow Bending/Control/Manipulation Shadow Matter Umbrakinesis Capabilities

User can create, shape and manipulate darkness and shadows. By itself, darkness is mostly used to cloud everything into total darkness, but by accessing a dimension of dark energy it can be channeled to a variety of effects, both as an absence of light and a solid substance: one can also control and manipulate the beings that exist there, create and dispel shields and areas of total darkness, create constructs and weapons, teleport one's self through massive distances via shadows, etc. Applications

Animated Shadow Create/generate darkness/shadow. Absolute Darkness Light Absorption Shadow Camouflage/Cloaking Darkness Adaptation Night Vision Darkness Attacks Darkness Solidification Create Tentacles/tendrils, chains and/or threads to attack or bind. Umbrakinetic Constructs Manipulate the properties of darkness/shadows. Shadow Erasure Shadow Marionette Umbra-Telekinesis Umbrakinetic Flight Umbrakinetic Surfing Techniques

Dark Portal Creation/Umbrageous Teleportation using darkness/shadow by understanding the fundamental connection all shadows/darkness share. Dimensional Storage to store stuff into darkness/shadow. Dimensional Travel to enter their own pocket dimensional darkness/shadow. Darkness Aura Darkness Empowerment Darkness Healing Darkness Transmutation Shadow Mimicry Shadow Mutilation Shadow Stealth Shadow Swimming Umbrakinetic Combat Umbrakinetic Regeneration Variations

Dark Energy Manipulation Dark World Manipulation Diabolic Darkness Manipulation Conceptual Darkness Manipulation Esoteric Darkness Manipulation Grim Darkness Manipulation Life Darkness Manipulation Primordial Darkness Manipulation Psychic Darkness Manipulation Pure Darkness Manipulation Sacred Darkness Manipulation Spiritual Darkness Manipulation Shadow Magic Associations

Cosmic Space Manipulation Dark Element Manipulation by tapping into the dark aspect of the elements. Dark Form Darkness Embodiment Darkness Weaponry Darkness Artillery Darkside View by manipulating the dark corners of one's mind and soul. Mental Manipulation by learning to control dark corners of mind and soul. Death Shadow Fear Inducement - Fear is often associated with darkness. Freezing as darkness is absence of light, so cold is the absence of heat. Ink Manipulation - black ink. Gravity Manipulation by using darkness in a way that it gains the power of a Black Hole. If user also has Light Manipulation, they could learn Twilight Manipulation. Light-Darkness Manipulation Lunar Manipulation Night Embodiment Twilight Manipulation when combined with Light Manipulation. Umbrakinetic Immunity

Possible Uses Create/generate/increase, absorb, shape and manipulate darkness/shadow for various effects, sizes, shapes and intensity levels. Depending of the level of strength, one can blanket an entire city, country or world in eternal darkness. Absolute Darkness Darkness "Mist" Light Absorption Shadow Camouflage/Cloaking Darkness Adaptation Night Vision Darkness Attacks Darkness Solidification via controlling darkness/shadow: Animating/manipulate darkness/shadow, whether users own or cast by anything else. Tentacles/tendrils, chains and/or threads to attack or bind. Umbrakinetic Constructs, including weapons, walls, armor or allies/servants. Flight/Levitation Shadow Marionette

CapabilitiesEdit
User can create, shape and manipulate darkness through their emotions. The darkness may be linked to a specific emotion, traditionally hatred, or various emotions based off the intensity of the users feelings. Usually, the more intense the emotions, the stronger the darkness become but there is a chance that the darkness may overcome the users heart.

AssociationsEdit

 * Animated Shadow when full of liveliness and zest.
 * Corruption Manipulation when the user is reckless.
 * Dark Energy Manipulation when outraged.
 * Grim Darkness Manipulation when enlivened, distressed or irritated.
 * Shadow Mimicry when enthralled or enthusiastic.
 * Pure Darkness Manipulation when elated or feeling sentiments or 'unburdened joy' and contentment.

Electricity/Lightning

 * - control and manipulate the weather by mixing water, ice, fire, earth, air, and lightning/electricity.
 * - generates whitish-blue lightning that also contains pure life energy.
 * - control, generate or absorb electric fields and shoot lightning bolts.
 * - turn stuff on and off.
 * - control positrons, the antimatter counterpart to electrons.
 * - absorb electricity.
 * - transform entire body into a lightning-like being of pure electrical energy.
 * - teleport with lightning/electricity
 * - create and control the brightest lightning.
 * - create and control the darkest lightning.

Electrical Energy Generation Electrostatic Energy Generation Electrogenesis Electric Production Lightning Generation/Production Capabilities

The user can generate electricity. Applications

Electric Aura Electric Blast Associations

Electrical Propulsion Electricity Manipulation Electricity Mimicry Electricity Attacks Electricity Weaponry Electrokinetic Combat Electrolysis Electromagnetism Generation Energy Generation Incineration Infinite Charge Lightning Bolt Projection Magnetism Generation Quintessence Force Shocking

Electric/Electricity/Electrokinetic/Lightning/Shock Immunity Insulation Shockproof Capabilities

User is immune to electricity, being completely invulnerable to direct and indirect effects. Variations

Absorb electricity harmlessly, and even convert it into beneficial energy. Create an airtight wall of wind to insulate the electricity. Elasticity/Rubber Mimicry can insulate electricity. Ground electricity to have it harmlessly pass into the ground. Heat up the air to create an "Air Lens" to block off electricity. Redirect incoming electricity into a different direction. Associations

Elemental Immunity Electric Conductivity Electricity Absorption Electricity Manipulation Energy Resistance

Electrical Attacks/Techniques Electricity Techniques Electrokinetic Attacks/Techniques Capabilities

The user can release/use electricity to attacks of various shapes and/or intensities, either projected, used as a part of melee attacks, etc. Applications

Electric Bomb Generation: Create bombs/explosions of electricity. Electric Blast: Release electricity over a specific target area. Electric Breath: Discharge electricity from the mouth. Electric Bullet Projection: Fire in short sequence over a wide area. Electric Cutting: Uses electricity to cut opponents. Electric Pillar Projection: Project electricity pillars. Electric Spike Projection: Project electricity spikes. Electric Vortex Creation: Create spiral/vortex of electricity. Electrical Arc Emission: Release continuous streams of electricity. Electrical Beam Emission: Release beams of electricity. Electrical Bolt Projection: Release low powered bursts of electricity. Electrified Surface: Cause surfaces to emit electricity. Electricity Infusion: Empower and energize anything touched or used (usually a weapon) with electricity. Expanding Electricity Bolts: Project electricity that expands rapidly on contact with an object. Formulated Electricity Blast: Release blasts of electricity in a form of a creature or object. Hand Blasts: Discharge electricity from the hands. Hidden Attacks: Channel attacks through a medium. Lightning Ball Projection: Create and launch spheres of electricity. Lightning Bolt Projection: Create, summon, and/or discharge lightning bolts. Lightning Vision: Emit electricity from one's eyes. Missile Generation: Create missiles of electricity. Omnidirectional Electricity Waves: Send out a wave of electricity in all directions. Reflective Attacks: Release attacks of electricity that can bounce off any surface. Scatter Shot: Release electricity blasts that split into multiple fragments. Shock Wave Emission: Send out a wave of electricity that repels everything. Shocking: Release extreme electric current in a person or object. Sword Beam Emission: Release electrical blasts from swords and other such bladed weapons. Wave Motion Blast: Launch a massive wave of electricity. Zap: A massive release of electricity to cause pain or discomfort, usually too high-powered to be destructive. Associations

Electric-Fire Attacks Electrical Constructs Electricity Manipulation Electricity Mimicry Electrokinetic Combat Force-Field Generation Power Augmentation Projectile Enhancement Solidification Volatile Constructs Weather Attacks

Electric Current Manipulation Electrokinesis Fulgurkinesis Fulminokinesis Electric Charge Manipulation Electrical Energy Manipulation Lightning Bending/Control/Manipulation Lightning Element Control Lightning Release/Raiton 雷遁 Capabilities

User can create, shape and manipulate electricity, a form of energy resulting from the movement of charged particles (such as electrons or protons), allowing control over electric fields, all charge carriers (Ions, Electrons, Protons, and Positrons), electronics, and electromagnetic forces. Applications

Charged Particles Manipulation Conduct, heat and/or charge objects with electricity. Electrical Telekinesis Electrokinetic Flight Electrokinetic Surfing Electrical Transportation Electric Field Manipulation Electricity Absorption Electricity Attacks Electrical Constructs Electricity Detection Electricity Generation/Ionization Electricity Negation Electricity Solidification Electric Pull to pull themselves toward something or to pull things toward them. Electroreception Electrocommunication Manipulate the properties of electricity. Techniques

Bio-Electricity Manipulation Discharge Electric Aura Electric Transmutation Electrical Healing Electrical Signal Manipulation Electrical Telekinesis Electrical Telepathy Electrical Wall Crawling Electricity Empowerment Electricity Mimicry Lightning Ball Form Electricity Portal Creation Electrokinetic Combat Electrokinetic Invisibility Electronic Communication Electroportation by using electricity to teleport. Electrical Healing by charging with electricity, which accelerates the healing of cells. Electrical Enhanced Condition Electrical Regeneration Electrokinetic Flight Electrolysis on atomized water. Lightning Calling Prevalent Discharge Static Electricity Manipulation Variations

Black Lightning Manipulation Conceptual Lightning Manipulation Cosmic-Electric Manipulation Demonic Lightning Manipulation Divine Lightning Manipulation Electricity Embodiment Electricity Magic Electron Manipulation Empathic Electricity Manipulation Esoteric Lightning Manipulation Geoelectricity Manipulation Life Electricity Manipulation Multicolored Lightning Manipulation Physical Lightning Manipulation Astral Electricity Manipulation Positive Electricity Manipulation Positron Manipulation Primordial Lightning Manipulation Psychic Lightning Manipulation White Lightning Manipulation Associations

Electrical Immunity Electricity Weaponry Electricity Artillery Electromagnetism Manipulation - potentially as a byproduct of this power. Electrolytic Blood Elemental Manipulation Energy Manipulation Fire Manipulation Heat Generation Ionic Manipulation Incineration Kinetic Energy Manipulation Light Manipulation Lightning Induced Powers Magnetism Manipulation Neural Impulse Manipulation - by redirecting the electrical signals between the brain and nerves, they can achieve control over thoughts, feelings, and movement of a body under this power. Memory/Mental Manipulation - by controlling the electrical signals in the brain. This takes very high skill. Motor-Skill Manipulation - by controlling the nerve-signal for movement. Reanimation by reanimating the dead. Plasma Manipulation Potential Energy Manipulation Resurrection - by restarting a person's heart or reviving their dead nerve cells by applying electric energy. Spark Manipulation Storm Manipulation Thundercloud Manipulation Thunderstorm Creation Technology Manipulation - by controlling the electrical functions of technology. Thunder Manipulation

Electricity/Lightning Mimicry Generate electricity in one's body Shoot bolts of lightning (sometimes from any part of the body) Create ionic storms Wall crawling by using static cling Create electric bombs Power electronic devices Draw power from electrical devices or thunderstorms Ride electrical currents(streams- powerful enough to cause a electrical blackout to the entire inter-dimensions/ Outerverses and Megaverses-Infinite) Create shields of lightning Charge objects with electricity, heating them and/or turning them static High level users can manipulate humans' movements by redirecting the electric signals between the brain and nerves Draw in power from lightning storms to increase one's electric abilities Pass their electric power through water like an electric eel Heal people through electricity Drain people's neuro-electrical energy Control and manipulate electrical devices (such as projecting your image on TV screens)

Also CalledEdit

 * Patho-Electrokinesis

CapabilitiesEdit
User can create, shape and manipulate electricity/lightning through their emotions. The electricity may be linked to a specific emotion or various emotions based off of the intensity of the user's feelings. Usually, the stronger the emotions, the more powerful the electrical discharge, but there is a chance that the electrical energy may overcome the user.

Energy
Energy Creation/Emanation/Flow/Production/Projection Capabilities

The user can generate different kinds of energies of their choosing, making it an offensive weapon in time of need. Advanced users may be able to generate different kinds of energy at the same time or evolve it to ultimate levels. Applications

Energy Blast Variations

Aura Generation Chaos Energy Generation Demonic Energy Generation Draconic Energy Generation Electricity Generation Electromagnetism Generation Energy Manifestation Extra-Dimensional Energy Generation Fire Generation/Heat Generation Freezing Heat Generation Light Generation Magical Energy Generation Magnetism Generation Microwave Generation Nether Generation Nuclear Generation Order Energy Generation Plasma Generation Radiation Generation Radio Generation Sacred Energy Generation Soul Energy Generation Spark Generation Zero-Point Energy Generation Associations

Elemental Generation Energetic Pressure Infinite Energy Quintessence Force

Obtaining superhuman physical characteristics (or imitation thereof) Barriers Energy beams Manipulation of different types of energies (spiritual, magical, thermal, kinetic, etc.) Manipulation of the energy of an opponent (for example, that allows you to block his ability) Energy conversion from one form to another (such as thermal to electrical, spiritual into kinetic, etc.) Conversion of an energy into material objects Conversion of an energy into information Perception of the world outside of the usual five senses, including direct energy sensing of those concealing their presence Aura creation (explosive, overwhelming, etc.) Absorption (energy absorption material, using external information turning it into self-energy) Effects on the mind and/or soul of the enemy Manipulation of a reality (usually due to quantum manipulation)
 * - manipulate existing energy﻿.
 * - create blasts of energy.
 * - release energy.
 * - create and manipulate unique form of electrical and life energy.
 * - manipulate magical energies.
 * - manipulate metaphysical life energies.
 * - manipulate electricity and electrical fields.
 * - manipulate and/or generate energy.
 * * able to manipulate a energetic force field around yourself.

Autokinesis Dynakinesis Dynamokinesis Energybending Energy Control Ergokinesis Capabilities

User can create, shape and manipulate energy, the capacity to cause change: one of the most basic quantitative properties of a system, such as an object or a field of energy. Energy can be transformed (converted) among a number of forms that may each manifest and be measurable in differing ways. The law of conservation of energy states that the (total) energy of a system can increase or decrease only by transferring it in or out of the system, thus the total energy of a system can be calculated by simple addition when it is composed of multiple non-interacting parts or has multiple distinct forms of energy. Common physical forms of energy include the kinetic energy of a moving object, the radiant energy carried by light and other electromagnetic radiation, and various types of potential energy such as gravitational and elastic. Applications

Energized Body Energy Absorption Energy Amplification Energy Assimilation Energy Attacks Energy Aura Energy Concentration Energy Constructs Energy Containment Energy Conversion Energy Detection Energy-Field Manipulation Energy Generation Energy Healing Energy Manifestation Energy Metabolization Energy Negation Energy Perception Energy Propulsion Energy Solidification Energy Transferal Energy Transmutation Entity Aura Ergo-Telekinesis Ergokinetic Surfing Ray/Beam Manipulation Techniques

Alternate Energy Conduction Energy Channeling Energy Contact Energy Empowerment Energy Physiology Energy Regeneration Energy Portal Creation Energy Scattering Ergokinetic Combat Ergoportation Variations

Adaptive Energy Ambient Energy Manipulation Natural Energy Manipulation Fauna Energy Manipulation Flora Energy Manipulation Astral Manipulation Ectoplasm Manipulation Aura Manipulation Binding Energy Manipulation Bio-Energy Manipulation Blood Energy Manipulation Calorie Manipulation Chaos Energy Manipulation Chemical Energy Manipulation Chi Manipulation Cosmic Energy Manipulation Creative Energy Manipulation Damaging Energy Manipulation Dark Energy Manipulation Demonic Energy Manipulation Destructive Energy Manipulation Divine Energy Manipulation Elastic Energy Manipulation Elemental Energy Manipulation EM Spectrum Manipulation Corona/Solar Manipulation Electricity Manipulation Fire Manipulation Heat Manipulation Light Manipulation Ionic Manipulation Plasma Manipulation Radiation Manipulation Spark Manipulation Emotional Energy Manipulation Energy Embodiment Entropy Manipulation Esoteric Energy Manipulation Evolution Energy Manipulation Extra-Dimensional Energy Manipulation Foreign Energy Manipulation Geothermal Manipulation Gravitational Energy Manipulation Healing Energy Manipulation Illusion Energy Manipulation Imprisonment Energy Manipulation Infectious Energy Manipulation Internal Energy Manipulation Invisible Energy Manipulation Kinetic Energy Manipulation Light Energy Manipulation Luck Energy Manipulation Lunar Energy Manipulation Magical Energy Manipulation Magnetic Energy Manipulation Mana Manipulation Marine Energy Manipulation Mechanical Energy Manipulation Mythic Energy Manipulation Nuclear Manipulation Null Energy Manipulation Omni-Energy Manipulation Order Energy Manipulation Parasitic Energy Manipulation Particle Energy Manipulation Physical Energy Manipulation Planetary Energy Manipulation Portal Energy Manipulation Potential Energy Manipulation Psi-Leech Energy Manipulation Psychic Energy Manipulation Pulse Manipulation Quantum Energy Manipulation Reality Energy Manipulation Rotational Energy Manipulation Sealing Energy Manipulation Sentient Energy Manipulation Solar Energy Manipulation Stellar Energy Manipulation Sound Manipulation Space Energy Manipulation Spiritual Force Manipulation Summon Energy Manipulation Surface Energy Manipulation Symbiotic Energy Manipulation Tachyon Manipulation Tantric Manipulation Telekinetic Force Manipulation Telepathic Force Manipulation Teleportation Energy Manipulation Thermal Manipulation Time Energy Manipulation Toxic Energy Manipulation Transcendent Energy Manipulation Transformation Energy Manipulation Volatile Force Manipulation Warp Energy Manipulation Zero-Point Energy Manipulation Associations

If used in negative forms users may develop Nothingness Manipulation, or Chaos Manipulation. May learn to manipulate Fundamental Forces. Aura Manipulation Chi Manipulation Energylock Manipulation Energy Form Energy Matter Manipulation Energy Signature Manipulation Energetic Pressure Gravity Manipulation Infinite Supply Internal Energy Combustion Magic Magnetism Manipulation Mana Manipulation Matter Manipulation Power Source Powers Via Energy Strong Force Manipulation/Weak Force Manipulation Summoning Superpower Manipulation Telekinesis

Also CalledEdit

 * Emotional Energy Conversion
 * Empathic Hammer Blow

CapabilitiesEdit
The user can absorb and convert emotional energy into another form of energy.

ApplicationsEdit

 * Absorb emotions and convert it into other forms of energy:
 * Cold
 * Concussive Force
 * Electricity
 * Fire
 * Heat
 * Kinetic
 * Light
 * Nuclear energy
 * Radiation
 * Raw Energy
 * Emotional Consistency
 * Empathic Conversion
 * Energy Connection

Ice
Cryogenesis Ice Creation Capabilities

The user can generate and project ice. Applications

Ice Aura Ice Blast Variations

Hail Generation Snow Generation Unmeltable Ice Associations

Blizzard Creation Elemental Breath Freezing Ice Beam Emission Ice Manipulation Ice Weaponry Water Generation

Cold Attacks Freezing Attacks Ice Projection Capabilities

The user can release/use ice/cold to attacks of various shapes and/or intensities, either projected, used as a part of melee attacks, etc. Applications

Cryo Bomb Generation: Create bombs/explosions of ice/cold. Expanding Ice Bolts: Project ice/cold that expands rapidly on contact with an object. Formulated Ice Blasts: Release blasts of ice/cold in a form of a creature or object. Freeze Vision: Emit ice/cold from one's eyes. Frozen Surface: Cause surfaces to freeze. Hand Blasts: Release ice/cold blasts from hands. Hidden Attacks: Channel attacks through a medium. Ice Ball Projection: Create and launch spheres of ice/cold. Ice Beam Emission: Release beams of ice/cold. Ice Blast: Release ice/cold over a specific target area. Ice Bolt Projection: Release low powered projectiles of ice/cold. Ice Breath: Discharge ice/cold blasts from mouth. Ice Bullet Projection: Fire in short sequence over a wide area. Ice Cutting: Use ice/cold to cut opponents. Ice Infusion: Empower and energize anything touched or used (usually a weapon) with ice/cold. Ice Pillar Projection: Project ice/cold pillars. Ice Spike Projection: Project ice spikes. Ice Vortex Creation: Create spiral/vortex of ice/cold. Ice Wave Emission: Send out a wave of ice/cold that repels everything. Missile Generation: Create missiles of ice/cold. Omnidirectional Ice Waves: Send out a wave of ice/cold in all directions. Reflective Attacks: Release attacks of ice/cold that can bounce off of any surface. Scatter Shot: Release ice/cold blasts that split into multiple fragments. Sword Beam Emission: Release ice/cold blasts from swords and other such bladed weapons. Wave Motion Blast: Launch a massive wave of ice/cold. Zap: A tiny short release of ice/cold to cause pain or discomfort, usually too low-powered to be destructive. Variations

Snow Attacks Associations

Cold Manipulation Cryokinetic Combat Cryokinetic Constructs Freezing Ice-Fire Attacks Ice Manipulation Ice Mimicry Force-Field Generation Power Augmentation Projectile Enhancement Solidification Water Attacks Volatile Constructs Weather Attacks

Cold Attacks Freezing Attacks Ice Projection Capabilities

The user can release/use ice/cold to attacks of various shapes and/or intensities, either projected, used as a part of melee attacks, etc. Applications

Cryo Bomb Generation: Create bombs/explosions of ice/cold. Expanding Ice Bolts: Project ice/cold that expands rapidly on contact with an object. Formulated Ice Blasts: Release blasts of ice/cold in a form of a creature or object. Freeze Vision: Emit ice/cold from one's eyes. Frozen Surface: Cause surfaces to freeze. Hand Blasts: Release ice/cold blasts from hands. Hidden Attacks: Channel attacks through a medium. Ice Ball Projection: Create and launch spheres of ice/cold. Ice Beam Emission: Release beams of ice/cold. Ice Blast: Release ice/cold over a specific target area. Ice Bolt Projection: Release low powered projectiles of ice/cold. Ice Breath: Discharge ice/cold blasts from mouth. Ice Bullet Projection: Fire in short sequence over a wide area. Ice Cutting: Use ice/cold to cut opponents. Ice Infusion: Empower and energize anything touched or used (usually a weapon) with ice/cold. Ice Pillar Projection: Project ice/cold pillars. Ice Spike Projection: Project ice spikes. Ice Vortex Creation: Create spiral/vortex of ice/cold. Ice Wave Emission: Send out a wave of ice/cold that repels everything. Missile Generation: Create missiles of ice/cold. Omnidirectional Ice Waves: Send out a wave of ice/cold in all directions. Reflective Attacks: Release attacks of ice/cold that can bounce off of any surface. Scatter Shot: Release ice/cold blasts that split into multiple fragments. Sword Beam Emission: Release ice/cold blasts from swords and other such bladed weapons. Wave Motion Blast: Launch a massive wave of ice/cold. Zap: A massive release of ice/cold to cause pain or discomfort, usually too high-powered to be destructive. Variations

Snow Attacks Associations

Cold Manipulation Cryokinetic Combat Cryokinetic Constructs Freezing Ice-Fire Attacks Ice Manipulation Ice Mimicry Force-Field Generation Power Augmentation Projectile Enhancement Solidification Water Attacks Volatile Constructs Weather Attacks

Ice Attacks. Create/generate/increase, shape and manipulate cold for various effects, freezing areas of differing sizes/shapes and/or objects for several effects: Cold Energy Manipulation. Frostbite to freeze anything to atomic levels making it fragile. Cellular Disintegration by causing frostbites that cannot be repaired. Create/generate/increase ice. Burrowing with choice between simply gliding through ice or leaving a tunnel. Ice Negation. Shape, compress, and/or otherwise manipulate ice. Efficacy Manipulation including speed, density, hardness and/or sharpness. Shard Manipulation. Cryokinetic Constructs including weapons, walls, armors or allies/servants. Move/lift ice any speed whether in/on a surface, air or water. One could even do this in vacuum of space if one has a way to survive the experience. Cryokinetic Surfing. Elemental Flight using ice.
 * - control and manipulate the weather by mixing water, ice, fire, earth, air, and lightning/electricity.
 * - control ice, snow and other forms of frozen water.
 * - freeze things in solid ice.
 * - lower the temperature in kinetic atoms to freezing temperatures.
 * - control snow either as precipitation or already on the ground.
 * - have a body made up of ice
 * - shoot beams of freezing energy.
 * - generate ice, similar to.
 * - absorb ice.

Cryokinesis Frost Manipulation Glaciokinesis Ice Element Control Ice Release/Hyōton Pagokinesis Capabilities

User can create, shape and manipulate ice, water frozen into a solid state and appears naturally in forms of snow, slush, hail, icicles, ice spikes and candles, glaciers, pack ice, frost, and polar ice caps, and cold by reducing the kinetic energy of atoms and thus making things colder, for various effects and combinations. Applications

Burrowing with choice between simply gliding through ice or leaving a tunnel. Cold Manipulation Cold Generation Cold Energy Manipulation Frostbite to freeze anything to atomic levels making it fragile. Ultimate Freeze Cryokinetic Constructs Ice Attacks Ice Generation Avalanche Creation Ice Negation Manipulate the properties of ice/cold. Shard Manipulation of ice. Move/lift cold/ice. Cryokinetic Surfing Cryokinetic Flight Techniques

Cryokinetic Combat Cryokinetic Invisibility Cryokinetic Regeneration Cryoportation Cryostasis Ice Absorption Ice Augmentation Ice Aura Ice Empowerment Ice Healing Ice Mimicry Ice Storm Creation Ice Transmutation Variations

Conceptual Ice Manipulation Dark Ice Manipulation Demonic Ice Manipulation Empathic Ice Manipulation Esoteric Ice Manipulation Ice Embodiment Ice Magic by using ice to perform magical activities. Life Ice Manipulation Primordial Ice Manipulation Psychic Ice Manipulation Pure Ice Manipulation Sacred Ice Manipulation Snow Manipulation Spiritual Ice Manipulation Sub-Zero Rain Associations

Air Manipulation; Ice is sometimes considered a combination of air and water. Cold Immunity and/or Thermal Resistance are both extremely desirable. Cryogenic Blood Cryomagma Manipulation Crystal Manipulation - Ice is a type of crystal. Death-Force Manipulation - Ice is often associated with death. Ice Weaponry Ice Artillery Reflection Manipulation Thermal Manipulation Water Manipulation Winter Manipulation Certain aspects of Weather Manipulation, Hail, Blizzards, etc.)

Also CalledEdit

 * Patho-Cryokinesis

CapabilitiesEdit
User can create, shape and manipulate ice through their emotions. The ice may be linked to a specific emotion or various emotions based off the intensity of the user's feelings.

Light
Brightness Flash/Flashing Illumination Light Emission/Projection Luminescence Shine/Shining Capabilities

User can generate light of various intensities. Applications

Blindness Inducement Light Aura Light Blast Variations

Color Generation Laser Generation Ultraviolet Generation Associations

Dark Light Manipulation Elemental Generation Flash Bang Generation Halo Generation Light Manipulation Light Mimicry Light-Shadow Generation Rainbow Generation White Light Manipulation

The power to manipulate light. User can create, shape and manipulate visible light, commonly referred to simply as light, is electromagnetic radiation that is visible to the human eye, and is responsible for the sense of sight. Primary properties of visible light are intensity, propagation direction, frequency or wavelength spectrum, and polarisation, while its speed in a vacuum (299,792,458 meters per second/186,000 MPS) is one of the fundamental constants of nature. Visible light, as with all types of electromagnetic radiation (EMR), is experimentally found to always move at this speed in vacuum. In common with all types of EMR, visible light is emitted and absorbed in tiny "packets" called photons, and exhibits properties of both waves and particles. This property is referred to as the wave–particle duality. The study of light, known as optics, is an important research area in modern physics.
 * - create the darkest light in existence.
 * - create the purest light in existence.
 * - create and manipulate pure light and photons.
 * - create protective shields of solid photons.
 * - be unseen.
 * - bend light wavelengths to create lasers.
 * - absorb the light around you.
 * - emit blinding light or glow in the dark.
 * - take on the traits of light.
 * - teleport by using light.
 * - turn other things invisible.
 * - banish all spirits of evil and black magic.
 * Summary

Possible Uses Create/generate/increase, absorb, shape and manipulate light and colors. Absolute Light Bend and/or shift light particles: Holographic Projection Invisibility Visual Illusions Flight/Levitation Light Attacks Light Negation Light Solidification via controlling light. Photokinetic Constructs, including weapons, armor, walls or allies/servants. Move at light-speed.

Light Element Control Photokinesis Photon Manipulation Visible Light Manipulation Visible Radiation Manipulation Capabilities

The user can create, shape and manipulate visible light, commonly referred to as light, is electromagnetic radiation that is visible to the human eye, and is responsible for the sense of sight. Primary properties of visible light are intensity, propagation direction, frequency or wavelength spectrum, and polarization, while its speed in a vacuum (299,792,458 meters per second/186,000 MPS) is one of the fundamental constants of nature. Visible light, as with all types of electromagnetic radiation (EMR), is experimentally found to always move at this speed in vacuum. In common with all types of EMR, visible light is emitted and absorbed in tiny "packets" called photons and exhibits properties of both waves and particles. This property is referred to as the wave–particle duality. The study of light, known as optics, is an important research area in modern physics. Applications

Absolute Light Bend and/or shift light particles: Holographic Projection Invisibility Visual Illusions Color Manipulation Light Absorption Light Attacks Light Generation/Color Generation Light Negation Light Solidification Manipulate the properties of light. Move at light-speed. Photo-Telekinesis Photokinetic Flight Photokinetic Constructs Techniques

Light Aura Light Boundary Light Empowerment Light Healing Light Mimicry Light Portal Creation Light Transmutation Light Warp Photokinetic Combat Photokinetic Invisibility Photokinetic Regeneration Photokinetic Surfing Photoportation Variations

Conceptual Light Manipulation Dark Light Manipulation Demonic Light Manipulation Empathic Light Manipulation Esoteric Light Manipulation Laser Manipulation Life Light Manipulation Light Energy Manipulation Light Magic Optical Phenomena Manipulation Primordial Light Manipulation Psychic Light Manipulation Sacred Light Manipulation Spiritual Light Manipulation Ultraviolet Manipulation White Light Manipulation Associations

Big Bang Inducement Day Embodiment Electromagnetism Manipulation Elemental Manipulation EM Spectrum Manipulation Energy Manipulation Ray/Beam Manipulation Emotional Energy Manipulation - through empathic light. Life-Force Manipulation - light is often associated with life force. Light Boundary Light Element Manipulation Light Embodiment Light-Darkness Manipulation Light Form Light Weaponry Light Artillery Lightside View - by manipulating the bright areas of one's mind and soul. Mental Manipulation - by learning to control light of mind and soul. Perception Manipulation - by controlling peoples visual perception of reality. Photokinetic/Blindness Immunity Rainbow Manipulation Reflection Manipulation Solar Manipulation by manipulating sunlight. Spark Manipulation Tachyon Manipulation Truth Manipulation - light is associated with truth. Twilight Manipulation when combined with Darkness Manipulation. Vision Manipulation - light grants the sense of sight.

CapabilitiesEdit
User can create, shape and manipulate light via their emotions. The light may be linked to a specific emotion, traditionally love, or various emotions based off the intensity of the users feelings. Usually, the more intense the emotions, the stronger the light becomes. This light may also respond to the users benevolence or purity of heart.

AssociationsEdit

 * Dark Light Manipulation when enlivened, distressed or irritated.
 * Emotional Energy Manipulation
 * Esoteric Light Manipulation
 * Solar Energy Manipulation  when outraged.
 * Twilight Manipulation when the user is reckless.
 * White Light Manipulation when full of liveliness and zest.
 * Stellar Energy Manipulation when elated or feeling sentiments or 'unburdened joy' and contentment.
 * Lunar Energy Manipulation when enthralled or enthusiastic.

Summary
The power to manipulate light.

User can create, shape and manipulate visible light, commonly referred to simply as light, is electromagnetic radiation that is visible to the human eye, and is responsible for the sense of sight.

Primary properties of visible light are intensity, propagation direction, frequency or wavelength spectrum, and polarization, while its speed in a vacuum (299,792,458 meters per second/186,000 MPS) is one of the fundamental constants of nature. Visible light, as with all types of electromagnetic radiation (EMR), is experimentally found to always move at this speed in vacuum.

In common with all types of EMR, visible light is emitted and absorbed in tiny "packets" called photons, and exhibits properties of both waves and particles. This property is referred to as the wave–particle duality. The study of light, known as optics, is an important research area in modern physics.

Possible Uses

 * Create/generate/increase, absorb, shape and manipulate light and colors.
 * Absolute Light
 * Bend and/or shift light particles:
 * Holographic Projection
 * Invisibility
 * Visual Illusions
 * Flight/Levitation
 * Light Attacks
 * Light Negation
 * Light Solidification via controlling light.
 * Photokinetic Constructs, including weapons, armor, walls or allies/servants.
 * Move at light-speed.

Weather
Atmogenesis Weather Creation Weather Emission Capabilities

The user can generate different aspects of the weather, such as Ice, Heat, Lightning, etc. Applications

Air Generation Cold Air Generation Hot Air Generation Cloud Generation Fog Generation Electricity Generation Lightning Calling Electromagnetism Generation Heat Generation Ice Generation Hail Generation Snow Generation Water Generation Rain Generation Wind Generation Variations

Storm Generation Weather Randomization Associations

Elemental Generation Weather Manipulation Weather Soul Weather Weaponry Weather Artillery

Atmokinesis Meteorokinesis Meteorological Manipulation Weather Control Weather Modification Capabilities

User can sense, create, shape and manipulate weather, i.e. the meteorological patterns, creating rain, wind, hail, lightning, snow, sleet, fog and temperature changes. This includes the ability to generate various natural phenomena or control the intensity of the weather in highly concentrated (inside room) or vastly extended (continental) areas. There are four main factors of Weather manipulation: Air Manipulation - for wind and related effects. Electricity Manipulation - lightning in all variations. Thermal Manipulation - make it cold or hot. Water Manipulation - rain, snow, fog etc. Applications

Aerial Adaptation Atmokinetic Constructs Atmospheric Adaptation Air Manipulation for winds of every power-level: Aero-Telekinesis by controlling the air around objects. Flight, Gliding, and Levitation. Create tornadoes/hurricanes, vertical drafts, microbursts, and other devastating forms of wind storms. Naturally, this includes the less extreme air/wind movements. Ecological Empathy to feel a shift in natural events. Electricity Manipulation for various electric effects: Lightning Bolt Projection/Electrical Beam Emission of varying intensities, user may be able to generate enough power to destroy and/or vaporize matter. Lightning Calling Create electric bursts and/or shock-blasts. Environmental Adaptation Weather Immunity Personal Weather Thermal Manipulation to affect the temperature. Cold Air Manipulation Hot Air Manipulation Thunder Manipulation Thundercloud Manipulation Water Manipulation and most of its forms: Cause Droughts Precipitation Manipulation Rain Manipulation Rain Generation Sub-Zero Rain Snow Manipulation Blizzard Creation Snow Generation Vapor Manipulation Cloud Manipulation Cloud Generation Weather Attacks Weather Communication Weather Generation Weather Negation Weather Perception Weather Sensing Techniques

Atmokinetic Combat Weather Empowerment Weather Mimicry Weather Randomization Variations

Climate Manipulation Cold Weather Manipulation Cosmic Weather Manipulation Demonic Weather Manipulation Divine Weather Manipulation Drought Zone: The user is constantly followed by clear skies and intensified sunlight within an atmosphere. Elemental Weather Manipulation Empathic Weather Manipulation Esoteric Weather Manipulation Hot Weather Manipulation Omni-Weather Manipulation Pluvial Zone: The user is constantly followed by clouds and heavy rain within an atmosphere. Psychic Weather Manipulation Storm Manipulation Weather Embodiment Weather Magic Associations

Electromagnetism Manipulation Elemental Manipulation EM Spectrum Manipulation Nature Manipulation Pressure Manipulation Rainbow Manipulation Season Manipulation Sky Manipulation Weather Soul Weather Weaponry Weather Artillery

The user is able to release/use the weather to attacks of various intensities, shapes, and sizes, which can be projected, used as melee attacks, etc. Applications

As there are four main factors of weather, users can use the weather to achieve different Elemental Attacks: Air Attacks: for wind and related attacks. Electricity Attacks: lightning in all variations. Heat Attacks/Ice Attacks: for heat or cold. Water Attacks: rain, snow, fog, etc. Associations

Attack Powers Weather Manipulation Weather Soul Weather Weaponry Weather Artillery

Flight, gliding, and levitation Ecological empathy to feel a shift in natural events Cosmic manipulation, to reach beyond the earths atmosphere and manipulate cosmic weather Lightning blasts/strikes Rain, snow, sleet, hail Tornadoes, blizzards, hurricanes Droughts, dust devils, electric blackouts Increase air, barometric, or other pressures Can tell you future weather conditions Unlimited ability to store electricity within the body Freeze by using thermal manipulation Erode solid surfaces like stones or buildings Summon powerful winds to push people/objects away Summon destructive tornadoes to send people/objects in the air Summon huge ice rain/shards/glaciers on enemies Weather resistance Your fighting skills are infused with electricity or ice Types
 * - manipulate the various aspects of the weather by using water, ice, fire, earth, air, and lightning/electricity.
 * - immunity to all weather-based abilities and effects.
 * - sense the future weather patterns.

Changing weather - allows you to manipulate the existing natural phenomena. For example, to control the clouds, causing rain over the desired land, control the wind, changing direction of travel, etc. Weather Control - allows you to fully control the weather, not just manipulating existing phenomena, but also creating new out of nothing. For example, you can create a powerful lightning falling from a completely clear sky (not even need to create a thundercloud). Climate Control - allows you to manipulate natural phenomena in multi-global scale (at least planetary). You can create multiple monstrous earthquakes horrific tsunamis incredibly powerful hurricanes, etc. In some cases it is possible to control the climate of not only his, but also other planets, causing the need for a multi-global catastrophe or, on the contrary, making the climate of the planet suitable for life.

Also CalledEdit

 * Empathic-Meteorokinesis
 * Empathic Weather Control
 * Emotional Weather Manipulation

CapabilitiesEdit
The weather is tied to the user's emotions. (i.e, clear and sunny when happy, stormy when angered, raining when sad) This power can be dangerous if the user is not careful with handling their feelings.

ApplicationsEdit
All the capabilities of Weather Manipulation unlimited to certain moods or emotions:


 * Clear skies when happy.
 * Electricity Manipulation/Electricity Generation when angry.
 * Empathic Air Manipulation
 * Empathic Water Manipulation
 * Freezing when feeling emotionally cold.
 * Rain Creation when sad.
 * Storm Manipulation when REALLY angry.
 * Wind Generation conjure strong winds when frightened.

Other
Sentient Power Umbrakinetic Creature Creation Create/generate/increase, absorb, shape and manipulate light and colors. Absolute Light Bend and/or shift light particles: Holographic Projection Invisibility Visual Illusions Flight/Levitation Light Attacks Light Negation Light Solidification via controlling light. Photokinetic Constructs, including weapons, armor, walls or allies/servants. Move at light-speed.
 * - manipulate emense energy Aura within.
 * - manipulate the fifth, holiest element.
 * - manipulate the aspects of space.
 * - manipulate gravity and gravitational forces.
 * - manipulate the final, unholiest element.
 * - manipulate ions of electricity.
 * - manipulate either space or the concept of time.

Generate and manipulate magnetic fields, and indirectly through them control anything that is affected/connected/ by/to them: Release the magnetic force in varying ways: Metal Manipulation unlimited to iron, nickel, cobalt and their alloys. Unlimited Matter Manipulation by affecting the metalic particles in the non-metalic objects. Unlimited Mind Control by affecting the metallic particles in the brain. Unlimited Motor-Skill Manipulation by affecting the metallic particles in the body. Magnetic Force-Field Magnetokinetic Constructs, including weapons, walls, armor or allies/servants. Electronic Disruption Magnetic Attacks Magnetic Infusion Sense magnetic fields, how they move and anything that moves/disturbs them. Detect metallic objects, advanced users can track humans by iron in their blood. Create/generate/increase metallic materials. Shape, compress, liquefy and/or otherwise manipulate all metallic substances. Efficacy Manipulation including speed, density, hardness and/or sharpness. Polish metal. Repair metal objects. Ferrokinetic Constructs, including weapons/missiles, walls, armor or allies/servants. Metal Attacks Metal Detection Metal Dust Manipulation Move/lift metal at nearly any speed whether in/on a surface, air or water. One could even do this in a vacuum of space if one has a way to survive the experience. Elemental Flight using metal. Matter Surfing by riding metallic object. Create/generate/increase, shape, move and animate fungi for various purposes/effects: Organic Constructs of fungi, including weapons, walls, armor or allies/servants. Disease Generation Organic Attacks using fungus. Omnilingualism with fungus. Poison Manipulation Mental Hallucination Poison Generation and/or Miasma Emission Rearrange the genetic structure in fungi, including creation of mutant fungi. Seismic Sense through fungi. Spore Manipulation Create/generate/increase, shape, move and animate plants and wood for various purposes/effects: Camouflage by covering the user or blending in with leaves or petals. Chlorokinetic Constructs, including weapons, walls, armor or allies/servants. Matter Surfing using grass, trees, leaves, petals and/or any form of plants or their parts. Efficacy Manipulation including speed, density, hardness and/or sharpness. Flower Manipulation Fruit/Vegetable Manipulation Leaf Manipulation Rearrange the genetic structure in plants, including creation of mutant plants. Plant Attacks Plant Communication Plant Empathy Plant Enhancement Plant Growth Pollen Manipulation Sap Manipulation Seed Manipulation Seismic Sense through plants. Spore Manipulation Vine Manipulation Fire manipulation is, simply put, the ability to manipulate fire. While the intensity of the ability varies, this tends to be a highly destructive and powerful ability when in the right hands, though it can be hard to control. Naturally, fire can be put out by water easily, and often times, Dawn has the ability to be immune to any type of fire. Create/generate/increase sand of any grain-side or shape (rough/smooth, dust-like/coarse). Shape, compress, and/or otherwise manipulate sand. Efficacy Manipulation including speed, density, hardness and/or sharpness. Generate pits of quicksand. Burrowing with choice between simply gliding through sand or leaving tunnel. Earth Attacks using sand. Ground Liquification only sand. Move/lift sand at nearly any speed whether in/on surface, air or water. Geokinetic Flight using sand. Matter Surfing by riding a mass/wave of sand. Psammokinetic Constructs, including weapons, walls, armor or allies/servants. Create/generate/increase molten stone. Shape, compress, and/or otherwise manipulate molten stone. Cause Earthquakes and/or open fissures. Create/grow islands. Eruption Inducement to rise volcanoes and/or cause eruptions. Geo-Thermokinetic Constructs, including weapons, walls, armor or allies/servants. Heat Absorption. Heat Generation varying from painful burns to combustion. Magma Attacks. Move/lift molten stone at nearly any speed whether in/on surface, air or water. One could even do this on vacuum of space if one has way to survive the experience. Geokinetic Flight using molten stone. Matter Surfing by riding a boulder by creating pillar, wave or other mass of molten stone for riding. Poison Generation. Tectonic Plate Manipulation. Volcanic Glass Manipulation. Explosion Manipulation is the ability to generate spontaneous explosions at will. This can be achieved through a variety of means, such as weaponry, specialized technology, or through supernatural powers. Some users are even able to direct them and control their path, allowing them to demolish specific structures and foes and making it harder for one to escape the explosion. Sound Manipulation - the ability to allow in any way to influence the matter, energy, or even reality itself by means of sounds. Types

The manipulation of sounds - actually use the properties of sound waves to transmit information, the enemy's attack infrasound or ultrasound (or just sound very high power), the creation of zones of silence or sound barriers. Such capacity is usually limited to the laws of physics and do not go beyond what the real sound can do in the real world. The manipulation of words - allow the use of words as special formulas that provide a variety of effects in their application. These include both spells requiring special words for activation and ways of influencing the reality with the help of information supplied by a certain set of sound waves. The ability to observe phenomena and be aware of events on a cosmic scale, though the specifics may vary. Users of Cosmic Awareness can often sense others and detect potential threats across an interstellar, galactic, or even universal scale, with the greatest of users being so tuned in that they can feel out even the specifics of molecular movements across such distances. Cosmic Awareness is associated with both Clairvoyance and Enhanced Senses and acts as a combination of the two that takes it to a much higher scale, allowing users to observe others from across the universe and "hear" things across such distances. Mind Manipulation is the ability to manipulate and control the minds of others. It is associated with Telepathy and Mind Reading, and these powers are often possessed by the same characters. While basic mind manipulation can be used for psychic suggestion and simple manipulation, higher-level users of this ability can completely control others, drive them insane, plague them with illusions and hallucinations, and even rip their minds from their bodies. Generally speaking, we judge the potency of Mind Manipulation both by what it can do and by how many people its user can affect at once with it. This may range from only a few people at a time to entire planetary populations. Attack the enemy with from multiple directions, which makes it very hard to counter. Deny the target mobility, and fling the target way at high speeds (which will lead to a crash in the absence of flight). Affect the internal organs of the target (disrupt the target's biological functionality, or completely destroy the internal organ systems) Levitate (or even fly). Create telekinetic barriers. Strengthen the user's body, simulating superhuman physical characteristics. Manipulate particles at an atomic level The ability to allow to influence feelings and emotions. Usually associated with mental manipulation, but can sometimes be carried out in other ways (e.g., direct biochemical effects). Controlling emotions can be divided into manipulating positive and negative emotions. Also possible to use the absorption of emotions and their conversion into energy, as well as predicting the enemy's actions by comprehending his emotions. Possible Uses

Positive emotions uses Encourage allies (might also include improving their performance, recovery speed, fatigue relief, etc.) Induce sympathy or love (might extend to luring an opponent to collaborate with you) Convey emotions to others (analogous to telepathy) Cause feelings of joy and happiness (might be used to disorient the enemy, or simply soothe someone unnecessarily angry) Negative emotions uses Weaken the enemy (via sorrow, guilt, regret) Cause an opponent to forfeit (via fear) The manipulation of the blood - the ability to allow one way or another affect the blood, modifying it, transforming, using an attack, protect or enhance the body and affect the body as a whole, rewriting the genetic code of blood cells. Types

Manipulation of blood as the liquid - a kind of manipulation of the water / liquid, allowing the blood to control as any other liquid material, changing its shape, partly even changing the structure (for example, increasing density), or even giving some unusual for normal blood properties (eg, creating Blood from the sharp blades). Also, due to the manipulation of someone else's blood, this ability allows you to kill the enemy at a distance, just tearing it their blood vessels. The manipulation of the blood as a source of energy - can transform the blood into energy, replenishing their strength at the expense of other living beings. Usual vampire's ability. The manipulation of the blood as an information object - allow both read information from the blood (learning everything about the victim), and change it by acting directly on the genetic code. Due to this, you can turn a person into something fundamentally different. Blood Magic - due to increased energy and information capacity of the blood, it can also be effectively used for the creation of certain spells. In particular, even a drop of blood summon creatures enough to carry out the summoning. Also, if you have some enemy's blood, you can be remotely to impose a curse on him, or even to kill. Dream Manipulation is the power to affect and control dreams, whether they are the dreams of the user or someone else. This is an ability that can vary greatly in complexity and power, with the most simple usages of it can only just alter dreams with no direct repercussions stemming from them. However, the real, powerful users of this ability can use it in a number of ways. Some can travel through the dreams of others and use them as a medium for communication or even for attack, striking at other people in their dreams, potentially affecting them in the real world. The greatest users of this power can completely control the world of dreams as another plane of reality, toying with it and altering dreams according to their whims, with some even being capable of dragging others into the world of dreams to kill or imprison them within its boundaries. Reality Warping (sometimes called Reality Alteration or Reality Manipulation) is a term used to describe the ability to manipulate reality itself. The ability to change reality into how the person in question sees fit, while ignoring the rules of science. Users can alter any item already considered real. Any decision made in the past, any item ever created, any movement, choice, color, atom, or molecule that exists can be changed. All of existence bends to the imagination of a reality warper. Users can rewrite the laws of physics and then change them back in an instant, universes can bend to the will of a reality warper. Examples include erasing things out of existence, granting wishes, creating universes, creating/altering matter, time manipulation, spatial manipulation, etc. Possible Uses

Alter time Alter the elements Change probability Speak items, decisions, or events into reality Create new items or imagined items Give themselves or others new powers To wish hard enough that changes target decisions Changing a map rewrites the landscape Users may automatically return another powers changes like illusion or spatial manipulation to the original Cause paradoxes Randomize the universe Rewrite physics Users change where the universe around them sits putting them anywhere instantly, similar to teleportation Reverse constants, like falling equals going up or doctor means warrior Resurrect the dead Completely or partially erase things from existence Etc. Types

Magic Creation of matter out of nowhere Quantum Manipulation Energy Manipulation Cosmic Power - Power wielded by entities of a higher plane. Sometimes, their powers are not given a name, yet can shape the world we live in with an afterthought. Bone Manipulation is the ability to manipulate one's own bones or that of others. Users have complete control over the bones of oneself and others, including growing, shaping, manipulating density/weight, using as projectiles/weapons, etc. They can also manipulate bare skeletons or separate bones. Types

Bone Control Controlled Bone Growth Dead Bone Pulse/Shikotsumyaku Osteokinesis

Fear Manipulation, otherwise known as Fear Inducement is the ability in which to inflict a level of "fear" on the target. Depending on the severity of the fear, the user can use this to manipulate the target, incapacitate them or simply drive them insane. Possible Uses

Fear Manipulation can inflict Fear on the target, which can incapacitate them by making them to scared to fight back, or eve force them to see their greatest fears "come to life" in an illusion. Additionally, the ability can also be used to manipulate targets, by manipulating their perception, making them see their allies as monsters. Moreover, the ability can also be used to force a target to cause great harm to themselves, by making them to scared to live, or even scarring them to death. Types

Fear Inducement. The most simple form of Fear Manipulation. This is simply the ability to make the target feel frightened in some form or another. The severity of this can range from frightening them to causing them to deathly insanity. Nightmare Manipulation. An application of Dream Manipulation, Nightmare Manipulation is the ability to inflict nightmares on enemies, even being able to manipulate them to make it tailored made for the target. Hallucination Causation. An application of Perception Manipulation, Hallucination Causation is the ability to force those to witness hallucinations, which has its own set of possible applications. The key difference between this and Illusion Creation is that illusions can be seen by many, while hallucinations can only be seen by a single individual. Vision Manipulation. The ability to manipulate the vision of your target, allowing them to see things that aren't going on. This is the most obvious and arguably powerful application of the power, as well as the most common. An example of this power would be to make the target believe they are doing something they're not. For example, making a character perceive that they were in a battle or even making them believe they saw a loved one die before their eyes. Hearing Manipulation. The ability to manipulate what your target hears, whether it be music or voices. The difference between this and Sound Manipulation is that Sound Manipulation would allow multiple entities to hear the sound, while Hearing Manipulation is simply for a single entity. Sensation Manipulation. The ability to manipulate what one feels and touches. Perception Amplification. The ability to amplify ones perception, allowing them to see or hear much greater than average humans. Illusion creation is the ability to create false sensory input (usually images) to confuse enemies. Illusions can range from something as simple as invisibility to something as complex as creating entire illusory dimensions. Many illusion abilities are considered broken, although the equivalence rule often helps to even it out. Perception Manipulation is the ability to manipulate one's very perception, allowing them to see, hear or even feel objects that aren't present or may not even exist. Likewise, the ability can be used to amplify one's own perception to greater levels. In many ways, the ability is analogous to Mind Manipulation and both powers can overlap. The ability to generate and/or manipulate toxic substances. Wikipedia defines poison as thus: In the context of biology, poisons are substances that can cause disturbances to organisms,usually by chemical reaction or other activity on the molecular scale, when a sufficient quantity is absorbed by an organism. Venom or Toxin is a subtype of poison that is created by living organism, and would be considered a real life example of poison manipulation. in fiction, acid is often incorrectly labeled as poison and or poison is shown to act like stereotypical acid, and therefore this page will also include acid and its manipulation as well. Could be considered a form of Elemental Manipulation. Also known variously as Miasma, corruption and blight. Radiation manipulation may or may not fall under this category depending on the series. The power to manipulate and induce death. In its most straightforward applications, this ability allows the user to instantly kill others by manipulating factors associated with death to make them die. The method varies, however; some users may halt vital biological processes or attack the soul directly. Others affect their target on a more abstract level, simply causing them to die for no discernible reason, though death manipulation comes in many other forms, with some functioning on a conceptual scale. Death manipulation is often associated with necromancy and has a wealth of deeper potential uses and utility in the hands of a skilled user, with many death manipulators having the tools to kill even immortals and those with potent regenerative abilities easily. Soul Manipulation is the ability to interact with one's soul or the souls of others. This ability ranges from being able to project the power of one's soul outward, being able to affect disembodied spirits grasping and ripping the souls of others out of their bodies, outright consuming souls to gain power, among other applications. It should be noted that not all forms of Soul Manipulation bypass conventional durability. The ability to attack or destroy a ghost is simply not comparable to directly interacting with the soul of a physical body. User discretion is necessary when determining the extent and potential power of a character's ability to manipulate souls. Under normal circumstances, most characters are assumed to have a soul by default unless the original medium specifies otherwise. Those who do not possess are soul are usually considered to be immune to most applications of Soul Manipulation. Life Manipulation is the ability to manipulate the life force that courses inside living beings or the very concept of life itself. Possible Uses

Animation: Some life manipulators are able to breathe life into inanimate objects, turning them into living creatures to aid them in combat. Plant Manipulation: Life manipulators are frequently associated with plant life, enriching the ground with life energy in order to cause plants to rapidly grow. Some users can control the life energy within the plants for a variety of effects. Healing/Regeneration: Many life manipulators are able to use it to heal themselves or others to greatly prolong the time they spend in combat. Life Stealing/Instant Death: Some life manipulators are able to steal life energy or simply remove the life energy from an opponent's body to grievously harm or kill the target. Statistics Amplification: Many works feature characters that are able to manipulate the life energy within their own body to grant them Superhuman Physical Characteristics or bolster their already great physical prowess.

Energy Propulsion

 * Cosmic energy control: Using power from the universe
 * : Fly through manipulation of different types of energy and matter, either by riding the element/energy or being propelled by it.
 * : Denying gravity
 * : Flies by controlling the gravity around the user by
 * : through the manipulation of once personal gravity field users can achieve a classical way of flight.
 * : Flies through manipulation of lunar energy/substances, either by riding the lunar energy/substances or being propelled by it.
 * : Makes user magnetically repellent
 * : Flies by having user pass through air molecules
 * : Flies by using radiation.
 * : Flies through manipulation of solar energy/substances, either by riding the solar energy/substances or being propelled by it.
 * Sonic repulsion field: Launch oneself with sound
 * : User picks up their own molecules
 * Thermo-chemical energy: Launch oneself off the ground by heat or combustion
 * : Propel oneself through the air at high speeds via atmospheric temp. shifting.
 * : Propel oneself through the air at high speeds via atmospheric temp. shifting.

Object Propulsion

 * : Sit on a flying broom.
 * : Stand on a card/cards.
 * : Sit on a flying carpet, which can carry more than one person at a time.
 * : Sit on a solid cloud.
 * : Use a parasol.
 * : Use technology for various ways to fly.
 * : fly by teleporting/planeshifting rapidly.

Physical Propulsion

 * Insectoid/Bird form ( or )
 * Angel/Devil form ( or )
 * Wind current control ( or )
 * Wings ( or )
 * Use of hair
 * Using the ears
 * Other body parts
 * Other (such as )

Unknown Propulsion

 *  the notice of gravity: "Missing the Earth" as you fall, this is actually what keeps satellites up there.
 * : Fly through manipulation of digital data.
 * : Fly by ignoring gravity.
 * : Being able to move through space without physically moving the body.
 * : Ignoring the Laws of Motion to move by applying force to oneself, while being independent of outside forces.

Other
Enhanced Level (Example: ): Strong enough to lift automobiles and punch through steel, fast enough to outrun race-cars, agile enough to leap over small buildings and dodge supersonic attacks, durable enough to withstand bullets, grenades and low-to-medium explosive as well as a strong healing ability.
 * : Swimming through the air as if it were water.
 * : Being able to move through space without physically moving the body.
 * : Ignoring the Laws of Motion to move by applying force to oneself, while being independent of outside forces.
 * : Fly using rainbows
 * Expert Level (Example: ): Strong enough to lift construction vehicles and destroy thick steel, fast enough to run faster than missiles, durable enough to withstand most explosions.
 * Advanced Level (Example: ): Strong enough to lift large aircrafts and destroy the toughest metals, fast enough to break Mach 1 (1,236km/768mph), durable enough to take powerful explosions.
 * Master Level (Example: ): Near an . Strong enough to move skyscrapers or even planets with incalculable strength, fast enough to move at (or beyond) light-speed, and invulnerable to virtually all physical harm.
 * - The ultimate type, the user has no limits to physical strength, speed, stamina, etc.

Taijutsu
She is a very powerful Taijutsu master, able to crush her opponents in a fight and hand-to-hand combat on enemies. She can beat her enimies in one swoop. Kakashi stated that she can do taijutsu even better than the Sanins. She also has great stamina and aglity. She is nick-named "The Taijustu God" or "God of Taijutsu". Might Guy stated that she can touch her enemies with one finger, destroying their organs and making them pass out. Kakashi also stated that she can kill her eneimes with one touch using Finger Touch Disgreiton. She even skilled at Taijutsu even better than Might Guy, Kakashi, Lee and many other Taijutsu master. Madara states that her stamina and speed are more powerful than Fiona/Azula alike. Even surpassing her godfather and parents. Her fists does not required much needed chakra control than others,able to land a deadly punch to her eneimes. Tsunade stated that her chakra fist is more powerful than Fiona, Azula, Tsunade,Sakura and Tenzu. She also stated that Dawn can land only one finger to the ground, causing the entire solar systems/ galaxies/megaverses to crack open. She also is a mastery of martials arts, taijutsu, create powerful spheres of heavenly kicks. Her notable fighting style are One touch milmeters of death, Heavenly Kick of Pain and The One Punch God. She also known as the One Punch God or the God of the Fists. Jiraya stated that she more powerful, faster than light and much more stronger than anyone that gets in her way. She is considered by many to be the most strongest and most powerful god in the solar system, in many other universes (Marvel, DC, and many more) and is a highly powerful Omega- celestial/infinite god. Her power level are at a subatomic level so powerful that she can bend multiple realties, multiple timescapes, multiple galaxies and summon celestial weather-based attacks. Her kicks are so powerful, it send multiple jagged edge rocks flying into the air. She is also shown to have incredibly powerful feats and strength as shown with her many fights. She can also do A collective of powers and abilities on display. (Legion of Super-Heroes DC Comics) Supernatural Powers and Abilities: The vast and diverse powers and abilities of the multi-verse. Many forms of fiction feature characters attributed with superhuman, supernatural, or paranormal abilities, often referred to as "superpowers" (also spelled "super powers" and "super-powers") or "powers". This tradition is especially rich in the fictional universes of various comic book stories, movies, and video games. Below is a list of many of those powers that have been used. Some of these categories overlap. Contents[hide] Types of Powers Powers and Abilities Superpower Interaction Personal Physical Powers General Emission Adaptation Enhanced Physical Skills Supernatural Physical Skills Vision Faculty Mentality-based Powers General ESP Physical or Mental Domination Physics or Reality Manipulation General Fundamental Forces Other Classical Elements Energy Manipulation Transportation or Travel Flight Individualistic Illusion Mimicry Shapeshifting Elemental Mimicry Organic Mimicry Other Mimicry Divine See Also Types of PowersEdit Despite their vast diversity, most powers fall into a handful of categories defining their core identity: Concept: powers centered on an idea, allowing essentially any effect related to it. Examples: Boundary Manipulation, Subjective Reality, Absolute Existence Function: powers centered on what they do, usually specialized on relatively specific fields. Examples: Creation, Destruction and most Manipulations Mechanism: powers centered of the manipulation of immanent laws of reality. Examples: Physics Manipulation, Virtual Warping, Causality Manipulation Source: powers centered on its origin (usually supernatural) allowing a variety of applications. Examples: Magic, Supernatural Dominion, Lordship abilities Unfathomable: powers without actual cause/mechanism, defined as beyond understanding. Examples : Logic Manipulation, Metapotence, Author Authority Powers and AbilitiesEdit Superpower InteractionEdit This section refers to the ability to manipulate or otherwise interact with superpowers themselves, not "power" such as electrical power or gravitational power. Power Manipulation Power Augmentation Self-Power Augmentation Power Bestowal Power Negation Power Erasure Power Morphing Power Replication Power Absorption Power Detection Power Randomization Powers Via Object Affinity/Aversion Personal Physical PowersEdit Powers which affect an individual's body. GeneralEdit Regenerative Healing Factor Adoptive Muscle Memory Body Part Substitution Anatomical Liberation Additional Limbs Organic Constructs Deflection Duplication Invisibility Matter Ingestion Amalgamation Plant Merging Solid Merging Wallcrawling Invulnerability Immutability Mobile Invulnerability Needle Projection Immobility Dynamic Camouflage Bone Protrusion Self-Detonation Jet Propulsion Helicopter Propulsion Cyclone Spinning Prehensile Hair Prehensile Tail Prehensile Tongue Prehensile Nail Sharp Tail Sharp Teeth Spike Protrusion Structure Weakening Tentacle Extension Tendril Generation Claw Retraction Vampirism Fat Manipulation Muscle Manipulation EmissionEdit Fire Generation Dust Generation Powder Generation Fog Generation Goo Generation Heat Generation Poison Generation Web Generation Acid Generation Water Generation Bubble Generation Ink Generation Ash Generation Smoke Generation Stench Generation Miasma Emission Nerve-Gas Emission Chlorine Gas Exudation Poison Gas Generation Oil Secretion Pheromone Manipulation Sonic Scream Echolocation Hyper Breath Pyric Exhalation Scald Generation AdaptationEdit Vacuum Adaptation Atmospheric Adaptation Environmental Adaptation Aerial Adaptation Desert Adaptation Arctic Adaptation Mountainous Adaptation Subterranean Adaptation Urban Adaptation Wetland Adaptation Fallout Adaptation Aquatic Respiration Self-Sustenance Reactive Adaptation Poison Immunity Thermal Resistance Tracking Evasion Enhanced Physical SkillsEdit Enhanced Strength Enhanced Condition Innate Combat Enhanced Agility Enhanced Leap Enhanced Jaw Strength Enhanced Durability Enhanced Dexterity Enhanced Reflexes Enhanced Flexibility Enhanced Lung Capacity Enhanced Senses Enhanced Awareness Enhanced Smell Enhanced Touch Enhanced Taste Enhanced Hearing Enhanced Vision Enhanced Synesthesia Enhanced Marksmanship Enhanced Swordsmanship Enhanced Craftsmanship Enhanced Visibility Enhanced Thievery Supernatural Physical Skills Edit Supernatural Strength Supernatural Condition Supernatural Combat Supernatural Agility Supernatural Leap Supernatural Durability Supernatural Dexterity Supernatural Reflexes Supernatural Flexibility Supernatural Senses Supernatural Hearing Supernatural Smell Supernatural Taste Supernatural Touch Supernatural Swordsmanship Supernatural Thievery Vision FacultyEdit Enhanced Vision 360-Degree Vision Astral Vision Atomic Vision Aura Vision Chemo Vision Death Vision Emotion Vision Energy Vision Freeze Vision Heat Vision Infrared Vision Life Vision Microscopic Vision Multiple Vision Night Vision Probability Vision Supercolor Vision Telescopic Vision Ultraviolet Vision X-Ray Vision Mentality-based PowersEdit Powers which affect an individual's mind. GeneralEdit Intuitive Aptitude Omnilingualism Botanical Communication Cyber Communication Extraterrestrial Communication Faunal Communication Fungal Communication Ecological Empathy Enhanced Intelligence Supernatural Intelligence Enhanced Wits Supernatural Wits Psychic Navigation Eidetic Memory Knowledge Replication Psychic Shield Technopathy Feral Mind Dual Mind 4th Wall Awareness Mentifery Omniscience ESPEdit The abilities of extra-sensory perception (ESP) and communication. Astral Projection Mental Projection Dimensional Awareness Empathy Mediumship Psychometry Telepathy Precognition Oneiromancy Premonition Astrological Divination Numerology Abacomancy Extrasensory Perception Claircognizance Retrocognition Danger Intuition Clairvoyance Mendacity Detection Offspring Detection Physical or Mental DominationEdit Powers that can control the will of others. Astral Imprisonment Hypnosis Memory Manipulation Mental Manipulation Empathic Manipulation Mind Control Psychic Persuasion Belief Induction Possession Astral Possession Psionic Inundation Psionic Projection Mindscape Transportation Dream Manipulation Fear Inducement Yin & Yang Shift Furtive Assimilation Neurocognitive Deficit Psionic Equilibrium Distortion Siren Song Physics or Reality ManipulationEdit These powers may be manifested by various methods, including: With some method of molecular control; By access to, or partially or fully shifting to another dimension; manipulating the geometric dimensions of time or space; or using some other unnamed method. GeneralEdit Intangibility Self-Spawn Animation Artistry Animation Disintegration Melting Dehydration Petrification Deoxygenation Induced Healing Physical Restoration Induced Sedation Induced Paralysis Death Inducement Mind Exchange Induced Ferity Cloaking Activation & Deactivation Access & Occlusion Dimensional Storage Psionic Imprinting Vitality Absorption Fundamental ForcesEdit Telekinesis Physics Manipulation Light Manipulation Color Manipulation Rainbow Colors Darkness Manipulation Nothingness Manipulation Density Control Mass Manipulation Weight Manipulation Elemental Transmutation Gravitational Manipulation Pressure Manipulation Magnetism Manipulation Molecular Manipulation Solar Manipulation Cosmic Manipulation Lunar Manipulation Aura Manipulation Probability Manipulation Reality Warping Sound Manipulation Temporal Manipulation Spatial Manipulation Biological Manipulation Age Manipulation Corpse Manipulation Nerve Manipulation Jactitation Fundamental Forces Manipulation Other Edit Literary Manipulation Mirror Manipulation Ink Manipulation Oil Manipulation Season Manipulation Circadian Control Vector Manipulation Classical ElementsEdit Ability to control or manipulate the elements. Air Manipulation Smoke Manipulation Earth Manipulation Crystal Manipulation Metal Manipulation Geothermal Manipulation Glass Manipulation Sand Manipulation Fire Manipulation Water Manipulation Vapor Manipulation Ice Manipulation Electricity Manipulation Electromagnetic Manipulation Plant Manipulation (not a element but is considered as one in various other fictional universes) Plant Growth Wood Manipulation Fungus Manipulation Paper Manipulation Pollen Manipulation Flower Manipulation Fruit/Vegetable Manipulation Nature Manipulation Animal Manipulation Avian Manipulation Insect Manipulation Mammal Manipulation Reptile Manipulation Fish Manipulation Arachnid Manipulation Amphibian Manipulation Weather Manipulation Cloud Manipulation Storm Manipulation Dust Manipulation Ash Manipulation Energy Manipulation Edit These powers deal with energy generation, conversion and manipulation. In addition to generic energy, versions of these powers exist that deal with such things as light, sound, electricity, nuclear energy, and the Darkforce dimension. Energy Absorption Energy Emission Concussion Beams Transitional Phasing Beam Microwave Emission Vibration Emission Volatile Constructs Light Generation Life-Force Manipulation Radiation Manipulation Kinetic-Energy Manipulation Energy Conversion Energy Constructs Force-Field Generation Induced Combustion Energy Negation Transportation or TravelEdit Powers that involve changing location of oneself or others. Dimensional Transportation Electrical Transportation Portal Creation Summoning Beacon Emission Super Speed Teleportation Time Travel Escape Artistry Burrowing Speed Swimming Cosmic Teleportation Wormhole Creation Flight Edit Ability to lift off the ground, to ride air currents or to fly self-propelled through the air. Flight Levitation Wing Manifestation Gliding Individualistic Edit Ability to use powers that will only affect the user. Self-Detonation Self-Ability Bestowal Self-Disintegration Self-Molecular Manipulation Self-Sustenance Supernatural Self-Preservation Self-Spawn Self-Existence Self-Immortality Self Origin Manipulation Higher Consciousness Self-Transcendence Illusion Edit Ability to alter or deceive the perceptions of another. Can be sensory, a light or sound-based effect, or an alteration of mental perceptions. Illusion Manipulation Holographic Projection Mimicry Edit Shapeshifting Edit Ability to change appearance or body structure. Shapeshifting Malleable Anatomy Animal Morphing Size Shifting Age Shifting Elasticity Sublimation Liquification Dermal Armor Bionic Physiology Monster Mutation Reactive Adaptation Power Replication Elemental Mimicry Edit Metal Mimicry Gold Mimicry Inorganic Mimicry Pyric Mimicry Magma Mimicry Sublimation Sand Mimicry Ink Mimicry Substance Mimicry Clay Mimicry Slime Mimicry Smoke Mimicry Shadow Mimicry Electric Mimicry Crystal Mimicry Diamond Mimicry Paper Mimicry Digital Form Tachyon Mimicry EM Waves Mimicry Ice Mimicry Nova Mimicry Spatial Mimicry Artificially-Enhanced Mimicry Energy Mimicry Dust Mimicry Ash Mimicry Organic Mimicry Edit Animal Morphing Avian Physiology Corvid Physiology Strigiform Mimicry Psittaciforme Mimicry Arachnid Physiology Scorpion Mimicry Spider Mimicry Insect Mimicry Bee Mimicry Butterfly Mimicry Moth Mimicry Ant Mimicry Beetle Physiology Roach Mimicry Ichthyoid Mimicry Shark Mimicry Amphibian Mimicry Cephalopod Mimicry Cnidarian Mimicry Crustacean Mimicry Echinoderm Physiology Parasite Mimicry Reptilian Mimicry Turtle Mimicry Tortoise Mimicry Dinosaur Mimicry Pterosaur Mimicry Snake Mimicry Dragon Mimicry Mammal Mimicry Canine Mimicry Feline Mimicry Simian Mimicry Pro-Simian Mimicry Bat Mimicry Ursid Mimicry Giraffid Mimicry Camalid Mimicry Pachyderm Mimicry Elephantide Mimicry Equine Mimicry Horse Mimicry Leporid Mimicry Cervid Mimicry Rodent Mimicry Cetacean Mimicry Bovine Mimicry Hyena Mimicry Marsupial Mimicry Pinniped Mimicry Sirenia Mimicry Xenarthra Mimicry Monotreme Mimicry Herpestid Mimicry Viverrid Mimicry Procyonid Mimicry Plant Mimicry Wood Mimicry Floral Mimicry Fructo Mimicry Fungal Mimicry Cellular Mimicry Mythological Mimicry Alien Mimicry Deity Mimicry Angel Mimicry Fairy Mimicry Demon Mimicry Monster Mimicry Ghost Mimicry Zombie Mimicry Vampire Mimicry Werewolf Physiology Gorgon Mimicry Phoenix Mimicry Kitsune Mimicry Raiju Mimicry Thunderbird Mimicry Unicorn Mimicry Troll Mimicry Pegasus Mimicry Griffin Mimicry Naga Mimicry Genie Mimicry Wendigo Mimicry Minotaur Mimicry Oni Mimicry Tengu Mimicry Monster Mimicry Nephilim Mimicry Elven Mimicry Bakeneko Mimicry Grim Reaper Mimicry Merfolk Mimicry Gargoyle Mimicry Succubi Mimicry Undead Mimicry Spirit Mimicry Cyclops Mimicry Sasquatch Mimicry Divine Mimicry Hellhound Mimicry Transcendent Mimicry Cthulhu Mythos Deity Physiology Cosmic Entity Physiology Mythical Mimicry Aboriginal Deity Physiology African Deity Physiology Altaic Deity Physiology Armenian Deity Physiology Arab Deity Physiology Aztec Deity Physiology Canaanite Deity Physiology Celtic Deity Physiology Chinese Deity Physiology Egyptian Deity Physiology Finnish Deity Physiology Greek Deity Physiology Protogenoi Physiology Titan Physiology Guarani Deity Physiology Hindu Deity Physiology Inca Deity Physiology Mayan Deity Physiology Mesopotamian Deity Physiology Native American Deity Physiology Norse Deity Physiology Oceanic Deity Physiology Orisha Physiology Philippine Deity Physiology Roman Deity Physiology Shinto Deity Physiology Siberian Deity Physiology Slavic Deity Physiology Vodou Deity Physiology Zoroastrian Deity Physiology Chimerism Hybridism Other Mimicry Edit Candy Mimicry Garbage Mimicry 2D Mimicry Swamp Mimicry Spring Mimicry Parental Mimicry Computer Virus Mimicry Bionic Mimicry Roboticization Storybook Mimicry Empathic Mimicry DivineEdit Powers that are deemed extremely all-powerful. Immortality Creation Life Creation Ability Creation Creature Creation Cosmic Telepathy Omniscience Omnipresence Omnipotence Omnilock Magic Alchemy Astrology Chaos Magic Creation Magic Dark Arts Destruction Magic Divination Druidic Magic Elemental Magic Healing Illusion-Casting Life Magic Mysticism Necromancy Shamanism Spell Casting Transmogrification Voodoo White Arts Craft Magic Art Magic Bardic Magic Sorcery Occultism Gnosticism Ceremonialism Ritualism Witchcraft Witchery Wizardry Cures Charms Hexes Jinxes Tantra Theurgy Thaumaturgy Purification Capabilities Universal Irreversibility Plasma Manipulation Spatial Manipulation Spatial-Temporal Lock Dark Matter Manipulation Antimatter Manipulation Alchemy Complete Arsenal Chaos Manipulation Enigma Force Evolution Hell-Fire Manipulation Infinite Supply Life-Force Manipulation Life-Force Generation Logic Manipulation Matter Manipulation Matter Transmutation Molecular Manipulation Multi-Power Order Manipulation Paradox Inducement Pathifery Physics Manipulation Mathematics Manipulation Quantum Manipulation Summoning Superpower Manipulation Terrain Manipulation Twilight Force Twilight Manipulation Vocifery See AlsoEdit Science Manipulation Team Combinations Start a Discussion Discussions about List of Supernatural Powers and Abilities

Control and Prowess
She has excellent charka control than Tsunade. Hiruzen stated that Dawn's charka is extremely powerful that even her enemies can't beat her in a battle. She can control 732,432,679,312,349,854,246,907,234,900,432,164,239,654,256,109,543+ nature type including Water, Fire, Senjutsu, Crystal and etc. Tsunade stated that she is the best at controlling her charka of her generation. She can control her charka without even thinking about it. The more she lets her emotions/feelings out, the more powerful and dangerous she becomes (via destroy the entire galaxies, omni-mega-Outverses and killing many lives in the megaverses and Outverses in the process). She can also release powerful vortexes that can kill anyone in it. Dawn also stated that she is far too dangerous to talk/touch because of her ability to absorb knowledge, memory and power from kissing. Dawn can also create massive and powerful cracks to the entire megaverses/solar systems/galaxies with her mind. Dawn can also use the Six Paths charka ( light and shadow) read people mind, Alter their brain, Stargates, Contact her descendants, Evil Release, Shadow, Light, Tornado, Predict the future, Water breathing, fire breathing, lumokinies, deniesty control, crystal control, weather control, precongtion, pseduoscince, psychic flame (earth, wind, water and etc) psychic hearing, X ray vision, Clairvoyant, Divination, ESP, alchemy, remote viewing, psychometry, meantalism, imitation, imagination, emulation, illusion, and levation. She also has superhuman strength, speed,endurance, and durability beyond any human, demon, or god and has limitless powers and abilities such as her "Insane Form" which is a charka-being that allows her summon celestial weather and its very hard for Dawn to control this form because she can end all life in the megaverses and has amnesia after she uses this technique. She can do

Erasing Energy Manipulation Void Energy Manipulation Capabilities

User can create, shape and manipulate an energy that can delete anything/everything it touches. As it is contained and exists outside of reality, it transcends concepts such as time and space and renders nearly all powers that comes in contact with it useless. Applications

Destruction Anti-Energy Manipulation Deoxygenation Energylock Manipulation Healing Factor Nullification Nothingness Attacks Null Zone Emission Nothingness Constructs Nothingness Infusion Power Negation Void Sealing Associations

Dark Energy Manipulation Destructive Energy Manipulation Energy Manipulation Irreversible Destruction Nonexistence Nonexistent Realm Creation Omni-Negation Void Magic

User can create, shape and manipulate creative energy, capable of creating/materializing anything (objects, elements, lifeforms, etc.). Applications

Creative Energy Absorption Creative Energy Amplification Creative Energy Assimilation Creative Energy Attacks Creative Energy Aura Creative Energy Combat Creative Energy Constructs Positive Energy Manifestation Creative Energy Generation Creative Energy Infusion Creative Energy Sensing Creative Energy Twin Creative Force-Field Generation Associations

Aether Manipulation Angelic Force Manipulation Creation Creation Magic Creative Source Divine Force Manipulation Divine Magic Energy Manipulation Healing Energy Manipulation Life Manipulation Life-Force Manipulation Matter Manipulation Order Energy Manipulation Order Magic White Arts

Destruction Incarnate/Manifestation/Personification Doom Embodiment/Incarnate/Manifestation/Personification Ruin Embodiment/Incarnate/Manifestation/Personification The Annihilator The Destroyer The Destroyer of Worlds The End of All Things The Eradicator The Obliterator Capabilities

Users become a physical manifestation or personification of destruction, and gain the ability to bring destruction where ever they go: everything breaks, cracks, crushed, disintegrates, explodes or implodes into nothingness and oblivion. Applications

All Destructive Powers Crushing Absolute Destruction/Destruction Destruction Empowerment Destruction Manipulation Destructive Energy Manipulation Disintegration Explosion Manipulation Implosion Inducement Irreversible Destruction Shattering War Manipulation Associations

Apocalypse Inducement Death Aspect Manifestation Destroyer Deity Physiology Oblivion Embodiment Power Manifestation Violence Inducement Killing Instinct

Hakai Energy Manipulation Hakai-Ergokinesis Capabilities

User can create, shape and manipulate destructive energy, capable of destroying anything without leaving a single trace. Applications

Destructive Energy Absorption Destructive Energy Amplification Destructive Energy Assimilation Destructive Energy Attacks Destructive Energy Aura Destructive Energy Combat Destructive Energy Constructs Negative Energy Manifestation Destructive Energy Generation Destructive Energy Infusion Destructive Energy Sensing Destructive Energy Twin Destructive Force-Field Generation Variations

Anti-Energy Manipulation Antimatter Manipulation Dark Energy Manipulation Particle Energy Manipulation Volatile Force Manipulation Associations

Chaos Energy Manipulation Chaos Magic Damaging Energy Manipulation Dark Arts Death-Force Manipulation Demonic Magic Destruction Destruction Magic Disintegration Energy Manipulation Nether Manipulation

☀: To manipulate the fundamental forces of the universes/multiverse/omnivores/megaveres.
 * : To manipulate anything and everything.
 * : To manipulate matter at the basest of levels.
 * : To manipulate particle energy.
 * : To manipulate reality by bending  in a localized area.
 * : To manipulate and distort the space-time continuum.
 * /: To control matter and energy at subatomic/submolucular/submatter levels.
 * : To manipulate self at sub-atomic level.
 * : To manipulate both the physical and esoteric forces of the universe.

/: To control matter and energy at the atomic levels. e.g. rearranging atoms and controlling energy.
 * : By directly applying change to the bonds.
 * : Bend the very energies of the universe via thought alone.
 * /: To absorb and convert energy.
 * : Change the very nature of physical nature of substance.
 * : To manipulate self at atomic level.


 * : To bend the very fabric of dimensional barriers, allowing travel through wormholes or teleportation-like movement.
 * : To redirect the electrical signals between the brain and nerves, achieving control over, , and of a body.
 * : By controlling the electrical signals in the brain.
 * : To reanimate corpses.
 * : To manipulate organic matter.
 * : By manipulating the cells through telekinesis, could potentially achieve.
 * : To regenerate one's own cells via telekinetic manipulation or gathering telekinetic energy to do so, e.g. using telekinesis to induce molecular/biological manipulation.
 * : To create and discharge a destructive psychic energy across a wide range.
 * : To manipulate matter that is not within the user's location, e.g. controlling a rock 2000 miles away.
 * : To manipulate the functions and properties of technology and all forms of high-tech machinery.
 * : To emit a powerful vibration strong enough to make objects shatter, i.e. sonic boom.
 * : To manipulate the weather, e.g. create lightning storms.

Master Level

 * : The ability to transfer one's mind to a new body.
 * :  The ability to communicate with and bring out the dark side of a person's personality.
 * : The ability to communicate with and bring out the good side of a person's personality.
 * : The ability to erase, restore and alter the target's memories.
 * : The ability to manipulate functions of the mind.
 * : The ability to transfer one's mind into another's body, taking control of that body.
 * : The ability to inhabit the body of a living being.
 * : The ability to emit a field that translates every spoken language.
 * : The ability to produce and manipulate mental energy.
 * : The ability to generate constructs out of mental energy.
 * : The ability to generate and manipulate thought waves.
 * : The ability to create powerful illusions that may cause severe physical damage.
 * : The ability to use telepathy from a long range.
 * : The ability to manipulate the subconscious.
 * : The ability to perform neuropsychic surgery, healing and/or damaging the mind.

Ultimate Level

 * : The ability to read the thoughts of billions or more subjects at once.
 * : The ability to project thoughts into reality.
 * : The ability to transport physical matter into one's conscious or subconscious thoughts.
 * : The ability to interpret the emotions of billions or more subjects at once.

Absolute Level
Advanced-Level Users Master-Level Users Replace or apply absurd laws of the universe. Magic Manipulation Magical Manipulation Magick/Magyk/Magyck Mystokinesis Occultism Thaumaturgy The Arcane/Magical/Mystic/Mystical Arts The Art Of Magic The Indistinguishable Science Sorcery/Wizardry/Witchcraft Capabilities
 * : The ability to will ones thoughts and their inner world into reality.
 * : The ability to read, sense, communicate with, and control an infinite number of minds across all universes, planes and dimensions.
 * : The ability be connected with all things and their essences
 * : Manipulate reality via choices.
 * : Control reality via comic books.
 * : Warp reality both rationally and irrationally.
 * : Alter reality by via the principles of storytelling.
 * : Alter reality according to one's belief.
 * : Affect the very fabric of reality simply by using different forms of gestures.
 * : Control the very rules of logic and reason.
 * : Power to turn thoughts and imagination into reality; the original and purest form of reality warping
 * : Manipulate reality via writing.
 * : Warp reality via dreams/nightmares.
 * : Control reality based on instincts/emotions, rather than actual coherent thoughts or words.
 * : Control reality with already existing possibilities.
 * : Distort reality by manipulating quantum strings.
 * : Control reality via art.
 * " Control the various levels of reality.
 * : Control reality in a random way.
 * : Transform games into reality.
 * : Manipulate reality with weapons.
 * : Control reality by controlling the scientific law.
 * : Turn fantasies into a reality by manipulating the boundary between them.
 * : Turn your illusions into reality.
 * : Control reality in computer-like fashion.
 * : Control reality by Data, Information and Knowledge.
 * : Change reality by always being right.
 * : Warp reality by speaking metaphorically.
 * : Control reality by granting wishes.
 * - Wishes without limits.
 * : Control reality based on the thoughts and imagination of others.
 * Users of this power level are very powerful force to be reckon with. They can, allowing them to not only bend, but even break the laws of physics. Being the general form of reality wrapper, 'Physics Manipulators' can invent their own physical laws and impose them on the rest of the universe.
 * These are the rarest and most powerful of reality wrappers. Not only that they can break the laws of physics, they can control the very rules of, able to perform a feat that is not only impossible, but also inconceivable. They are so powerful, they may appear to be practically.
 * : Manipulate reality via choices.
 * : Control reality via comic books.
 * : Warp reality both rationally and irrationally.
 * : Alter reality by via the principles of storytelling.
 * : Alter reality according to one's belief.
 * : Affect the very fabric of reality simply by using different forms of gestures.
 * : Control the very rules of logic and reason.
 * : Power to turn thoughts and imagination into reality; the original and purest form of reality warping
 * : Manipulate reality via writing.
 * : Warp reality via dreams/nightmares.
 * : Control reality based on instincts/emotions, rather than actual coherent thoughts or words.
 * : Control reality with already existing possibilities.
 * : Distort reality by manipulating quantum strings.
 * : Control reality via art.
 * " Control the various levels of reality.
 * : Control reality in a random way.
 * : Transform games into reality.
 * : Manipulate reality with weapons.
 * : Control reality by controlling the scientific law.
 * : Turn fantasies into a reality by manipulating the boundary between them.
 * : Turn your illusions into reality.
 * : Control reality in computer-like fashion.
 * : Control reality by Data, Information and Knowledge.
 * : Change reality by always being right.
 * : Warp reality by speaking metaphorically.
 * : Control reality by granting wishes.
 * - Wishes without limits.
 * : Control reality based on the thoughts and imagination of others

The user has access to magic, the use of rituals, symbols, actions, gestures, language, etc., to exploit supernatural forces to varying degrees, with only their skill, personal power-level, imagination/knowledge, and/or morality to define the borders. Given the flexibility of magic, its users have essentially limitless possibilities for what they can accomplish. Applications

Some examples of the potential use of magic: Offensive Magic Energy Circle Combat Magic Attacks Magic Combat Defensive Magic Force-Field Generation Healing Magical Energy Absorption Magical Regeneration Miscellaneous Abilities Animation/Reanimation Creation Elemental Manipulation Invocation Magic Aura Magic Detection Magic Generation Magic Invisibility Magic Portal Creation Magic Replication Magical Constructs Magical Energy Manipulation Magical Flight Magical Medicine Manipulation Potion Creation Magical Telekinesis Magically Enhanced Physiology Magiportation Personal Domain Precognition Reality Warping Shapeshifting Spell Casting Summoning/Banishment Supernatural Properties Manipulation Sympathetic Magic Telepathy Transmutation Alternative Classification Magical Energy Manipulation: The key power that allows one to use Magic; the powers are based around certain concepts/categories. Magic Empowerment Mana Manipulation Abjuration: The power to protect/heal. Defense Powers Force-Field Generation Magical Regeneration Support Powers Conjuration: The power to transport living and non-living things. Creation Magiportation Summoning Divination: The power to gain information. Extrasensory Perception Magic Detection Enchantment: The power to influence the minds/emotions. Emotion Manipulation Mental Manipulation Telepathy Illusion: The power to create illusions. Illusive Appearance Psychosomatic Illusion: create illusions that are 'real'. Nature: The power to control the forces of the natural world for a variety of effects. Animal Manipulation Elemental Manipulation Plant Manipulation Weather Manipulation Necromancy: The power to manipulate the forces of death. Immortality Reanimation Undead Manipulation Transmutation: The power to transform living or non-living things. Elemental Transmutation Shapeshifting Shapeshifting Inducement Types of Magic

A to L Abjuration Aether Magic Alchemy Animancy Antimatter Magic Armament Magic Art Magic Astral Magic Astrology Aura Magic Barrier Magic Binding Magic Bone Magic Candy Magic Card Magic Chain Magic Chaos Magic Chemical Magic Chi Magic Cloth Magic Clown Magic Combat Magic Corruption Magic Craftsmanship Magic Creation Magic Crystal Magic Dark Arts Dark Matter Magic Death Magic Destruction Magic Digital Magic Dimension Magic Divination Divine Magic Dowsing Dream Magic Druidic Magic Eldritch Magic Electromagnetism Magic Elemental Magic Emblem Magic Emotion Magic Enchantment Environmental Magic Evolutionary Magic Explosion Magic Extra-Dimensional Magic Eye Magic Game Magic Gas Magic Gravity Magic Holiday Magic Hypnotic Magic Illusion-Casting Incantation Inertia Magic Inorganic Magic Inscription Casting Intelligence Magic Life Magic Life and Death Magic Liquid Magic Luck Magic Lunar Magic M to Z Madness Magic Magnetic Magic Matter Magic Medical Magic Memory Magic Mirror Magic Motion Magic Music Magic Mysticism Mythic Magic Nature Magic Necromancy Nether Magic Nightmare Magic Ninja Magic Onmyōdō Order Magic Organic Magic Pain Magic Paper Charm Magic Peace Magic Perfume Magic Planetary Magic Plasma Magic Portal Magic Psionic Magic Purification Magic Pyrotechnic Magic Quantum Magic Rainbow Magic Reality Magic Restoration Magic Ritual Magic Sacrificial Magic Sealing Magic Season Magic Sentient Magic Sex Magic Shamanism Sin Magic Sleep Magic Solar Magic Solid Magic Sound Magic Space Magic Space-Time Magic Space Rock Magic Spell Casting Spirit Magic Stellar Magic Strength Magic Symbiotic Magic Symbol Magic Symbolism Power Technological Magic Technomagic Teleportation Magic Thermal Magic Time Magic Toon Magic Transmutation Underworld Magic Unplottable Magic Vibration Magic Void Magic Voodoo War Magic Weather Magic White Arts Wish Granting Yin & Yang Magic Variations

Almighty Magic Magic Embodiment Magic Mode Omni-Magic Associations

Adaptive Magic Aether Manipulation Anti-Magic Cosmic Manipulation Esoteric Energy Manipulation Fiction Manipulation Imagination Manipulation Magic Adaptation Magic Bestowal Magic Creation Magic Destruction Magic Intuition Magic Lordship Magic Transcendence Magic Unification Magic Weaponry Miracle Manipulation Mystic Derivation Mystic Object Mystical Bardsmanship Mystical Blood Mystical Martial Arts Nether Manipulation Phenomenon Manipulation Powerful Objects Ritual Empowerment Science-Magic Mixture Supernatural Manipulation Associated Physiologies Alien Mage Physiology Angelic Sorcerer Physiology Bionic Mage Physiology Demon Sorcerer Physiology Hag Physiology Homo Magi Physiology Homo Magi Superior Physiology Lich Physiology Mage Lord Physiology Magical Entity Physiology Mystic Dragon Physiology Mystic Vampire Physiology Mystic Werewolf Physiology Mystical Conversion Mystical Mutation Mythic Physiology Transcendent Mage Physiology Transcendent Superhuman Mage Physiology

Nature Transformation
Dawn can also master Fire, Water, Lighting, Strength of 100 Seals, Wood Release, Mystical Palm, Crystal Release, Lava Release,Ying-Yang Release, Ice Release, etc. Tsunade stated that she even powerful than Kaguya. She also has superhuman strength, speed, Six Paths, Devasting Punch, etc. She can use Byakugan, Sharingan,Earth Style, Genjutsu, Mind Technique, Can control every dojutsu, Sage Mode, Immortality, Summoning Jutsu (Taku and other animals) Flight, and Martial arts. She can even sense charka from a nearby or far way locations. Tobi stated that she can do to Dimmesion, Time Travling, and the Kamui Dimmesion. He also stated she even much more powerful than anyone and that she can even absorb a person with through lip/ hand contact. She can even use parlayis jutsu through eye contact, Color Change, and Hair Movement Jutsu. Dawn can also use Ink, Poison, Lunar/Daylight Manipulation, Premise Hair/Tounge, Ash, Smoke, Hyper Breahte, Control of people mindscape, Jinchirki Transformation ( Every tailed beasts including Eleven Tails and Ten tails), the Ransegan and Chidori. She can also do Ergokinies, Mental Manipulation, Neuro-Electric Interfacing, Immortality Perculiar Vison, Emotinal control, Empathy, Fear/Anger Manipulation, and Psionic Manipulation. She can also do solar system/galaxy/universe/planet creation/generation/destruction. She can conjure powerful types of magic like, Dark Arts, Necromancy, Spell Casting, Blood Magic, Alchemy, Almighty Magic, Sex Magic, Mysticism, Elemental Magic, Technomagic, Antimony, Animancy, Voodoo, Nature Magic, Shadow Magic, Divine Magic, Chaos Magic, Demonic Magic, Celestial God Magic, Dragon Magic, Abjuration, Light Magic, Light Arts, Symbol Magic, Eldritch Magic, Spirt Magic, Enchament, Drudic magic, angelic magic, conjuration, anti-magic, psionic magic, shanism, void magic, crystal magic, technological magic, astrology, life magic, aura magic, quantum magic, fire magic, death magic, illusion-casting, chi magic, fairy magic, ninja magic, onmyodo, air magic, destruction magic, armament magic, music magic, lust magic, space magic, paper-charm magic, sin magic, stellar magic, anger magic, empathetic magic-healing, plant magic, combat magic, animal magic, eye magic, time magic, sun/lunar magic, weather magic, water magic, creation magic (the who multiverses), invocation, matter magic, inscriptive magic, emblem magic, mirror magic, 7 deadly sin magic, lighting magic, sympathetic magic, emotional magic, love magic, ice magic, earth magic card magic, body magic, ocean magic, pain magic, corruption magic, art magic toon magic, barrier magic, space-time magic, dream magic, fish magic, season magic, culinary magic, craftsmanship magic, bone magic, hypnotic magic, plasma magic, magic unification, mountain magic, solar magic, emotion magic, environmental magic, winter magic, ritual magic, sealing magic, dark matter magic, sleep magic (whole multiverses/omniverese/megaveres), avian magic, luck magic, restoration magic, war magic, extra-dimensional magic, wood magic, organic magic, digital magic, candy magic, motion magic, disease magic, musical spell, dimension, lava, reinforcement, poison, urban, medical, gravity, reality, order, thermal, linguistic, forest, unpotable, acid, madness, sound, cloth, intelligence, purification, symbiotic, bubble, arachnid, tassomanty, ferity, explosion, color, ink, radiation, insect, path, pearl, coral, magnetic, fear, harmony, smoke, memory, inertia, flower, reptile, sand, nightmare, paper, slime, electromagnetic, letter, snow, metal, perfume, sky, strength, glass, artic, menology, willpower, planetary, cave, fungus, pryothenic, hair, peace, amphilrian, vapor, silk, liquid, desert, solid, plains, hope, wetland, island, mammal, rural, gas, volcanic fields, lake/river, and oil magic. She also has incredibly powerful healing powers that strong enough to heal an entire multiverses/omniverses/megaveres.

Five Elements/Phases/Agents/Movements/Processes/Steps/Stages Wu Xing Control Capabilities

User can create, shape and manipulate any of the five elements of Wu Xing, a fivefold conceptual scheme that many traditional Chinese fields used to explain a wide array of phenomena, from cosmic cycles to the interaction between internal organs, and from the succession of political regimes to the properties of medicinal drugs. The "Five Phases" are Wood (木 mù), Fire (火 huǒ), Earth (土 tǔ), Metal (金 jīn), and Water (水 shuǐ), and in which this order of presentation is known as the "mutual generation" sequence. In the order of "mutual overcoming" (相克 xiāngkè), they are Wood, Earth, Water, Fire, and Metal. Applications

Earth Manipulation Fire Manipulation Metal Manipulation Water Manipulation Wood Manipulation Elements Combined (Wu-Xing): See Elemental Recomposition Acid Manipulation - Fire/Water Ash Manipulation - Wood/Fire Corrosion Manipulation - Metal/Water Glass Manipulation - Earth/Fire Magma Manipulation - Fire/Earth Molten Metal Manipulation - Metal/Fire Mud Manipulation - Earth/Water Nature Manipulation - Earth/Metal/Water/Wood/Fire Sap Manipulation - Wood/Water Steam Manipulation - Water/Fire Swamp Manipulation - Wood/Earth/Water Variations

Godai Elemental System (Earth, Fire, Water, Wind, Void) Associations

See Also: Classical elements in popular culture Aether Manipulation Classical Element Manipulation Color Manipulation Elemental Manipulation Esoteric Element Manipulation Feng Shui Manipulation Four Symbols Physiology Nature Manipulation Onmyōdō Organic Manipulation Planetary Empowerment Quintessence Force Supernatural Life-Force Yin & Yang Manipulation Zodiac Empowerment (Chinese Zodiac only) Zodiac Physiology (Chinese Zodiac only) Wu Xing Associations: See Also: Wu Xing In Wu Xing, each of the five elements are associated with several unique associations. The user, depending on skill and experience in Wu-Xing, may manipulate one or more these known association sub-powers in addition to the elements of Wu Xing: The Wood Element: Acid Manipulation Air Manipulation Oxygen Manipulation Sound Manipulation Anger Manipulation Artificial Element Manipulation Plastic Manipulation Rubber Manipulation Beginning Dominance Biological Manipulation Health Manipulation Charity Embodiment Companion Allegiance Desire Manipulation Sex Specialist Ethereal Manipulation Elasticity Enhanced Flexibility Fertility Embodiment Heat Manipulation Ink Manipulation Life Creation Life-Force Manipulation Mana Manipulation Paper Manipulation Patience Manipulation Poison Manipulation Psionic Manipulation Psychological Intuition Size Enhancement Social Embodiment Spring Manipulation Strength Manipulation Synchronization Undying Loyalty The Fire Element Anger Manipulation Anxiety Inducement Cardiology Manipulation Chivalry Cycle Manipulation Creation Destruction Day Embodiment Day Empowerment Diligence Embodiment Dry Season Manipulation Excitement Inducement Fanaticism Inducement Happiness Inducement Hatred Manipulation Heat Manipulation Light Manipulation Magma Manipulation Nuclear Manipulation Radiation Manipulation Particle Manipulation Subatomic Manipulation Thermal Manipulation Oil Manipulation Napalm Generation Power Embodiment Pulse Manipulation Smoke Manipulation Stellar Manipulation Solar Manipulation Eternal Day Inducement Strength Embodiment Strong Soul Summer Manipulation Tongue Manipulation The Earth Element Ambition Manipulation Anxiety Inducement Ash Manipulation Carbon Manipulation Chi Manipulation Dust Manipulation Earthquake Generation Empathy Gravity Manipulation Magma Manipulation Mineral Manipulation Bone Manipulation Crystal Manipulation Sand Manipulation Muscle Manipulation Nature Manipulation (earth, metal, water, wood, fire) Order Embodiment Order Manipulation Paranoia Inducement Patience Manipulation Season Manipulation Soul Manipulation Spatial Manipulation Stability Manipulation Transmutation Water Absorption Yin & Yang Manipulation The Metal Element Autumn Embodiment Autumn Manipulation Change Embodiment Transformation Transmutation Courage Manipulation Crystal Manipulation Diamond Manipulation Ductility Manipulation Economy Manipulation Strategy Manipulation Electromagnetism Manipulation Electricity Manipulation Electric Conductivity Magnetism Manipulation Encyclopedic Knowledge Enhanced Crafting Golden Rule Good Embodiment Indomitable Will Infinite Supply Loneliness Embodiment Melancholy Manipulation Milk Manipulation Mirror Manipulation Patience Manipulation Respiratory System Manipulation Silver Manipulation Skin Manipulation Stability Manipulation Strength Manipulation Subordination Manipulation Technology Embodiment Technology Manipulation Trickster The Water Element Blood Manipulation Bodily Fluid Manipulation Bone Manipulation Cold Manipulation Darkness Manipulation Ductility Manipulation Fear Manipulation Hypnotic Vision Ice Manipulation Snow Manipulation Life and Death Manipulation Lunar Manipulation Eternal Night Inducement Monetary Manipulation Night Embodiment Night Empowerment Probability Manipulation Ocean Manipulation Pressure Manipulation Rigidity Removal Salt Manipulation Serenity Inducement Slime Manipulation Steam Manipulation Reflection Manipulation Time Manipulation Knowledge Embodiment Weather Manipulation Cloud Manipulation Electricity Manipulation Rain Manipulation Storm Manipulation White Water Manipulation Winter Embodiment Winter Manipulation

Epochíkinesis Equinox Control/Manipulation Season Control Solstice Control/Manipulation Capabilities

User is able to manipulate the seasons, as well as draw from the concepts each season is connected. Applications

Circadian Manipulation Disaster Manipulation Season Inducement Temperature Manipulation Weather Manipulation Techniques

Season Empowerment Variations

Autumn Manipulation Dry Season Manipulation Season Embodiment Season Magic Spring Manipulation Summer Manipulation Wet Season Manipulation Winter Manipulation Associations

Climate Manipulation Holiday Entity Physiology Holiday Manipulation Nature Manipulation Plant Enhancement Time Manipulation

Dendrokinesis Ligneokinesis Wood Control Wood Release/Mokuton Xylokinesis Capabilities

Users can create, shape and manipulate wood/woody plants, including trees, shrubs and lianas. They can cause wood to grow, move/attack or even rise from the soil and "walk", mutate wood by rearranging DNA structure, revive withered or dead wood or manipulate the dead wood as well as living. Applications

Botanical Communication Flora Energy Manipulation via wood. Flower Manipulation Fruit/Vegetable Manipulation Leaf Manipulation Manipulate the properties of wood. Move/lift wood. Flight with wood. Matter Surfing using wood/woody plants or their parts. Plant Empathy Plant Enhancement Plant Growth Pollen Manipulation Rearrange the genetic structure in wood/woody plants, including creation of mutant wood/woody plants. Sap Manipulation Seed Manipulation Seismic Sense through wood/woody plants, especially roots. Spore Manipulation Wood Attacks Wood Generation/Branch Generation to create wood/branches/roots/trunks and etc. Xylokinetic Constructs Techniques

Floraportation using wood/woody plants. Healing Plant using wood/woody plants. Wood Mimicry Wood Transmutation Xylokinetic Combat Xylokinesis Regeneration Photokinetic Regeneration Variations

Wood Embodiment Wood Magic Associations

Architecture Manipulation for buildings of wood. Fortification Creation Forest Manipulation Furniture Manipulation Light Absorption from photosynthesis. Organic Manipulation Oxygen Generation Paper Manipulation cellulose based paper. Plant Manipulation Universe Variations Some universes consider Wood to be a source of life, allowing the user to access Life-Force Generation, Life-Force Absorption or even Life-Force Manipulation.

Dragon Element Manipulation Capabilities

The user can manipulate the draconic elements in a various offensive and defensive styles. Applications

Draconic Elemental Attacks Draconic Elemental Constructs Draconic Elemental Detection Draconic Elemental Field Projection Draconic Elemental Generation Draconic Elemental Negation Manipulate the properties of the Draconic elements. Move/lift the Draconic elements at any speed whether in/on a surface, air or water. One could even do this in a vacuum of space if one has a way to survive the experience. Elemental Flight Matter Surfing by riding the Draconic elements. Associations

Draconic Energy Manipulation Dragon Physiology Elemental Manipulation Elemental Dragon Physiology

Chemical Element Manipulation Chemical Elements Manipulation Chemical Elemental Manipulation Scientific Elements Manipulation Capabilities

The user can manipulate the physical elements from the four states of matter (solid, liquid, gas and plasma) and even the chemicals elements as well. With this power the user can basically manipulate the existing (perceptible) elements except esoteric elements. Applications

Air Manipulation Cosmic Manipulation Earth Manipulation Electricity Manipulation Fire Manipulation Gas Manipulation Liquid Manipulation Periodic Table Powers Plasma Manipulation Solid Manipulation Transmutation Water Manipulation Associations

Physical Energy Manipulation Physics Manipulation

Godly Element Control/Manipulation Transcendent Elemental Control Capabilities

User can manipulate transcendent elemental forces that is in a greater league of power, vastly surpassing that of all others and is able to be on par with transcendent beings/entities. The Transcendent elements can be in many different forms be it pure elements, divine, demonic, cosmic, psychic, negative, energy, magical, all-composing, etc. In some cases, the prior elements the user possesses can evolve into transcendent elements, but the process is often arduous, sometimes requiring some sort of fundamental change like doing some intense Training Regimen. The more skilled practitioners can blur the line between matter and/or energy, shaping and materializing the transcendent force into a tangible form, allowing for greater versatility. Applications

Elemental Absorption: Absorb the transcendent elements of others in order to increase their own powers. Elemental Attacks: Utilize the elements in in the form of powerful attacks. Elemental Ball Projection: Project the elements into forms of destructive spheres. Elemental Beam Emission: Emit the elements as powerful beams. Elemental Aura: Form the elements into powerful auras. Elemental Pressure: Generate elements that is able to do damage on a global scale. Elemental Augmentation: Increase one's elemental reserves. Elemental Constructs: Shape the elements into any material of their choosing. Elemental Shield Construction: Shape the elements into remarkably powerful barriers. Elemental Blade Construction: Shape the elements into into powerful, razor-sharp bladed weapons. Elemental Detection: Sense the transcendent elemental forces of those that possess it. Elemental Infusion: Infuse the elements into objects or certain parts of the body. Transcendent Attacks Transcendent Constructs: Shape the elements into objects. Associations

Demonic Element Manipulation Divine Element Manipulation Omega Physiology Supernatural Life-Force

Psycho-Atmoskinesis Mental Element Manipulation Psi-Ecokinesis Capabilities

The user can form their psychic energies into physical elements and manipulate the psychic element created, each element having a different effect on the mind Applications

Psychic Element Generation Psychic Elemental Attacks Psychic Elemental Constructs Psychic Elemental Mimicry Variations

Psychic Acid Manipulation Psychic Air Manipulation Psychic Smoke Manipulation Psychic Vacuum Manipulation Psychic Darkness Manipulation Psychic Earth Manipulation Psychic Crystal Manipulation Psychic Magma Manipulation Psychic Metal Manipulation Psychic Flame Manipulation Psychic Light Manipulation Psychic Laser Manipulation Psychic Lightning Manipulation Psychic Sound Manipulation Psychic Vapor Manipulation Psychic Water Manipulation Psychic Ice Manipulation Associations

Elemental Manipulation Psychic Death-Force Manipulation Psychic Dimensional Manipulation Psychic Energy Manipulation Psychic Gravity Manipulation Psychic Life-Force Manipulation Psychic Lunar Manipulation Psychic Magnetism Manipulation Psychic Nothingness Manipulation Psychic Organic Manipulation Psychic Disease Manipulation Psychic Food Manipulation Psychic Fungus Manipulation Psychic Oil Manipulation Psychic Plant Manipulation Psychic Poison Manipulation Psychic Slime Manipulation Psychic Planetary Manipulation Psychic Spatial Manipulation Psychic Stellar Manipulation Psychic Solar Manipulation Psychic Technology Manipulation Psychic Data Manipulation Psychic Thermal Manipulation Psychic Time Manipulation Psychic Vibration Manipulation Psychic Weather Manipulation

Creative Element Control/Manipulation Elements of Creation Elements of Life Control/Manipulation Life Element Control Capabilities

User can create, shape and manipulate creative/life elements; elemental forces capable of creating/giving/granting life. This allows them to not only create and give life with the elements, but even grant it sapience/sentience and possibly even free will/soul of its own. Some users may even have enough skill to heal/restore others with the elements. Applications

Animancy Creation Elemental Manipulation Elemental Healing Life Creation Life Inducement Life Infusion Life Mastery Life-Force Manipulation Soul Creation Spiritual Element Manipulation Variations

Life Air Manipulation Life Darkness Manipulation Life Earth Manipulation Life Electricity Manipulation Life Fire Manipulation Life Light Manipulation Life Poison Manipulation Life Smoke Manipulation Life Water Manipulation Life Ice Manipulation Associations

Absolute Life Manipulation Primordial Element Manipulation Light Element Manipulation

Imaginary Element Control Capabilities

The user can create, shape, or manipulate elements outside of the regular sphere of magical elements, like the Godai (Earth, Fire, Water, Wind, Void/Aether) and the Wu Xing (Wood, Earth, Water, Fire, Metal), imaginary elements are not recognized by any system. It's possible to use magic based on these imaginary elements, or create constructs using them. Known imaginary elements Hollow/Emptiness (also called Imaginary Numbers) The Hollow element is defined as something "which is possible, but is not in the physical plane". Nothingness The Nothingness element is defined as something "which is not possible, but materializes". Applications

Hollow The Hollow element is highly effective against spiritual bodies, but not so effective against those whose bodies are not made of Aether. When restraining spells are used along with this element, it is possible to imprison and skewer the target into a separate dimension composed entirely of shadows. Nothingness Nothingness Manipulation Impossibility Inducement Associations

Concept Manipulation Conceptual Attacks Conceptual Materialization Fantasy Element Manipulation Foreign Energy Manipulation Omni-Element Manipulation

Delusional Element Control/Manipulation Dream/Dreamlike Element Control/Manipulation Fantasy Element Control Paradox Element Control/Manipulation Capabilities

User can create, shape or manipulate elements that exist only in dreams/fantasies/imagination. Fantasy elements can come in normal forms like natural elements or forms that are completely outside of logic/sense/understanding allowing them to do things that elements simply shouldn't be able to do or are contradictory to their nature (such as fire that burns before the ignition or restores things instead of burning them, water that makes things dry instead of wet, air that suffocates instead of letting one breathe, etc.). Unlike imaginary elements, fantasy elements can be literally anything or come in any form, even if it doesn't make any sense or is completely improbable or unlikely (since in the realm of dreams/fantasies elements don't have to make sense or can be completely illogical.). This allows the user to do things that should be impossible with elements like drink earth, breath in fire, drown someone in air, or burn somebody with water. Applications

Cartoon Physics Dual Warping Fiction Manipulation Illogical Construct Creation Imagination Manipulation Impossibility Inducement Logic Manipulation Paradox Inducement Possibility Inducement Subjective Reality Surreal Dimensional Creation Scifi Manipulation Weirdness Inducement Associations

Conceptual Materialization Conceptual Element Manipulation Elemental Manipulation Esoteric Element Manipulation Imagination Empowerment Imagination Manifestation Imaginary Element Manipulation Omni-Element Manipulation

Cosmo-Elemental Manipulation Galactic Elemental Manipulation Space Elemental Manipulation Stellar Elemental Manipulation Capabilities

User can create, shape, and manipulate cosmic elements, like fire from the sun, or even water from comets, the Moon, planets etc. Applications

Cosmic Element Absorption Cosmic Element Attacks Cosmic Element Constructs Cosmic Element Generation Cosmic Element Manipulation Cosmic Generation Elemental Energy Manipulation Variations

Cosmic-Earth Manipulation Cosmic-Electric Manipulation Cosmic Energy Manipulation Cosmic Fire Manipulation Cosmic Water Manipulation Nebula Manipulation Associations

Astronomical Object Manipulation Conceptual Element Manipulation Cosmic Manipulation Cosmological Force Manipulation Cosmic Weather Manipulation Elemental Manipulation Esoteric Element Manipulation (For any special abilities that cosmic elements may bring) Matter Manipulation

Soul Control Spirit Control/Manipulation Capabilities

User can manipulate the soul, the incorporeal and immortal essence of a living thing, souls are usually most obviously present in sentient beings. At some level all biological organisms have souls, and even non-biological entities (such as rivers and mountains) possess something that is analogous to a soul. Most users have to learn to control their own soul first and expand from there, some may be able to learn how to tap into the essence of everything living. Applications

Afterlife Border Animation Astral Projection Aura Reading Consciousness Separation Death Sense Ectoplasm Manipulation Ectokinetic Constructs Ectoplasmic Attacks Exorcism Expanded Presence Phantasm Manipulation Possession Resurrection Reincarnation Soul Absorption Soul Banishment Soul Channeling Soul Constructs Soul Creature Creation Soul Shield Soul Conversion Soul Creation Soul Destruction Soul Exchange Soul Forging Soul Healing Soul Materialization Soul Merging Soul Morph Soul Mutilation Soul Projection Soul Reading Soul Recreation Soul Removal Soul Resonation Soul Restoration Soul Retention Soul Carrier Soul Sealing Soul Sharing Soul Sight Soul Speed Soul Splitting Soul Summoning Soul Transferal Soul Trapping Spiritual Force Manipulation Soul Energy Absorption Soul Energy Attacks Soul Energy Generation Strong Soul Symbiosis Telekinesis Telepathy Techniques

Afterlife Marking Soul Aura Soul-Bound Weapon Soul Carrier Soul Empowerment Soul Link Soul Portal Creation Soulnado Generation Spiritual Energy Physiology Variations

Dark Soul Manipulation Pure Soul Manipulation Associations

Animancy Astral Manipulation Corruption Inducement by twisting others souls. Ghost Physiology - permanently losing their body, possibly meaning death. Immaterial Manipulation Life Creation - by infusing souls into inanimate objects. Life-Force Absorption Life-Force Conversion Life-Force Manipulation Matter Manipulation - via controlling the soul of substance & energy. Multiple Souls Nature Manipulation Necromancy Salvation Self-Puppetry - contain and preserve one's soul into a single object which remotely controls the body. Shamanism Spirit Magic Spirit Physiology Spiritual Element Manipulation

Soul/Spirit Collection/Consumption/Draining/Harvesting/Robbery/Stealing/Theft Capabilities

User can absorb souls, while removing them from the source, into their body and use it in various ways, gaining some form of advantage, either by enhancing themselves, gaining the drained power, using it as power source etc., either temporarily or permanently. Common advantages include adding the target's skills and abilities to users, or using the absorbed souls to augment user's own powers. Applications

Absorbing Regeneration Assimilation Shield Energy Empowerment Enhanced Condition/Supernatural Condition Knowledge Absorption Life-Force Absorption Power Absorption Psychometry Soul Empowerment Soul Energy Absorption Soul Removal Obtain access to items hidden in soul, like Soul-Bound Weapon. Associations

Absorption Afterlife Prevention Death Inducement Death Empowerment Life Reduction Mind Absorption Reincarnation Denial Shapeshifting to the absorbed soul's former shape. Soul Channeling Soul Destruction Soul Manipulation Soul Mutilation

The user can inflict an enormous level of agonizing damage to the soul of an opponent which not only damages the spiritual being of a opponent, but their physical form as well. The damage this ability deals out to the soul is permanent and may kill another living being with, potentially destroying the victims soul in the process. Applications

Death Inducement Insanity Inducement Paralysis Inducement Associations

Demonic Element Manipulation Soul Destruction Soul Manipulation

Second/Spiritual/True Death Inducement Soul/Spiritual Annihilation/Killing/Murdering/Shredding The Second/True Death Capabilities

The user can permanently destroy/annihilate souls and/or spiritual beings that do not have a body, without affecting the body, which causes the targets to die without possibility of Resurrection, but some may transform into a soulless being instead. Applications

Death Inducement Resurrection Negation Associations

Destruction Irreversible Destruction Soul Manipulation Soul Mutilation

User can create souls: person's essence, their hopes, their dreams, their emotions, their will, and their sense of humanity. They can construct another's sense of self with nothing but their own imagination or inevitably allow their creation to develop to their own sense of self. The souls cannot be destroyed by conventional methods, but might still be able to be damaged or absorbed by other beings. Applications

If the user creates souls within their psyche it could lead to Divided Mind. Soul Sight Soul Splitting Telepathy Associations

Artificial Soul Digital Soul Life Creation Modified Soul Soul Manipulation Soul Recreation

Personal Weapon Soul-Weapon Capabilities

User is able to build, summon or create a weapon that is an extension, manifestation, and/or part of their soul. Each weapon is likely to have their own abilities and powers they grant to the user, but these depend on which part of the user's soul each weapon represents as well as the abilities/power they already have. Note that since the weapon is part of a soul, it is likely to have some level of sentience as well as their own interests and goals that might not be similar to that of the user. This also means that the user can summon the weapon from anywhere at anytime, even if it is faraway at some unknown location, as the two possess a link that allows one to call upon the other, so losing the weapon is never an issue. Applications

Cutting Gun Protrusion Impale Symbiotic Weaponry Weapon Calling Weapon Entity Generation Weapon Physiology Weapon Transmutation Associations

Aura Constructs Empathic Weaponry Psychic Constructs Sentient Weaponry Spiritual Weaponry Weapon Creation Weapon Transformation

Soul Manipulation Immunity Capabilities

The user is immune to all soul-based powers, meaning their souls cannot be manipulated in any way, including being absorbed, destroyed, trapped/sealed, or converted into another type of soul. This perfect defense may be the result of advanced supernatural protection, an extremely powerful soul, or something even more radical. Applications

Immunity to Soul-Based Powers. Associations

Life Transcendence Power Immunity Selective Invulnerability Soullessness Strong Soul

Capabilities
(from Latin: Omni Potens: "all power") is the ability to be almighty in every sense and aspect Dawn can achieve and do absolutely anything without any limit or condition, including the conceptually impossible and logically impossible, like "bigger than infinity" or "making a squared circle". She possess all powers and everything beyond her, existing on level inconceivably above/beyond any other power/concept.

Its one and only wielder (there can be only one in each fictional continuity, hence the "Above All") is fundamentally invincible, completely immune to all other powers, and able to defeat the combined might of all creation and its mightiest beings just by wanting it, without the slightest effort.

Applications

 * - Rule all things.
 * - Handle all situations or matters.
 * - Be absolutely skilled in every possible field.
 * - Take on any and all existing forms, shapes, varieties, or kinds.
 * - Create anything and everything from nothing.
 * - Create artifacts of power.
 * - Duplicate anything.
 * - Decipher and speak any language.
 * - Exist outside of everything.
 * - Be absolute free of any boundaries, even from destiny.
 * - Be everywhere in existence at once.
 * - Know everything and anything.
 * - Possess senses enhanced to omniversal scale.
 * - Possess full comprehension of the omniverse.

Specific Examples
- Control, create, shape and destroy all forces. - Be one with all minds.
 * - Have every power.
 * - Change anything.
 * - Have the ultimate levels of strength, speed, intellect, etc.
 * - Destroy anything and everything.
 * - Control the final force.
 * - Annihilate/wipe out anything/everything on any/all levels.
 * - Total control over their own existence
 * - Restore everything back to their natural state.
 * - The power to control/manipulate anything and be totally unstoppable.
 * - The power to use magic that is able to accomplish anything.
 * - Create and control the law that is unbreakable and is the Alpha law.
 * - Replicate all powers.
 * - Control almighty/omnipotent science.
 * - Rewrite the laws of reality without limit.
 * - The user is.
 * - Total, absolute immortality.
 * - Complete control of all boundaries.
 * - Complete control of the cause/effect relation.
 * - Create/manipulate/erase all Concepts.
 * - Manipulate the cycles of existence (creation, existence, destruction).
 * - Manipulate how anything/everything is defined.
 * - Manipulate the entirety of existence itself.
 * - Manipulate the prime force.
 * - Manipulate all planes of existence.
 * - Creating, sorting, preserving the universe.
 * - Control and defy logic without limit and achieve any impossible feat.
 * - Use powerful of miracles.
 * - Be immune to all powers.
 * - Create, control and delete powers on an infinite level.
 * - Can create whatever power one wants with no limits.
 * - Can increase and amplify special abilities to infinite power-levels.
 * - Be immune to any and all external powers and effects.
 * - Manipulate the power link.
 * - Control all possibilities.
 * - Control the aspects of metaphysics.
 * - Completely erase any kind of existence.
 * - Decide the end fate of all reality.
 * - Be embodiment of Everything.
 * - Negate and nullify everything.
 * - Kill all life at once.
 * - Invent anything with varying capabilities.
 * - Control all universes.
 * - Manipulate the origin of all that is.
 * - Override the laws of reality, logic and common sense.
 * - Control the aspects of pataphysics.
 * - Manipulate the Perspective.
 * (/) - User is absolutely flawless, perfection itself.
 * - Break and bend all scientific laws and concepts.
 * - User's powers are immune to all alterations.
 * - Preserve Everything.
 * - Be the beginning of everything and every species.
 * - Separate/Divide Everything.
 * - Absolutely one of a kind.
 * - Control infinite amounts of spiritual force.
 * - Control everything supernatural.
 * - Rule/Control/Preserve/Create/Destroy all Totality.
 * - Be absolutely invincible.
 * - Be one with all and be everything.
 * - Actions cannot be stopped or reversed.

Capabilities
Ultipotence is without : ultimate/endless raw power allowing one to achieve anything and everything without any limit, except getting knowledge out of nowhere.

Dawn therefore have unlimited means at her disposal, but must have a clear enough idea of what she want to achieve and how she will do it. This double condition notably prevents the power from going awry and backfiring on the her.

Effective use thus requires both knowledge and imagination: knowledge to offer templates for applications, and imagination to shape new possibilities.

While Dawn is all-knowing, she can use her powers in numerous ways to gain the knowledge she needs.

Also Called

 * Ultimate Omnipotence
 * Illimitable/Limitless/Ultimate/Unlimited/Unparalleled/Unrestricted Power
 * Omnipotent/Unlimited/Unrestricted Reality Warping
 * Omnipotential
 * Omnifery
 * Ultifery

Also Called

 * Absolute Creation/Materialization
 * Boundless Creation/Materialization
 * Divine Creation/Materialization
 * Infinite Creation/Materialization
 * Limitless Creation/Materialization
 * Meta Creation/Materialization
 * Omni-Creation/Materialization
 * Ultimate Creation/Materialization
 * Unrestricted Creation/Mater

Capabilities
Dawn can create anything without limits, including concepts, existence, reality, and even the totality itself. She can also create from nothing or even to create one thing from another e.g. manifesting an image from a comic book, creating life from the dead, and duplicating anything. Dawn can create basically anything she choose on an unlimited scale.

☀

Also Called

 * Absolute Shapeshifting
 * Boundless Shapeshifting
 * Divine Shapeshifting
 * Existential Shapeshifting
 * Limitless Shapeshifting
 * Meta Shapeshifting
 * Omni-Shifting
 * Perfect Shapeshifting
 * Self-Reality Warping
 * Ultimate Shapshifting

Capabilities
User has complete and absolute control over their own being, allowing them to manipulate their shape, density, size or to be solid, liquid, gaseous, or pure energy. They can spread their form into smaller segments that keep their ability to transform and recombine as they wish. User can take any form that they can imagine, independently from the laws of and.

They aren't immune to external alterations, but can change back instantly, rendering such efforts meaningless. Their mind remains immune to all external alterations and is as flexible as their body while still remaining whole and fully functional even if the body is separated into millions of smaller parts acting independently. While external/environmental effects can affect users, they can simply take a form more adapted to the dangers and thus ignore most dangers or simply reform themselves.

User can bestow themselves abilities but limitless can mimic many such effects.

Also Called

 * All-Knowing
 * All Knowledge
 * Infinite Knowledge
 * Preeminent Intelligence
 * Sagacity
 * True Omniscience
 * Mind of God

Capabilities
("all-knowing") is the capacity to know absolutely everything infinitely.

There is a distinction within this power: The user’s mind is unblocked to the entire omniverse and beyond, there is absolutely nothing which they do not know and understand, therefore they know every answer to every question, past, present, and future. Depending on the type, this power may allow the user to have all information at all times as some knowledge may be spontaneous while some may require the action of others.
 * inherent omniscience - the ability to know anything that one chooses to know.
 * total omniscience - actually knowing everything.

By knowing absolutely everything about something, one can understand every counter available for that certain something, thus being unable to be defeated by said subject.

Also Called

 * All-Ignorance/All-Oblivion
 * Anti-Omniscience
 * Infinite Ignorance/Infinite Oblivion
 * Omni-Ignorance/Omni-Oblivion
 * Omni-Incompetence

Capabilities
Omninescience ("all-ignorance") is the capacity to know nothing and ignore everything that there is to be known.

There is a distinction between this power: Total Omninescience: The user’s mind and body (if they have one) is blocked to the entire universe; they know absolutely nothing and are oblivious to effects and conditions, regardless of if they come from the past, present or future. In effect, the user's mind, upon activating this ability, becomes a black hole, a void through which no intelligence, knowledge, memory, reflex, instinct or response may escape. This means that, aside from mental invulnerability, the user's mind also fortifies the body, making it "ignorant" of the effects of harm, disease or age.
 * Inherent omninescience - the ability to ignore anything that one chooses to ignore and can be ignored.
 * Total omninescience - actually knowing nothing and ignoring everything that can be ignored.

Inherent Omninescience: The user does have knowledge and keeps their knowledge, but they can still ignore what can be ignored as if it isn't there if they choose to.

Also Called

 * Boundlessness
 * Omni-Transcendence
 * Ultimate Existence

Capabilities
User resides outside of everything: space, time, non-space, non-time, duality, probability, improbability, possibility, impossibility, nonexistence, (absolute) nothingness, existence, etc. They cannot be affected by anything, even temporal paradox or reality warping; and are immune to virtually everything, even and.

☀

Also Called

 * Absolute/Meta/Total Lucid Dreaming
 * Dreamworld/Oneiric Omnipotence
 * Oneiropotence

Capabilities
User is almighty in every sense in their dreams, having infinite power and abilities that can elevate to a supreme position in dream reality and superhuman in the real world.

The user can manipulate all forms of dreams freely and without any limit be it their own or others. Users can extend dreams beyond their boundaries and into the real world, making any dream have complete impact into reality and in the user's control. The power can be used to imbue the user into reality with reasonable unlimited abilities due to already being in reality, making them superhuman or just omnipotent

Also Called

 * Absolute Burning
 * Almighty Blaze
 * Inextinguishable Blaze
 * Omni-Burning
 * Ultimate Heat

Capabilities
The user can burn anything, even if they are normally non-flammable, incorporeal or even conceptual entities, such as time. They can raise the temperature to, generating scientifically unexplainable levels of particle energies; due to burning at such otherwise impossible levels, complete annihilation of object at subatomic levels occur.

provides defense/offense against this ability and extinguishing it is difficult, if not impossible

Also Called

 * Absolute Freeze
 * Absolute Zero
 * Sub-Zero Manipulation
 * The Deep Freeze
 * Omni-Freeze

Capabilities
The user can freeze anything, from tangible targets, to intangible energy such as fire, or concepts such as time, even a person's mind. They can drop the temperature to, which is impossible by natural means, causing quantum effects; due to freezing at such otherwise impossible levels, breakdowns at atomic levels and superconductivity occur.

provides offense and defense against this ability and thawing of ice is more difficult, if not impossible.

Capabilities
The user can use all (or the very least vast majority) of the and  by possessing one or more eyes that grants them all. They are able to use any amount of visual powers at any time, and have complete control over their abilities. With this ultimate eye in the possession of the user any new vision powers can also be copied by the ultimate eye.

Also Called

 * Infinite Spawning
 * Self-Creation
 * Universal Essence

Capabilities
The user can create an unlimited amount of anything from their own essence.

Applications

 * - can create all of anything with user's essence.
 * Create a.
 * - User is everywhere at once with their creations.
 * - User is the source of all things that is created by that user.
 * - User has full knowledge about all their creations.
 * - All is part of the user and the user is the Alpha and Omega of their creat
 * - All is part of the user and the user is the Alpha and Omega of their creat



Also Called

 * Abolition
 * Annihilation
 * Destruction Inducement
 * Destructive Capacity
 * Erasure
 * Ruin Inducement/Ruination
 * Undoing
 * Unmaking

Capabilities
Dawn can destroy/annihilate/create/generate/control/manipulate into total and utter nothingness anything, everything and everyone, beginning with entire areas, buildings, cities, countries, states, continents, worlds, planets, dimensions, inter-dimensions, parallel worlds, solar systems, stars, star systems, whole entire galaxies nebula's and universes/multiverses/omniverses/megaverses/outverses and possibly even abstract concepts and/or natural forces/laws.

Cosmic and high-level possessors of this immeasurably limitless god-like ability can literally go beyond space-time itself, thus wiping out and destroying all that exists in the entire infinite Omni-megaverses/outverses and way beyond.

Also Called

 * Almighty Hand
 * Conjuring
 * Magic Materialism
 * Materialization
 * Molding Magic

Capabilities
User can create organic or inorganic matter from nothing, either as finished objects or simply unfinished elements. They can create energy, souls and life of any complexity, dimensions or realities, stars, etc. As long as it can be defined as object, user has the power to make it reality.

Also Called

 * Multiversal Bust/Buster/Busting
 * Multiversal Destruction
 * Multiverse Destroying

Capabilities
The user can destroy an entire multiverse and everything in it.

Also Called

 * Cosmos Killer
 * Universal Bust/Buster/Busting
 * Universal Destruction
 * Universe Destroying

Capabilities
The user can destroy an entire universe

Also Called

 * Omniversal Bust/Buster/Busting
 * Omniversal Destruction
 * Omniverse Destroying

Capabilities
The user can destroy the entire omniverse (a set of infinite universes, realities, and multiverses) and everything in it.

Also Called

 * Omniverse Generation

Capabilities
User can create the infinite collection of realities, universes and multiverses known as the omniverse and everything that occupies them, including it's residents, environment and locations. They can create the residents with roles, powers, and skills to inhabit their omniverse.

Also Called

 * Multiverse Generation

Capabilities
User can create multiverse of infinite collection of realities and everything that occupies them, including it's residents, environment and locations.

Capabilities
The user can create an entire universe and everything that occupies in it, including also its residents, environment and locations. They can create the residents with roles, powers and skills to inhabit their universe.

Also Called

 * Reality Destruction
 * The Great Collapse
 * Total Collapse

Capabilities
User can destroy every single object in a universe, the universe itself, and every parallel universe, alternate dimension, plane of existence, possible universe, impossible world, divergent timeline, alternate continuity, and reality, effectively annihilating all of creation, even up to destroying the very origin of the verse/series franchise, effectively undoing the very act of creation itself.

Also Called

 * Boundless Elimination
 * Fundamental Destruction
 * Indiscriminate Annihilation
 * Meta Destruction
 * Ragnarok
 * Totality Destruction
 * Ultimate Nullification

Capabilities
The user can destroy everything without limits, from concepts, boundaries and causation, to studies like metaphysics and science, even irrational "concepts" like the fabric of nothingness or the totality itself.

Also Called

 * Absolute Nothingness
 * Complete Annihilation
 * Existential Death/Erasure
 * Void/Emptiness
 * Final Nemesis
 * Decreation
 * Existence Erasure
 * Oblivion
 * Prenominal Existence

Capabilities
This ability allows the user to completely annihilate anything and everything, without any protection nor exception of any kind.

There are two main categories of targets: concrete and abstract. Used on concrete targets, the power has an effect similar to, effectively annihilating objects and beings.

When used on abstract targets however, the effect is more subtle and similar to, annihilating the corresponding targets and reorganizing reality accordingly. For example, erasing the concept of "door" would not only erase the door, but also replace it with a portion of the corresponding wall (as if the door never existed).

Needless to say, the user is universally dreaded as the embodiment of the Primal Fear—with good reason.

Nature Of The Power
Nonexistence is a specialized variation of : it has the same unlimited / infinite / absolute power, but focuses all of it on the pure and simple annihilation of any target, making it instantly and completely nonexistent.

Nonexistence thus combines simplicity and perfection, achieving complete invincibility through the erasure of all opposition, and absolute specialization in the most effective form of offense/defense.

Yet, despite this fighting capacity, Nonexistence remains a fundamentally subtractive power. As such, it cannot produce any result that can be considered a creation. It may indirectly correct, restore or replace, but can be created out of thin air.

Also Called

 * Bloodbending
 * Blood Control
 * Hemokinesis/Haemokinesis
 * Hematokinesis
 * Sanguinarian Control/Manipulation
 * Sanguine Control/Manipulation

Capabilities
User can create, shape and manipulate of oneself, others or from their surroundings, whether it be from blood-banks, hospitals, or battlefields

Also Called

 * Blood Projection
 * Haemokinetic Attacks

Capabilities
The user can release/use blood to attacks of various shapes and/or intensities, either projected, used as a part of melee attacks, etc.

Also Called

 * Blood Draining/Sucking/Sustenance
 * Haemophagia
 * Hemophagia
 * Hematophagia

Capabilities
The user can absorb (usually by ingesting) the blood and/or bodily fluids of others for either sustenance, offensive, defensive, or regenerative purposes.

Capabilities
The user can generate blood, whether by drawing from already existing blood (theirs, others or separate from the bodies), or by manifesting it from anywhere they want.

Variations

 * : Mixed with, blood that has acidic properties.
 * : Mixed with, blood with cryogenic properties.
 * : Crystallize the blood into solid form.
 * : Mixed with, blood with electrolytic properties.
 * : Mixed with, blood that has flammable properties.
 * : Mixed with, blood that has healing properties.
 * : Mixed with, blood with metallic properties.
 * : Mixed with, blood with mutative properties.
 * : Mixed with, blood that contains toxic substances.

Also Called

 * Agrokinesis
 * Arborkinesis
 * Botanokinesis
 * Botanopathy
 * Chlorokinesis
 * Phyllokinesis
 * Phytokinesis
 * Plantbending
 * Plantlife Manipulation

Capabilities
User can create, shape and manipulate, including wood, vines, plants, moss, and parts of the plants, such as leaves, seeds, fruits and flowers. The user can cause plants to grow, move/attack or even rise from the soil and "walk", mutate plants by rearranging DNA structure and revive withered or dead plants.

They can use their power for defense and support cause flowers and other plants to bloom instantaneously, manipulate tree branches to use them as whip-like weapons, control spores and pollen, and bring plants back to life and make them sprout seeds/fruits/berries, use plant chemicals to heal people/objects or manipulate their properties for a wide range of effects.

Though less commonly activated by passive users, the ability may deal a series of offensive techniques on a target. Using the plants as weapons enables users to grasp and strike continuously with vines and roots, project thorns at a distance, and quickly regenerate the withering weapons at the user’s will. They can grow vines to entangle enemies climb around a target's neck, causing choking, or strike with plants. A more subtle technique is to release damaging toxins and pheromones, affecting targets in which conditions should be treated quickly with ailments.

User may also control plants in their altered forms, i.e. concentrated forms, such as cotton clothing/fabric, paper, etc.

Applications

 * , some plants produce this as a defense.
 * Manipulate the of plants.
 * plant material.
 * using plant material.
 * using plant material.
 * plant life produce oxygen.
 * manipulate plant pheromones
 * manipulate secondary plant chemicals, which are poisons.
 * via plant toxins.
 * Manipulate the of plant toxins.
 * the genetic structure in plants, including creation of mutant plants.
 * through plants.
 * manipulate secondary plant chemicals, which are poisons.
 * via plant toxins.
 * Manipulate the of plant toxins.
 * the genetic structure in plants, including creation of mutant plants.
 * through plants.
 * the genetic structure in plants, including creation of mutant plants.
 * through plants.
 * the genetic structure in plants, including creation of mutant plants.
 * through plants.
 * the genetic structure in plants, including creation of mutant plants.
 * through plants.
 * through plants.
 * through plants.
 * through plants.

Also Called

 * Accelerated Plant Growth
 * Plant Fertility Manipulation
 * Plant Growth Acceleration

Capabilities
The user can influence and accelerate the growth of plants causing flowers and other plants to bloom instantaneously, causing them to mature with supernatural speed, grow to unusual size, and produce in abundance. The user can cause plants to grow from seeds to mature plants in moments, cause them to flower and produce fruits, seeds, etc. outside season, cause a cut plant to grow roots and other similar feats.

Also Called

 * Botanical/Chlorokinetic Mimicry/Physiology
 * Plant Physiology

Capabilities
User is made up of or can transform their body completely into plant materials. Users' transformed form is either anatomically identical to their normal form, aside of being made of plant, in which case, it contains all to organs and is invulnerable to attacks. Alternately, the user can transform into homogenous matter, without any part of their form being more important than the other.

This power includes all forms of plants, such as flowering plants, conifers, ferns and mosses, as well as the green algae, seaweeds like kelp, etc.

Capabilities
The user can generate plants, including vines, moss, fungi, and parts of the plants, such as leaves, seeds, fruits and flowers, whether by drawing them from already existing plants, or by manifesting them anywhere they want.

Also Called

 * Green Fingers
 * Green Thumb

Capabilities
User can increase the amount and health of plants, flowers and other produce, heal and otherwise nourish them and influence environment to reach and stay on the ideal range to help plant-life flourish. They can communicate with plants, accelerate their growth and even create them from nothing if needed.

Also Called

 * Chloromancy
 * Garden Magic
 * Green Magic

Capabilities
The user is able to use a form of magic that allows them to cast magical spells dealing with plants.

Also Called

 * Plane Shifting

Capabilities
The user can travel to other planes of existence, myriads of different realities all simultaneously coexisting within the same expanded cosmology. Planes are often multi-layered and likely endless in number, though they are usually organized into local cosmologies centered on a prime nexus plane.

Planes and their inhabitants exist in an infinite diversity of forms and natures, and users are bound to meet untold wonders and dangers during their travels, as well as exotic artifacts, arcane knowledge and unique power sources

Also Called

 * Planetary Control
 * Planekinesis

Capabilities
User can create, shape and manipulate, astronomical objects orbiting a star or stellar remnant that: As well as various, such as rings or natural satellites, like moons, rings, orbital debris, etc.
 * Is massive enough to be rounded by its own gravity,
 * Is not massive enough to cause thermonuclear fusion, and
 * Has cleared its neighboring region of planetesimals.

Also Called

 * Astroremkinesis
 * Celestial Bodies/Object Manipulation

Capabilities
User can create, shape and manipulate, such as comets, meteors, asteroids, planets, stars, constellations, moons, nebulas, galaxies, black holes, etc.

Also Called

 * Old Power
 * Planet Affinity
 * Planet Power

Capabilities
User can tap into the energies provided by a planet, either to empower themselves or to increase their power. Most common manifestation of this power boosts the physical abilities and vitality of the user, but many users gain abilities/powers related to what the planet they tap is associated with. Some are able to tap the planetary energies to super-charge their attacks.

Also Called

 * Asterokinesis
 * Astronomical Manipulation
 * Cosmic Power
 * Cosmokinesis
 * Cosmos Manipulation
 * The Power Cosmic (Marvel Comics)

Capabilities
User can create, shape and manipulate cosmic energies to produce nearly any effect they desire, including the molecular restructuring and transmutation of matter, the manipulation of matter across space and time, the creation of force fields, the creation of inter-dimensional portals and vortices, telekinesis, and cosmic awareness.

User can call upon the comets, meteors, asteroids, stars, moons, planets, nebula, quasars, and dark matter. They can generate stellar winds, solar flares, cosmic storms and invoke meteor showers.

Also Called

 * Cosmo-Atmokinesis
 * Cosmo-Meteorokinesis
 * Space Weather Manipulation

Capabilities
The user is capable of manipulating and creating cosmic weather (also called ), ie. the changes in the ambient plasma, magnetic fields, radiation, and other matter in space. They can create cosmic storms, solar flares, geomagnetic storms, cosmic rays, coronal mass ejection, etc.

Also Called

 * Cosmo-Elemental Manipulation
 * Galactic Elemental Manipulation
 * Space Elemental Manipulation
 * Stellar Elemental Manipulation

Capabilities
User can create, shape, and manipulate cosmic elements, like fire from the sun, or even water from comets, the Moon, planets etc.

Also Called

 * Living Planet Physiology

Capabilities
User is made up of or can transform their body completely into planet. Users' transformed form is either anatomically identical to their normal form, aside of being made of solar planetary matter, in which case, it contains all to organs and is invulnerable to attacks. Alternately, the user can transform into homogenous matter, without any part of their form being more important than the other.

User can manipulate the elements within them and the lifeforms that inhabit them, their gravity field, etc., possibly being able to move through space of their own volition

Capabilities
User is aware of anything that affects them on a universal scale including threats, anything that would affect them in any way, or even somebody talking about them.

Applications

 * (to anything related to the user)
 * Can be used internally to detect potential illness, e.g. cancer.
 * Detect threats to user from anywhere in a universe.
 * Perceive changes that affect user from anywhere in a universe
 * Perceive changes that affect user from anywhere in a universe

Capabilities
The user can create on a cosmic scale, including creation of Planets, Stars, Moons, Galaxies, etc.

Also Called
 * Cosmic Radiation Manipulation
 * Cosmic Rays Manipulation

Capabilities
User can create, shape and manipulate cosmic energy that's drawn from stars, planets, galaxies etc.

Applications

 * Manipulate the of cosmic energy.
 * cosmic energy.
 * / using cosmic energy.
 * Manipulate the of cosmic energy.
 * cosmic energy.
 * / using cosmic energy.
 * / using cosmic energy.

Techniques

 * using cosmic radiation/energy.
 * using cosmic radiation/energy.
 * using cosmic radiation/energy.
 * using cosmic radiation/energy.
 * using cosmic radiation/energy.
 * using cosmic radiation/energy.

Also Called

 * Absolute Otherness
 * Divergence
 * Meta-Existence
 * Omniversal Distinction
 * Perfect Singularity
 * Perpetual Deviance
 * Un-Affinity
 * Un-Unity
 * Variant Aspect

Capabilities
User possesses an essence that is absolute in its otherness it is entirely exclusive to their nature alone. They are able to distinguish themselves from everything, everywhere, everywhen, and everyhow, without any exception.

Reason for this ungodly disposition lies with their to forgo every physical/meta-physical concept, law, and substance made (or will be made) by anyone or anything (most of all by a ) and remain independent of them. Though others have the ability to maintain a subjective means to affect or interact with the rest of the universe, most are not, and thus endure an existence of eternal limbo.

Their differences notwithstanding, all users share only this similarity and nothing more - so far removed from the rest of existence, their essence makes for a completely unique state of being; one that has never existed before and will never exist again. Never to be mirrored nor encompassed by anyone or anything, forever locked in perpetual defiance to all, giving new meaning to the word - Ungodly.

Applications
- possess an absolute control over every facet of their being and perfectly manifest themselves in all ways they deem fit.
 * - above and beyond life and death from the very moment they've come to be.
 * / - above and beyond the concept of causality. Their essence is just so alien and bizarre that the only rules of cause and effect they follow (if they even have any) are completely unlike ours.
 * - completely independent of any universal cycle.
 * - unrestrained capacity to manipulate the degree of difference they have relative to the rest of the universe. They can make themselves less disparate and ease every interaction they make or forever lock themselves away in perpetual formation and reformation to further consolidate their current state of complete and absolute otherness.
 * / - be a walking nightmare-fuel of impossibilities whose mere presence is able to upset and unbalance the very universe they choose to inhabit.
 * - with minds both unknowable and unreadable these vast vessels of unholy knowledge are more akin to small universes than they are to minds. With laws and concepts that operate on entirely new ways, very few have been able to even breach them. Fewer still are the number of those who walk away with their lives intact.
 * - presence of user is enough to rip apart every fundamental concept and universal law that we know.
 * - be completely outside and separate from the.
 * // - Absolute and forever, true to the unnatural state of their being, user posseses an all-consuming otherness that is immutable and irreversible to any outside influence.
 * - transcend/alter all known context of existence both in it's totality as well as its variability.
 * - exist outside of reality where nothing or no one can ever reach them.
 * - users existence is a paradox, as they violate the cause and effect principles that govern the rest of the universe.
 * - capability to go far and beyond being merely free from every conceivable principle of the universe. Forgoing dominion over the banality of the and  aspects of reality, advanced users instead manipulate  that lie beyond the spectrum of the knowable - becoming indisputable lords of the unpredictable forces of the ineffable, unknown, and unknowable.
 * // - Absolute and forever, true to the unnatural state of their being, user posseses an all-consuming otherness that is immutable and irreversible to any outside influence.
 * - transcend/alter all known context of existence both in it's totality as well as its variability.
 * - exist outside of reality where nothing or no one can ever reach them.
 * - users existence is a paradox, as they violate the cause and effect principles that govern the rest of the universe.
 * - capability to go far and beyond being merely free from every conceivable principle of the universe. Forgoing dominion over the banality of the and  aspects of reality, advanced users instead manipulate  that lie beyond the spectrum of the knowable - becoming indisputable lords of the unpredictable forces of the ineffable, unknown, and unknowable.
 * - users existence is a paradox, as they violate the cause and effect principles that govern the rest of the universe.
 * - capability to go far and beyond being merely free from every conceivable principle of the universe. Forgoing dominion over the banality of the and  aspects of reality, advanced users instead manipulate  that lie beyond the spectrum of the knowable - becoming indisputable lords of the unpredictable forces of the ineffable, unknown, and unknowable.

- born into a state of separation relative to the rest of the universe and its creator. The existential-bond prevalent to all of creation (the omniverse) and any other force that binds all things to a supreme pantheistic power or entity is of no consequence to the users of this ability whatsoever.
 * - the user's essence is so bizarre and alien, it is simply impossible to replicate.

Also Called

 * Planet Bust/Buster/Busting
 * Planetary Destruction

Capabilities
The user can destroy an entire planet and everything on it.

Applications

 * of every life-forms on the planet
 * of every life-forms on the planet

Variations

 * by draining the life from a planet

​Kekkei Genkai
Dawn can also use Kekki Genkai. Black Zetsu stated that she can see up to 90000 degrees sharp. She can also spot charka far away. She can master Boil Release, Byakugan, Crystal Release, Dark Release, Explosion Release, Ice Release, Kerryugan, Lava Release, Magnet Release, Mangeko Sharingan, Rinnegan, Ryuzetsu, Scorch Release, Sharingan, Steel Release, Storm Release, Swift Release, Tenseigan, and Wood Release. She can even peform spells, rituals, jutsu by speaking backwards. Her most notable and powerful spells are "Necrom Aldourn Mortex, Alduron Hex, Roudo, and Sasdua Alduran Mitaro." She can also Tribokinies, Scorhkinies, Taychonkinies, Syomphkinies, Dracokinies, Dimensionkinies, Woodkinies, Cytokinies, Cosmso Electrakinies and many more. She can do Wavekinies, Avarkinitiecs, Techokinies, Portalkinies, Bronkineies, Calokinies,Telekinies, Germkinies, Aumtnkinies, Atomkinies, Athrokinies, Amokineis, Love Jutsu, Empathy, Acdekinies, Asterokinesis, Hydeokinesis, Body Ambulation, Winter Maniputan Summer Movement, Dragon Charaka and many more. She can do

Acedikinesis...manipulate sloth
 * Aciukinesis...manipulate sharpness of objects
 * Aerokinesis...manipulate air
 * Aestatekinesis...manipulate Summer
 * Aggressiokinesis...manipulate anger
 * Aidoskinesis...manipulate humility
 * Alcokinesis...manipulate alcohol.
 * Amokinesis...manipulate and control the emotion of love or desire
 * Anthracokinesis...manipulate coal
 * Apelpisíakinesis...manipulate despair
 * Argentokinesis...manipulate silver
 * Arthrokinesis...manipulate joints
 * Asterokinesis...manipulate cosmic energy
 * Astrakinesis...manipulate astral energy
 * Astronkinesis...manipulate the remnants of dead stars
 * Atmokinesis...manipulate the weather
 * Atmóskinesis...manipulate steam
 * Atomkinesis...manipulate atoms
 * Audiokinesis...manipulate sound
 * Aurakinesis...manipulate aura
 * Aurokinesis...manipulate gold
 * Autumnuskinesis...manipulate Autumn
 * Avarikinesis...manipulate greed
 * Avikinesis...manipulate avian creatures
 * Antikinesis...manipulate antimatter
 * Aurorakinesis...manipulate the aurora

B: Edit

 * Bionikinesis... manipulate bionics
 * Betókinesis...manipulate concrete
 * Benzinakinesis...manipulate gases
 * Bibliokinesis...manipulate books
 * Biokinesis...manipulate biology
 * Bio-thermokinesis...manipulate body temperature
 * Blennokinesis...manipulate filth
 * Botanokinesis...manipulate plants
 * Brontekinesis...manipulate thunder

C: Edit

 * Calokinesis...manipulate and generate heat
 * Carbokinesis...manipulate carbon
 * Cardiokinesis...manipulate hearts
 * Caelestikinesis...manipulate celestial bodies
 * Caelumkinesis...manipulate the sky
 * Cerebrumkinesis... Manipulate the brain and its functions
 * Chemokinesis...manipulate chemical substances
 * Chromokinesis...manipulate colors
 * Chronokinesis...move time in any direction
 * Cibumkinesis...manipulate food
 * Clauditiskinesis...manipulate locks
 * Cocoakinesis...manipulate chocolate
 * Cogitokinesis...manipulate thought
 * Cognikinesis...manipulate perspectives
 * Colcheakinesis...manipulate spoons
 * Comakinesis...manipulate hair
 * Combokinesis...manipulate combat
 * Coronakinesis...manipulate corona energy
 * Corporikinesis...manipulate bodies
 * Corrokinesis...manipulate the power of corruption
 * Cosmo-Electrokinesis...manipulate cosmic electrical energy
 * Cosmo-Hydrokinesis...manipulate cosmic water
 * Cosmo-Meteorokinesis...manipulate cosmic weather
 * Cosmo-Pyrokinesis...manipulate cosmic flames
 * Cryokinesis...manipulate and generate ice
 * Crystallokinesis...manipulate minerals and crystal
 * Cthonikinesis...manipulate Nether
 * Cukinesis...manipulate copper
 * Cytokinesis...manipulate cells of organisms

D: Edit

 * Datakinesis....manipulate data
 * Dendrokinesis...manipulate wood
 * Depictukinesis...manipulate art
 * Dermakinesis.... manipulate and generate extra skin
 * Dimensiokinesis...manipulate dimensions
 * Dracokinesis...manipulate draconic energy

E: Edit

 * Edaphokinesis ...manipulate terrains
 * Electrokinesis...manipulate electricity
 * Elementumkinesis...manipulate the elemental forces of the universe
 * Electromagnetokinesis...manipulate electromagnetism
 * Eikonokýttarokinesis...manipulate pixels
 * Ergokinesis...manipulate energy
 * Erimoskinesis...manipulate deserts
 * Ermískinesis...manipulate mercury
 * Essokinesis...manipulate reality
 * Etherkinesis...manipulate Aether

F: Edit

 * Fauna-Ergokinesis...manipulate fauna energy
 * Ferrokinesis...manipulate metal
 * Ferrikinesis...manipulate iron
 * Figurakinesis...manipulate shape
 * Filukinesis...manipulate thread
 * Florakinesis...manipulate flowers
 * Flora Ergokinesis...manipulate flora energy
 * Flyrokinesis...manipulate force fields
 * Fragokinesis...manipulate explosions
 * Frigokinesis...manipulate snow
 * Fungokinesis...manipulate fungi

G: Edit

 * Genekinesis...manipulate DNA
 * Geokinesis...manipulate the earth
 * Geomagnetokinesis...manipulate the geomagnetic field
 * Geo-Thermokinesis...manipulate lava, magma, and volcanoes
 * Gerontokinesis...manipulate the age of living organisms
 * Gladiokinesis...manipulate knives
 * Glucokinesis...manipulate sugar
 * Gulakinesis...manipulate gluttony
 * Gyrokinesis...manipulate gravity

H: Edit

 * Hagio-Ergokinesis... manipulate divine energy
 * Haemokinesis...manipulate blood
 * Haemo-Glucokinesis...manipulate blood sugar
 * Haemo-Piezokinesis...manipulate blood pressure
 * Hakai-Ergokinesis...manipulate destructive energy
 * Halokinesis...manipulate salt
 * Hallucikinesis..manipulate illusions
 * Heliokinesis...manipulate solar energy
 * Hyalokinesis...manipulate glass
 * Hyetokinesis...manipulate rain
 * Hydrokinesis...manipulate water
 * Hygrokinesis...manipulate vapor
 * Hypnokinesis...manipulate the sleep

I: Edit

 * Íliokinesis...manipulate helium
 * Ionikinesis...manipulate plasma
 * Iokinesis...manipulate ions
 * Iotakinesis...manipulate charged particles
 * Inclinkinesis...manipulate body shape
 * Infernokinesis...manipulate hellfire

K: Edit

 * Kártakinesis...manipulate cards
 * Keríkinesis...manipulate wax
 * Kérmakinesis...manipulate coins
 * Kheimokinesis...manipulate Winter
 * Kinetikinesis....manipulate kinetic energy
 * Kómmikinesis...manipulate gum
 * Koniokinesis....manipulate dust
 * Kosmímatakinesis...manipulate jewerly

L: Edit

 * Lactokinesis...manipulate lactose
 * Láspikinesis...manipulate mud
 * Leakinesis...manipulate lead
 * Ligneokinesis...manipulate wood
 * Lipokinesis...manipulate fat
 * Liquiduskinesis...manipulate liquids
 * Logikinesis...manipulate logic
 * Lunarkinesis...manipulate lunar energy
 * Lutumkinesis...manipulate clay

M: Edit

 * Marrionetakinesis...manipulate puppets
 * Materiokinesis...manipulate matter
 * Materio-Ergokinesis...manipulate creative energy
 * Mathekinesis...manipulate math
 * Mégethoskinesis...manipulate size
 * Melanokinesis...manipulate ink
 * Mentokinesis...manipulate the functions of the mind
 * Metallokinesis...manipulate metals
 * Michanismóskinesis...manipulate gears
 * Mitokinesis...manipulate the life process of mitosis
 * Mnemokinesis...manipulate memories
 * Molekinesis... manipulate molecules
 * Molydbkinesis...manipulate magnetism
 * Mycokinesis...manipulate and generate molds
 * Myokinesis...manipulate muscles
 * Mystokinesis...manipulate magic

N: Edit

 * Nanokinesis...manipulate nanites
 * Naturakinesis...manipulate nature
 * Nebukinesis...manipulate nebulae
 * Necrokinesis...manipulate the dead
 * Nega-Ergokinesis...manipulate dark energy
 * Negikinesis...manipulate negativity forces
 * Negokinesis...manipulate negative mass
 * Nemakinesis...manipulate cloth and thread
 * Néokinesis...manipulate neon
 * Neurokinesis...manipulate thoughts
 * Nihilikinesis...manipulate nothingness
 * Nitikinesis...manipulate bubbles
 * Nixukinesis...manipulate pressure
 * Nocikinesis...manipulate nerves
 * Nosokinesis...manipulate disease
 * Nubikinesis...manipulate clouds
 * Nucleokinesis...manipulate nuclear substances, blasts etc.

O: Edit

 * Odikinesis...manipulate hatred
 * Odynokinesis...manipulate pain
 * Oleokinesis...manipulate oil
 * Omnikinesis...posses every kinetic ability
 * Oneirokinesis...manipulate dreams
 * Onychokinesis...manipulate nails
 * Opinokinesis...manipulate senses
 * Oplokinesis...manipulate guns
 * Osteokinesis...manipulate bones
 * Oxikinesis...manipulate oxygen

P: Edit

 * Pacemiakinesis...manipulate peace
 * Paleokinesis...make living organisms older
 * Palletakinesis...manipulate paint
 * Paludemkinesis...manipulate wetlands
 * Palynokinesis...manipulate pollen
 * Papyrokinesis...manipulate paper
 * Pathokinesis... manipulate emotions
 * Patho-Ergokinesis...manipulate emotional energy
 * Pherokinesis...manipulate pheromones
 * Pheumakinesis...manipulate lungs
 * Phobikinesis...manipulate fears
 * Photokinesis...manipulate and generate light
 * Photo-Umbrakinesis...manipulate both light and darkness
 * Phutrakinesis...manipulate seeds of plants
 * Phyllokinesis...manipulate and generate plants
 * Physikinesis...manipulate the laws of physics
 * Phytokinesis...manipulate and generate leaves
 * Picnokinesis...manipulate density
 * Polemokinesis...manipulate war
 * Posikinesis...manipulate positive forces
 * Potentikinesis...manipulate superpowers
 * Psuchékinesis...manipulate spiritual power
 * Psycho-Aerokinesis...manipulate psychic air
 * Psycho-Astrokinesis...manipulate psychic stars
 * Psycho-Atmoskinesis...manipulate psychic elements
 * Psycho-Chlorokinesis...manipulate psychic plant
 * Psycho-Chronokinesis...manipulate psychic time
 * Psycho-Cryokinesis...manipulate psychic ice
 * Psycho-Electrokinesis...manipulate psychic lightning
 * Psycho-Geokinesis...manipulate psychic earth.
 * Psycho-Gravitokinesis...manipulate psychic gravity
 * Psycho-Heliokinesis...manipulate psychic sun
 * Psycho-Lunakinesis...manipulate psychic moon
 * Psycho-Magnetokinesis...manipulate psychic magnetism
 * Psycho-Meteokinesis...manipulate psychic weather
 * Psycho-Nephokinesis...manipulate psychic vapor
 * Psycho-Oleokinesis...manipulate psychic oil
 * Psycho-Planekinesis...manipulate psychic planets
 * Psycho-Pyrokinesis...manipulate psychic flames
 * Psycho-Serqekinesis...manipulate psychic acid
 * Psycho-Sonokinesis...manipulate psychic sound
 * Psycho-Toxikinesis...manipulate psychic poison
 * Psycho-Typhokinesis...manipulate psychic smoke
 * Psycho-Umbrakinesis...manipulate psychic darkness
 * Psychrokinesis...manipulate cold
 * Pulsakinesis ...manipulate pulses
 * Pyrokinesis...manipulate fire
 * Pyromachikákinesis...manipulate ammunition

Q: Edit

 * Quiekinesis...manipulate silence
 * Quintekinesis...manipulate life force
 * Quantumkinesis...manipulate quantum energy
 * Quantakinesis... manipulate quantity

R: Edit

 * Radiokinesis...manipulate radiation
 * Rheokinesis...manipulate flow
 * Regokinesis...manipulate vectors
 * Retrokinesis...make living organisms younger
 * Ruscikinesis...manipulate brooms

S: Edit

 * Sancti-Aerokinesis...manipulate holy wind
 * Sancti-Cryokinesis...manipulate holy ice
 * Sancti-Electrokinesis...manipulate holy lightning
 * Sancti-Ferrokinesis...manipulate holy metal
 * Sancti-Geokinesis...manipulate holy earth
 * Sancti-Hydrokinesis...manipulate holy water
 * Sancti-Photokinesis...manipulate holy light
 * Sancti-Pyrokinesis...manipulate holy fire
 * Sancti-Umbrakinesis...manipulate holy darkness
 * Scientiakinesis...manipulate knowledge
 * Scientikinesis...manipulate the physical laws
 * Scintillakinesis...manipulate sparks
 * Seismokinesis...manipulate vibrations
 * Sentiantkinesis...manipulate sentience
 * Serqekinesis...manipulate acid
 * Sfaírakinesis...manipulate spheres
 * Sfyríkinesis...manipulate hammers
 * Solínaskinesis...manipulate pipes
 * Somakinesis...manipulate biomass
 * Spathíkinesis...manipulate swords
 * Spatio-Chronokinesis...manipulate space and time
 * Spatiokinesis...manipulate space
 * Sperokinesis...manipulate hope
 * Spílaiokinesis...manipulate caves
 * Spirokinesis...manipulate breath
 * Sporakinesis...manipulate spores
 * Stannokinesis...manipulate tin
 * Steatokinesis...manipulate fat
 * Stygiokinesis...manipulate hell
 * Sunakinesis...manipulate sand
 * Subatokinesis...manipulate subatomic particles
 * Symphokinesis...manipulate music
 * Synokinesis...manipulate zinc
 * Sýrmakinesis...manipulate wires

T: Edit

 * Tachyonkinesis...manipulate tachyon particles
 * Tatouázkinesis...manipulate tattoos
 * Technokinesis...manipulate technology
 * Tectokinesis...manipulate tectonic plates
 * Telekinesis...move objects with your mind
 * Telumkinesis...manipulate weapons
 * Tephrakinesis...manipulate ash
 * Terrakinesis...manipulate the land
 * Thalassokinesis...manipulate the ocean
 * Thanatokinesis...manipulate death force
 * Thermokinesis...manipulate temperature
 * Thiriokinesis...manipulate animals
 * Titániokinesis...manipulate titanium
 * Tribokinesis...manipulate friction
 * Twilikinesis...manipulate twilight/dusk
 * Toxikinesis...manipulate poison and toxins
 * Turokinesis...manipulate cheese
 * Tychokinesis...manipulate probability
 * Typhokinesis...manipulate smoke

U: Edit

 * Umbrakinesis...manipulate darkness
 * Unikinesis...manipulate the universe
 * Urbanakinesis...manipulate urban areas

V: Edit

 * Variakinesis...manipulate variables
 * Verekinesis...manipulate Spring
 * Vehicukinesis...manipulate vehicles
 * Vínteokinesis...manipulate videos
 * Vitakinesis...manipulate health
 * Vitrikinesis....manipulate mirrors
 * Vita-Mortokinesis...manipulate life and death
 * Volcano-Agrikinesis...manipulate volcanic fields
 * Volukinesis...manipulate insects
 * Vounókinesis...manipulate mountains

...manipulate zombies

 ☀==X==
 * Xylokinesis...manipulate wood
 * Z
 * Zelidokinesis...absorb matter to transform into that substance


 * All_powerful_demon_2.png
 * Demons.png




 * ...manipulate sloth
 * ...manipulate sharpness of objects
 * ...manipulate air
 * ...manipulate Summer
 * ...manipulate anger
 * ...manipulate humility
 * ...manipulate alcohol.
 * ...manipulate and control the emotion of love or desire
 * ...manipulate coal
 * ...manipulate despair
 * ...manipulate silver
 * ...manipulate joints
 * ...manipulate cosmic energy
 * ...manipulate astral energy
 * ...manipulate the remnants of dead stars
 * ...manipulate the weather
 * ...manipulate steam
 * ...manipulate atoms
 * ...manipulate sound
 * ...manipulate aura
 * ...manipulate gold
 * ...manipulate Autumn
 * ...manipulate greed
 * ...manipulate avian creatures
 * ...manipulate antimatter
 * ...manipulate the aurora

B:

 * Bionikinesis... manipulate bionics
 * ...manipulate concrete
 * ...manipulate gases
 * ...manipulate books
 * ...manipulate biology
 * ...manipulate body temperature
 * ...manipulate filth
 * ...manipulate plants
 * ...manipulate thunder

C:

 * ...manipulate and generate heat
 * ...manipulate carbon
 * ...manipulate hearts
 * ...manipulate celestial bodies
 * ...manipulate the sky
 * ... Manipulate the brain and its functions
 * ...manipulate chemical substances
 * ...manipulate colors
 * ...move time in any direction
 * ...manipulate food
 * ...manipulate locks
 * ...manipulate chocolate
 * ...manipulate thought
 * ...manipulate perspectives
 * ...manipulate spoons
 * ...manipulate hair
 * ..manipulate combat
 * ...manipulate corona energy
 * ...manipulate bodies
 * ...manipulate the power of corruption
 * ...manipulate cosmic electrical energy
 * ...manipulate cosmic water
 * ...manipulate cosmic weather
 * ...manipulate cosmic flames
 * ...manipulate and generate ice
 * ...manipulate minerals and crystal
 * ...manipulate Nether
 * ...manipulate copper
 * ...manipulate cells of organisms

D:

 * ....manipulate data
 * ...manipulate wood
 * ...manipulate art
 * .... manipulate and generate extra skin
 * ...manipulate dimensions
 * ...manipulate draconic energy

E:

 * ...manipulate terrains
 * ...manipulate electricity
 * ...manipulate the elemental forces of the universe
 * ...manipulate electromagnetism
 * ...manipulate pixels
 * ...manipulate energy
 * ...manipulate deserts
 * ...manipulate mercury
 * ...manipulate reality
 * ...manipulate Aether

F:

 * ...manipulate fauna energy
 * ...manipulate metal
 * ...manipulate iron
 * ...manipulate shape
 * ...manipulate thread
 * ...manipulate flowers
 * ...manipulate flora energy
 * ...manipulate force fields
 * ...manipulate explosions
 * ...manipulate snow
 * ...manipulate fungi

G:

 * ...manipulate DNA
 * ...manipulate the earth
 * ...manipulate the geomagnetic field
 * ...manipulate lava, magma, and volcanoes
 * ...manipulate the age of living organisms
 * ...manipulate knives
 * ...manipulate sugar
 * ...manipulate gluttony
 * ...manipulate gravity

H:

 * ... manipulate divine energy
 * ...manipulate blood
 * ...manipulate blood sugar
 * ...manipulate blood pressure
 * ...manipulate destructive energy
 * ...manipulate salt
 * ..manipulate illusions
 * ...manipulate solar energy
 * ...manipulate glass
 * ...manipulate rain
 * ...manipulate water
 * ...manipulate vapor
 * ...manipulate the sleep

I:

 * ...manipulate helium
 * ...manipulate plasma
 * ...manipulate ions
 * ...manipulate charged particles
 * ...manipulate body shape
 * ...manipulate hellfire

K:

 * ...manipulate cards
 * ...manipulate wax
 * ...manipulate coins
 * ...manipulate Winter
 * ....manipulate kinetic energy
 * ...manipulate gum
 * ....manipulate dust
 * ...manipulate jewerly

L:

 * ...manipulate lactose
 * ...manipulate mud
 * ...manipulate lead
 * ...manipulate wood
 * ...manipulate fat
 * ...manipulate liquids
 * ...manipulate logic
 * ...manipulate lunar energy
 * ...manipulate clay

M:

 * ...manipulate puppets
 * ...manipulate matter
 * ...manipulate creative energy
 * ...manipulate math
 * ...manipulate size
 * ...manipulate ink
 * ...manipulate the functions of the mind
 * ...manipulate metals
 * ...manipulate gears
 * ...manipulate the life process of mitosis
 * ...manipulate memories
 * ... manipulate molecules
 * ...manipulate magnetism
 * ...manipulate and generate molds
 * ...manipulate muscles
 * ...manipulate magic

N:

 * ...manipulate nanites
 * ...manipulate nature
 * ...manipulate nebulae
 * ...manipulate the dead
 * ...manipulate dark energy
 * ...manipulate negativity forces
 * ...manipulate negative mass
 * ...manipulate cloth and thread
 * ...manipulate neon
 * ...manipulate thoughts
 * ...manipulate nothingness
 * ...manipulate bubbles
 * ...manipulate pressure
 * ...manipulate nerves
 * ...manipulate disease
 * ...manipulate clouds
 * ...manipulate nuclear substances, blasts etc.

O:

 * ...manipulate hatred
 * ...manipulate pain
 * ...manipulate oil
 * ...posses every kinetic ability
 * ...manipulate dreams
 * ...manipulate nails
 * ...manipulate senses
 * ...manipulate guns
 * ...manipulate bones
 * ...manipulate oxygen

P:

 * ...manipulate peace
 * ...make living organisms older
 * ...manipulate paint
 * ...manipulate wetlands
 * ...manipulate pollen
 * ...manipulate paper
 * ... manipulate emotions
 * ...manipulate emotional energy
 * ...manipulate pheromones
 * ...manipulate lungs
 * ...manipulate fears
 * ...manipulate and generate light
 * ...manipulate both light and darkness
 * ...manipulate seeds of plants
 * ...manipulate and generate plants
 * ...manipulate the laws of physics
 * ...manipulate and generate leaves
 * ...manipulate density
 * ...manipulate war
 * ...manipulate positive forces
 * ...manipulate superpowers
 * ...manipulate spiritual power
 * ...manipulate psychic air
 * ...manipulate psychic stars
 * ...manipulate psychic elements
 * ...manipulate psychic plant
 * ...manipulate psychic time
 * ...manipulate psychic ice
 * ...manipulate psychic lightning
 * ...manipulate psychic earth.
 * ...manipulate psychic gravity
 * ...manipulate psychic sun
 * ...manipulate psychic moon
 * ...manipulate psychic magnetism
 * ...manipulate psychic weather
 * ...manipulate psychic vapor
 * ...manipulate psychic oil
 * ...manipulate psychic planets
 * ...manipulate psychic flames
 * ...manipulate psychic acid
 * ...manipulate psychic sound
 * ...manipulate psychic poison
 * ...manipulate psychic smoke
 * ...manipulate psychic darkness
 * ...manipulate cold
 * ...manipulate pulses
 * ...manipulate fire

Weaponry
Dawn is a mastery of weapon​s. Dawn has over 12,907,340+ weapons. She can also wield the Seven Swordsmen Swords. Zabuzza  stated that she can use these swords than anyone else. She can wield the Katana, Crystal Release: Ruby Sword, Raijin Blade, Mystical Blade Technique, Taku Release: Flaming Sword, Samehada, Puppet Technique, & Hollow Air Space. She can also wield the katana, jujutsu, buikjutsu, shizamgi, and many more swords. She also displays great and powerful feats with her swords and weapons. She can also summon infinite charka-based weapons, charka lines, summon guns, knives, Ukiah fans,Uchiha fans, and transfer her powers to her weapons as proven with her fight with multiple heroes like Fiona/Azula. She can also do use the space-time manipulation and has infinite god abilities. Dawn has shown to be a proficient in swordsmanship and gunmanship as shown with her fight with Ryuko Uchiha. She is shown to be a powerful archer and is very proficient with this ability and is also shown to never miss her targets. Dawn has also shown to be able to change her outfit and weapons during a mission/battle. She can

Type III: Being able to lift skyscraper size structures and moving mountains at top strength. Limitless strength that allows user to perform unbelievable feats such as lifting virtually anything with ease or distorting the fabric of reality with one's bare hands Type III: User can travel near, at, or beyond the speed of light. : User can travel infinitely fast Supernatural Stamina: The user can sustain for several days. The user can never get tired due to self-generating energy Advanced Level (Example: ): Strong enough to lift large aircrafts and destroy the toughest metals, fast enough to break Mach 1 (1,236km/768mph), durable enough to take powerful explosions. Master Level (Example: ): Near an. Strong enough to move skyscrapers or even planets with incalculable strength, fast enough to move at (or beyond) light-speed, and invulnerable to virtually all physical harm. - The ultimate type, the user has no limits to physical strength, speed, stamina, etc. The powers that release/use energy/matter (whether organic, inorganic, objects, etc.) to attacks of various shapes and/or intensities, either projected, used as a part of melee attacks, etc. The powers that release/use energy/matter (whether organic, inorganic, objects, etc.) to defenses of various shapes and/or intensities, either projected, used as a part of standard defense, etc.
 * Type IV: Being able to lift continents, planets and even objects of nearly infinite mass and weight, at top strength.

The powers that are not categorized by attacks, defenses and supports. This uses powers that are capable of using abilities with a variety of effects. Such as channeling, inducing effects, manipulating, mimicking, empowering, replicating powers, absorbing powers, etc.

The powers that temporarily enhances a variety of abilities such as speed, strength, durability, accuracy, powers, etc. This power can also protect the target against any and/or all ailments that hinders them, accelerate their bodies healing process or apply more than one/all physical enhancements at the same time. The user can be a hindrance to enemies. An Empath can forge an emotional connection with another being. If that connection stays opens, the Empath is able to sense when that person is in danger and is also able to locate them by their "emotional scent". To give you an better understanding of this, one could consider this the empathic version of "Vampiric Siring" (see "True Blood", "Buffy", "Moonlight", and "The Vampire Dairies" for an understanding of supernatural "Siring"). See also . Also could be used to sense/feel/detect spiritual/demonic beings, as well as feel the danger within a place. - This is a level that is somewhat rare and not many can master. Empaths can heal emotional wounds, but healing physical wounds is somewhat uncommon. When an Empath "heals" wounds that are physical, they don't heal the actual injury. The Empath simply takes the pain into themselves so the victim no longer feels that pain. Empaths can easily heal emotional wounds, but healing physical wounds is somewhat uncommon. - Empaths can create illusions based on certain emotions. - Higher level Empaths can use this power to tap into others' abilities. This is done by the Empath channeling someone and finding the exact emotion that triggers their power. The Empath, so long as they remember that emotion, is able to use/copy that person's power, and maybe even turn that power against the original user. - Highly advanced Empaths can steal the powers of others for their own by - Empaths can sense the emotions of machines and other technology. - Empath can not only sense others emotions, but they can also send their own emotions to others. Users can communicate with one another emotionally and if skilled enough send "echoes" (ie: it means a quick glimpse of an images and thoughts, e.g. sending the emotion of love to another user and the receiver seeing an image of their loved one like a mother, child, or spouse) of images back and forth. v\ - This is a level that is somewhat rare and not many can master. Empaths can heal emotional wounds, but healing physical wounds is somewhat uncommon. When an Empath "heals" wounds that are physical, they don't heal the actual injury. The Empath simply takes the pain into themselves so the victim no longer feels that pain. Empaths can easily heal emotional wounds, but healing physical wounds is somewhat uncommon. - Empaths can create illusions based on certain emotions. - Higher level Empaths can use this power to tap into others' abilities. This is done by the Empath channeling someone and finding the exact emotion that triggers their power. The Empath, so long as they remember that emotion, is able to use/copy that person's power, and maybe even turn that power against the original user. - Highly advanced Empaths can steal the powers of others for their own by using an associated emotion, leaving the victim powerless. - Her Powerful Empathic abilities can gain random powers based on their mood and emotions (gaining  or  when scared, or  when angry). - Some of her Empathic powers can develop the ability to project their own emotions onto others. - Unlike where the user simply channels and copies others powers, Intuitive Empathy gives that user the knowledge on how to use the ability intuitively. - Empaths can sense when a person is lying to them, as lying can cause an irregularity in one's emotions. More skilled users can pick out the lie and find the truth. - There are some places that have constant emotional residue (due to major events happening in that location war, death, historical moments, etc.). Some Empaths are able to tap into those emotional (lower level users that enter these places are overpowered involuntarily) imprints and re-experience those emotions as if they were happening in that moment. If skilled enough, some Empaths can also see the emotional echoes (images/residual ghosts) still there. This would be due to high levels of concentrated emotional energy. - Empaths can sense the emotions of machines and other technology. Supernatural Agility: User's agility is superior to what natural can accomplish. User's ability is limitless, it is impossible to strike the user.

​Intelligence
Dawn is considered by many to be the most smartest beings in the whole omiverses/multiverses/megaverses having greater knowledge of life and existence in the multiverses/omiverses/megaverses when it comes to her missions. She got a 200000 on her Chunin Exams. Kakashi also stated  that she has better sense than Kiba, she is best at taijutsu than Rock Lee and is smarter than Shikamaru.She can even aced her IQ without cheating. Dawn also knows how the human body and the amount of charka the user can perform a jutsu. She is a war-strategize, the leader of Team Divison, the captain of the ANBU, the commander during the Third and Fourth Shinobi War, and the leader of the Medical Team Divison during the Fourth Shinobi War. Dawn has also to have a great proficiently at adameics and book smarts. She is shown to be very smart, able to trick her allies and eneimes during a battle, for example, she used her immensely powerful genjustu(Nightmare Release, Dark Realease and Demon Release) to show their worst nightmare (very effective being able to create a genjustu on the whole multiverses.)